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-rw-r--r--base/threading/platform_thread_android.cc113
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diff --git a/base/threading/platform_thread_android.cc b/base/threading/platform_thread_android.cc
deleted file mode 100644
index 11e5e2e3c8..0000000000
--- a/base/threading/platform_thread_android.cc
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@@ -1,113 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "base/threading/platform_thread.h"
-
-#include <errno.h>
-#include <sys/prctl.h>
-#include <sys/resource.h>
-#include <sys/types.h>
-#include <unistd.h>
-
-#include "base/android/jni_android.h"
-#include "base/android/thread_utils.h"
-#include "base/lazy_instance.h"
-#include "base/logging.h"
-#include "base/threading/platform_thread_internal_posix.h"
-#include "base/threading/thread_id_name_manager.h"
-#include "base/tracked_objects.h"
-#include "jni/ThreadUtils_jni.h"
-
-namespace base {
-
-namespace internal {
-
-// These nice values are taken from Android, which uses nice values like linux,
-// but defines some preset nice values.
-// Process.THREAD_PRIORITY_AUDIO = -16
-// Process.THREAD_PRIORITY_BACKGROUND = 10
-// Process.THREAD_PRIORITY_DEFAULT = 0;
-// Process.THREAD_PRIORITY_DISPLAY = -4;
-// Process.THREAD_PRIORITY_FOREGROUND = -2;
-// Process.THREAD_PRIORITY_LESS_FAVORABLE = 1;
-// Process.THREAD_PRIORITY_LOWEST = 19;
-// Process.THREAD_PRIORITY_MORE_FAVORABLE = -1;
-// Process.THREAD_PRIORITY_URGENT_AUDIO = -19;
-// Process.THREAD_PRIORITY_URGENT_DISPLAY = -8;
-// We use -6 for display, but we may want to split this into urgent (-8) and
-// non-urgent (-4).
-const ThreadPriorityToNiceValuePair kThreadPriorityToNiceValueMap[4] = {
- {ThreadPriority::BACKGROUND, 10},
- {ThreadPriority::NORMAL, 0},
- {ThreadPriority::DISPLAY, -6},
- {ThreadPriority::REALTIME_AUDIO, -16},
-};
-
-bool SetThreadPriorityForPlatform(PlatformThreadHandle handle,
- ThreadPriority priority) {
- // On Android, we set the Audio priority through JNI as Audio priority
- // will also allow the process to run while it is backgrounded.
- if (priority == ThreadPriority::REALTIME_AUDIO) {
- JNIEnv* env = base::android::AttachCurrentThread();
- Java_ThreadUtils_setThreadPriorityAudio(env, PlatformThread::CurrentId());
- return true;
- }
- return false;
-}
-
-bool GetThreadPriorityForPlatform(PlatformThreadHandle handle,
- ThreadPriority* priority) {
- NOTIMPLEMENTED();
- return false;
-}
-
-} // namespace internal
-
-void PlatformThread::SetName(const std::string& name) {
- ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name);
- tracked_objects::ThreadData::InitializeThreadContext(name);
-
- // Like linux, on android we can get the thread names to show up in the
- // debugger by setting the process name for the LWP.
- // We don't want to do this for the main thread because that would rename
- // the process, causing tools like killall to stop working.
- if (PlatformThread::CurrentId() == getpid())
- return;
-
- // Set the name for the LWP (which gets truncated to 15 characters).
- int err = prctl(PR_SET_NAME, name.c_str());
- if (err < 0 && errno != EPERM)
- DPLOG(ERROR) << "prctl(PR_SET_NAME)";
-}
-
-
-void InitThreading() {
-}
-
-void InitOnThread() {
- // Threads on linux/android may inherit their priority from the thread
- // where they were created. This sets all new threads to the default.
- PlatformThread::SetThreadPriority(PlatformThread::CurrentHandle(),
- ThreadPriority::NORMAL);
-}
-
-void TerminateOnThread() {
- base::android::DetachFromVM();
-}
-
-size_t GetDefaultThreadStackSize(const pthread_attr_t& attributes) {
-#if !defined(ADDRESS_SANITIZER)
- return 0;
-#else
- // AddressSanitizer bloats the stack approximately 2x. Default stack size of
- // 1Mb is not enough for some tests (see http://crbug.com/263749 for example).
- return 2 * (1 << 20); // 2Mb
-#endif
-}
-
-bool RegisterThreadUtils(JNIEnv* env) {
- return RegisterNativesImpl(env);
-}
-
-} // namespace base