// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/win/enum_variant.h" #include "base/win/scoped_com_initializer.h" #include "testing/gtest/include/gtest/gtest.h" namespace base { namespace win { TEST(EnumVariantTest, EmptyEnumVariant) { ScopedCOMInitializer com_initializer; EnumVariant* ev = new EnumVariant(0); ev->AddRef(); IUnknown* iunknown; EXPECT_TRUE(SUCCEEDED( ev->QueryInterface(IID_IUnknown, reinterpret_cast(&iunknown)))); iunknown->Release(); IEnumVARIANT* ienumvariant; EXPECT_TRUE(SUCCEEDED( ev->QueryInterface(IID_IEnumVARIANT, reinterpret_cast(&ienumvariant)))); EXPECT_EQ(ev, ienumvariant); ienumvariant->Release(); VARIANT out_element; ULONG out_received = 0; EXPECT_EQ(S_FALSE, ev->Next(1, &out_element, &out_received)); EXPECT_EQ(0, out_received); EXPECT_EQ(S_FALSE, ev->Skip(1)); EXPECT_EQ(S_OK, ev->Reset()); IEnumVARIANT* ev2 = NULL; EXPECT_EQ(S_OK, ev->Clone(&ev2)); EXPECT_NE(static_cast(NULL), ev2); EXPECT_NE(ev, ev2); EXPECT_EQ(S_FALSE, ev2->Skip(1)); EXPECT_EQ(S_OK, ev2->Reset()); ULONG ev2_finalrefcount = ev2->Release(); EXPECT_EQ(0, ev2_finalrefcount); ULONG ev_finalrefcount = ev->Release(); EXPECT_EQ(0, ev_finalrefcount); } TEST(EnumVariantTest, SimpleEnumVariant) { ScopedCOMInitializer com_initializer; EnumVariant* ev = new EnumVariant(3); ev->AddRef(); ev->ItemAt(0)->vt = VT_I4; ev->ItemAt(0)->lVal = 10; ev->ItemAt(1)->vt = VT_I4; ev->ItemAt(1)->lVal = 20; ev->ItemAt(2)->vt = VT_I4; ev->ItemAt(2)->lVal = 30; // Get elements one at a time. VARIANT out_element; ULONG out_received = 0; EXPECT_EQ(S_OK, ev->Next(1, &out_element, &out_received)); EXPECT_EQ(1, out_received); EXPECT_EQ(VT_I4, out_element.vt); EXPECT_EQ(10, out_element.lVal); EXPECT_EQ(S_OK, ev->Skip(1)); EXPECT_EQ(S_OK, ev->Next(1, &out_element, &out_received)); EXPECT_EQ(1, out_received); EXPECT_EQ(VT_I4, out_element.vt); EXPECT_EQ(30, out_element.lVal); EXPECT_EQ(S_FALSE, ev->Next(1, &out_element, &out_received)); // Reset and get all elements at once. VARIANT out_elements[3]; EXPECT_EQ(S_OK, ev->Reset()); EXPECT_EQ(S_OK, ev->Next(3, out_elements, &out_received)); EXPECT_EQ(3, out_received); EXPECT_EQ(VT_I4, out_elements[0].vt); EXPECT_EQ(10, out_elements[0].lVal); EXPECT_EQ(VT_I4, out_elements[1].vt); EXPECT_EQ(20, out_elements[1].lVal); EXPECT_EQ(VT_I4, out_elements[2].vt); EXPECT_EQ(30, out_elements[2].lVal); EXPECT_EQ(S_FALSE, ev->Next(1, &out_element, &out_received)); // Clone it. IEnumVARIANT* ev2 = NULL; EXPECT_EQ(S_OK, ev->Clone(&ev2)); EXPECT_TRUE(ev2 != NULL); EXPECT_EQ(S_FALSE, ev->Next(1, &out_element, &out_received)); EXPECT_EQ(S_OK, ev2->Reset()); EXPECT_EQ(S_OK, ev2->Next(3, out_elements, &out_received)); EXPECT_EQ(3, out_received); EXPECT_EQ(VT_I4, out_elements[0].vt); EXPECT_EQ(10, out_elements[0].lVal); EXPECT_EQ(VT_I4, out_elements[1].vt); EXPECT_EQ(20, out_elements[1].lVal); EXPECT_EQ(VT_I4, out_elements[2].vt); EXPECT_EQ(30, out_elements[2].lVal); EXPECT_EQ(S_FALSE, ev2->Next(1, &out_element, &out_received)); ULONG ev2_finalrefcount = ev2->Release(); EXPECT_EQ(0, ev2_finalrefcount); ULONG ev_finalrefcount = ev->Release(); EXPECT_EQ(0, ev_finalrefcount); } } // namespace win } // namespace base