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+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package jme3test.tools;
+
+import com.jme3.app.SimpleApplication;
+import com.jme3.light.AmbientLight;
+import com.jme3.light.DirectionalLight;
+import com.jme3.math.ColorRGBA;
+import com.jme3.math.Vector3f;
+import com.jme3.scene.Geometry;
+import com.jme3.scene.Node;
+import com.jme3.scene.Spatial;
+import com.jme3.scene.shape.Quad;
+import jme3tools.optimize.TextureAtlas;
+
+public class TestTextureAtlas extends SimpleApplication {
+
+ public static void main(String[] args) {
+ TestTextureAtlas app = new TestTextureAtlas();
+ app.start();
+ }
+
+ @Override
+ public void simpleInitApp() {
+ flyCam.setMoveSpeed(50);
+ Node scene = new Node("Scene");
+ Spatial obj1 = assetManager.loadModel("Models/Ferrari/Car.scene");
+ obj1.setLocalTranslation(-4, 0, 0);
+ Spatial obj2 = assetManager.loadModel("Models/Oto/Oto.mesh.xml");
+ obj2.setLocalTranslation(-2, 0, 0);
+ Spatial obj3 = assetManager.loadModel("Models/Ninja/Ninja.mesh.xml");
+ obj3.setLocalTranslation(-0, 0, 0);
+ Spatial obj4 = assetManager.loadModel("Models/Sinbad/Sinbad.mesh.xml");
+ obj4.setLocalTranslation(2, 0, 0);
+ Spatial obj5 = assetManager.loadModel("Models/Tree/Tree.mesh.j3o");
+ obj5.setLocalTranslation(4, 0, 0);
+ scene.attachChild(obj1);
+ scene.attachChild(obj2);
+ scene.attachChild(obj3);
+ scene.attachChild(obj4);
+ scene.attachChild(obj5);
+
+ Geometry geom = TextureAtlas.makeAtlasBatch(scene, assetManager, 2048);
+
+ AmbientLight al = new AmbientLight();
+ rootNode.addLight(al);
+
+ DirectionalLight sun = new DirectionalLight();
+ sun.setDirection(new Vector3f(0.69077975f, -0.6277887f, -0.35875428f).normalizeLocal());
+ sun.setColor(ColorRGBA.White.clone().multLocal(2));
+ rootNode.addLight(sun);
+
+ rootNode.attachChild(geom);
+
+ //quad to display material
+ Geometry box = new Geometry("displayquad", new Quad(4, 4));
+ box.setMaterial(geom.getMaterial());
+ box.setLocalTranslation(0, 1, 3);
+ rootNode.attachChild(box);
+ }
+}