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authorHaibo Huang <hhb@google.com>2020-04-09 11:38:00 -0700
committerHaibo Huang <hhb@google.com>2020-04-10 21:29:33 +0000
commit4679a806bd271cee2b8e2a4ed46745696150313f (patch)
tree69c6f2ce00411c48c6bb686a444066f4a3435282
parent3df6589272e0c7ff8c8d8730a19e2706de8003e2 (diff)
parent09edbe01d901c0f01e866aa08455c6d9ee6fd0ac (diff)
downloadlibepoxy-4679a806bd271cee2b8e2a4ed46745696150313f.tar.gz
Upgrade libepoxy to 1.5.4
Epoxy 1.5.4 Changes since 1.5.3 - Don't build GLX tests if X11 support is disabled [Nirbheek Chauhan] - Add unit tests for epoxy_gl_version() [Eric Anholt] - Reduce the size of the binary by reusing static strings [Eric Anholt] - Fix build on Solaris [Alan Coopersmith] - Update the GL registries [Guchetan Singh] Exempt-From-Owner-Approval: upgrade Change-Id: Ib3cc0a6867ed5aee06851175f01758d45227150a
-rw-r--r--METADATA8
-rw-r--r--registry/egl.xml242
-rw-r--r--registry/gl.xml2373
-rw-r--r--registry/glx.xml29
-rw-r--r--registry/wgl.xml36
5 files changed, 2398 insertions, 290 deletions
diff --git a/METADATA b/METADATA
index 5da25d0..4a8f3d8 100644
--- a/METADATA
+++ b/METADATA
@@ -5,11 +5,11 @@ third_party {
type: GIT
value: "https://github.com/anholt/libepoxy.git"
}
- version: "af38a466caf9c2ae49b8acda4ff842ae44d57f78"
+ version: "1.5.4"
license_type: NOTICE
last_upgrade_date {
- year: 2019
- month: 9
- day: 11
+ year: 2020
+ month: 4
+ day: 9
}
}
diff --git a/registry/egl.xml b/registry/egl.xml
index 8fc7f66..c27f172 100644
--- a/registry/egl.xml
+++ b/registry/egl.xml
@@ -468,8 +468,20 @@
<unused start="0x3111" end="0x311F"/>
</enums>
- <enums namespace="EGL" start="0x3120" end="0x312F" vendor="AMD" comment="Reserved for David Garcia (Khronos bug 5149)">
- <unused start="0x3120" end="0x312F"/>
+ <enums namespace="EGL" start="0x3120" end="0x312F" vendor="QCOM" comment="EGL_QCOM_create_image">
+ <enum value="0x3120" name="EGL_NEW_IMAGE_QCOM"/>
+ <enum value="0x3121" name="EGL_IMAGE_FORMAT_QCOM"/>
+ <enum value="0x3122" name="EGL_FORMAT_RGBA_8888_QCOM"/>
+ <enum value="0x3123" name="EGL_FORMAT_RGB_565_QCOM"/>
+ <enum value="0x3124" name="EGL_FORMAT_YUYV_QCOM"/>
+ <enum value="0x3125" name="EGL_FORMAT_UYVY_QCOM"/>
+ <enum value="0x3126" name="EGL_FORMAT_YV12_QCOM"/>
+ <enum value="0x3127" name="EGL_FORMAT_NV21_QCOM"/>
+ <enum value="0x3128" name="EGL_FORMAT_NV12_TILED_QCOM"/>
+ <enum value="0x3129" name="EGL_FORMAT_BGRA_8888_QCOM"/>
+ <enum value="0x312A" name="EGL_FORMAT_BGRX_8888_QCOM"/>
+ <unused start="0x312B" end="0x312E"/>
+ <enum value="0x312F" name="EGL_FORMAT_RGBX_8888_QCOM"/>
</enums>
<enums namespace="EGL" start="0x3130" end="0x313F" vendor="NV" comment="Reserved for Greg Prisament (Khronos bug 5166)">
@@ -499,8 +511,9 @@
<enum value="0x3146" name="EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID"/>
<enum value="0x3147" name="EGL_FRAMEBUFFER_TARGET_ANDROID"/>
<unused start="0x3148" end="0x314B"/>
- <enum value="0x314C" name="EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID"/>
- <unused start="0x314D" end="0x314F"/>
+ <enum value="0x314C" name="EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID"/>
+ <enum value="0x314D" name="EGL_GL_COLORSPACE_DEFAULT_EXT"/>
+ <unused start="0x314E" end="0x314F"/>
</enums>
<enums namespace="EGL" start="0x3150" end="0x315F" vendor="NOK" comment="Reserved for Robert Palmer (Khronos bug 5368)">
@@ -535,8 +548,23 @@
<enum value="0x31BF" name="EGL_LOSE_CONTEXT_ON_RESET_EXT" alias="EGL_LOSE_CONTEXT_ON_RESET"/>
</enums>
- <enums namespace="EGL" start="0x31C0" end="0x31CF" vendor="QCOM" comment="Reserved for Maurice Ribble (Khronos bug 6644) - EGL_QCOM_create_image spec TBD">
- <unused start="0x31C0" end="0x31CF"/>
+ <enums namespace="EGL" start="0x31C0" end="0x31CF" vendor="QCOM" comment="Reserved for Maurice Ribble (Khronos bug 6644) - EGL_QCOM_create_image spec">
+ <enum value="0x31C0" name="EGL_FORMAT_R8_QCOM"/>
+ <enum value="0x31C1" name="EGL_FORMAT_RG88_QCOM"/>
+ <enum value="0x31C2" name="EGL_FORMAT_NV12_QCOM"/>
+ <enum value="0x31C3" name="EGL_FORMAT_SRGBX_8888_QCOM"/>
+ <enum value="0x31C4" name="EGL_FORMAT_SRGBA_8888_QCOM"/>
+ <enum value="0x31C5" name="EGL_FORMAT_YVYU_QCOM"/>
+ <enum value="0x31C6" name="EGL_FORMAT_VYUY_QCOM"/>
+ <enum value="0x31C7" name="EGL_FORMAT_IYUV_QCOM"/>
+ <enum value="0x31C8" name="EGL_FORMAT_RGB_888_QCOM"/>
+ <enum value="0x31C9" name="EGL_FORMAT_RGBA_5551_QCOM"/>
+ <enum value="0x31CA" name="EGL_FORMAT_RGBA_4444_QCOM"/>
+ <enum value="0x31CB" name="EGL_FORMAT_R_16_FLOAT_QCOM"/>
+ <enum value="0x31CC" name="EGL_FORMAT_RG_1616_FLOAT_QCOM"/>
+ <enum value="0x31CD" name="EGL_FORMAT_RGBA_16_FLOAT_QCOM"/>
+ <enum value="0x31CE" name="EGL_FORMAT_RGBA_1010102_QCOM"/>
+ <enum value="0x31CF" name="EGL_FORMAT_FLAG_QCOM"/>
</enums>
<enums namespace="EGL" start="0x31D0" end="0x31DF" vendor="MESA" comment="Reserved for Kristian H&#248;gsberg (Khronos bug 6757)">
@@ -616,7 +644,9 @@
<enum value="0x322D" name="EGL_BAD_OUTPUT_LAYER_EXT"/>
<enum value="0x322E" name="EGL_BAD_OUTPUT_PORT_EXT"/>
<enum value="0x322F" name="EGL_SWAP_INTERVAL_EXT"/>
- <unused start="0x3230" end="0x3232"/>
+ <enum value="0x3230" name="EGL_TRIPLE_BUFFER_NV"/>
+ <enum value="0x3231" name="EGL_QUADRUPLE_BUFFER_NV"/>
+ <unused start="0x3232"/>
<enum value="0x3233" name="EGL_DRM_DEVICE_FILE_EXT"/>
<enum value="0x3234" name="EGL_DRM_CRTC_EXT"/>
<enum value="0x3235" name="EGL_DRM_PLANE_EXT"/>
@@ -704,8 +734,23 @@
<unused start="0x32A2" end="0x32AF"/>
</enums>
- <enums namespace="EGL" start="0x32B0" end="0x32BF" vendor="QCOM" comment="Reserved for Jeff Vigil (Bug 10663) - EGL_QCOM_lock_image spec TBD">
- <unused start="0x32B0" end="0x32BF"/>
+ <enums namespace="EGL" start="0x32B0" end="0x32BF" vendor="QCOM" comment="Reserved for Jeff Vigil (Bug 10663) - EGL_QCOM_lock_image2 spec">
+ <enum value="0x32B0" name="EGL_IMAGE_NUM_PLANES_QCOM"/>
+ <enum value="0x32B1" name="EGL_IMAGE_PLANE_PITCH_0_QCOM"/>
+ <enum value="0x32B2" name="EGL_IMAGE_PLANE_PITCH_1_QCOM"/>
+ <enum value="0x32B3" name="EGL_IMAGE_PLANE_PITCH_2_QCOM"/>
+ <enum value="0x32B4" name="EGL_IMAGE_PLANE_DEPTH_0_QCOM"/>
+ <enum value="0x32B5" name="EGL_IMAGE_PLANE_DEPTH_1_QCOM"/>
+ <enum value="0x32B6" name="EGL_IMAGE_PLANE_DEPTH_2_QCOM"/>
+ <enum value="0x32B7" name="EGL_IMAGE_PLANE_WIDTH_0_QCOM"/>
+ <enum value="0x32B8" name="EGL_IMAGE_PLANE_WIDTH_1_QCOM"/>
+ <enum value="0x32B9" name="EGL_IMAGE_PLANE_WIDTH_2_QCOM"/>
+ <enum value="0x32BA" name="EGL_IMAGE_PLANE_HEIGHT_0_QCOM"/>
+ <enum value="0x32BB" name="EGL_IMAGE_PLANE_HEIGHT_1_QCOM"/>
+ <enum value="0x32BC" name="EGL_IMAGE_PLANE_HEIGHT_2_QCOM"/>
+ <enum value="0x32BD" name="EGL_IMAGE_PLANE_POINTER_0_QCOM"/>
+ <enum value="0x32BE" name="EGL_IMAGE_PLANE_POINTER_1_QCOM"/>
+ <enum value="0x32BF" name="EGL_IMAGE_PLANE_POINTER_2_QCOM"/>
</enums>
<enums namespace="EGL" start="0x32C0" end="0x32CF" vendor="Vivante" comment="Reserved for Yanjun Zhang (Bug 11498)">
@@ -713,8 +758,10 @@
<unused start="0x32C1" end="0x32CF"/>
</enums>
- <enums namespace="EGL" start="0x32D0" end="0x32EF" vendor="QCOM" comment="Reserved for Jeff Vigil (Bug 11735) - EGL_QCOM_gpu_perf spec TBD + Bug 12286 - EGL_QCOM_content_protection spec TBD">
- <unused start="0x32D0" end="0x32EF"/>
+ <enums namespace="EGL" start="0x32D0" end="0x32EF" vendor="QCOM" comment="Reserved for Jeff Vigil (Bug 11735) - EGL_QCOM_gpu_perf spec">
+ <enum value="0x32D0" name="EGL_GPU_PERF_HINT_QCOM"/>
+ <enum value="0x32D1" name="EGL_HINT_PERSISTENT_QCOM"/>
+ <unused start="0x32D2" end="0x32EF"/>
</enums>
<enums namespace="EGL" start="0x32F0" end="0x32FF" vendor="BCOM" comment="Reserved for Gary Sweet, Broadcom (Bug 12870)">
@@ -771,7 +818,8 @@
<enum value="0x3339" name="EGL_COLOR_COMPONENT_TYPE_EXT"/>
<enum value="0x333A" name="EGL_COLOR_COMPONENT_TYPE_FIXED_EXT"/>
<enum value="0x333B" name="EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT"/>
- <unused start="0x333C" end="0x333E"/>
+ <enum value="0x333C" name="EGL_DRM_MASTER_FD_EXT"/>
+ <unused start="0x333D" end="0x333E"/>
<enum value="0x333F" name="EGL_GL_COLORSPACE_BT2020_LINEAR_EXT"/>
<enum value="0x3340" name="EGL_GL_COLORSPACE_BT2020_PQ_EXT"/>
<enum value="0x3341" name="EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT"/>
@@ -800,7 +848,22 @@
<enum value="0x3361" name="EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT"/>
<enum value="0x3362" name="EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT"/>
<enum value="0x3363" name="EGL_GL_COLORSPACE_DISPLAY_P3_EXT"/>
- <unused start="0x3364" end="0x339F"/>
+ <enum value="0x3364" name="EGL_SYNC_CLIENT_EXT"/>
+ <enum value="0x3365" name="EGL_SYNC_CLIENT_SIGNAL_EXT"/>
+ <enum value="0x3366" name="EGL_STREAM_FRAME_ORIGIN_X_NV"/>
+ <enum value="0x3367" name="EGL_STREAM_FRAME_ORIGIN_Y_NV"/>
+ <enum value="0x3368" name="EGL_STREAM_FRAME_MAJOR_AXIS_NV"/>
+ <enum value="0x3369" name="EGL_CONSUMER_AUTO_ORIENTATION_NV"/>
+ <enum value="0x336A" name="EGL_PRODUCER_AUTO_ORIENTATION_NV"/>
+ <enum value="0x336B" name="EGL_LEFT_NV"/>
+ <enum value="0x336C" name="EGL_RIGHT_NV"/>
+ <enum value="0x336D" name="EGL_TOP_NV"/>
+ <enum value="0x336E" name="EGL_BOTTOM_NV"/>
+ <enum value="0x336F" name="EGL_X_AXIS_NV"/>
+ <enum value="0x3370" name="EGL_Y_AXIS_NV"/>
+ <enum value="0x3371" name="EGL_STREAM_DMA_NV"/>
+ <enum value="0x3372" name="EGL_STREAM_DMA_SERVER_NV"/>
+ <unused start="0x3373" end="0x339F"/>
</enums>
<enums namespace="EGL" start="0x33A0" end="0x33AF" vendor="ANGLE" comment="Reserved for Shannon Woods (Bug 13175)">
@@ -830,8 +893,54 @@
<unused start="0x33C0" end="0x33DF"/>
</enums>
- <enums namespace="EGL" start="0x33E0" end="0x342F" vendor="QCOM" comment="Reserved for Jeff Vigil (Bugs 10663,13364)">
- <unused start="0x33E0" end="0x342F"/>
+ <enums namespace="EGL" start="0x33E0" end="0x342F" vendor="QCOM" comment="EGL_QCOM_create_image and EGL_QCOM_lock_image2">
+ <enum value="0x33E0" name="EGL_FORMAT_FLAG_UBWC_QCOM"/>
+ <enum value="0x33E1" name="EGL_FORMAT_FLAG_MACROTILE_QCOM"/>
+ <enum value="0x33E2" name="EGL_FORMAT_ASTC_4X4_QCOM"/>
+ <enum value="0x33E3" name="EGL_FORMAT_ASTC_5X4_QCOM"/>
+ <enum value="0x33E4" name="EGL_FORMAT_ASTC_5X5_QCOM"/>
+ <enum value="0x33E5" name="EGL_FORMAT_ASTC_6X5_QCOM"/>
+ <enum value="0x33E6" name="EGL_FORMAT_ASTC_6X6_QCOM"/>
+ <enum value="0x33E7" name="EGL_FORMAT_ASTC_8X5_QCOM"/>
