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diff --git a/mojo/core/node_channel.h b/mojo/core/node_channel.h
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+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MOJO_CORE_NODE_CHANNEL_H_
+#define MOJO_CORE_NODE_CHANNEL_H_
+
+#include <utility>
+#include <vector>
+
+#include "base/callback.h"
+#include "base/containers/queue.h"
+#include "base/macros.h"
+#include "base/memory/ref_counted.h"
+#include "base/process/process_handle.h"
+#include "base/synchronization/lock.h"
+#include "base/task_runner.h"
+#include "build/build_config.h"
+#include "mojo/core/channel.h"
+#include "mojo/core/connection_params.h"
+#include "mojo/core/embedder/process_error_callback.h"
+#include "mojo/core/ports/name.h"
+#include "mojo/core/scoped_process_handle.h"
+
+namespace mojo {
+namespace core {
+
+// Wraps a Channel to send and receive Node control messages.
+class NodeChannel : public base::RefCountedThreadSafe<NodeChannel>,
+ public Channel::Delegate {
+ public:
+ class Delegate {
+ public:
+ virtual ~Delegate() {}
+ virtual void OnAcceptInvitee(const ports::NodeName& from_node,
+ const ports::NodeName& inviter_name,
+ const ports::NodeName& token) = 0;
+ virtual void OnAcceptInvitation(const ports::NodeName& from_node,
+ const ports::NodeName& token,
+ const ports::NodeName& invitee_name) = 0;
+ virtual void OnAddBrokerClient(const ports::NodeName& from_node,
+ const ports::NodeName& client_name,
+ base::ProcessHandle process_handle) = 0;
+ virtual void OnBrokerClientAdded(const ports::NodeName& from_node,
+ const ports::NodeName& client_name,
+ PlatformHandle broker_channel) = 0;
+ virtual void OnAcceptBrokerClient(const ports::NodeName& from_node,
+ const ports::NodeName& broker_name,
+ PlatformHandle broker_channel) = 0;
+ virtual void OnEventMessage(const ports::NodeName& from_node,
+ Channel::MessagePtr message) = 0;
+ virtual void OnRequestPortMerge(const ports::NodeName& from_node,
+ const ports::PortName& connector_port_name,
+ const std::string& token) = 0;
+ virtual void OnRequestIntroduction(const ports::NodeName& from_node,
+ const ports::NodeName& name) = 0;
+ virtual void OnIntroduce(const ports::NodeName& from_node,
+ const ports::NodeName& name,
+ PlatformHandle channel_handle) = 0;
+ virtual void OnBroadcast(const ports::NodeName& from_node,
+ Channel::MessagePtr message) = 0;
+#if defined(OS_WIN) || (defined(OS_MACOSX) && !defined(OS_IOS))
+ virtual void OnRelayEventMessage(const ports::NodeName& from_node,
+ base::ProcessHandle from_process,
+ const ports::NodeName& destination,
+ Channel::MessagePtr message) = 0;
+ virtual void OnEventMessageFromRelay(const ports::NodeName& from_node,
+ const ports::NodeName& source_node,
+ Channel::MessagePtr message) = 0;
+#endif
+ virtual void OnAcceptPeer(const ports::NodeName& from_node,
+ const ports::NodeName& token,
+ const ports::NodeName& peer_name,
+ const ports::PortName& port_name) = 0;
+ virtual void OnChannelError(const ports::NodeName& node,
+ NodeChannel* channel) = 0;
+ };
+
+ static scoped_refptr<NodeChannel> Create(
+ Delegate* delegate,
+ ConnectionParams connection_params,
+ scoped_refptr<base::TaskRunner> io_task_runner,
+ const ProcessErrorCallback& process_error_callback);
+
+ static Channel::MessagePtr CreateEventMessage(size_t capacity,
+ size_t payload_size,
+ void** payload,
+ size_t num_handles);
+
+ static void GetEventMessageData(Channel::Message* message,
+ void** data,
+ size_t* num_data_bytes);
+
+ // Start receiving messages.
