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package com.jme3.renderer;
import com.jme3.material.FixedFuncBinding;
/**
* Renderer sub-interface that is used for non-shader based renderers.
* <p>
* The <code>GL1Renderer</code> provides a single call,
* {@link #setFixedFuncBinding(com.jme3.material.FixedFuncBinding, java.lang.Object) }
* which allows to set fixed functionality state.
*
* @author Kirill Vainer
*/
public interface GL1Renderer extends Renderer {
/**
* Set the fixed functionality state.
* <p>
* See {@link FixedFuncBinding} for various values that
* can be set.
*
* @param ffBinding The binding to set
* @param val The value
*/
public void setFixedFuncBinding(FixedFuncBinding ffBinding, Object val);
}
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