+ <enum value="0x33E8" name="EGL_FORMAT_ASTC_8X6_QCOM"/>
+ <enum value="0x33E9" name="EGL_FORMAT_ASTC_8X8_QCOM"/>
+ <enum value="0x33EA" name="EGL_FORMAT_ASTC_10X5_QCOM"/>
+ <enum value="0x33EB" name="EGL_FORMAT_ASTC_10X6_QCOM"/>
+ <enum value="0x33EC" name="EGL_FORMAT_ASTC_10X8_QCOM"/>
+ <enum value="0x33ED" name="EGL_FORMAT_ASTC_10X10_QCOM"/>
+ <enum value="0x33EE" name="EGL_FORMAT_ASTC_12X10_QCOM"/>
+ <enum value="0x33EF" name="EGL_FORMAT_ASTC_12X12_QCOM"/>
+ <enum value="0x3400" name="EGL_FORMAT_ASTC_4X4_SRGB_QCOM"/>
+ <enum value="0x3401" name="EGL_FORMAT_ASTC_5X4_SRGB_QCOM"/>
+ <enum value="0x3402" name="EGL_FORMAT_ASTC_5X5_SRGB_QCOM"/>
+ <enum value="0x3403" name="EGL_FORMAT_ASTC_6X5_SRGB_QCOM"/>
+ <enum value="0x3404" name="EGL_FORMAT_ASTC_6X6_SRGB_QCOM"/>
+ <enum value="0x3405" name="EGL_FORMAT_ASTC_8X5_SRGB_QCOM"/>
+ <enum value="0x3406" name="EGL_FORMAT_ASTC_8X6_SRGB_QCOM"/>
+ <enum value="0x3407" name="EGL_FORMAT_ASTC_8X8_SRGB_QCOM"/>
+ <enum value="0x3408" name="EGL_FORMAT_ASTC_10X5_SRGB_QCOM"/>
+ <enum value="0x3409" name="EGL_FORMAT_ASTC_10X6_SRGB_QCOM"/>
+ <enum value="0x340A" name="EGL_FORMAT_ASTC_10X8_SRGB_QCOM"/>
+ <enum value="0x340B" name="EGL_FORMAT_ASTC_10X10_SRGB_QCOM"/>
+ <enum value="0x340C" name="EGL_FORMAT_ASTC_12X10_SRGB_QCOM"/>
+ <enum value="0x340D" name="EGL_FORMAT_ASTC_12X12_SRGB_QCOM"/>
+ <enum value="0x340E" name="EGL_FORMAT_TP10_QCOM"/>
+ <enum value="0x340F" name="EGL_FORMAT_NV12_Y_QCOM"/>
+ <enum value="0x3410" name="EGL_FORMAT_NV12_UV_QCOM"/>
+ <enum value="0x3411" name="EGL_FORMAT_NV21_VU_QCOM"/>
+ <enum value="0x3412" name="EGL_FORMAT_NV12_4R_QCOM"/>
+ <enum value="0x3413" name="EGL_FORMAT_NV12_4R_Y_QCOM"/>
+ <enum value="0x3414" name="EGL_FORMAT_NV12_4R_UV_QCOM"/>
+ <enum value="0x3415" name="EGL_FORMAT_P010_QCOM"/>
+ <enum value="0x3416" name="EGL_FORMAT_P010_Y_QCOM"/>
+ <enum value="0x3417" name="EGL_FORMAT_P010_UV_QCOM"/>
+ <enum value="0x3418" name="EGL_FORMAT_TP10_Y_QCOM"/>
+ <enum value="0x3419" name="EGL_FORMAT_TP10_UV_QCOM"/>
+ <unused start="0x341A" end="0x341F"/>
+ <enum value="0x3420" name="EGL_GENERIC_TOKEN_1_QCOM"/>
+ <enum value="0x3421" name="EGL_GENERIC_TOKEN_2_QCOM"/>
+ <enum value="0x3422" name="EGL_GENERIC_TOKEN_3_QCOM"/>
+ <unused start="0x3423" end="0x342F"/>
</enums>
<enums namespace="EGL" start="0x3430" end="0x343F" vendor="ANDROID" comment="Reserved for Pablo Ceballos (Bug 15874)">
@@ -886,6 +995,13 @@
<enum value="0x3471" name="EGL_IMPORT_IMPLICIT_SYNC_EXT"/>
<enum value="0x3472" name="EGL_IMPORT_EXPLICIT_SYNC_EXT"/>
</enums>
+ <enums namespace="EGL" start="0x3480" end="0x348F" vendor="ANGLE" comment="Reserved for Courtney Goeltzenleuchter - ANGLE (gitlab EGL bug 7)">
+ <unused start="0x3480" end="0x348F"/>
+ </enums>
+ <enums namespace="EGL" start="0x3490" end="0x349F" vendor="EXT" comment="Reserved for Courtney Goeltzenleuchter - Android (gitlab EGL bug 69)">
+ <enum value="0x3490" name="EGL_GL_COLORSPACE_DISPLAY_P3_PASSTHROUGH_EXT"/>
+ <unused start="0x3491" end="0x349F"/>
+ </enums>
<!-- Please remember that new enumerant allocations must be obtained by
request to the Khronos API registrar (see comments at the top of this
@@ -896,8 +1012,8 @@
<!-- Reservable for future use. To generate a new range, allocate multiples
of 16 starting at the lowest available point in this block. -->
- <enums namespace="EGL" start="0x3480" end="0x3FFF" vendor="KHR" comment="Reserved for future use">
- <unused start="0x3480" end="0x3FFF"/>
+ <enums namespace="EGL" start="0x34A0" end="0x3FFF" vendor="KHR" comment="Reserved for future use">
+ <unused start="0x34A0" end="0x3FFF"/>
</enums>
<enums namespace="EGL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with GL.">
@@ -929,6 +1045,12 @@
<param><ptype>EGLint</ptype> *<name>num_config</name></param>
</command>
<command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglClientSignalSyncEXT</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLSync</ptype> <name>sync</name></param>
+ <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+ </command>
+ <command>
<proto><ptype>EGLint</ptype> <name>eglClientWaitSync</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLSync</ptype> <name>sync</name></param>
@@ -1211,6 +1333,14 @@
<param><ptype>EGLNativeDisplayType</ptype> <name>display_id</name></param>
</command>
<command>
+ <proto>char *<name>eglGetDisplayDriverConfig</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ </command>
+ <command>
+ <proto>const char *<name>eglGetDisplayDriverName</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ </command>
+ <command>
<proto><ptype>EGLint</ptype> <name>eglGetError</name></proto>
</command>
<command>
@@ -1646,6 +1776,11 @@
<param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
</command>
<command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglStreamFlushNV</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+ </command>
+ <command>
<proto><ptype>EGLBoolean</ptype> <name>eglSurfaceAttrib</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLSurface</ptype> <name>surface</name></param>
@@ -1700,6 +1835,12 @@
<param><ptype>EGLSurface</ptype> <name>surface</name></param>
</command>
<command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglUnsignalSyncEXT</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLSync</ptype> <name>sync</name></param>
+ <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+ </command>
+ <command>
<proto><ptype>EGLBoolean</ptype> <name>eglWaitClient</name></proto>
</command>
<command>
@@ -2103,6 +2244,7 @@
<enum name="EGL_RECORDABLE_ANDROID"/>
</require>
</extension>
+ <extension name="EGL_ANDROID_GLES_layers" supported="egl"/>
<extension name="EGL_ANGLE_d3d_share_handle_client_buffer" supported="egl">
<require>
<enum name="EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE"/>
@@ -2145,6 +2287,13 @@
</require>
</extension>
<extension name="EGL_EXT_client_extensions" supported="egl"/>
+ <extension name="EGL_EXT_client_sync" supported="egl">
+ <require>
+ <enum name="EGL_SYNC_CLIENT_EXT"/>
+ <enum name="EGL_SYNC_CLIENT_SIGNAL_EXT"/>
+ <command name="eglClientSignalSyncEXT"/>
+ </require>
+ </extension>
<extension name="EGL_EXT_create_context_robustness" supported="egl">
<require>
<enum name="EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT"/>
@@ -2167,6 +2316,7 @@
<extension name="EGL_EXT_device_drm" supported="egl">
<require>
<enum name="EGL_DRM_DEVICE_FILE_EXT"/>
+ <enum name="EGL_DRM_MASTER_FD_EXT"/>
</require>
</extension>
<extension name="EGL_EXT_device_enumeration" supported="egl">
@@ -2219,6 +2369,11 @@
<enum name="EGL_GL_COLORSPACE_DISPLAY_P3_EXT"/>
</require>
</extension>
+ <extension name="EGL_EXT_gl_colorspace_display_p3_passthrough" supported="egl">
+ <require>
+ <enum name="EGL_GL_COLORSPACE_DISPLAY_P3_PASSTHROUGH_EXT"/>
+ </require>
+ </extension>
<extension name="EGL_EXT_image_dma_buf_import" supported="egl">
<require>
<enum name="EGL_LINUX_DMA_BUF_EXT"/>
@@ -2262,6 +2417,12 @@
<command name="eglQueryDmaBufModifiersEXT"/>
</require>
</extension>
+ <extension name="EGL_EXT_image_gl_colorspace" supported="egl">
+ <require>
+ <enum name="EGL_GL_COLORSPACE"/>
+ <enum name="EGL_GL_COLORSPACE_DEFAULT_EXT"/>
+ </require>
+ </extension>
<extension name="EGL_EXT_multiview_window" supported="egl">
<require>
<enum name="EGL_MULTIVIEW_VIEW_COUNT_EXT"/>
@@ -2364,6 +2525,11 @@
<command name="eglSwapBuffersWithDamageEXT"/>
</require>
</extension>
+ <extension name="EGL_EXT_sync_reuse" supported="egl">
+ <require>
+ <command name="eglUnsignalSyncEXT"/>
+ </require>
+ </extension>
<extension name="EGL_EXT_yuv_surface" supported="egl">
<require>
<enum name="EGL_YUV_ORDER_EXT"/>
@@ -2800,6 +2966,12 @@
<enum name="EGL_PLATFORM_SURFACELESS_MESA"/>
</require>
</extension>
+ <extension name="EGL_MESA_query_driver" supported="egl">
+ <require>
+ <command name="eglGetDisplayDriverConfig"/>
+ <command name="eglGetDisplayDriverName"/>
+ </require>
+ </extension>
<extension name="EGL_NOK_swap_region" supported="egl">
<require>
<command name="eglSwapBuffersRegionNOK"/>
@@ -2874,6 +3046,11 @@
<command name="eglPostSubBufferNV"/>
</require>
</extension>
+ <extension name="EGL_NV_quadruple_buffer" supported="egl">
+ <require>
+ <enum name="EGL_QUADRUPLE_BUFFER_NV"/>
+ </require>
+ </extension>
<extension name="EGL_NV_robustness_video_memory_purge" supported="egl">
<require>
<enum name="EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV"/>
@@ -2914,6 +3091,12 @@
<enum name="EGL_STREAM_CROSS_SYSTEM_NV"/>
</require>
</extension>
+ <extension name="EGL_NV_stream_dma" supported="egl">
+ <require>
+ <enum name="EGL_STREAM_DMA_NV"/>
+ <enum name="EGL_STREAM_DMA_SERVER_NV"/>
+ </require>
+ </extension>
<extension name="EGL_NV_stream_fifo_next" supported="egl">
<require>
<enum name="EGL_PENDING_FRAME_NV"/>
@@ -2925,6 +3108,11 @@
<enum name="EGL_STREAM_FIFO_SYNCHRONOUS_NV"/>
</require>
</extension>
+ <extension name="EGL_NV_stream_flush" supported="egl">
+ <require>
+ <command name="eglStreamFlushNV"/>
+ </require>
+ </extension>
<extension name="EGL_NV_stream_frame_limits" supported="egl">
<require>
<enum name="EGL_PRODUCER_MAX_FRAME_HINT_NV"/>
@@ -3026,6 +3214,11 @@
<command name="eglGetSystemTimeNV"/>
</require>
</extension>
+ <extension name="EGL_NV_triple_buffer" supported="egl">
+ <require>
+ <enum name="EGL_TRIPLE_BUFFER_NV"/>
+ </require>
+ </extension>
<extension name="EGL_TIZEN_image_native_buffer" supported="egl">
<require>
<enum name="EGL_NATIVE_BUFFER_TIZEN"/>
@@ -3070,5 +3263,20 @@
<enum name="EGL_FRONT_BUFFER_EXT"/>
</require>
</extension>
+ <extension name="EGL_NV_stream_origin" supported="egl">
+ <require>
+ <enum name="EGL_STREAM_FRAME_ORIGIN_X_NV"/>
+ <enum name="EGL_STREAM_FRAME_ORIGIN_Y_NV"/>
+ <enum name="EGL_STREAM_FRAME_MAJOR_AXIS_NV"/>
+ <enum name="EGL_CONSUMER_AUTO_ORIENTATION_NV"/>
+ <enum name="EGL_PRODUCER_AUTO_ORIENTATION_NV"/>
+ <enum name="EGL_LEFT_NV"/>
+ <enum name="EGL_RIGHT_NV"/>
+ <enum name="EGL_TOP_NV"/>
+ <enum name="EGL_BOTTOM_NV"/>
+ <enum name="EGL_X_AXIS_NV"/>
+ <enum name="EGL_Y_AXIS_NV"/>
+ </require>
+ </extension>
</extensions>
</registry>
diff --git a/registry/gl.xml b/registry/gl.xml
index 42fce3c..84fd26b 100644
--- a/registry/gl.xml
+++ b/registry/gl.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<registry>
<comment>
-Copyright (c) 2013-2017 The Khronos Group Inc.
