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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef SANDBOX_WIN_SRC_SANDBOX_POLICY_H_
+#define SANDBOX_WIN_SRC_SANDBOX_POLICY_H_
+
+#include <string>
+
+#include "base/basictypes.h"
+#include "base/strings/string16.h"
+#include "sandbox/win/src/sandbox_types.h"
+#include "sandbox/win/src/security_level.h"
+
+namespace sandbox {
+
+class TargetPolicy {
+ public:
+ // Windows subsystems that can have specific rules.
+ // Note: The process subsystem(SUBSY_PROCESS) does not evaluate the request
+ // exactly like the CreateProcess API does. See the comment at the top of
+ // process_thread_dispatcher.cc for more details.
+ enum SubSystem {
+ SUBSYS_FILES, // Creation and opening of files and pipes.
+ SUBSYS_NAMED_PIPES, // Creation of named pipes.
+ SUBSYS_PROCESS, // Creation of child processes.
+ SUBSYS_REGISTRY, // Creation and opening of registry keys.
+ SUBSYS_SYNC, // Creation of named sync objects.
+ SUBSYS_HANDLES, // Duplication of handles to other processes.
+ SUBSYS_WIN32K_LOCKDOWN // Win32K Lockdown related policy.
+ };
+
+ // Allowable semantics when a rule is matched.
+ enum Semantics {
+ FILES_ALLOW_ANY, // Allows open or create for any kind of access that
+ // the file system supports.
+ FILES_ALLOW_READONLY, // Allows open or create with read access only.
+ FILES_ALLOW_QUERY, // Allows access to query the attributes of a file.
+ FILES_ALLOW_DIR_ANY, // Allows open or create with directory semantics
+ // only.
+ HANDLES_DUP_ANY, // Allows duplicating handles opened with any
+ // access permissions.
+ HANDLES_DUP_BROKER, // Allows duplicating handles to the broker process.
+ NAMEDPIPES_ALLOW_ANY, // Allows creation of a named pipe.
+ PROCESS_MIN_EXEC, // Allows to create a process with minimal rights
+ // over the resulting process and thread handles.
+ // No other parameters besides the command line are
+ // passed to the child process.
+ PROCESS_ALL_EXEC, // Allows the creation of a process and return fill
+ // access on the returned handles.
+ // This flag can be used only when the main token of
+ // the sandboxed application is at least INTERACTIVE.
+ EVENTS_ALLOW_ANY, // Allows the creation of an event with full access.
+ EVENTS_ALLOW_READONLY, // Allows opening an even with synchronize access.
+ REG_ALLOW_READONLY, // Allows readonly access to a registry key.
+ REG_ALLOW_ANY, // Allows read and write access to a registry key.
+ FAKE_USER_GDI_INIT // Fakes user32 and gdi32 initialization. This can
+ // be used to allow the DLLs to load and initialize
+ // even if the process cannot access that subsystem.
+ };
+
+ // Increments the reference count of this object. The reference count must
+ // be incremented if this interface is given to another component.
+ virtual void AddRef() = 0;
+
+ // Decrements the reference count of this object. When the reference count
+ // is zero the object is automatically destroyed.
+ // Indicates that the caller is done with this interface. After calling
+ // release no other method should be called.
+ virtual void Release() = 0;
+
+ // Sets the security level for the target process' two tokens.
+ // This setting is permanent and cannot be changed once the target process is
+ // spawned.
+ // initial: the security level for the initial token. This is the token that
+ // is used by the process from the creation of the process until the moment
+ // the process calls TargetServices::LowerToken() or the process calls
+ // win32's ReverToSelf(). Once this happens the initial token is no longer
+ // available and the lockdown token is in effect. Using an initial token is
+ // not compatible with AppContainer, see SetAppContainer.
+ // lockdown: the security level for the token that comes into force after the
+ // process calls TargetServices::LowerToken() or the process calls
+ // ReverToSelf(). See the explanation of each level in the TokenLevel
+ // definition.
+ // Return value: SBOX_ALL_OK if the setting succeeds and false otherwise.
+ // Returns false if the lockdown value is more permissive than the initial
+ // value.
+ //
+ // Important: most of the sandbox-provided security relies on this single
+ // setting. The caller should strive to set the lockdown level as restricted
+ // as possible.
