// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/task_scheduler/sequence.h" #include #include "base/bind.h" #include "base/macros.h" #include "base/memory/ptr_util.h" #include "base/test/gtest_util.h" #include "base/time/time.h" #include "testing/gtest/include/gtest/gtest.h" namespace base { namespace internal { namespace { class TaskSchedulerSequenceTest : public testing::Test { public: TaskSchedulerSequenceTest() : task_a_owned_( new Task(FROM_HERE, Closure(), TaskTraits().WithPriority(TaskPriority::BACKGROUND), TimeDelta())), task_b_owned_( new Task(FROM_HERE, Closure(), TaskTraits().WithPriority(TaskPriority::USER_VISIBLE), TimeDelta())), task_c_owned_( new Task(FROM_HERE, Closure(), TaskTraits().WithPriority(TaskPriority::USER_BLOCKING), TimeDelta())), task_d_owned_( new Task(FROM_HERE, Closure(), TaskTraits().WithPriority(TaskPriority::USER_BLOCKING), TimeDelta())), task_e_owned_( new Task(FROM_HERE, Closure(), TaskTraits().WithPriority(TaskPriority::BACKGROUND), TimeDelta())), task_a_(task_a_owned_.get()), task_b_(task_b_owned_.get()), task_c_(task_c_owned_.get()), task_d_(task_d_owned_.get()), task_e_(task_e_owned_.get()) {} protected: // Tasks to be handed off to a Sequence for testing. std::unique_ptr task_a_owned_; std::unique_ptr task_b_owned_; std::unique_ptr task_c_owned_; std::unique_ptr task_d_owned_; std::unique_ptr task_e_owned_; // Raw pointers to those same tasks for verification. This is needed because // the unique_ptrs above no longer point to the tasks once they have been // moved into a Sequence. const Task* task_a_; const Task* task_b_; const Task* task_c_; const Task* task_d_; const Task* task_e_; private: DISALLOW_COPY_AND_ASSIGN(TaskSchedulerSequenceTest); }; } // namespace TEST_F(TaskSchedulerSequenceTest, PushTakeRemove) { scoped_refptr sequence(new Sequence); // Push task A in the sequence. Its sequenced time should be updated and it // should be in front of the sequence. EXPECT_TRUE(sequence->PushTask(std::move(task_a_owned_))); EXPECT_FALSE(task_a_->sequenced_time.is_null()); EXPECT_EQ(task_a_->traits.priority(), sequence->PeekTaskTraits().priority()); // Push task B, C and D in the sequence. Their sequenced time should be // updated and task A should always remain in front of the sequence. EXPECT_FALSE(sequence->PushTask(std::move(task_b_owned_))); EXPECT_FALSE(task_b_->sequenced_time.is_null()); EXPECT_EQ(task_a_->traits.priority(), sequence->PeekTaskTraits().priority()); EXPECT_FALSE(sequence->PushTask(std::move(task_c_owned_))); EXPECT_FALSE(task_c_->sequenced_time.is_null()); EXPECT_EQ(task_a_->traits.priority(), sequence->PeekTaskTraits().priority()); EXPECT_FALSE(sequence->PushTask(std::move(task_d_owned_))); EXPECT_FALSE(task_d_->sequenced_time.is_null()); EXPECT_EQ(task_a_->traits.priority(), sequence->PeekTaskTraits().priority()); // Get the task in front of the sequence. It should be task A. EXPECT_EQ(task_a_, sequence->TakeTask().get()); // Remove the empty slot. Task B should now be in front. EXPECT_FALSE(sequence->Pop()); EXPECT_EQ(task_b_, sequence->TakeTask().get()); // Remove the empty slot. Task C should now be in front. EXPECT_FALSE(sequence->Pop()); EXPECT_EQ(task_c_, sequence->TakeTask().get()); // Remove the empty slot. Task D should now be in front. EXPECT_FALSE(sequence->Pop()); EXPECT_EQ(task_d_, sequence->TakeTask().get()); // Push task E in the sequence. Its sequenced time should be updated. EXPECT_FALSE(sequence->PushTask(std::move(task_e_owned_))); EXPECT_FALSE(task_e_->sequenced_time.is_null()); // Remove the empty slot. Task E should now be in