+Copyright (c) 2013-2018 The Khronos Group Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@@ -27,60 +27,22 @@ can always be found in the Khronos Registry at
<!-- SECTION: GL type definitions. -->
<types>
<!-- These are dependencies GL types require to be declared legally -->
- <type name="stddef">#include &lt;stddef.h&gt;</type>
<type name="khrplatform">#include &lt;KHR/khrplatform.h&gt;</type>
- <type name="inttypes">#ifndef GLEXT_64_TYPES_DEFINED
-/* This code block is duplicated in glxext.h, so must be protected */
-#define GLEXT_64_TYPES_DEFINED
-/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
-/* (as used in the GL_EXT_timer_query extension). */
-#if defined(__STDC_VERSION__) &amp;&amp; __STDC_VERSION__ &gt;= 199901L
-#include &lt;inttypes.h&gt;
-#elif defined(__sun__) || defined(__digital__)
-#include &lt;inttypes.h&gt;
-#if defined(__STDC__)
-#if defined(__arch64__) || defined(_LP64)
-typedef long int int64_t;
-typedef unsigned long int uint64_t;
-#else
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#endif /* __arch64__ */
-#endif /* __STDC__ */
-#elif defined( __VMS ) || defined(__sgi)
-#include &lt;inttypes.h&gt;
-#elif defined(__SCO__) || defined(__USLC__)
-#include &lt;stdint.h&gt;
-#elif defined(__UNIXOS2__) || defined(__SOL64__)
-typedef long int int32_t;
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#elif defined(_WIN32) &amp;&amp; defined(__GNUC__)
-#include &lt;stdint.h&gt;
-#elif defined(_WIN32)
-typedef __int32 int32_t;
-typedef __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#else
-/* Fallback if nothing above works */
-#include &lt;inttypes.h&gt;
-#endif
-#endif</type>
<!-- These are actual GL types -->
<type>typedef unsigned int <name>GLenum</name>;</type>
<type>typedef unsigned char <name>GLboolean</name>;</type>
<type>typedef unsigned int <name>GLbitfield</name>;</type>
<type comment="Not an actual GL type, though used in headers in the past">typedef void <name>GLvoid</name>;</type>
- <type>typedef signed char <name>GLbyte</name>;</type>
- <type>typedef short <name>GLshort</name>;</type>
+ <type requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
+ <type requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
+ <type requires="khrplatform">typedef khronos_int16_t <name>GLshort</name>;</type>
+ <type requires="khrplatform">typedef khronos_uint16_t <name>GLushort</name>;</type>
<type>typedef int <name>GLint</name>;</type>
- <type>typedef int <name>GLclampx</name>;</type>
- <type>typedef unsigned char <name>GLubyte</name>;</type>
- <type>typedef unsigned short <name>GLushort</name>;</type>
<type>typedef unsigned int <name>GLuint</name>;</type>
+ <type requires="khrplatform">typedef khronos_int32_t <name>GLclampx</name>;</type>
<type>typedef int <name>GLsizei</name>;</type>
- <type>typedef float <name>GLfloat</name>;</type>
- <type>typedef float <name>GLclampf</name>;</type>
+ <type requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
+ <type requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
<type>typedef double <name>GLdouble</name>;</type>
<type>typedef double <name>GLclampd</name>;</type>
<type>typedef void *<name>GLeglClientBufferEXT</name>;</type>
@@ -92,53 +54,24 @@ typedef void *GLhandleARB;
#else
typedef unsigned int GLhandleARB;
#endif</type>
- <type>typedef unsigned short <name>GLhalfARB</name>;</type>
- <type>typedef unsigned short <name>GLhalf</name>;</type>
- <type comment="Must be 32 bits">typedef GLint <name>GLfixed</name>;</type>
- <type requires="stddef">typedef ptrdiff_t <name>GLintptr</name>;</type>
- <type requires="stddef">typedef ptrdiff_t <name>GLsizeiptr</name>;</type>
- <type requires="inttypes">typedef int64_t <name>GLint64</name>;</type>
- <type requires="inttypes">typedef uint64_t <name>GLuint64</name>;</type>
- <type requires="stddef">typedef ptrdiff_t <name>GLintptrARB</name>;</type>
- <type requires="stddef">typedef ptrdiff_t <name>GLsizeiptrARB</name>;</type>
- <type requires="inttypes">typedef int64_t <name>GLint64EXT</name>;</type>
- <type requires="inttypes">typedef uint64_t <name>GLuint64EXT</name>;</type>
+ <type requires="khrplatform">typedef khronos_uint16_t <name>GLhalf</name>;</type>
+ <type requires="khrplatform">typedef khronos_uint16_t <name>GLhalfARB</name>;</type>
+ <type requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
+ <type requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
+ <type requires="khrplatform">typedef khronos_intptr_t <name>GLintptrARB</name>;</type>
+ <type requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
+ <type requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptrARB</name>;</type>
+ <type requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
+ <type requires="khrplatform">typedef khronos_int64_t <name>GLint64EXT</name>;</type>
+ <type requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
+ <type requires="khrplatform">typedef khronos_uint64_t <name>GLuint64EXT</name>;</type>
<type>typedef struct __GLsync *<name>GLsync</name>;</type>
<type comment="compatible with OpenCL cl_context"><name>struct _cl_context</name>;</type>
<type comment="compatible with OpenCL cl_event"><name>struct _cl_event</name>;</type>
<type>typedef void (<apientry/> *<name>GLDEBUGPROC</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
<type>typedef void (<apientry/> *<name>GLDEBUGPROCARB</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
<type>typedef void (<apientry/> *<name>GLDEBUGPROCKHR</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
- <!-- GLES 1 types -->
- <type api="gles1" requires="khrplatform">typedef khronos_int32_t <name>GLclampx</name>;</type>
- <!-- GLES 1/2 types (tagged for GLES 1) -->
- <type api="gles1" requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
- <type api="gles1" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
- <type api="gles1" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
- <type api="gles1" requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
- <type api="gles1" requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
- <type api="gles1" requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
- <type api="gles1" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
- <type api="gles1" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
- <type api="gles1" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
- <!-- GLES 1/2 types (tagged for GLES 2 - attribute syntax is limited) -->
- <type api="gles2" requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
- <type api="gles2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
- <type api="gles2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
- <type api="gles2" requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
- <type api="gles2" requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
- <type api="gles2" requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
- <type api="gles2" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
- <type api="gles2" requires="khrplatform">typedef khronos_int64_t <name>GLint64EXT</name>;</type>
- <type api="gles2" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64EXT</name>;</type>
- <type api="gles2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
- <type api="gles2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
- <!-- GLES 2 types (none currently) -->
- <!-- GLSC 2 types -->
- <type api="glsc2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
- <type api="glsc2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
- <type api="glsc2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
- <type api="glsc2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
+
<!-- Vendor extension types -->
<type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type>
<type>typedef unsigned short <name>GLhalfNV</name>;</type>
@@ -149,6 +82,636 @@ typedef unsigned int GLhandleARB;
<!-- SECTION: GL parameter class type definitions. -->
<groups>
+ <group name="EvalMapsModeNV">
+ <enum name="GL_FILL_NV"/>
+ </group>
+
+ <group name="ProgramTarget">
+ <enum name="GL_TEXT_FRAGMENT_SHADER"/>
+ </group>
+
+ <group name="CombinerStageNV">
+ <enum name="GL_COMBINER0_NV"/>
+ <enum name="GL_COMBINER1_NV"/>
+ <enum name="GL_COMBINER2_NV"/>
+ <enum name="GL_COMBINER3_NV"/>
+ <enum name="GL_COMBINER4_NV"/>
+ <enum name="GL_COMBINER5_NV"/>
+ <enum name="GL_COMBINER6_NV"/>
+ <enum name="GL_COMBINER7_NV"/>
+ </group>
+
+ <group name="CombinerPortionNV">
+ <enum name="GL_RGB_NV"/>
+ <enum name="GL_ALPHA_NV"/>
+ </group>
+
+ <group name="MapTypeNV">
+ <enum name="GL_FLOAT_NV"/>
+ <enum name="GL_DOUBLE_NV"/>
+ </group>
+
+ <group name="ScalarType">
+ <enum name="GL_UNSIGNED_BYTE"/>
+ <enum name="GL_UNSIGNED_SHORT"/>
+ <enum name="GL_UNSIGNED_INT"/>
+ </group>
+
+ <group name="VertexShaderTextureUnitParameter">
+ <enum name="GL_CURRENT_TEXTURE_COORDS"/>
+ <enum name="GL_TEXTURE_MATRIX"/>
+ </group>
+
+ <group name="ProgramStringProperty">
+ <enum name="GL_PROGRAM_STRING"/>
+ </group>
+
+ <group name="ProgramFormat">
+ <enum name="GL_PROGRAM_FORMAT_ASCII"/>
+ </group>
+
+ <group name="PathColorFormat">
+ <enum name="GL_NONE"/>
+ <enum name="GL_LUMINANCE"/>
+ <enum name="GL_ALPHA"/>
+ <enum name="GL_INTENSITY"/>
+ <enum name="GL_LUMINANCE_ALPHA"/>
+ <enum name="GL_RGB"/>
+ <enum name="GL_RGBA"/>
+ </group>
+
+ <group name="ReplacementCodeTypeSUN">
+ <enum name="GL_UNSIGNED_BYTE_SUN"/>
+ <enum name="GL_UNSIGNED_SHORT_SUN"/>
+ <enum name="GL_UNSIGNED_INT_SUN"/>
+ </group>
+
+ <group name="SecondaryColorPointerTypeIBM">
+ <enum name="GL_SHORT_IBM"/>
+ <enum name="GL_INT_IBM"/>
+ <enum name="GL_FLOAT_IBM"/>
+ <enum name="GL_DOUBLE_IBM"/>
+ </group>
+
+ <group name="FragmentLightNameSGIX">
+ <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
+ <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
+ <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
+ <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
+ <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
+ <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
+ <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
+ <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
+ </group>
+
+ <group name="FragmentLightParameterSGIX">
+ <enum name="GL_SPOT_EXPONENT_SGIX"/>
+ <enum name="GL_SPOT_CUTOFF_SGIX"/>
+ <enum name="GL_CONSTANT_ATTENUATION_SGIX"/>
+ <enum name="GL_LINEAR_ATTENUATION_SGIX"/>
+ <enum name="GL_QUADRATIC_ATTENUATION_SGIX"/>
+ <enum name="GL_AMBIENT_SGIX"/>
+ <enum name="GL_DIFFUSE_SGIX"/>
+ <enum name="GL_SPECULAR_SGIX"/>
+ <enum name="GL_POSITION_SGIX"/>
+ <enum name="GL_SPOT_DIRECTION_SGIX"/>
+ <enum name="GL_SPOT_EXPONENT_SGIX"/>
+ <enum name="GL_SPOT_CUTOFF_SGIX"/>
+ <enum name="GL_CONSTANT_ATTENUATION_SGIX"/>
+ <enum name="GL_LINEAR_ATTENUATION_SGIX"/>
+ <enum name="GL_QUADRATIC_ATTENUATION_SGIX"/>
+ </group>
+
+ <group name="ElementPointerTypeATI">
