/* * Copyright (c) 2009-2010 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.scene; import com.jme3.renderer.Camera; import com.jme3.scene.control.CameraControl; import com.jme3.scene.control.CameraControl.ControlDirection; /** * CameraNode simply uses {@link CameraControl} to implement * linking of camera and node data. * * @author Tim8Dev */ public class CameraNode extends Node { private CameraControl camControl; /** * Serialization only. Do not use. */ public CameraNode() { } public CameraNode(String name, Camera camera) { this(name, new CameraControl(camera)); } public CameraNode(String name, CameraControl control) { super(name); addControl(control); camControl = control; } public void setEnabled(boolean enabled) { camControl.setEnabled(enabled); } public boolean isEnabled() { return camControl.isEnabled(); } public void setControlDir(ControlDirection controlDir) { camControl.setControlDir(controlDir); } public void setCamera(Camera camera) { camControl.setCamera(camera); } public ControlDirection getControlDir() { return camControl.getControlDir(); } public Camera getCamera() { return camControl.getCamera(); } // @Override // public void lookAt(Vector3f position, Vector3f upVector) { // this.lookAt(position, upVector); // camControl.getCamera().lookAt(position, upVector); // } }