+ virtual ResultCode SetTokenLevel(TokenLevel initial, TokenLevel lockdown) = 0;
+
+ // Returns the initial token level.
+ virtual TokenLevel GetInitialTokenLevel() const = 0;
+
+ // Returns the lockdown token level.
+ virtual TokenLevel GetLockdownTokenLevel() const = 0;
+
+ // Sets the security level of the Job Object to which the target process will
+ // belong. This setting is permanent and cannot be changed once the target
+ // process is spawned. The job controls the global security settings which
+ // can not be specified in the token security profile.
+ // job_level: the security level for the job. See the explanation of each
+ // level in the JobLevel definition.
+ // ui_exceptions: specify what specific rights that are disabled in the
+ // chosen job_level that need to be granted. Use this parameter to avoid
+ // selecting the next permissive job level unless you need all the rights
+ // that are granted in such level.
+ // The exceptions can be specified as a combination of the following
+ // constants:
+ // JOB_OBJECT_UILIMIT_HANDLES : grant access to all user-mode handles. These
+ // include windows, icons, menus and various GDI objects. In addition the
+ // target process can set hooks, and broadcast messages to other processes
+ // that belong to the same desktop.
+ // JOB_OBJECT_UILIMIT_READCLIPBOARD : grant read-only access to the clipboard.
+ // JOB_OBJECT_UILIMIT_WRITECLIPBOARD : grant write access to the clipboard.
+ // JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS : allow changes to the system-wide
+ // parameters as defined by the Win32 call SystemParametersInfo().
+ // JOB_OBJECT_UILIMIT_DISPLAYSETTINGS : allow programmatic changes to the
+ // display settings.
+ // JOB_OBJECT_UILIMIT_GLOBALATOMS : allow access to the global atoms table.
+ // JOB_OBJECT_UILIMIT_DESKTOP : allow the creation of new desktops.
+ // JOB_OBJECT_UILIMIT_EXITWINDOWS : allow the call to ExitWindows().
+ //
+ // Return value: SBOX_ALL_OK if the setting succeeds and false otherwise.
+ //
+ // Note: JOB_OBJECT_XXXX constants are defined in winnt.h and documented at
+ // length in:
+ // http://msdn2.microsoft.com/en-us/library/ms684152.aspx
+ //
+ // Note: the recommended level is JOB_RESTRICTED or JOB_LOCKDOWN.
+ virtual ResultCode SetJobLevel(JobLevel job_level, uint32 ui_exceptions) = 0;
+
+ // Sets a hard limit on the size of the commit set for the sandboxed process.
+ // If the limit is reached, the process will be terminated with
+ // SBOX_FATAL_MEMORY_EXCEEDED (7012).
+ virtual ResultCode SetJobMemoryLimit(size_t memory_limit) = 0;
+
+ // Specifies the desktop on which the application is going to run. If the
+ // desktop does not exist, it will be created. If alternate_winstation is
+ // set to true, the desktop will be created on an alternate window station.
+ virtual ResultCode SetAlternateDesktop(bool alternate_winstation) = 0;
+
+ // Returns the name of the alternate desktop used. If an alternate window
+ // station is specified, the name is prepended by the window station name,
+ // followed by a backslash.
+ virtual base::string16 GetAlternateDesktop() const = 0;
+
+ // Precreates the desktop and window station, if any.
+ virtual ResultCode CreateAlternateDesktop(bool alternate_winstation) = 0;
+
+ // Destroys the desktop and windows station.
+ virtual void DestroyAlternateDesktop() = 0;
+
+ // Sets the integrity level of the process in the sandbox. Both the initial
+ // token and the main token will be affected by this. If the integrity level
+ // is set to a level higher than the current level, the sandbox will fail
+ // to start.
+ virtual ResultCode SetIntegrityLevel(IntegrityLevel level) = 0;
+
+ // Returns the initial integrity level used.
+ virtual IntegrityLevel GetIntegrityLevel() const = 0;
+
+ // Sets the integrity level of the process in the sandbox. The integrity level
+ // will not take effect before you call LowerToken. User Interface Privilege
+ // Isolation is not affected by this setting and will remain off for the
+ // process in the sandbox. If the integrity level is set to a level higher
+ // than the current level, the sandbox will fail to start.