+ <enum name="GL_UNSIGNED_BYTE_ATI"/>
+ <enum name="GL_UNSIGNED_SHORT_ATI"/>
+ <enum name="GL_UNSIGNED_INT_ATI"/>
+ </group>
+
+ <group name="MatrixIndexPointerTypeARB">
+ <enum name="GL_UNSIGNED_BYTE_ARB"/>
+ <enum name="GL_UNSIGNED_SHORT_ARB"/>
+ <enum name="GL_UNSIGNED_INT_ARB"/>
+ </group>
+
+ <group name="WeightPointerTypeARB">
+ <enum name="GL_BYTE_ARB"/>
+ <enum name="GL_UNSIGNED_BYTE_ARB"/>
+ <enum name="GL_SHORT_ARB"/>
+ <enum name="GL_UNSIGNED_SHORT_ARB"/>
+ <enum name="GL_INT_ARB"/>
+ <enum name="GL_UNSIGNED_INT_ARB"/>
+ <enum name="GL_FLOAT_ARB"/>
+ <enum name="GL_DOUBLE_ARB"/>
+ </group>
+
+ <group name="CullParameterEXT">
+ <enum name="GL_CULL_VERTEX_EYE_POSITION_EXT"/>
+ <enum name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/>
+ </group>
+
+ <group name="DataTypeEXT">
+ <enum name="GL_SCALAR_EXT"/>
+ <enum name="GL_VECTOR_EXT"/>
+ <enum name="GL_MATRIX_EXT"/>
+ </group>
+
+ <group name="ParameterRangeEXT">
+ <enum name="GL_NORMALIZED_RANGE_EXT"/>
+ <enum name="GL_FULL_RANGE_EXT"/>
+ </group>
+
+ <group name="GetVariantValueEXT">
+ <enum name="GL_VARIANT_VALUE_EXT"/>
+ <enum name="GL_VARIANT_DATATYPE_EXT"/>
+ <enum name="GL_VARIANT_ARRAY_STRIDE_EXT"/>
+ <enum name="GL_VARIANT_ARRAY_TYPE_EXT"/>
+ </group>
+
+ <group name="IndexFunctionEXT">
+ <enum name="GL_NEVER_EXT"/>
+ <enum name="GL_ALWAYS_EXT"/>
+ <enum name="GL_LESS_EXT"/>
+ <enum name="GL_LEQUAL_EXT"/>
+ <enum name="GL_EQUAL_EXT"/>
+ <enum name="GL_GEQUAL_EXT"/>
+ <enum name="GL_GREATER_EXT"/>
+ <enum name="GL_NOTEQUAL_EXT"/>
+ </group>
+
+ <group name="IndexMaterialParameterEXT">
+ <enum name="GL_INDEX_OFFSET"/>
+ </group>
+
+ <group name="VariantCapEXT">
+ <enum name="GL_VARIANT_ARRAY_EXT"/>
+ </group>
+
+ <group name="PixelTransformTargetEXT">
+ <enum name="GL_PIXEL_TRANSFORM_2D_EXT"/>
+ </group>
+
+ <group name="PixelTransformPNameEXT">
+ <enum name="GL_PIXEL_MAG_FILTER_EXT"/>
+ <enum name="GL_PIXEL_MIN_FILTER_EXT"/>
+ <enum name="GL_PIXEL_CUBIC_WEIGHT_EXT"/>
+ </group>
+
+ <group name="VertexWeightPointerTypeEXT">
+ <enum name="GL_FLOAT_EXT"/>
+ </group>
+
+ <group name="VertexShaderWriteMaskEXT">
+ <enum name="GL_TRUE_EXT"/>
+ <enum name="GL_FALSE_EXT"/>
+ </group>
+
+ <group name="CombinerComponentUsageNV">
+ <enum name="GL_RGB_NV"/>
+ <enum name="GL_ALPHA_NV"/>
+ <enum name="GL_BLUE_NV"/>
+ </group>
+
+ <group name="TangentPointerTypeEXT">
+ <enum name="GL_BYTE_EXT"/>
+ <enum name="GL_SHORT_EXT"/>
+ <enum name="GL_FLOAT_EXT"/>
+ <enum name="GL_DOUBLE_EXT"/>
+ </group>
+
+ <group name="BinormalPointerTypeEXT">
+ <enum name="GL_BYTE_EXT"/>
+ <enum name="GL_SHORT_EXT"/>
+ <enum name="GL_FLOAT_EXT"/>
+ <enum name="GL_DOUBLE_EXT"/>
+ </group>
+
+ <group name="TextureNormalModeEXT">
+ <enum name="GL_PERTURB_EXT"/>
+ </group>
+
+ <group name="LightTexturePNameEXT">
+ <enum name="GL_ATTENUATION_EXT"/>
+ <enum name="GL_SHADOW_ATTENUATION_EXT"/>
+ </group>
+
+ <group name="VertexShaderCoordOutEXT">
+ <enum name="GL_X_EXT"/>
+ <enum name="GL_Y_EXT"/>
+ <enum name="GL_Z_EXT"/>
+ <enum name="GL_W_EXT"/>
+ <enum name="GL_NEGATIVE_X_EXT"/>
+ <enum name="GL_NEGATIVE_Y_EXT"/>
+ <enum name="GL_NEGATIVE_Z_EXT"/>
+ <enum name="GL_NEGATIVE_W_EXT"/>
+ <enum name="GL_ZERO_EXT"/>
+ <enum name="GL_ONE_EXT"/>
+ <enum name="GL_NEGATIVE_ONE_EXT"/>
+ </group>
+
+ <group name="SamplePatternEXT">
+ <enum name="GL_1PASS_EXT"/>
+ <enum name="GL_2PASS_0_EXT"/>
+ <enum name="GL_2PASS_1_EXT"/>
+ <enum name="GL_4PASS_0_EXT"/>
+ <enum name="GL_4PASS_1_EXT"/>
+ <enum name="GL_4PASS_2_EXT"/>
+ <enum name="GL_4PASS_3_EXT"/>
+ </group>
+
+ <group name="VertexShaderStorageTypeEXT">
+ <enum name="GL_VARIANT_EXT"/>
+ <enum name="GL_INVARIANT_EXT"/>
+ <enum name="GL_LOCAL_CONSTANT_EXT"/>
+ <enum name="GL_LOCAL_EXT"/>
+ </group>
+
+ <group name="VertexShaderParameterEXT">
+ <enum name="GL_CURRENT_VERTEX_EXT"/>
+ <enum name="GL_MVP_MATRIX_EXT"/>
+ </group>
+
+ <group name="LightTextureModeEXT">
+ <enum name="GL_FRAGMENT_MATERIAL_EXT"/>
+ <enum name="GL_FRAGMENT_NORMAL_EXT"/>
+ <enum name="GL_FRAGMENT_DEPTH_EXT"/>
+ <enum name="GL_FRAGMENT_COLOR_EXT"/>
+ </group>
+
+ <group name="VertexShaderOpEXT">
+ <enum name="GL_OP_INDEX_EXT"/>
+ <enum name="GL_OP_NEGATE_EXT"/>
+ <enum name="GL_OP_DOT3_EXT"/>
+ <enum name="GL_OP_DOT4_EXT"/>
+ <enum name="GL_OP_MUL_EXT"/>
+ <enum name="GL_OP_ADD_EXT"/>
+ <enum name="GL_OP_MADD_EXT"/>
+ <enum name="GL_OP_FRAC_EXT"/>
+ <enum name="GL_OP_MAX_EXT"/>
+ <enum name="GL_OP_MIN_EXT"/>
+ <enum name="GL_OP_SET_GE_EXT"/>
+ <enum name="GL_OP_SET_LT_EXT"/>
+ <enum name="GL_OP_CLAMP_EXT"/>
+ <enum name="GL_OP_FLOOR_EXT"/>
+ <enum name="GL_OP_ROUND_EXT"/>
+ <enum name="GL_OP_EXP_BASE_2_EXT"/>
+ <enum name="GL_OP_LOG_BASE_2_EXT"/>
+ <enum name="GL_OP_POWER_EXT"/>
+ <enum name="GL_OP_RECIP_EXT"/>
+ <enum name="GL_OP_RECIP_SQRT_EXT"/>
+ <enum name="GL_OP_SUB_EXT"/>
+ <enum name="GL_OP_CROSS_PRODUCT_EXT"/>
+ <enum name="GL_OP_MULTIPLY_MATRIX_EXT"/>
+ <enum name="GL_OP_MOV_EXT"/>
+ </group>
+
+ <group name="ProgramFormatARB">
+ <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
+ </group>
+
+ <group name="PointParameterNameARB">
+ <enum name="GL_POINT_SIZE_MIN_EXT"/>
+ <enum name="GL_POINT_SIZE_MAX_EXT"/>
+ <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
+ <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
+ </group>
+
+ <group name="VertexAttribPropertyARB">
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
+ <enum name="GL_VERTEX_ATTRIB_BINDING"/>
+ <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
+ <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
+ </group>
+
+ <group name="VertexAttribPointerPropertyARB">
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
+ </group>
+
+ <group name="ProgramStringPropertyARB">
+ <enum name="GL_PROGRAM_STRING_ARB"/>
+ </group>
+
+ <group name="BufferPointerNameARB">
+ <enum name="GL_BUFFER_MAP_POINTER_ARB"/>
+ <enum name="GL_BUFFER_MAP_POINTER"/>
+ </group>
+
+ <group name="BufferPNameARB">
+ <enum name="GL_BUFFER_SIZE_ARB"/>
+ <enum name="GL_BUFFER_USAGE_ARB"/>
+ <enum name="GL_BUFFER_ACCESS_ARB"/>
+ <enum name="GL_BUFFER_MAPPED_ARB"/>
+ <enum name="GL_BUFFER_SIZE"/>
+ <enum name="GL_BUFFER_USAGE"/>
+ <enum name="GL_BUFFER_ACCESS"/>
+ <enum name="GL_BUFFER_ACCESS_FLAGS"/>
+ <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
+ <enum name="GL_BUFFER_MAPPED"/>
+ <enum name="GL_BUFFER_MAP_OFFSET"/>
+ <enum name="GL_BUFFER_MAP_LENGTH"/>
+ <enum name="GL_BUFFER_STORAGE_FLAGS"/>
+ </group>
+
+ <group name="ClampColorModeARB">
+ <enum name="GL_FIXED_ONLY_ARB"/>
+ <enum name="GL_FALSE"/>
+ <enum name="GL_TRUE"/>
+ <enum name="GL_TRUE"/>
+ <enum name="GL_FALSE"/>
+ <enum name="GL_FIXED_ONLY"/>
+ </group>
+
+ <group name="ClampColorTargetARB">
+ <enum name="GL_CLAMP_VERTEX_COLOR_ARB"/>
+ <enum name="GL_CLAMP_FRAGMENT_COLOR_ARB"/>
+ <enum name="GL_CLAMP_READ_COLOR_ARB"/>
+ <enum name="GL_CLAMP_READ_COLOR"/>
+ </group>
+
+ <group name="ProgramTargetARB">
+ <enum name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
+ </group>
+
+ <group name="VertexArrayPNameAPPLE">
+ <enum name="GL_STORAGE_CLIENT_APPLE"/>
+ <enum name="GL_STORAGE_CACHED_APPLE"/>
+ <enum name="GL_STORAGE_SHARED_APPLE"/>
+ </group>
+
+ <group name="ObjectTypeAPPLE">
+ <enum name="GL_DRAW_PIXELS_APPLE"/>
+ <enum name="GL_FENCE_APPLE"/>
+ </group>
+
+ <group name="PreserveModeATI">
+ <enum name="GL_PRESERVE_ATI"/>
+ <enum name="GL_DISCARD_ATI"/>
+ </group>
+
+ <group name="TexBumpParameterATI">
+ <enum name="GL_BUMP_ROT_MATRIX_ATI"/>
+ </group>
+
+ <group name="SwizzleOpATI">
+ <enum name="GL_SWIZZLE_STR_ATI"/>
+ <enum name="GL_SWIZZLE_STQ_ATI"/>
+ <enum name="GL_SWIZZLE_STR_DR_ATI"/>
+ <enum name="GL_SWIZZLE_STQ_DQ_ATI"/>
+ </group>
+
+ <group name="PNTrianglesPNameATI">
+ <enum name="GL_PN_TRIANGLES_POINT_MODE_ATI"/>
+ <enum name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/>
+ <enum name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
+ </group>
+
+ <group name="ArrayObjectUsageATI">
+ <enum name="GL_STATIC_ATI"/>
+ <enum name="GL_DYNAMIC_ATI"/>
+ </group>
+
+ <group name="GetTexBumpParameterATI">
+ <enum name="GL_BUMP_ROT_MATRIX_ATI"/>
+ <enum name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/>
+ <enum name="GL_BUMP_NUM_TEX_UNITS_ATI"/>
+ <enum name="GL_BUMP_TEX_UNITS_ATI"/>
+ </group>
+
+ <group name="ArrayObjectPNameATI">
+ <enum name="GL_OBJECT_BUFFER_SIZE_ATI"/>
+ <enum name="GL_OBJECT_BUFFER_USAGE_ATI"/>
+ </group>
+
+ <group name="DrawBufferModeATI">
+ <enum name="GL_COLOR_ATTACHMENT0_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT1_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT2_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT3_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT4_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT5_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT6_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT7_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT8_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT9_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT10_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT11_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT12_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT13_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT14_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT15_NV"/>
+ </group>
+
+ <group name="VertexStreamATI">
+ <enum name="GL_VERTEX_STREAM0_ATI"/>
+ <enum name="GL_VERTEX_STREAM1_ATI"/>
+ <enum name="GL_VERTEX_STREAM2_ATI"/>
+ <enum name="GL_VERTEX_STREAM3_ATI"/>
+ <enum name="GL_VERTEX_STREAM4_ATI"/>
+ <enum name="GL_VERTEX_STREAM5_ATI"/>
+ <enum name="GL_VERTEX_STREAM6_ATI"/>
+ <enum name="GL_VERTEX_STREAM7_ATI"/>
+ </group>
+
+ <group name="SpriteParameterNameSGIX">
+ <enum name="GL_SPRITE_MODE_SGIX"/>
+ </group>
+
+ <group name="PixelTexGenModeSGIX">
+ <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
+ <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
+ <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
+ <enum name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/>
+ <enum name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/>
+ </group>
+
+ <group name="IglooFunctionSelectSGIX">
+ <enum name="GL_IGLOO_FULLSCREEN_SGIX"/>
+ <enum name="GL_IGLOO_VIEWPORT_OFFSET_SGIX"/>
+ <enum name="GL_IGLOO_SWAPTMESH_SGIX"/>
+ <enum name="GL_IGLOO_COLORNORMAL_SGIX"/>
+ <enum name="GL_IGLOO_IRISGL_MODE_SGIX"/>
+ <enum name="GL_IGLOO_LMC_COLOR_SGIX"/>
+ <enum name="GL_IGLOO_TMESHMODE_SGIX"/>
+ </group>
+
+ <group name="HintTargetPGI">
+ <enum name="GL_VERTEX_DATA_HINT_PGI"/>
+ <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
+ <enum name="GL_MATERIAL_SIDE_HINT_PGI"/>
+ <enum name="GL_MAX_VERTEX_HINT_PGI"/>
+ </group>
+
+ <group name="ImageTransformPNameHP">
+ <enum name="GL_IMAGE_SCALE_X_HP"/>
+ <enum name="GL_IMAGE_SCALE_Y_HP"/>