front. EXPECT_FALSE(sequence->Pop()); EXPECT_EQ(task_e_, sequence->TakeTask().get()); // Remove the empty slot. The sequence should now be empty. EXPECT_TRUE(sequence->Pop()); } TEST_F(TaskSchedulerSequenceTest, GetSortKey) { scoped_refptr sequence(new Sequence); // Push task A in the sequence. The highest priority is from task A // (BACKGROUND). Task A is in front of the sequence. sequence->PushTask(std::move(task_a_owned_)); EXPECT_EQ(SequenceSortKey(TaskPriority::BACKGROUND, task_a_->sequenced_time), sequence->GetSortKey()); // Push task B in the sequence. The highest priority is from task B // (USER_VISIBLE). Task A is still in front of the sequence. sequence->PushTask(std::move(task_b_owned_)); EXPECT_EQ( SequenceSortKey(TaskPriority::USER_VISIBLE, task_a_->sequenced_time), sequence->GetSortKey()); // Push task C in the sequence. The highest priority is from task C // (USER_BLOCKING). Task A is still in front of the sequence. sequence->PushTask(std::move(task_c_owned_)); EXPECT_EQ( SequenceSortKey(TaskPriority::USER_BLOCKING, task_a_->sequenced_time), sequence->GetSortKey()); // Push task D in the sequence. The highest priority is from tasks C/D // (USER_BLOCKING). Task A is still in front of the sequence. sequence->PushTask(std::move(task_d_owned_)); EXPECT_EQ( SequenceSortKey(TaskPriority::USER_BLOCKING, task_a_->sequenced_time), sequence->GetSortKey()); // Pop task A. The highest priority is still USER_BLOCKING. The task in front // of the sequence is now task B. sequence->TakeTask(); sequence->Pop(); EXPECT_EQ( SequenceSortKey(TaskPriority::USER_BLOCKING, task_b_->sequenced_time), sequence->GetSortKey()); // Pop task B. The highest priority is still USER_BLOCKING. The task in front // of the sequence is now task C. sequence->TakeTask(); sequence->Pop(); EXPECT_EQ( SequenceSortKey(TaskPriority::USER_BLOCKING, task_c_->sequenced_time), sequence->GetSortKey()); // Pop task C. The highest priority is still USER_BLOCKING. The task in front // of the sequence is now task D. sequence->TakeTask(); sequence->Pop(); EXPECT_EQ( SequenceSortKey(TaskPriority::USER_BLOCKING, task_d_->sequenced_time), sequence->GetSortKey()); // Push task E in the sequence. The highest priority is still USER_BLOCKING. // The task in front of the sequence is still task D. sequence->PushTask(std::move(task_e_owned_)); EXPECT_EQ( SequenceSortKey(TaskPriority::USER_BLOCKING, task_d_->sequenced_time), sequence->GetSortKey()); // Pop task D. The highest priority is now from task E (BACKGROUND). The // task in front of the sequence is now task E. sequence->TakeTask(); sequence->Pop(); EXPECT_EQ(SequenceSortKey(TaskPriority::BACKGROUND, task_e_->sequenced_time), sequence->GetSortKey()); } // Verify that a DCHECK fires if Pop() is called on a sequence whose front slot // isn't empty. TEST_F(TaskSchedulerSequenceTest, PopNonEmptyFrontSlot) { scoped_refptr sequence(new Sequence); sequence->PushTask( MakeUnique(FROM_HERE, Bind(&DoNothing), TaskTraits(), TimeDelta())); EXPECT_DCHECK_DEATH({ sequence->Pop(); }); } // Verify that a DCHECK fires if TakeTask() is called on a sequence whose front // slot is empty. TEST_F(TaskSchedulerSequenceTest, TakeEmptyFrontSlot) { scoped_refptr sequence(new Sequence); sequence->PushTask( MakeUnique(FROM_HERE, Bind(&DoNothing), TaskTraits(), TimeDelta())); EXPECT_TRUE(sequence->TakeTask()); EXPECT_DCHECK_DEATH({ sequence->TakeTask(); }); } // Verify that a DCHECK fires if TakeTask() is called on an empty sequence. TEST_F(TaskSchedulerSequenceTest, TakeEmptySequence) { scoped_refptr sequence(new Sequence); EXPECT_DCHECK_DEATH({ sequence->TakeTask(); }); } } // namespace internal } // namespace base