diff options
Diffstat (limited to 'av1/common/av1_common_int.h')
-rw-r--r-- | av1/common/av1_common_int.h | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/av1/common/av1_common_int.h b/av1/common/av1_common_int.h index fd2ec069f..f3f2823ef 100644 --- a/av1/common/av1_common_int.h +++ b/av1/common/av1_common_int.h @@ -301,7 +301,7 @@ typedef struct SequenceHeader { aom_bit_depth_t bit_depth; // AOM_BITS_8 in profile 0 or 1, // AOM_BITS_10 or AOM_BITS_12 in profile 2 or 3. uint8_t use_highbitdepth; // If true, we need to use 16bit frame buffers. - uint8_t monochrome; // Monochorme video + uint8_t monochrome; // Monochrome video aom_color_primaries_t color_primaries; aom_transfer_characteristics_t transfer_characteristics; aom_matrix_coefficients_t matrix_coefficients; @@ -461,11 +461,11 @@ typedef struct CommonTileParams { */ int min_log2_rows; /*! - * Min num of tile columns possible based on frame width. + * Max num of tile columns possible based on frame width. */ int max_log2_cols; /*! - * Max num of tile columns possible based on frame width. + * Max num of tile rows possible based on frame height. */ int max_log2_rows; /*! @@ -660,7 +660,7 @@ struct CommonQuantParams { */ /**@{*/ /*! - * Global dquantization matrix table. + * Global dequantization matrix table. */ const qm_val_t *giqmatrix[NUM_QM_LEVELS][3][TX_SIZES_ALL]; /*! @@ -760,7 +760,7 @@ typedef struct AV1Common { /*! * AV1 allows two types of frame scaling operations: * 1. Frame super-resolution: that allows coding a frame at lower resolution - * and after decoding the frame, normatively uscales and restores the frame -- + * and after decoding the frame, normatively scales and restores the frame -- * inside the coding loop. * 2. Frame resize: that allows coding frame at lower/higher resolution, and * then non-normatively upscale the frame at the time of rendering -- outside @@ -1374,7 +1374,7 @@ static INLINE void set_mi_row_col(MACROBLOCKD *xd, const TileInfo *const tile, xd->is_chroma_ref = chroma_ref; if (chroma_ref) { // To help calculate the "above" and "left" chroma blocks, note that the - // current block may cover multiple luma blocks (eg, if partitioned into + // current block may cover multiple luma blocks (e.g., if partitioned into // 4x4 luma blocks). // First, find the top-left-most luma block covered by this chroma block MB_MODE_INFO **base_mi = @@ -1871,9 +1871,7 @@ static INLINE int is_valid_seq_level_idx(AV1_LEVEL seq_level_idx) { // The following levels are currently undefined. seq_level_idx != SEQ_LEVEL_2_2 && seq_level_idx != SEQ_LEVEL_2_3 && seq_level_idx != SEQ_LEVEL_3_2 && seq_level_idx != SEQ_LEVEL_3_3 && - seq_level_idx != SEQ_LEVEL_4_2 && seq_level_idx != SEQ_LEVEL_4_3 && - seq_level_idx != SEQ_LEVEL_7_0 && seq_level_idx != SEQ_LEVEL_7_1 && - seq_level_idx != SEQ_LEVEL_7_2 && seq_level_idx != SEQ_LEVEL_7_3); + seq_level_idx != SEQ_LEVEL_4_2 && seq_level_idx != SEQ_LEVEL_4_3); } /*!\endcond */ |