+ virtual ResultCode SetDelayedIntegrityLevel(IntegrityLevel level) = 0;
+
+ // Sets the AppContainer to be used for the sandboxed process. Any capability
+ // to be enabled for the process should be added before this method is invoked
+ // (by calling SetCapability() as many times as needed).
+ // The desired AppContainer must be already installed on the system, otherwise
+ // launching the sandboxed process will fail. See BrokerServices for details
+ // about installing an AppContainer.
+ // Note that currently Windows restricts the use of impersonation within
+ // AppContainers, so this function is incompatible with the use of an initial
+ // token.
+ virtual ResultCode SetAppContainer(const wchar_t* sid) = 0;
+
+ // Sets a capability to be enabled for the sandboxed process' AppContainer.
+ virtual ResultCode SetCapability(const wchar_t* sid) = 0;
+
+ // Sets the LowBox token for sandboxed process. This is mutually exclusive
+ // with SetAppContainer method.
+ virtual ResultCode SetLowBox(const wchar_t* sid) = 0;
+
+ // Sets the mitigations enabled when the process is created. Most of these
+ // are implemented as attributes passed via STARTUPINFOEX. So they take
+ // effect before any thread in the target executes. The declaration of
+ // MitigationFlags is followed by a detailed description of each flag.
+ virtual ResultCode SetProcessMitigations(MitigationFlags flags) = 0;
+
+ // Returns the currently set mitigation flags.
+ virtual MitigationFlags GetProcessMitigations() = 0;
+
+ // Sets process mitigation flags that don't take effect before the call to
+ // LowerToken().
+ virtual ResultCode SetDelayedProcessMitigations(MitigationFlags flags) = 0;
+
+ // Returns the currently set delayed mitigation flags.
+ virtual MitigationFlags GetDelayedProcessMitigations() const = 0;
+
+ // Sets the interceptions to operate in strict mode. By default, interceptions
+ // are performed in "relaxed" mode, where if something inside NTDLL.DLL is
+ // already patched we attempt to intercept it anyway. Setting interceptions
+ // to strict mode means that when we detect that the function is patched we'll
+ // refuse to perform the interception.
+ virtual void SetStrictInterceptions() = 0;
+
+ // Set the handles the target process should inherit for stdout and
+ // stderr. The handles the caller passes must remain valid for the
+ // lifetime of the policy object. This only has an effect on
+ // Windows Vista and later versions. These methods accept pipe and
+ // file handles, but not console handles.
+ virtual ResultCode SetStdoutHandle(HANDLE handle) = 0;
+ virtual ResultCode SetStderrHandle(HANDLE handle) = 0;
+
+ // Adds a policy rule effective for processes spawned using this policy.
+ // subsystem: One of the above enumerated windows subsystems.
+ // semantics: One of the above enumerated FileSemantics.
+ // pattern: A specific full path or a full path with wildcard patterns.
+ // The valid wildcards are:
+ // '*' : Matches zero or more character. Only one in series allowed.
+ // '?' : Matches a single character. One or more in series are allowed.
+ // Examples:
+ // "c:\\documents and settings\\vince\\*.dmp"
+ // "c:\\documents and settings\\*\\crashdumps\\*.dmp"
+ // "c:\\temp\\app_log_?????_chrome.txt"
+ virtual ResultCode AddRule(SubSystem subsystem, Semantics semantics,
+ const wchar_t* pattern) = 0;
+
+ // Adds a dll that will be unloaded in the target process before it gets
+ // a chance to initialize itself. Typically, dlls that cause the target
+ // to crash go here.
+ virtual ResultCode AddDllToUnload(const wchar_t* dll_name) = 0;
+
+ // Adds a handle that will be closed in the target process after lockdown.
+ // A NULL value for handle_name indicates all handles of the specified type.
+ // An empty string for handle_name indicates the handle is unnamed.
+ virtual ResultCode AddKernelObjectToClose(const wchar_t* handle_type,
+ const wchar_t* handle_name) = 0;
+
+ // Adds a handle that will be shared with the target process.
+ // Returns the handle which was actually shared with the target. This is
+ // achieved by duplicating the handle to ensure that it is inheritable by
+ // the target. The caller should treat this as an opaque value.
+ virtual void* AddHandleToShare(HANDLE handle) = 0;
+};
+
+} // namespace sandbox
+
+
+#endif // SANDBOX_WIN_SRC_SANDBOX_POLICY_H_