/* * Copyright (c) 2009-2010 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.light; import com.jme3.app.SimpleApplication; import com.jme3.input.KeyInput; import com.jme3.input.controls.ActionListener; import com.jme3.input.controls.KeyTrigger; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.Quaternion; import com.jme3.math.Vector3f; import com.jme3.renderer.queue.RenderQueue.ShadowMode; import com.jme3.scene.Geometry; import com.jme3.scene.Spatial; import com.jme3.scene.shape.Box; import com.jme3.scene.shape.Sphere; import com.jme3.shadow.PssmShadowRenderer; import com.jme3.shadow.PssmShadowRenderer.CompareMode; import com.jme3.shadow.PssmShadowRenderer.FilterMode; import java.util.Random; public class TestPssmShadow extends SimpleApplication implements ActionListener { private Spatial teapot; private boolean renderShadows = true; private boolean hardwareShadows = false; private PssmShadowRenderer pssmRenderer; public static void main(String[] args){ TestPssmShadow app = new TestPssmShadow(); app.start(); } public void loadScene(){ Material mat = assetManager.loadMaterial("Common/Materials/RedColor.j3m"); Material matSoil = new Material(assetManager,"Common/MatDefs/Misc/Unshaded.j3md"); matSoil.setColor("Color", ColorRGBA.Cyan); teapot = new Geometry("sphere", new Sphere(30, 30, 2)); // teapot = new Geometry("cube", new Box(1.0f, 1.0f, 1.0f)); // teapot = assetManager.loadModel("Models/Teapot/Teapot.obj"); teapot.setLocalTranslation(0,0,10); teapot.setMaterial(mat); teapot.setShadowMode(ShadowMode.CastAndReceive); rootNode.attachChild(teapot); long seed = 1294719330150L; //System.currentTimeMillis(); Random random = new Random(seed); System.out.println(seed); for (int i = 0; i < 30; i++) { Spatial t = teapot.clone(false); rootNode.attachChild(t); teapot.setLocalTranslation((float) random.nextFloat() * 3, (float) random.nextFloat() * 3, (i + 2)); } Geometry soil = new Geometry("soil", new Box(new Vector3f(0, -13, 550), 800, 10, 700)); soil.setMaterial(matSoil); soil.setShadowMode(ShadowMode.Receive); rootNode.attachChild(soil); for (int i = 0; i < 30; i++) { Spatial t = teapot.clone(false); t.setLocalScale(10.0f); rootNode.attachChild(t); teapot.setLocalTranslation((float) random.nextFloat() * 300, (float) random.nextFloat() * 30, 30 * (i + 2)); } } @Override public void simpleInitApp() { // put the camera in a bad position cam.setLocation(new Vector3f(41.59757f, 34.38738f, 11.528807f)); cam.setRotation(new Quaternion(0.2905285f, 0.3816416f, -0.12772122f, 0.86811876f)); flyCam.setMoveSpeed(100); loadScene(); pssmRenderer = new PssmShadowRenderer(assetManager, 1024, 3); pssmRenderer.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); pssmRenderer.setLambda(0.55f); pssmRenderer.setShadowIntensity(0.6f); pssmRenderer.setCompareMode(CompareMode.Software); pssmRenderer.setFilterMode(FilterMode.Bilinear); pssmRenderer.displayDebug(); viewPort.addProcessor(pssmRenderer); initInputs(); } private void initInputs() { inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE)); inputManager.addMapping("ShadowUp", new KeyTrigger(KeyInput.KEY_T)); inputManager.addMapping("ShadowDown", new KeyTrigger(KeyInput.KEY_G)); inputManager.addMapping("ThicknessUp", new KeyTrigger(KeyInput.KEY_Y)); inputManager.addMapping("ThicknessDown", new KeyTrigger(KeyInput.KEY_H)); inputManager.addMapping("lambdaUp", new KeyTrigger(KeyInput.KEY_U)); inputManager.addMapping("lambdaDown", new KeyTrigger(KeyInput.KEY_J)); inputManager.addMapping("toggleHW", new KeyTrigger(KeyInput.KEY_RETURN)); inputManager.addListener(this, "lambdaUp", "lambdaDown", "toggleHW", "toggle", "ShadowUp","ShadowDown","ThicknessUp","ThicknessDown"); } public void onAction(String name, boolean keyPressed, float tpf) { if (name.equals("toggle") && keyPressed) { if (renderShadows) { renderShadows = false; viewPort.removeProcessor(pssmRenderer); } else { renderShadows = true; viewPort.addProcessor(pssmRenderer); } } else if (name.equals("toggleHW") && keyPressed) { hardwareShadows = !hardwareShadows; pssmRenderer.setCompareMode(hardwareShadows ? CompareMode.Hardware : CompareMode.Software); System.out.println("HW Shadows: " + hardwareShadows); } if (name.equals("lambdaUp") && keyPressed) { pssmRenderer.setLambda(pssmRenderer.getLambda() + 0.01f); System.out.println("Lambda : " + pssmRenderer.getLambda()); } else if (name.equals("lambdaDown") && keyPressed) { pssmRenderer.setLambda(pssmRenderer.getLambda() - 0.01f); System.out.println("Lambda : " + pssmRenderer.getLambda()); } if (name.equals("ShadowUp") && keyPressed) { pssmRenderer.setShadowIntensity(pssmRenderer.getShadowIntensity() + 0.1f); System.out.println("Shadow intensity : " + pssmRenderer.getShadowIntensity()); } if (name.equals("ShadowDown") && keyPressed) { pssmRenderer.setShadowIntensity(pssmRenderer.getShadowIntensity() - 0.1f); System.out.println("Shadow intensity : " + pssmRenderer.getShadowIntensity()); } if (name.equals("ThicknessUp") && keyPressed) { pssmRenderer.setEdgesThickness(pssmRenderer.getEdgesThickness() + 1); System.out.println("Shadow thickness : " + pssmRenderer.getEdgesThickness()); } if (name.equals("ThicknessDown") && keyPressed) { pssmRenderer.setEdgesThickness(pssmRenderer.getEdgesThickness() - 1); System.out.println("Shadow thickness : " + pssmRenderer.getEdgesThickness()); } } }