// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/geometry/size.h" #include "ui/gfx/geometry/size_conversions.h" #include "ui/gfx/geometry/size_f.h" namespace gfx { namespace { int TestSizeF(const SizeF& s) { return s.width(); } } // namespace TEST(SizeTest, ToSizeF) { // Check that explicit conversion from integer to float compiles. Size a(10, 20); float width = TestSizeF(gfx::SizeF(a)); EXPECT_EQ(width, a.width()); SizeF b(10, 20); EXPECT_EQ(b, gfx::SizeF(a)); } TEST(SizeTest, ToFlooredSize) { EXPECT_EQ(Size(0, 0), ToFlooredSize(SizeF(0, 0))); EXPECT_EQ(Size(0, 0), ToFlooredSize(SizeF(0.0001f, 0.0001f))); EXPECT_EQ(Size(0, 0), ToFlooredSize(SizeF(0.4999f, 0.4999f))); EXPECT_EQ(Size(0, 0), ToFlooredSize(SizeF(0.5f, 0.5f))); EXPECT_EQ(Size(0, 0), ToFlooredSize(SizeF(0.9999f, 0.9999f))); EXPECT_EQ(Size(10, 10), ToFlooredSize(SizeF(10, 10))); EXPECT_EQ(Size(10, 10), ToFlooredSize(SizeF(10.0001f, 10.0001f))); EXPECT_EQ(Size(10, 10), ToFlooredSize(SizeF(10.4999f, 10.4999f))); EXPECT_EQ(Size(10, 10), ToFlooredSize(SizeF(10.5f, 10.5f))); EXPECT_EQ(Size(10, 10), ToFlooredSize(SizeF(10.9999f, 10.9999f))); } TEST(SizeTest, ToCeiledSize) { EXPECT_EQ(Size(0, 0), ToCeiledSize(SizeF(0, 0))); EXPECT_EQ(Size(1, 1), ToCeiledSize(SizeF(0.0001f, 0.0001f))); EXPECT_EQ(Size(1, 1), ToCeiledSize(SizeF(0.4999f, 0.4999f))); EXPECT_EQ(Size(1, 1), ToCeiledSize(SizeF(0.5f, 0.5f))); EXPECT_EQ(Size(1, 1), ToCeiledSize(SizeF(0.9999f, 0.9999f))); EXPECT_EQ(Size(10, 10), ToCeiledSize(SizeF(10, 10))); EXPECT_EQ(Size(11, 11), ToCeiledSize(SizeF(10.0001f, 10.0001f))); EXPECT_EQ(Size(11, 11), ToCeiledSize(SizeF(10.4999f, 10.4999f))); EXPECT_EQ(Size(11, 11), ToCeiledSize(SizeF(10.5f, 10.5f))); EXPECT_EQ(Size(11, 11), ToCeiledSize(SizeF(10.9999f, 10.9999f))); } TEST(SizeTest, ToRoundedSize) { EXPECT_EQ(Size(0, 0), ToRoundedSize(SizeF(0, 0))); EXPECT_EQ(Size(0, 0), ToRoundedSize(SizeF(0.0001f, 0.0001f))); EXPECT_EQ(Size(0, 0), ToRoundedSize(SizeF(0.4999f, 0.4999f))); EXPECT_EQ(Size(1, 1), ToRoundedSize(SizeF(0.5f, 0.5f))); EXPECT_EQ(Size(1, 1), ToRoundedSize(SizeF(0.9999f, 0.9999f))); EXPECT_EQ(Size(10, 10), ToRoundedSize(SizeF(10, 10))); EXPECT_EQ(Size(10, 10), ToRoundedSize(SizeF(10.0001f, 10.0001f))); EXPECT_EQ(Size(10, 10), ToRoundedSize(SizeF(10.4999f, 10.4999f))); EXPECT_EQ(Size(11, 11), ToRoundedSize(SizeF(10.5f, 10.5f))); EXPECT_EQ(Size(11, 11), ToRoundedSize(SizeF(10.9999f, 10.9999f))); } TEST(SizeTest, ClampSize) { Size a; a = Size(3, 5); EXPECT_EQ(Size(3, 5).ToString(), a.ToString()); a.SetToMax(Size(2, 4)); EXPECT_EQ(Size(3, 5).ToString(), a.ToString()); a.SetToMax(Size(3, 5)); EXPECT_EQ(Size(3, 5).ToString(), a.ToString()); a.SetToMax(Size(4, 2)); EXPECT_EQ(Size(4, 5).ToString(), a.ToString()); a.SetToMax(Size(8, 10)); EXPECT_EQ(Size(8, 10).ToString(), a.ToString()); a.SetToMin(Size(9, 11)); EXPECT_EQ(Size(8, 10).ToString(), a.ToString()); a.SetToMin(Size(8, 10)); EXPECT_EQ(Size(8, 10).ToString(), a.ToString()); a.SetToMin(Size(11, 9)); EXPECT_EQ(Size(8, 9).ToString(), a.ToString()); a.SetToMin(Size(7, 11)); EXPECT_EQ(Size(7, 9).ToString(), a.ToString()); a.SetToMin(Size(3, 5)); EXPECT_EQ(Size(3, 5).ToString(), a.ToString()); } TEST(SizeTest, ClampSizeF) { SizeF a; a = SizeF(3.5f, 5.5f); EXPECT_EQ(SizeF(3.5f, 5.5f).ToString(), a.ToString()); a.SetToMax(SizeF(2.5f, 4.5f)); EXPECT_EQ(SizeF(3.5f, 5.5f).ToString(), a.ToString()); a.SetToMax(SizeF(3.5f, 5.5f)); EXPECT_EQ(SizeF(3.5f, 5.5f).ToString(), a.ToString()); a.SetToMax(SizeF(4.5f, 2.5f)); EXPECT_EQ(SizeF(4.5f, 5.5f).ToString(), a.ToString()); a.SetToMax(SizeF(8.5f, 10.5f)); EXPECT_EQ(SizeF(8.5f, 10.5f).ToString(), a.ToString()); a.SetToMin(SizeF(9.5f, 