+ <enum name="GL_IMAGE_TRANSLATE_X_HP"/>
+ <enum name="GL_IMAGE_TRANSLATE_Y_HP"/>
+ <enum name="GL_IMAGE_ROTATE_ANGLE_HP"/>
+ <enum name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/>
+ <enum name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/>
+ <enum name="GL_IMAGE_MAG_FILTER_HP"/>
+ <enum name="GL_IMAGE_MIN_FILTER_HP"/>
+ <enum name="GL_IMAGE_CUBIC_WEIGHT_HP"/>
+ </group>
+
+ <group name="ImageTransformTargetHP">
+ <enum name="GL_IMAGE_TRANSFORM_2D_HP"/>
+ </group>
+
+ <group name="TextureFilterSGIS">
+ <enum name="GL_FILTER4_SGIS"/>
+ </group>
+
+ <group name="OcclusionQueryParameterNameNV">
+ <enum name="GL_PIXEL_COUNT_NV"/>
+ <enum name="GL_PIXEL_COUNT_AVAILABLE_NV"/>
+ </group>
+
+ <group name="GetMultisamplePNameNV">
+ <enum name="GL_SAMPLE_POSITION"/>
+ <enum name="GL_SAMPLE_LOCATION_ARB"/>
+ <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
+ </group>
+
+ <group name="MapParameterNV">
+ <enum name="GL_MAP_TESSELLATION_NV"/>
+ </group>
+
+ <group name="MapAttribParameterNV">
+ <enum name="GL_MAP_ATTRIB_U_ORDER_NV"/>
+ <enum name="GL_MAP_ATTRIB_V_ORDER_NV"/>
+ </group>
+
+ <group name="FenceParameterNameNV">
+ <enum name="GL_FENCE_STATUS_NV"/>
+ <enum name="GL_FENCE_CONDITION_NV"/>
+ </group>
+
+ <group name="CombinerParameterNV">
+ <enum name="GL_COMBINER_INPUT_NV"/>
+ <enum name="GL_COMBINER_MAPPING_NV"/>
+ <enum name="GL_COMBINER_COMPONENT_USAGE_NV"/>
+ </group>
+
+ <group name="CombinerBiasNV">
+ <enum name="GL_NONE"/>
+ <enum name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/>
+ </group>
+
+ <group name="CombinerScaleNV">
+ <enum name="GL_NONE"/>
+ <enum name="GL_SCALE_BY_TWO_NV"/>
+ <enum name="GL_SCALE_BY_FOUR_NV"/>
+ <enum name="GL_SCALE_BY_ONE_HALF_NV"/>
+ </group>
+
+ <group name="CombinerMappingNV">
+ <enum name="GL_UNSIGNED_IDENTITY_NV"/>
+ <enum name="GL_UNSIGNED_INVERT_NV"/>
+ <enum name="GL_EXPAND_NORMAL_NV"/>
+ <enum name="GL_EXPAND_NEGATE_NV"/>
+ <enum name="GL_HALF_BIAS_NORMAL_NV"/>
+ <enum name="GL_HALF_BIAS_NEGATE_NV"/>
+ <enum name="GL_SIGNED_IDENTITY_NV"/>
+ <enum name="GL_SIGNED_NEGATE_NV"/>
+ </group>
+
+ <group name="CombinerRegisterNV">
+ <enum name="GL_DISCARD_NV"/>
+ <enum name="GL_PRIMARY_COLOR_NV"/>
+ <enum name="GL_SECONDARY_COLOR_NV"/>
+ <enum name="GL_SPARE0_NV"/>
+ <enum name="GL_SPARE1_NV"/>
+ <enum name="GL_TEXTURE0_ARB"/>
+ <enum name="GL_TEXTURE1_ARB"/>
+ </group>
+
+ <group name="CombinerVariableNV">
+ <enum name="GL_VARIABLE_A_NV"/>
+ <enum name="GL_VARIABLE_B_NV"/>
+ <enum name="GL_VARIABLE_C_NV"/>
+ <enum name="GL_VARIABLE_D_NV"/>
+ <enum name="GL_VARIABLE_E_NV"/>
+ <enum name="GL_VARIABLE_F_NV"/>
+ <enum name="GL_VARIABLE_G_NV"/>
+ </group>
+
+ <group name="PixelDataRangeTargetNV">
+ <enum name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
+ <enum name="GL_READ_PIXEL_DATA_RANGE_NV"/>
+ </group>
+
+ <group name="EvalTargetNV">
+ <enum name="GL_EVAL_2D_NV"/>
+ <enum name="GL_EVAL_TRIANGULAR_2D_NV"/>
+ </group>
+
+ <group name="VertexAttribEnumNV">
+ <enum name="GL_PROGRAM_PARAMETER_NV"/>
+ </group>
+
+ <group name="FenceConditionNV">
+ <enum name="GL_ALL_COMPLETED_NV"/>
+ </group>
+
+ <group name="PathCoordType">
+ <enum name="GL_CLOSE_PATH_NV"/>
+ <enum name="GL_MOVE_TO_NV"/>
+ <enum name="GL_RELATIVE_MOVE_TO_NV"/>
+ <enum name="GL_LINE_TO_NV"/>
+ <enum name="GL_RELATIVE_LINE_TO_NV"/>
+ <enum name="GL_HORIZONTAL_LINE_TO_NV"/>
+ <enum name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/>
+ <enum name="GL_VERTICAL_LINE_TO_NV"/>
+ <enum name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/>
+ <enum name="GL_QUADRATIC_CURVE_TO_NV"/>
+ <enum name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/>
+ <enum name="GL_CUBIC_CURVE_TO_NV"/>
+ <enum name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/>
+ <enum name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
+ <enum name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
+ <enum name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/>
+ <enum name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/>
+ <enum name="GL_SMALL_CCW_ARC_TO_NV"/>
+ <enum name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/>
+ <enum name="GL_SMALL_CW_ARC_TO_NV"/>
+ <enum name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/>
+ <enum name="GL_LARGE_CCW_ARC_TO_NV"/>
+ <enum name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
+ <enum name="GL_LARGE_CW_ARC_TO_NV"/>
+ <enum name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
+ <enum name="GL_CONIC_CURVE_TO_NV"/>
+ <enum name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
+ <enum name="GL_ROUNDED_RECT_NV"/>
+ <enum name="GL_RELATIVE_ROUNDED_RECT_NV"/>
+ <enum name="GL_ROUNDED_RECT2_NV"/>
+ <enum name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
+ <enum name="GL_ROUNDED_RECT4_NV"/>
+ <enum name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
+ <enum name="GL_ROUNDED_RECT8_NV"/>
+ <enum name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
+ <enum name="GL_RESTART_PATH_NV"/>
+ <enum name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
+ <enum name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
+ <enum name="GL_RECT_NV"/>
+ <enum name="GL_RELATIVE_RECT_NV"/>
+ <enum name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
+ <enum name="GL_CIRCULAR_CW_ARC_TO_NV"/>
+ <enum name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
+ <enum name="GL_ARC_TO_NV"/>
+ <enum name="GL_RELATIVE_ARC_TO_NV"/>
+ </group>
+
<group name="AccumOp">
<enum name="GL_ACCUM"/>
<enum name="GL_LOAD"/>
@@ -199,11 +762,15 @@ typedef unsigned int GLhandleARB;
<group name="BlendEquationModeEXT">
<enum name="GL_ALPHA_MAX_SGIX"/>
<enum name="GL_ALPHA_MIN_SGIX"/>
+ <enum name="GL_FUNC_ADD"/>
<enum name="GL_FUNC_ADD_EXT"/>
+ <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
<enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
+ <enum name="GL_FUNC_SUBTRACT"/>
<enum name="GL_FUNC_SUBTRACT_EXT"/>
- <enum name="GL_LOGIC_OP"/>
+ <enum name="GL_MAX"/>
<enum name="GL_MAX_EXT"/>
+ <enum name="GL_MIN"/>
<enum name="GL_MIN_EXT"/>
<enum name="GL_FUNC_ADD"/>
<enum name="GL_FUNC_REVERSE_SUBTRACT"/>
@@ -265,6 +832,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_BUFFER" />
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER" />
<enum name="GL_UNIFORM_BUFFER" />
+ <enum name="GL_PARAMETER_BUFFER" />
</group>
<group name="BufferUsageARB">
@@ -285,23 +853,22 @@ typedef unsigned int GLhandleARB;
<enum name="GL_READ_WRITE"/>
</group>
- <group name="BufferAccessMask">
+ <group name="BufferStorageMask">
+ <enum name="GL_CLIENT_STORAGE_BIT"/>
+ <enum name="GL_CLIENT_STORAGE_BIT_EXT"/>
+ <enum name="GL_DYNAMIC_STORAGE_BIT"/>
+ <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
<enum name="GL_MAP_COHERENT_BIT"/>
<enum name="GL_MAP_COHERENT_BIT_EXT"/>
- <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
- <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
- <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
- <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
- <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
- <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
<enum name="GL_MAP_PERSISTENT_BIT"/>
<enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
<enum name="GL_MAP_READ_BIT"/>
<enum name="GL_MAP_READ_BIT_EXT"/>
- <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
- <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
<enum name="GL_MAP_WRITE_BIT"/>
<enum name="GL_MAP_WRITE_BIT_EXT"/>
+ <enum name="GL_SPARSE_STORAGE_BIT_ARB"/>
+ <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
+ <enum name="GL_PER_GPU_STORAGE_BIT_NV"/>
</group>
<group name="ClearBufferMask">
@@ -456,6 +1023,44 @@ typedef unsigned int GLhandleARB;
<enum name="GL_NONE"/>
<enum name="GL_NONE_OES"/>
<enum name="GL_RIGHT"/>
+ <enum name="GL_COLOR_ATTACHMENT0"/>
+ <enum name="GL_COLOR_ATTACHMENT1"/>
+ <enum name="GL_COLOR_ATTACHMENT2"/>
+ <enum name="GL_COLOR_ATTACHMENT3"/>
+ <enum name="GL_COLOR_ATTACHMENT4"/>
+ <enum name="GL_COLOR_ATTACHMENT5"/>
+ <enum name="GL_COLOR_ATTACHMENT6"/>
+ <enum name="GL_COLOR_ATTACHMENT7"/>
+ <enum name="GL_COLOR_ATTACHMENT8"/>
+ <enum name="GL_COLOR_ATTACHMENT9"/>
+ <enum name="GL_COLOR_ATTACHMENT10"/>
+ <enum name="GL_COLOR_ATTACHMENT11"/>
+ <enum name="GL_COLOR_ATTACHMENT12"/>
+ <enum name="GL_COLOR_ATTACHMENT13"/>
+ <enum name="GL_COLOR_ATTACHMENT14"/>
+ <enum name="GL_COLOR_ATTACHMENT15"/>
+ <enum name="GL_COLOR_ATTACHMENT16"/>
+ <enum name="GL_COLOR_ATTACHMENT17"/>
+ <enum name="GL_COLOR_ATTACHMENT18"/>
+ <enum name="GL_COLOR_ATTACHMENT19"/>
+ <enum name="GL_COLOR_ATTACHMENT20"/>
+ <enum name="GL_COLOR_ATTACHMENT21"/>
+ <enum name="GL_COLOR_ATTACHMENT22"/>
+ <enum name="GL_COLOR_ATTACHMENT23"/>
+ <enum name="GL_COLOR_ATTACHMENT24"/>
+ <enum name="GL_COLOR_ATTACHMENT25"/>
+ <enum name="GL_COLOR_ATTACHMENT26"/>
+ <enum name="GL_COLOR_ATTACHMENT27"/>
+ <enum name="GL_COLOR_ATTACHMENT28"/>
+ <enum name="GL_COLOR_ATTACHMENT29"/>
+ <enum name="GL_COLOR_ATTACHMENT30"/>
+ <enum name="GL_COLOR_ATTACHMENT31"/>
+ </group>
+
+ <group name="DrawElementsType">
+ <enum name="GL_UNSIGNED_BYTE"/>
+ <enum name="GL_UNSIGNED_SHORT"/>
+ <enum name="GL_UNSIGNED_INT"/>
</group>
<group name="DrawElementsType">
@@ -473,6 +1078,14 @@ typedef unsigned int GLhandleARB;
<enum name="GL_AUTO_NORMAL"/>
<enum name="GL_BLEND"/>
<enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
+ <enum name="GL_CLIP_DISTANCE0"/>
+ <enum name="GL_CLIP_DISTANCE1"/>
+ <enum name="GL_CLIP_DISTANCE2"/>
+ <enum name="GL_CLIP_DISTANCE3"/>
+ <enum name="GL_CLIP_DISTANCE4"/>
+ <enum name="GL_CLIP_DISTANCE5"/>
+ <enum name="GL_CLIP_DISTANCE6"/>
+ <enum name="GL_CLIP_DISTANCE7"/>
<enum name="GL_CLIP_PLANE0"/>
<enum name="GL_CLIP_PLANE1"/>
<enum name="GL_CLIP_PLANE2"/>
@@ -486,6 +1099,9 @@ typedef unsigned int GLhandleARB;
<enum name="GL_CONVOLUTION_1D_EXT"/>
<enum name="GL_CONVOLUTION_2D_EXT"/>
<enum name="GL_CULL_FACE"/>
+ <enum name="GL_DEBUG_OUTPUT"/>
+ <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
+ <enum name="GL_DEPTH_CLAMP"/>
<enum name="GL_DEPTH_TEST"/>
<enum name="GL_DITHER"/>
<enum name="GL_EDGE_FLAG_ARRAY"/>
@@ -501,6 +1117,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
<enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
+ <enum name="GL_FRAMEBUFFER_SRGB"/>
<enum name="GL_FRAMEZOOM_SGIX"/>
<enum name="GL_HISTOGRAM_EXT"/>
<enum name="GL_INDEX_ARRAY"/>
@@ -537,6 +1154,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAP2_VERTEX_3"/>
<enum name="GL_MAP2_VERTEX_4"/>
<enum name="GL_MINMAX_EXT"/>
+ <enum name="GL_MULTISAMPLE"/>
<enum name="GL_MULTISAMPLE_SGIS"/>
<enum name="GL_NORMALIZE"/>
<enum name="GL_NORMAL_ARRAY"/>
@@ -550,11 +1168,20 @@ typedef unsigned int GLhandleARB;
<enum name="GL_POLYGON_STIPPLE"/>
<enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
<enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
+ <enum name="GL_PRIMITIVE_RESTART"/>
+ <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
+ <enum name="GL_PROGRAM_POINT_SIZE"/>
+ <enum name="GL_RASTERIZER_DISCARD"/>
<enum name="GL_REFERENCE_PLANE_SGIX"/>
<enum name="GL_RESCALE_NORMAL_EXT"/>
+ <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
<enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
+ <enum name="GL_SAMPLE_ALPHA_TO_ONE"/>
<enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
+ <enum name="GL_SAMPLE_COVERAGE"/>
+ <enum name="GL_SAMPLE_MASK"/>
<enum name="GL_SAMPLE_MASK_SGIS"/>
+ <enum name="GL_SAMPLE_SHADING"/>
<enum name="GL_SCISSOR_TEST"/>
<enum name="GL_SEPARABLE_2D_EXT"/>
<enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
@@ -566,6 +1193,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_4D_SGIS"/>
<enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
<enum name="GL_TEXTURE_COORD_ARRAY"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
<enum name="GL_TEXTURE_GEN_Q"/>
<enum name="GL_TEXTURE_GEN_R"/>
<enum name="GL_TEXTURE_GEN_S"/>
@@ -778,6 +1406,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_ACCUM_CLEAR_VALUE"/>
<enum name="GL_ACCUM_GREEN_BITS"/>
<enum name="GL_ACCUM_RED_BITS"/>
+ <enum name="GL_ACTIVE_TEXTURE"/>
<enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
<enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
<enum name="GL_ALPHA_BIAS"/>
@@ -789,6 +1418,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_ALPHA_TEST_QCOM"/>
<enum name="GL_ALPHA_TEST_REF"/>
<enum name="GL_ALPHA_TEST_REF_QCOM"/>
+ <enum name="GL_ARRAY_BUFFER_BINDING"/>
<enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
<enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
<enum name="GL_ASYNC_MARKER_SGIX"/>
@@ -798,10 +1428,17 @@ typedef unsigned int GLhandleARB;
<enum name="GL_AUTO_NORMAL"/>
<enum name="GL_AUX_BUFFERS"/>
<enum name="GL_BLEND"/>
+ <enum name="GL_BLEND_COLOR"/>
<enum name="GL_BLEND_COLOR_EXT"/>
<enum name="GL_BLEND_DST"/>
+ <enum name="GL_BLEND_DST_ALPHA"/>
+ <enum name="GL_BLEND_DST_RGB"/>
+ <enum name="GL_BLEND_EQUATION_ALPHA"/>
<enum name="GL_BLEND_EQUATION_EXT"/>
+ <enum name="GL_BLEND_EQUATION_RGB"/>
<enum name="GL_BLEND_SRC"/>
+ <enum name="GL_BLEND_SRC_ALPHA"/>
+ <enum name="GL_BLEND_SRC_RGB"/>
<enum name="GL_BLUE_BIAS"/>
<enum name="GL_BLUE_BITS"/>
<enum name="GL_BLUE_SCALE"/>
@@ -827,6 +1464,8 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
<enum name="GL_COLOR_TABLE_SGI"/>
<enum name="GL_COLOR_WRITEMASK"/>
+ <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
+ <enum name="GL_CONTEXT_FLAGS"/>
<enum name="GL_CONVOLUTION_1D_EXT"/>
<enum name="GL_CONVOLUTION_2D_EXT"/>
<enum name="GL_CONVOLUTION_HINT_SGIX"/>
@@ -835,6 +1474,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_CURRENT_COLOR"/>
<enum name="GL_CURRENT_INDEX"/>
<enum name="GL_CURRENT_NORMAL"/>
+ <enum name="GL_CURRENT_PROGRAM"/>
<enum name="GL_CURRENT_RASTER_COLOR"/>
<enum name="GL_CURRENT_RASTER_DISTANCE"/>
<enum name="GL_CURRENT_RASTER_INDEX"/>
@@ -842,6 +1482,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
<enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
<enum name="GL_CURRENT_TEXTURE_COORDS"/>
+ <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
<enum name="GL_DEFORMATIONS_MASK_SGIX"/>
<enum name="GL_DEPTH_BIAS"/>
<enum name="GL_DEPTH_BITS"/>
@@ -855,16 +1496,19 @@ typedef unsigned int GLhandleARB;
<enum name="GL_DEVICE_LUID_EXT"/>
<enum name="GL_DEVICE_NODE_MASK_EXT"/>
<enum name="GL_DEVICE_UUID_EXT"/>
+ <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
<enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
<enum name="GL_DITHER"/>
<enum name="GL_DOUBLEBUFFER"/>
<enum name="GL_DRAW_BUFFER"/>
<enum name="GL_DRAW_BUFFER_EXT"/>
+ <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
<enum name="GL_DRIVER_UUID_EXT"/>
<enum name="GL_EDGE_FLAG"/>
<enum name="GL_EDGE_FLAG_ARRAY"/>
<enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
<enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
+ <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
<enum name="GL_FEEDBACK_BUFFER_SIZE"/>
<enum name="GL_FEEDBACK_BUFFER_TYPE"/>
<enum name="GL_FOG"/>
@@ -887,6 +1531,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
+ <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
<enum name="GL_FRAMEZOOM_FACTOR_SGIX"/>
<enum name="GL_FRAMEZOOM_SGIX"/>
<enum name="GL_FRONT_FACE"/>
@@ -895,6 +1540,8 @@ typedef unsigned int GLhandleARB;
<enum name="GL_GREEN_BITS"/>
<enum name="GL_GREEN_SCALE"/>
<enum name="GL_HISTOGRAM_EXT"/>
+ <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
+ <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
<enum name="GL_INDEX_ARRAY"/>
<enum name="GL_INDEX_ARRAY_COUNT_EXT"/>
<enum name="GL_INDEX_ARRAY_STRIDE"/>
@@ -909,6 +1556,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
<enum name="GL_INTERLACE_SGIX"/>
<enum name="GL_IR_INSTRUMENT1_SGIX"/>
+ <enum name="GL_LAYER_PROVOKING_VERTEX"/>
<enum name="GL_LIGHT0"/>
<enum name="GL_LIGHT1"/>
<enum name="GL_LIGHT2"/>
@@ -936,6 +1584,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_LIST_MODE"/>
<enum name="GL_LOGIC_OP"/>
<enum name="GL_LOGIC_OP_MODE"/>
+ <enum name="GL_MAJOR_VERSION"/>
<enum name="GL_MAP1_COLOR_4"/>
<enum name="GL_MAP1_GRID_DOMAIN"/>
<enum name="GL_MAP1_GRID_SEGMENTS"/>
@@ -961,9 +1610,11 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAP_COLOR"/>
<enum name="GL_MAP_STENCIL"/>
<enum name="GL_MATRIX_MODE"/>
+ <enum name="GL_MAX_3D_TEXTURE_SIZE"/>
<enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
<enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
<enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
+ <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
<enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
<enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
<enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
@@ -975,20 +1626,98 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAX_CLIP_DISTANCES"/>
<enum name="GL_MAX_CLIP_PLANES"/>
<enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
+ <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
+ <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
+ <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
+ <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
+ <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
+ <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
+ <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
+ <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
+ <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
+ <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
+ <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
+ <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
+ <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
+ <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
+ <enum name="GL_MAX_DRAW_BUFFERS"/>
+ <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
+ <enum name="GL_MAX_ELEMENTS_INDICES"/>
+ <enum name="GL_MAX_ELEMENTS_VERTICES"/>
+ <enum name="GL_MAX_ELEMENT_INDEX"/>
<enum name="GL_MAX_EVAL_ORDER"/>
<enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
+ <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
+ <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
<enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
+ <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
+ <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
+ <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
+ <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
+ <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
+ <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
+ <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
<enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
+ <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
+ <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
+ <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
+ <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
+ <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
+ <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_INTEGER_SAMPLES"/>
+ <enum name="GL_MAX_LABEL_LENGTH"/>
<enum name="GL_MAX_LIGHTS"/>
<enum name="GL_MAX_LIST_NESTING"/>
<enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
<enum name="GL_MAX_NAME_STACK_DEPTH"/>
<enum name="GL_MAX_PIXEL_MAP_TABLE"/>
+ <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
<enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
+ <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/>
+ <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
+ <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
+ <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
+ <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
+ <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
+ <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
+ <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
+ <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
+ <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
+ <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_TEXTURE_LOD_BIAS"/>
<enum name="GL_MAX_TEXTURE_SIZE"/>
<enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
+ <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
+ <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
+ <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
+ <enum name="GL_MAX_VARYING_COMPONENTS"/>
+ <enum name="GL_MAX_VARYING_FLOATS"/>
+ <enum name="GL_MAX_VARYING_VECTORS"/>
+ <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
+ <enum name="GL_MAX_VERTEX_ATTRIBS"/>
+ <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
+ <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
+ <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
+ <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
+ <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
+ <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
+ <enum name="GL_MAX_VIEWPORTS"/>
<enum name="GL_MAX_VIEWPORT_DIMS"/>
<enum name="GL_MINMAX_EXT"/>
+ <enum name="GL_MINOR_VERSION"/>
+ <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
+ <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
<enum name="GL_MODELVIEW0_MATRIX_EXT"/>
<enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
<enum name="GL_MODELVIEW_MATRIX"/>
@@ -1000,14 +1729,20 @@ typedef unsigned int GLhandleARB;
<enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
<enum name="GL_NORMAL_ARRAY_STRIDE"/>
<enum name="GL_NORMAL_ARRAY_TYPE"/>
+ <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
<enum name="GL_NUM_DEVICE_UUIDS_EXT"/>
+ <enum name="GL_NUM_EXTENSIONS"/>
+ <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
+ <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
<enum name="GL_PACK_ALIGNMENT"/>