+ void Start();
+
+ // Permanently stop the channel from sending or receiving messages.
+ void ShutDown();
+
+ // Leaks the pipe handle instead of closing it on shutdown.
+ void LeakHandleOnShutdown();
+
+ // Invokes the bad message callback for this channel, if any.
+ void NotifyBadMessage(const std::string& error);
+
+ void SetRemoteProcessHandle(ScopedProcessHandle process_handle);
+ bool HasRemoteProcessHandle();
+ ScopedProcessHandle CloneRemoteProcessHandle();
+
+ // Used for context in Delegate calls (via |from_node| arguments.)
+ void SetRemoteNodeName(const ports::NodeName& name);
+
+ void AcceptInvitee(const ports::NodeName& inviter_name,
+ const ports::NodeName& token);
+ void AcceptInvitation(const ports::NodeName& token,
+ const ports::NodeName& invitee_name);
+ void AcceptPeer(const ports::NodeName& sender_name,
+ const ports::NodeName& token,
+ const ports::PortName& port_name);
+ void AddBrokerClient(const ports::NodeName& client_name,
+ ScopedProcessHandle process_handle);
+ void BrokerClientAdded(const ports::NodeName& client_name,
+ PlatformHandle broker_channel);
+ void AcceptBrokerClient(const ports::NodeName& broker_name,
+ PlatformHandle broker_channel);
+ void RequestPortMerge(const ports::PortName& connector_port_name,
+ const std::string& token);
+ void RequestIntroduction(const ports::NodeName& name);
+ void Introduce(const ports::NodeName& name, PlatformHandle channel_handle);
+ void SendChannelMessage(Channel::MessagePtr message);
+ void Broadcast(Channel::MessagePtr message);
+
+#if defined(OS_WIN) || (defined(OS_MACOSX) && !defined(OS_IOS))
+ // Relay the message to the specified node via this channel. This is used to
+ // pass windows handles between two processes that do not have permission to
+ // duplicate handles into the other's address space. The relay process is
+ // assumed to have that permission.
+ void RelayEventMessage(const ports::NodeName& destination,
+ Channel::MessagePtr message);
+
+ // Sends a message to its destination from a relay. This is interpreted by the
+ // receiver similarly to EventMessage, but the original source node is
+ // provided as additional message metadata from the (trusted) relay node.
+ void EventMessageFromRelay(const ports::NodeName& source,
+ Channel::MessagePtr message);
+#endif
+
+ private:
+ friend class base::RefCountedThreadSafe<NodeChannel>;
+
+ using PendingMessageQueue = base::queue<Channel::MessagePtr>;
+ using PendingRelayMessageQueue =
+ base::queue<std::pair<ports::NodeName, Channel::MessagePtr>>;
+
+ NodeChannel(Delegate* delegate,
+ ConnectionParams connection_params,
+ scoped_refptr<base::TaskRunner> io_task_runner,
+ const ProcessErrorCallback& process_error_callback);
+ ~NodeChannel() override;
+
+ // Channel::Delegate:
+ void OnChannelMessage(const void* payload,
+ size_t payload_size,
+ std::vector<PlatformHandle> handles) override;
+ void OnChannelError(Channel::Error error) override;
+
+ void WriteChannelMessage(Channel::MessagePtr message);
+
+ Delegate* const delegate_;
+ const scoped_refptr<base::TaskRunner> io_task_runner_;
+ const ProcessErrorCallback process_error_callback_;
+
+ base::Lock channel_lock_;
+ scoped_refptr<Channel> channel_;
+
+ // Must only be accessed from |io_task_runner_|'s thread.
+ ports::NodeName remote_node_name_;
+
+ base::Lock remote_process_handle_lock_;
+ ScopedProcessHandle remote_process_handle_;
+
+ DISALLOW_COPY_AND_ASSIGN(NodeChannel);
+};
+
+} // namespace core
+} // namespace mojo
+
+#endif // MOJO_CORE_NODE_CHANNEL_H_