11.5f)); EXPECT_EQ(SizeF(8.5f, 10.5f).ToString(), a.ToString()); a.SetToMin(SizeF(8.5f, 10.5f)); EXPECT_EQ(SizeF(8.5f, 10.5f).ToString(), a.ToString()); a.SetToMin(SizeF(11.5f, 9.5f)); EXPECT_EQ(SizeF(8.5f, 9.5f).ToString(), a.ToString()); a.SetToMin(SizeF(7.5f, 11.5f)); EXPECT_EQ(SizeF(7.5f, 9.5f).ToString(), a.ToString()); a.SetToMin(SizeF(3.5f, 5.5f)); EXPECT_EQ(SizeF(3.5f, 5.5f).ToString(), a.ToString()); } TEST(SizeTest, Enlarge) { Size test(3, 4); test.Enlarge(5, -8); EXPECT_EQ(test, Size(8, -4)); } TEST(SizeTest, IntegerOverflow) { int int_max = std::numeric_limits::max(); int int_min = std::numeric_limits::min(); Size max_size(int_max, int_max); Size min_size(int_min, int_min); Size test; test = Size(); test.Enlarge(int_max, int_max); EXPECT_EQ(test, max_size); test = Size(); test.Enlarge(int_min, int_min); EXPECT_EQ(test, min_size); test = Size(10, 20); test.Enlarge(int_max, int_max); EXPECT_EQ(test, max_size); test = Size(-10, -20); test.Enlarge(int_min, int_min); EXPECT_EQ(test, min_size); } // This checks that we set IsEmpty appropriately. TEST(SizeTest, TrivialDimensionTests) { const float clearly_trivial = SizeF::kTrivial / 2.f; const float massize_dimension = 4e13f; // First, using the constructor. EXPECT_TRUE(SizeF(clearly_trivial, 1.f).IsEmpty()); EXPECT_TRUE(SizeF(.01f, clearly_trivial).IsEmpty()); EXPECT_TRUE(SizeF(0.f, 0.f).IsEmpty()); EXPECT_FALSE(SizeF(.01f, .01f).IsEmpty()); // Then use the setter. SizeF test(2.f, 1.f); EXPECT_FALSE(test.IsEmpty()); test.SetSize(clearly_trivial, 1.f); EXPECT_TRUE(test.IsEmpty()); test.SetSize(.01f, clearly_trivial); EXPECT_TRUE(test.IsEmpty()); test.SetSize(0.f, 0.f); EXPECT_TRUE(test.IsEmpty()); test.SetSize(.01f, .01f); EXPECT_FALSE(test.IsEmpty()); // Now just one dimension at a time. test.set_width(clearly_trivial); EXPECT_TRUE(test.IsEmpty()); test.set_width(massize_dimension); test.set_height(clearly_trivial); EXPECT_TRUE(test.IsEmpty()); test.set_width(clearly_trivial); test.set_height(massize_dimension); EXPECT_TRUE(test.IsEmpty()); test.set_width(2.f); EXPECT_FALSE(test.IsEmpty()); } // These are the ramifications of the decision to keep the recorded size // at zero for trivial sizes. TEST(SizeTest, ClampsToZero) { const float clearly_trivial = SizeF::kTrivial / 2.f; const float nearly_trivial = SizeF::kTrivial * 1.5f; SizeF test(clearly_trivial, 1.f); EXPECT_FLOAT_EQ(0.f, test.width()); EXPECT_FLOAT_EQ(1.f, test.height()); test.SetSize(.01f, clearly_trivial); EXPECT_FLOAT_EQ(.01f, test.width()); EXPECT_FLOAT_EQ(0.f, test.height()); test.SetSize(nearly_trivial, nearly_trivial); EXPECT_FLOAT_EQ(nearly_trivial, test.width()); EXPECT_FLOAT_EQ(nearly_trivial, test.height()); test.Scale(0.5f); EXPECT_FLOAT_EQ(0.f, test.width()); EXPECT_FLOAT_EQ(0.f, test.height()); test.SetSize(0.f, 0.f); test.Enlarge(clearly_trivial, clearly_trivial); test.Enlarge(clearly_trivial, clearly_trivial); test.Enlarge(clearly_trivial, clearly_trivial); EXPECT_EQ(SizeF(0.f, 0.f), test); } // These make sure the constructor and setter have the same effect on the // boundary case. This claims to know the boundary, but not which way it goes. TEST(SizeTest, ConsistentClamping) { SizeF resized; resized.SetSize(SizeF::kTrivial, 0.f); EXPECT_EQ(SizeF(SizeF::kTrivial, 0.f), resized); resized.SetSize(0.f, SizeF::kTrivial); EXPECT_EQ(SizeF(0.f, SizeF::kTrivial), resized); } // Let's make sure we don't unexpectedly grow the struct by adding constants. // Also, if some platform packs floats inefficiently, it would be worth noting. TEST(SizeTest, StaysSmall) { EXPECT_EQ(2 * sizeof(float), sizeof(SizeF)); } } // namespace gfx