<enum name="GL_PACK_CMYK_HINT_EXT"/>
<enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
+ <enum name="GL_PACK_IMAGE_HEIGHT"/>
<enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
<enum name="GL_PACK_LSB_FIRST"/>
<enum name="GL_PACK_RESAMPLE_SGIX"/>
<enum name="GL_PACK_ROW_LENGTH"/>
+ <enum name="GL_PACK_SKIP_IMAGES"/>
<enum name="GL_PACK_SKIP_IMAGES_EXT"/>
<enum name="GL_PACK_SKIP_PIXELS"/>
<enum name="GL_PACK_SKIP_ROWS"/>
@@ -1025,6 +1760,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
<enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
<enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
+ <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/>
<enum name="GL_PIXEL_TEXTURE_SGIS"/>
<enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
<enum name="GL_PIXEL_TEX_GEN_SGIX"/>
@@ -1036,6 +1772,8 @@ typedef unsigned int GLhandleARB;
<enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
<enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
<enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
+ <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
+ <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
<enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
<enum name="GL_POINT_SIZE"/>
<enum name="GL_POINT_SIZE_GRANULARITY"/>
@@ -1074,23 +1812,35 @@ typedef unsigned int GLhandleARB;
<enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
<enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
<enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
+ <enum name="GL_PRIMITIVE_RESTART_INDEX"/>
+ <enum name="GL_PROGRAM_BINARY_FORMATS"/>
+ <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
+ <enum name="GL_PROGRAM_POINT_SIZE"/>
<enum name="GL_PROJECTION_MATRIX"/>
<enum name="GL_PROJECTION_STACK_DEPTH"/>
+ <enum name="GL_PROVOKING_VERTEX"/>
<enum name="GL_READ_BUFFER"/>
<enum name="GL_READ_BUFFER_EXT"/>
<enum name="GL_READ_BUFFER_NV"/>
+ <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
<enum name="GL_RED_BIAS"/>
<enum name="GL_RED_BITS"/>
<enum name="GL_RED_SCALE"/>
<enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
<enum name="GL_REFERENCE_PLANE_SGIX"/>
+ <enum name="GL_RENDERBUFFER_BINDING"/>
<enum name="GL_RENDER_MODE"/>
<enum name="GL_RESCALE_NORMAL_EXT"/>
<enum name="GL_RGBA_MODE"/>
+ <enum name="GL_SAMPLER_BINDING"/>
+ <enum name="GL_SAMPLES"/>
<enum name="GL_SAMPLES_SGIS"/>
<enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
<enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
+ <enum name="GL_SAMPLE_BUFFERS"/>
<enum name="GL_SAMPLE_BUFFERS_SGIS"/>
+ <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
+ <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
<enum name="GL_SAMPLE_MASK_INVERT_SGIS"/>
<enum name="GL_SAMPLE_MASK_SGIS"/>
<enum name="GL_SAMPLE_MASK_VALUE_SGIS"/>
@@ -1099,6 +1849,11 @@ typedef unsigned int GLhandleARB;
<enum name="GL_SCISSOR_TEST"/>
<enum name="GL_SELECTION_BUFFER_SIZE"/>
<enum name="GL_SEPARABLE_2D_EXT"/>
+ <enum name="GL_SHADER_COMPILER"/>
+ <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
+ <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
+ <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
+ <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
<enum name="GL_SHADE_MODEL"/>
<enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
<enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/>
@@ -1109,6 +1864,13 @@ typedef unsigned int GLhandleARB;
<enum name="GL_SPRITE_MODE_SGIX"/>
<enum name="GL_SPRITE_SGIX"/>
<enum name="GL_SPRITE_TRANSLATION_SGIX"/>
+ <enum name="GL_STENCIL_BACK_FAIL"/>
+ <enum name="GL_STENCIL_BACK_FUNC"/>
+ <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
+ <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
+ <enum name="GL_STENCIL_BACK_REF"/>
+ <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
+ <enum name="GL_STENCIL_BACK_WRITEMASK"/>
<enum name="GL_STENCIL_BITS"/>
<enum name="GL_STENCIL_CLEAR_VALUE"/>
<enum name="GL_STENCIL_FAIL"/>
@@ -1128,9 +1890,18 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_4D_BINDING_SGIS"/>
<enum name="GL_TEXTURE_4D_SGIS"/>
<enum name="GL_TEXTURE_BINDING_1D"/>
+ <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_2D"/>
+ <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
+ <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
+ <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_3D"/>
+ <enum name="GL_TEXTURE_BINDING_BUFFER"/>
+ <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
+ <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
+ <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
<enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
+ <enum name="GL_TEXTURE_COMPRESSION_HINT"/>
<enum name="GL_TEXTURE_COORD_ARRAY"/>
<enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
<enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
@@ -1142,13 +1913,23 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_GEN_T"/>
<enum name="GL_TEXTURE_MATRIX"/>
<enum name="GL_TEXTURE_STACK_DEPTH"/>
+ <enum name="GL_TIMESTAMP"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
+ <enum name="GL_UNIFORM_BUFFER_BINDING"/>
+ <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
+ <enum name="GL_UNIFORM_BUFFER_SIZE"/>
+ <enum name="GL_UNIFORM_BUFFER_START"/>
<enum name="GL_UNPACK_ALIGNMENT"/>
<enum name="GL_UNPACK_CMYK_HINT_EXT"/>
<enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
+ <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
<enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
<enum name="GL_UNPACK_LSB_FIRST"/>
<enum name="GL_UNPACK_RESAMPLE_SGIX"/>
<enum name="GL_UNPACK_ROW_LENGTH"/>
+ <enum name="GL_UNPACK_SKIP_IMAGES"/>
<enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
<enum name="GL_UNPACK_SKIP_PIXELS"/>
<enum name="GL_UNPACK_SKIP_ROWS"/>
@@ -1156,13 +1937,20 @@ typedef unsigned int GLhandleARB;
<enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
<enum name="GL_UNPACK_SWAP_BYTES"/>
<enum name="GL_VERTEX_ARRAY"/>
+ <enum name="GL_VERTEX_ARRAY_BINDING"/>
<enum name="GL_VERTEX_ARRAY_COUNT_EXT"/>
<enum name="GL_VERTEX_ARRAY_SIZE"/>
<enum name="GL_VERTEX_ARRAY_STRIDE"/>
<enum name="GL_VERTEX_ARRAY_TYPE"/>
+ <enum name="GL_VERTEX_BINDING_DIVISOR"/>
+ <enum name="GL_VERTEX_BINDING_OFFSET"/>
+ <enum name="GL_VERTEX_BINDING_STRIDE"/>
<enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
<enum name="GL_VERTEX_PRECLIP_SGIX"/>
<enum name="GL_VIEWPORT"/>
+ <enum name="GL_VIEWPORT_BOUNDS_RANGE"/>
+ <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
+ <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/>
<enum name="GL_ZOOM_X"/>
<enum name="GL_ZOOM_Y"/>
</group>
@@ -1435,11 +2223,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_XOR"/>
</group>
- <group name="MapBufferUsageMask">
- <enum name="GL_CLIENT_STORAGE_BIT"/>
- <enum name="GL_CLIENT_STORAGE_BIT_EXT"/>
- <enum name="GL_DYNAMIC_STORAGE_BIT"/>
- <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
+ <group name="MapBufferAccessMask">
<enum name="GL_MAP_COHERENT_BIT"/>
<enum name="GL_MAP_COHERENT_BIT_EXT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
@@ -1588,18 +2372,30 @@ typedef unsigned int GLhandleARB;
<group name="PixelFormat">
<enum name="GL_ABGR_EXT"/>
<enum name="GL_ALPHA"/>
+ <enum name="GL_BGR"/>
+ <enum name="GL_BGR_INTEGER"/>
+ <enum name="GL_BGRA"/>
+ <enum name="GL_BGRA_INTEGER"/>
<enum name="GL_BLUE"/>
+ <enum name="GL_BLUE_INTEGER"/>
<enum name="GL_CMYKA_EXT"/>
<enum name="GL_CMYK_EXT"/>
<enum name="GL_COLOR_INDEX"/>
<enum name="GL_DEPTH_COMPONENT"/>
+ <enum name="GL_DEPTH_STENCIL"/>
<enum name="GL_GREEN"/>
+ <enum name="GL_GREEN_INTEGER"/>
<enum name="GL_LUMINANCE"/>
<enum name="GL_LUMINANCE_ALPHA"/>
<enum name="GL_RED"/>
<enum name="GL_RED_EXT"/>
+ <enum name="GL_RED_INTEGER"/>
+ <enum name="GL_RG"/>
+ <enum name="GL_RG_INTEGER"/>
<enum name="GL_RGB"/>
+ <enum name="GL_RGB_INTEGER"/>
<enum name="GL_RGBA"/>
+ <enum name="GL_RGBA_INTEGER"/>
<enum name="GL_STENCIL_INDEX"/>
<enum name="GL_UNSIGNED_INT"/>
<enum name="GL_UNSIGNED_SHORT"/>
@@ -1724,6 +2520,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_RGB16F_EXT"/>
<enum name="GL_RGB16_SNORM"/>
<enum name="GL_RGB16_SNORM_EXT"/>
+ <enum name="GL_RGB32F"/>
<enum name="GL_RGB8I"/>
<enum name="GL_RGB16I"/>
<enum name="GL_RGB32I"/>
@@ -1791,7 +2588,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_DEPTH_COMPONENT32_SGIX"/>
<enum name="GL_DEPTH_COMPONENT32F"/>
<enum name="GL_DEPTH_COMPONENT32F_NV"/>
- <enum name="GL_DEPTH_COMPONENT32F_NV"/>
<!-- Base internal format: GL_DEPTH_STENCIL -->
<enum name="GL_DEPTH_STENCIL"/>
<enum name="GL_DEPTH_STENCIL_EXT"/>
@@ -1803,6 +2599,20 @@ typedef unsigned int GLhandleARB;
<enum name="GL_DEPTH24_STENCIL8_OES"/>
<enum name="GL_DEPTH32F_STENCIL8"/>
<enum name="GL_DEPTH32F_STENCIL8_NV"/>
+ <!-- Base internal format: GL_STENCIL_INDEX -->
+ <enum name="GL_STENCIL_INDEX"/>
+ <enum name="GL_STENCIL_INDEX_OES"/>
+ <enum name="GL_STENCIL_INDEX1"/>
+ <enum name="GL_STENCIL_INDEX1_OES"/>
+ <enum name="GL_STENCIL_INDEX1_EXT"/>
+ <enum name="GL_STENCIL_INDEX4"/>
+ <enum name="GL_STENCIL_INDEX4_OES"/>
+ <enum name="GL_STENCIL_INDEX4_EXT"/>
+ <enum name="GL_STENCIL_INDEX8"/>
+ <enum name="GL_STENCIL_INDEX8_OES"/>
+ <enum name="GL_STENCIL_INDEX8_EXT"/>
+ <enum name="GL_STENCIL_INDEX16"/>
+ <enum name="GL_STENCIL_INDEX16_EXT"/>
<!-- Compressed base internal formats -->
<enum name="GL_COMPRESSED_RED"/>
<enum name="GL_COMPRESSED_RG"/>
@@ -1838,6 +2648,83 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
<enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
+ <!-- Compressed ASTC internal formats -->
+ <enum name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
</group>
<group name="PixelMap">
@@ -2068,6 +2955,22 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRONT_RIGHT"/>
<enum name="GL_LEFT"/>
<enum name="GL_RIGHT"/>
+ <enum name="GL_COLOR_ATTACHMENT0"/>
+ <enum name="GL_COLOR_ATTACHMENT1"/>
+ <enum name="GL_COLOR_ATTACHMENT2"/>
+ <enum name="GL_COLOR_ATTACHMENT3"/>
+ <enum name="GL_COLOR_ATTACHMENT4"/>
+ <enum name="GL_COLOR_ATTACHMENT5"/>
+ <enum name="GL_COLOR_ATTACHMENT6"/>
+ <enum name="GL_COLOR_ATTACHMENT7"/>
+ <enum name="GL_COLOR_ATTACHMENT8"/>
+ <enum name="GL_COLOR_ATTACHMENT9"/>
+ <enum name="GL_COLOR_ATTACHMENT10"/>
+ <enum name="GL_COLOR_ATTACHMENT11"/>
+ <enum name="GL_COLOR_ATTACHMENT12"/>
+ <enum name="GL_COLOR_ATTACHMENT13"/>
+ <enum name="GL_COLOR_ATTACHMENT14"/>
+ <enum name="GL_COLOR_ATTACHMENT15"/>
</group>
<group name="RenderingMode">
@@ -2126,7 +3029,9 @@ typedef unsigned int GLhandleARB;
<group name="StencilOp">
<enum name="GL_DECR"/>
+ <enum name="GL_DECR_WRAP"/>
<enum name="GL_INCR"/>
+ <enum name="GL_INCR_WRAP"/>
<enum name="GL_INVERT"/>
<enum name="GL_KEEP"/>
<enum name="GL_REPLACE"/>
@@ -2369,6 +3274,8 @@ typedef unsigned int GLhandleARB;
<enum name="GL_CLAMP_TO_EDGE"/>
<enum name="GL_CLAMP_TO_EDGE_SGIS"/>
