aboutsummaryrefslogtreecommitdiff
path: root/engine/src/core/com/jme3/util/NativeObject.java
blob: a59cb059861e2fac23f6551c31dd8af9819efa08 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
/*
 * Copyright (c) 2009-2010 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package com.jme3.util;

/**
 * Describes a native object. An encapsulation of a certain object 
 * on the native side of the graphics or audio library.
 * 
 * This class is used to track when OpenGL and OpenAL native objects are 
 * collected by the garbage collector, and then invoke the proper destructor
 * on the OpenGL library to delete it from memory.
 */
public abstract class NativeObject implements Cloneable {

    /**
     * The ID of the object, usually depends on its type.
     * Typically returned from calls like glGenTextures, glGenBuffers, etc.
     */
    protected int id = -1;

    /**
     * A reference to a "handle". By hard referencing a certain object, it's
     * possible to find when a certain GLObject is no longer used, and to delete
     * its instance from the graphics library.
     */
    protected Object handleRef = null;

    /**
     * True if the data represented by this GLObject has been changed
     * and needs to be updated before used.
     */
    protected boolean updateNeeded = true;

    /**
     * The type of the GLObject, usually specified by a subclass.
     */
    protected final Class<?> type;

    /**
     * Creates a new GLObject with the given type. Should be
     * called by the subclasses.
     * 
     * @param type The type that the subclass represents.
     */
    public NativeObject(Class<?> type){
        this.type = type;
        this.handleRef = new Object();
    }

    /**
     * Protected constructor that doesn't allocate handle ref.
     * This is used in subclasses for the createDestructableClone().
     */
    protected NativeObject(Class<?> type, int id){
        this.type = type;
        this.id = id;
    }

    /**
     * Sets the ID of the GLObject. This method is used in Renderer and must
     * not be called by the user.
     * @param id The ID to set
     */
    public void setId(int id){
        if (this.id != -1)
            throw new IllegalStateException("ID has already been set for this GL object.");

        this.id = id;
    }

    /**
     * @return The ID of the object. Should not be used by user code in most
     * cases.
     */
    public int getId(){
        return id;
    }

    /**
     * Internal use only. Indicates that the object has changed
     * and its state needs to be updated.
     */
    public void setUpdateNeeded(){
        updateNeeded = true;
    }

    /**
     * Internal use only. Indicates that the state changes were applied.
     */
    public void clearUpdateNeeded(){
        updateNeeded = false;
    }

    /**
     * Internal use only. Check if {@link #setUpdateNeeded()} was called before.
     */
    public boolean isUpdateNeeded(){
        return updateNeeded;
    }

    @Override
    public String toString(){
        return "Native" + type.getSimpleName() + " " + id;
    }

    /**
     * This should create a deep clone. For a shallow clone, use
     * createDestructableClone().
     */
    @Override
    protected NativeObject clone(){
        try{
            NativeObject obj = (NativeObject) super.clone();
            obj.handleRef = new Object();
            obj.id = -1;
            obj.updateNeeded = true;
            return obj;
        }catch (CloneNotSupportedException ex){
            throw new AssertionError();
        }
    }

    /**
     * Called when the GL context is restarted to reset all IDs. Prevents
     * "white textures" on display restart.
     */
    public abstract void resetObject();

    /**
     * Deletes the GL object from the GPU when it is no longer used. Called
     * automatically by the GL object manager.
     * 
     * @param rendererObject The renderer to be used to delete the object
     */
    public abstract void deleteObject(Object rendererObject);

    /**
     * Creates a shallow clone of this GL Object. The deleteObject method
     * should be functional for this object.
     */
    public abstract NativeObject createDestructableClone();
}