// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // The LazyInstance class manages a single instance of Type, // which will be lazily created on the first time it's accessed. This class is // useful for places you would normally use a function-level static, but you // need to have guaranteed thread-safety. The Type constructor will only ever // be called once, even if two threads are racing to create the object. Get() // and Pointer() will always return the same, completely initialized instance. // When the instance is constructed it is registered with AtExitManager. The // destructor will be called on program exit. // // LazyInstance is completely thread safe, assuming that you create it safely. // The class was designed to be POD initialized, so it shouldn't require a // static constructor. It really only makes sense to declare a LazyInstance as // a global variable using the LAZY_INSTANCE_INITIALIZER initializer. // // LazyInstance is similar to Singleton, except it does not have the singleton // property. You can have multiple LazyInstance's of the same type, and each // will manage a unique instance. It also preallocates the space for Type, as // to avoid allocating the Type instance on the heap. This may help with the // performance of creating the instance, and reducing heap fragmentation. This // requires that Type be a complete type so we can determine the size. // // Example usage: // static LazyInstance::Leaky inst = LAZY_INSTANCE_INITIALIZER; // void SomeMethod() { // inst.Get().SomeMethod(); // MyClass::SomeMethod() // // MyClass* ptr = inst.Pointer(); // ptr->DoDoDo(); // MyClass::DoDoDo // } #ifndef BASE_LAZY_INSTANCE_H_ #define BASE_LAZY_INSTANCE_H_ #include // For placement new. #include "base/atomicops.h" #include "base/base_export.h" #include "base/debug/leak_annotations.h" #include "base/logging.h" #include "base/memory/aligned_memory.h" #include "base/threading/thread_restrictions.h" // LazyInstance uses its own struct initializer-list style static // initialization, as base's LINKER_INITIALIZED requires a constructor and on // some compilers (notably gcc 4.4) this still ends up needing runtime // initialization. #ifdef __clang__ #define LAZY_INSTANCE_INITIALIZER {} #else #define LAZY_INSTANCE_INITIALIZER {0, 0} #endif namespace base { template struct LazyInstanceTraitsBase { static Type* New(void* instance) { DCHECK_EQ(reinterpret_cast(instance) & (ALIGNOF(Type) - 1), 0u); // Use placement new to initialize our instance in our preallocated space. // The parenthesis is very important here to force POD type initialization. return new (instance) Type(); } static void CallDestructor(Type* instance) { // Explicitly call the destructor. instance->~Type(); } }; // We pull out some of the functionality into non-templated functions, so we // can implement the more complicated pieces out of line in the .cc file. namespace internal { // This traits class causes destruction the contained Type at process exit via // AtExitManager. This is probably generally not what you want. Instead, prefer // Leaky below. template struct DestructorAtExitLazyInstanceTraits { static const bool kRegisterOnExit = true; #if DCHECK_IS_ON() static const bool kAllowedToAccessOnNonjoinableThread = false; #endif static Type* New(void* instance) { return LazyInstanceTraitsBase::New(instance); } static void Delete(Type* instance) { LazyInstanceTraitsBase::CallDestructor(instance); } }; // Use LazyInstance::Leaky for a less-verbose call-site typedef; e.g.: // base::LazyInstance::Leaky my_leaky_lazy_instance; // instead of: // base::LazyInstance > // my_leaky_lazy_instance; // (especially when T is MyLongTypeNameImplClientHolderFactory). // Only use this internal::-qualified verbose form to extend this traits class // (depending on its implementation details). template struct LeakyLazyInstanceTraits { static const bool kRegisterOnExit = false; #if DCHECK_IS_ON() static const bool kAllowedToAccessOnNonjoinableThread = true; #endif static Type* New(void* instance) { ANNOTATE_SCOPED_MEMORY_LEAK; return LazyInstanceTraitsBase::New(instance); } static void Delete(Type* instance) { } }; template struct ErrorMustSelectLazyOrDestructorAtExitForLazyInstance {}; // Our AtomicWord doubles as a spinlock, where a value of // kLazyInstanceStateCreating means the spinlock is being held for creation. static const subtle::AtomicWord kLazyInstanceStateCreating = 1; // Check if instance needs to be created. If so return true otherwise // if another thread has beat us, wait for instance to be created and // return false. BASE_EXPORT bool NeedsLazyInstance(subtle::AtomicWord* state); // After creating an instance, call this to register the dtor to be called // at program exit and to update the atomic state to hold the |new_instance| BASE_EXPORT void CompleteLazyInstance(subtle::AtomicWord* state, subtle::AtomicWord new_instance, void* lazy_instance, void (*dtor)(void*)); } // namespace internal template < typename Type, typename Traits = internal::ErrorMustSelectLazyOrDestructorAtExitForLazyInstance> class LazyInstance { public: // Do not define a destructor, as doing so makes LazyInstance a // non-POD-struct. We don't want that because then a static initializer will // be created to register the (empty) destructor with atexit() under MSVC, for // example. We handle destruction of the contained Type class explicitly via // the OnExit member function, where needed. // ~LazyInstance() {} // Convenience typedef to avoid having to repeat Type for leaky lazy // instances. typedef LazyInstance> Leaky; typedef LazyInstance> DestructorAtExit; Type& Get() { return *Pointer(); } Type* Pointer() { #if DCHECK_IS_ON() // Avoid making TLS lookup on release builds. if (!Traits::kAllowedToAccessOnNonjoinableThread) ThreadRestrictions::AssertSingletonAllowed(); #endif // If any bit in the created mask is true, the instance has already been // fully constructed. static const subtle::AtomicWord kLazyInstanceCreatedMask = ~internal::kLazyInstanceStateCreating; // We will hopefully have fast access when the instance is already created. // Since a thread sees private_instance_ == 0 or kLazyInstanceStateCreating // at most once, the load is taken out of NeedsInstance() as a fast-path. // The load has acquire memory ordering as a thread which sees // private_instance_ > creating needs to acquire visibility over // the associated data (private_buf_). Pairing Release_Store is in // CompleteLazyInstance(). subtle::AtomicWord value = subtle::Acquire_Load(&private_instance_); if (!(value & kLazyInstanceCreatedMask) && internal::NeedsLazyInstance(&private_instance_)) { // Create the instance in the space provided by |private_buf_|. value = reinterpret_cast( Traits::New(private_buf_.void_data())); internal::CompleteLazyInstance(&private_instance_, value, this, Traits::kRegisterOnExit ? OnExit : NULL); } return instance(); } bool operator==(Type* p) { switch (subtle::NoBarrier_Load(&private_instance_)) { case 0: return p == NULL; case internal::kLazyInstanceStateCreating: return static_cast(p) == private_buf_.void_data(); default: return p == instance(); } } // Effectively private: member data is only public to allow the linker to // statically initialize it and to maintain a POD class. DO NOT USE FROM // OUTSIDE THIS CLASS. subtle::AtomicWord private_instance_; // Preallocated space for the Type instance. base::AlignedMemory private_buf_; private: Type* instance() { return reinterpret_cast(subtle::NoBarrier_Load(&private_instance_)); } // Adapter function for use with AtExit. This should be called single // threaded, so don't synchronize across threads. // Calling OnExit while the instance is in use by other threads is a mistake. static void OnExit(void* lazy_instance) { LazyInstance* me = reinterpret_cast*>(lazy_instance); Traits::Delete(me->instance()); subtle::NoBarrier_Store(&me->private_instance_, 0); } }; } // namespace base #endif // BASE_LAZY_INSTANCE_H_