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diff --git a/engine/src/tools/jme3tools/converters/model/ModelConverter.java b/engine/src/tools/jme3tools/converters/model/ModelConverter.java
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+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+package jme3tools.converters.model;
+
+import com.jme3.scene.Mesh.Mode;
+import com.jme3.scene.*;
+import com.jme3.scene.VertexBuffer.Format;
+import com.jme3.scene.VertexBuffer.Type;
+import com.jme3.scene.mesh.IndexBuffer;
+import com.jme3.util.IntMap;
+import com.jme3.util.IntMap.Entry;
+import java.nio.Buffer;
+import java.util.Arrays;
+import java.util.Comparator;
+import jme3tools.converters.model.strip.PrimitiveGroup;
+import jme3tools.converters.model.strip.TriStrip;
+
+public class ModelConverter {
+
+ private static final class PrimComparator
+ implements Comparator<PrimitiveGroup> {
+
+ public int compare(PrimitiveGroup g1, PrimitiveGroup g2) {
+ if (g1.type < g2.type)
+ return -1;
+ else if (g1.type > g2.type)
+ return 1;
+ else
+ return 0;
+ }
+ }
+
+ private static final PrimComparator primComp = new PrimComparator();
+
+ public static void generateStrips(Mesh mesh, boolean stitch, boolean listOnly, int cacheSize, int minStripSize){
+ TriStrip ts = new TriStrip();
+ ts.setStitchStrips(stitch);
+ ts.setCacheSize(cacheSize);
+ ts.setListsOnly(listOnly);
+ ts.setMinStripSize(minStripSize);
+
+ IndexBuffer ib = mesh.getIndexBuffer();
+ int[] indices = new int[ib.size()];
+ for (int i = 0; i < indices.length; i++)
+ indices[i] = ib.get(i);
+
+ PrimitiveGroup[] groups = ts.generateStrips(indices);
+ Arrays.sort(groups, primComp);
+
+ int numElements = 0;
+ for (PrimitiveGroup group : groups)
+ numElements += group.numIndices;
+
+ VertexBuffer original = mesh.getBuffer(Type.Index);
+ Buffer buf = VertexBuffer.createBuffer(original.getFormat(),
+ original.getNumComponents(),
+ numElements);
+ original.updateData(buf);
+ ib = mesh.getIndexBuffer();
+
+ int curIndex = 0;
+ int[] modeStart = new int[]{ -1, -1, -1 };
+ int[] elementLengths = new int[groups.length];
+ for (int i = 0; i < groups.length; i++){
+ PrimitiveGroup group = groups[i];
+ elementLengths[i] = group.numIndices;
+
+ if (modeStart[group.type] == -1){
+ modeStart[group.type] = i;
+ }
+
+ int[] trimmedIndices = group.getTrimmedIndices();
+ for (int j = 0; j < trimmedIndices.length; j++){
+ ib.put(curIndex + j, trimmedIndices[j]);
+ }
+
+ curIndex += group.numIndices;
+ }
+
+ if (modeStart[0] == -1 && modeStart[1] == 0 && modeStart[2] == -1 &&
+ elementLengths.length == 1){
+ original.compact(elementLengths[0]);
+ mesh.setMode(Mode.TriangleStrip);
+ }else{
+ mesh.setElementLengths(elementLengths);
+ mesh.setModeStart(modeStart);
+ mesh.setMode(Mode.Hybrid);
+ }
+
+ mesh.updateCounts();
+ }
+
+ public static void optimize(Mesh mesh, boolean toFixed){
+ // update any data that need updating
+ mesh.updateBound();
+ mesh.updateCounts();
+
+ // set all buffers into STATIC_DRAW mode
+ mesh.setStatic();
+
+ if (mesh.getBuffer(Type.Index) != null){
+ // compress index buffer from UShort to UByte (if possible)
+ FloatToFixed.compressIndexBuffer(mesh);
+
+ // generate triangle strips stitched with degenerate tris
+ generateStrips(mesh, false, false, 16, 0);
+ }
+
+ IntMap<VertexBuffer> bufs = mesh.getBuffers();
+ for (Entry<VertexBuffer> entry : bufs){
+ VertexBuffer vb = entry.getValue();
+ if (vb == null || vb.getBufferType() == Type.Index)
+ continue;
+
+ if (vb.getFormat() == Format.Float){
+ if (vb.getBufferType() == Type.Color){
+ // convert the color buffer to UByte
+ vb = FloatToFixed.convertToUByte(vb);
+ vb.setNormalized(true);
+ }else if (toFixed){
+ // convert normals, positions, and texcoords
+ // to fixed-point (16.16)
+ vb = FloatToFixed.convertToFixed(vb);
+// vb = FloatToFixed.convertToFloat(vb);
+ }
+ mesh.clearBuffer(vb.getBufferType());
+ mesh.setBuffer(vb);
+ }
+ }
+ mesh.setInterleaved();
+ }
+
+ private static void optimizeScene(Spatial source, boolean toFixed){
+ if (source instanceof Geometry){
+ Geometry geom = (Geometry) source;
+ Mesh mesh = geom.getMesh();
+ optimize(mesh, toFixed);
+ }else if (source instanceof Node){
+ Node node = (Node) source;
+ for (int i = node.getQuantity() - 1; i >= 0; i--){
+ Spatial child = node.getChild(i);
+ optimizeScene(child, toFixed);
+ }
+ }
+ }
+
+ public static void optimize(Spatial source, boolean toFixed){
+ optimizeScene(source, toFixed);
+ source.updateLogicalState(0);
+ source.updateGeometricState();
+ }
+
+}