<enum name="GL_REPEAT"/>
+ <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
+ <enum name="GL_MIRRORED_REPEAT"/>
</group>
<group name="UseProgramStageMask">
@@ -2386,10 +3293,24 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
<enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
<enum name="GL_COMPUTE_SHADER_BIT"/>
+ <enum name="GL_MESH_SHADER_BIT_NV"/>
+ <enum name="GL_TASK_SHADER_BIT_NV"/>
<enum name="GL_ALL_SHADER_BITS"/>
<enum name="GL_ALL_SHADER_BITS_EXT"/>
</group>
+ <group name="SubgroupSupportedFeatures">
+ <enum name="GL_SUBGROUP_FEATURE_BASIC_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_VOTE_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_QUAD_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV"/>
+ </group>
+
<group name="VertexPointerType">
<enum name="GL_DOUBLE"/>
<enum name="GL_FLOAT"/>
@@ -2467,6 +3388,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COLOR_ATTACHMENT30"/>
<enum name="GL_COLOR_ATTACHMENT31"/>
<enum name="GL_DEPTH_ATTACHMENT"/>
+ <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
<enum name="GL_DEPTH_ATTACHMENT_EXT"/>
<enum name="GL_DEPTH_ATTACHMENT_OES"/>
</group>
@@ -2516,11 +3438,15 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE31"/>
</group>
- <group name="TypeEnum">
+ <group name="ConditionalRenderMode">
<enum name="GL_QUERY_WAIT"/>
<enum name="GL_QUERY_NO_WAIT"/>
<enum name="GL_QUERY_BY_REGION_WAIT"/>
<enum name="GL_QUERY_BY_REGION_NO_WAIT"/>
+ <enum name="GL_QUERY_WAIT_INVERTED"/>
+ <enum name="GL_QUERY_NO_WAIT_INVERTED"/>
+ <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
+ <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
</group>
<group name="FragmentOpATI">
@@ -2571,6 +3497,14 @@ typedef unsigned int GLhandleARB;
<enum name="GL_PRIMITIVES_GENERATED"/>
<enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
<enum name="GL_TIME_ELAPSED"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
+ <enum name="GL_VERTICES_SUBMITTED"/>
+ <enum name="GL_PRIMITIVES_SUBMITTED"/>
+ <enum name="GL_VERTEX_SHADER_INVOCATIONS"/>
+ </group>
+
+ <group name="QueryCounterTarget">
+ <enum name="GL_TIMESTAMP"/>
</group>
<group name="ConvolutionTarget">
@@ -2728,6 +3662,20 @@ typedef unsigned int GLhandleARB;
<enum name="GL_UNIFORM_BUFFER"/>
</group>
+ <group name="CopyImageSubDataTarget">
+ <enum name="GL_RENDERBUFFER"/>
+ <enum name="GL_TEXTURE_1D"/>
+ <enum name="GL_TEXTURE_2D"/>
+ <enum name="GL_TEXTURE_3D"/>
+ <enum name="GL_TEXTURE_RECTANGLE"/>
+ <enum name="GL_TEXTURE_CUBE_MAP"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
+ <enum name="GL_TEXTURE_1D_ARRAY"/>
+ <enum name="GL_TEXTURE_2D_ARRAY"/>
+ <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
+ <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
+ </group>
+
<group name="ShaderType">
<enum name="GL_COMPUTE_SHADER"/>
<enum name="GL_VERTEX_SHADER"/>
@@ -2766,6 +3714,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_DEBUG_SEVERITY_LOW"/>
<enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
<enum name="GL_DEBUG_SEVERITY_HIGH"/>
+ <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
<enum name="GL_DONT_CARE"/>
</group>
@@ -2821,17 +3770,21 @@ typedef unsigned int GLhandleARB;
<enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
</group>
- <group name="SamplerParameterName">
+ <group name="SamplerParameterI">
<enum name="GL_TEXTURE_WRAP_S"/>
<enum name="GL_TEXTURE_WRAP_T"/>
<enum name="GL_TEXTURE_WRAP_R"/>
<enum name="GL_TEXTURE_MIN_FILTER"/>
<enum name="GL_TEXTURE_MAG_FILTER"/>
+ <enum name="GL_TEXTURE_COMPARE_MODE"/>
+ <enum name="GL_TEXTURE_COMPARE_FUNC"/>
+ </group>
+
+ <group name="SamplerParameterF">
<enum name="GL_TEXTURE_BORDER_COLOR"/>
<enum name="GL_TEXTURE_MIN_LOD"/>
<enum name="GL_TEXTURE_MAX_LOD"/>
- <enum name="GL_TEXTURE_COMPARE_MODE"/>
- <enum name="GL_TEXTURE_COMPARE_FUNC"/>
+ <enum name="GL_TEXTURE_MAX_ANISOTROPY"/>
</group>
<group name="VertexProvokingMode">
@@ -2870,7 +3823,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_LEFT"/>
<enum name="GL_RIGHT"/>
<enum name="GL_FRONT_AND_BACK"/>
- <enum name="GL_NONE"/>
<enum name="GL_COLOR_ATTACHMENT0"/>
<enum name="GL_COLOR_ATTACHMENT1"/>
<enum name="GL_COLOR_ATTACHMENT2"/>
@@ -3054,24 +4006,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FLOAT_MAT3_ARB"/>
<enum name="GL_FLOAT_MAT4"/>
<enum name="GL_FLOAT_MAT4_ARB"/>
- <enum name="GL_SAMPLER_1D"/>
- <enum name="GL_SAMPLER_1D_ARB"/>
- <enum name="GL_SAMPLER_2D"/>
- <enum name="GL_SAMPLER_2D_ARB"/>
- <enum name="GL_SAMPLER_3D"/>
- <enum name="GL_SAMPLER_3D_ARB"/>
- <enum name="GL_SAMPLER_3D_OES"/>
- <enum name="GL_SAMPLER_CUBE"/>
- <enum name="GL_SAMPLER_CUBE_ARB"/>
- <enum name="GL_SAMPLER_1D_SHADOW"/>
- <enum name="GL_SAMPLER_1D_SHADOW_ARB"/>
- <enum name="GL_SAMPLER_2D_SHADOW"/>
- <enum name="GL_SAMPLER_2D_SHADOW_ARB"/>
- <enum name="GL_SAMPLER_2D_SHADOW_EXT"/>
- <enum name="GL_SAMPLER_2D_RECT"/>
- <enum name="GL_SAMPLER_2D_RECT_ARB"/>
- <enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
- <enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
<enum name="GL_FLOAT_MAT2x3"/>
<enum name="GL_FLOAT_MAT2x3_NV"/>
<enum name="GL_FLOAT_MAT2x4"/>
@@ -3086,6 +4020,87 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FLOAT_MAT4x3_NV"/>
</group>
+ <group name="UniformType">
+ <enum name="GL_INT"/>
+ <enum name="GL_UNSIGNED_INT"/>
+ <enum name="GL_FLOAT"/>
+ <enum name="GL_DOUBLE"/>
+ <enum name="GL_FLOAT_VEC2"/>
+ <enum name="GL_FLOAT_VEC3"/>
+ <enum name="GL_FLOAT_VEC4"/>
+ <enum name="GL_INT_VEC2"/>
+ <enum name="GL_INT_VEC3"/>
+ <enum name="GL_INT_VEC4"/>
+ <enum name="GL_BOOL"/>
+ <enum name="GL_BOOL_VEC2"/>
+ <enum name="GL_BOOL_VEC3"/>
+ <enum name="GL_BOOL_VEC4"/>
+ <enum name="GL_FLOAT_MAT2"/>
+ <enum name="GL_FLOAT_MAT3"/>
+ <enum name="GL_FLOAT_MAT4"/>
+ <enum name="GL_SAMPLER_1D"/>
+ <enum name="GL_SAMPLER_2D"/>
+ <enum name="GL_SAMPLER_3D"/>
+ <enum name="GL_SAMPLER_CUBE"/>
+ <enum name="GL_SAMPLER_1D_SHADOW"/>
+ <enum name="GL_SAMPLER_2D_SHADOW"/>
+ <enum name="GL_SAMPLER_2D_RECT"/>
+ <enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
+ <enum name="GL_FLOAT_MAT2X3"/>
+ <enum name="GL_FLOAT_MAT2X4"/>
+ <enum name="GL_FLOAT_MAT3X2"/>
+ <enum name="GL_FLOAT_MAT3X4"/>
+ <enum name="GL_FLOAT_MAT4X2"/>
+ <enum name="GL_FLOAT_MAT4X3"/>
+ <enum name="GL_SAMPLER_1D_ARRAY"/>
+ <enum name="GL_SAMPLER_2D_ARRAY"/>
+ <enum name="GL_SAMPLER_BUFFER"/>
+ <enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
+ <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
+ <enum name="GL_SAMPLER_CUBE_SHADOW"/>
+ <enum name="GL_UNSIGNED_INT_VEC2"/>
+ <enum name="GL_UNSIGNED_INT_VEC3"/>
+ <enum name="GL_UNSIGNED_INT_VEC4"/>
+ <enum name="GL_INT_SAMPLER_1D"/>
+ <enum name="GL_INT_SAMPLER_2D"/>
+ <enum name="GL_INT_SAMPLER_3D"/>
+ <enum name="GL_INT_SAMPLER_CUBE"/>
+ <enum name="GL_INT_SAMPLER_2D_RECT"/>
+ <enum name="GL_INT_SAMPLER_1D_ARRAY"/>
+ <enum name="GL_INT_SAMPLER_2D_ARRAY"/>
+ <enum name="GL_INT_SAMPLER_BUFFER"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_1D"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
+ <enum name="GL_DOUBLE_MAT2"/>
+ <enum name="GL_DOUBLE_MAT3"/>
+ <enum name="GL_DOUBLE_MAT4"/>
+ <enum name="GL_DOUBLE_MAT2x3"/>
+ <enum name="GL_DOUBLE_MAT2x4"/>
+ <enum name="GL_DOUBLE_MAT3x2"/>
+ <enum name="GL_DOUBLE_MAT3x4"/>
+ <enum name="GL_DOUBLE_MAT4x2"/>
+ <enum name="GL_DOUBLE_MAT4x3"/>
+ <enum name="GL_DOUBLE_VEC2"/>
+ <enum name="GL_DOUBLE_VEC3"/>
+ <enum name="GL_DOUBLE_VEC4"/>
+ <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
+ <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
+ <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
+ <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
+ <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
+ <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+ <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+ </group>
+
<group name="InternalFormatPName">
<enum name="GL_NUM_SAMPLE_COUNTS"/>
<enum name="GL_SAMPLES"/>
@@ -3384,6 +4399,182 @@ typedef unsigned int GLhandleARB;
<enum name="GL_GEOMETRY_INPUT_TYPE" />
<enum name="GL_GEOMETRY_OUTPUT_TYPE" />
</group>
+
+ <group name="GlslTypeToken" comment="OpenGL 4.6 Table 7.3: OpenGL Shading Language type tokens">
+ <enum name="GL_FLOAT"/>
+ <enum name="GL_FLOAT_VEC2"/>
+ <enum name="GL_FLOAT_VEC3"/>
+ <enum name="GL_FLOAT_VEC4"/>
+ <enum name="GL_DOUBLE"/>
+ <enum name="GL_DOUBLE_VEC2"/>
+ <enum name="GL_DOUBLE_VEC3"/>
+ <enum name="GL_DOUBLE_VEC4"/>
+ <enum name="GL_INT"/>
+ <enum name="GL_INT_VEC2"/>
+ <enum name="GL_INT_VEC3"/>
+ <enum name="GL_INT_VEC4"/>
+ <enum name="GL_UNSIGNED_INT"/>
+ <enum name="GL_UNSIGNED_INT_VEC2"/>
+ <enum name="GL_UNSIGNED_INT_VEC3"/>
+ <enum name="GL_UNSIGNED_INT_VEC4"/>
+ <enum name="GL_BOOL"/>
+ <enum name="GL_BOOL_VEC2"/>
+ <enum name="GL_BOOL_VEC3"/>
+ <enum name="GL_BOOL_VEC4"/>
+ <enum name="GL_FLOAT_MAT2"/>
+ <enum name="GL_FLOAT_MAT3"/>
+ <enum name="GL_FLOAT_MAT4"/>
+ <enum name="GL_FLOAT_MAT2x3"/>
+ <enum name="GL_FLOAT_MAT2x4"/>
+ <enum name="GL_FLOAT_MAT3x2"/>
+ <enum name="GL_FLOAT_MAT3x4"/>
+ <enum name="GL_FLOAT_MAT4x2"/>
+ <enum name="GL_FLOAT_MAT4x3"/>
+ <enum name="GL_DOUBLE_MAT2"/>
+ <enum name="GL_DOUBLE_MAT3"/>
+ <enum name="GL_DOUBLE_MAT4"/>
+ <enum name="GL_SAMPLER_1D"/>
+ <enum name="GL_SAMPLER_2D"/>
+ <enum name="GL_SAMPLER_3D"/>
+ <enum name="GL_SAMPLER_CUBE"/>
+ <enum name="GL_SAMPLER_1D_SHADOW"/>
+ <enum name="GL_SAMPLER_2D_SHADOW"/>
+ <enum name="GL_SAMPLER_1D_ARRAY"/>
+ <enum name="GL_SAMPLER_2D_ARRAY"/>
+ <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
+ <enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
+ <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
+ <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
+ <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+ <enum name="GL_SAMPLER_CUBE_SHADOW"/>
+ <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
+ <enum name="GL_SAMPLER_BUFFER"/>
+ <enum name="GL_SAMPLER_2D_RECT"/>
+ <enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
+ <enum name="GL_INT_SAMPLER_1D"/>
+ <enum name="GL_INT_SAMPLER_2D"/>
+ <enum name="GL_INT_SAMPLER_3D"/>
+ <enum name="GL_INT_SAMPLER_CUBE"/>
+ <enum name="GL_INT_SAMPLER_1D_ARRAY"/>
+ <enum name="GL_INT_SAMPLER_2D_ARRAY"/>
+ <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
+ <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
+ <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+ <enum name="GL_INT_SAMPLER_BUFFER"/>
+ <enum name="GL_INT_SAMPLER_2D_RECT"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_1D"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
+ <enum name="GL_IMAGE_1D"/>
+ <enum name="GL_IMAGE_2D"/>
+ <enum name="GL_IMAGE_3D"/>
+ <enum name="GL_IMAGE_2D_RECT"/>
+ <enum name="GL_IMAGE_CUBE"/>
+ <enum name="GL_IMAGE_BUFFER"/>
+ <enum name="GL_IMAGE_1D_ARRAY"/>
+ <enum name="GL_IMAGE_2D_ARRAY"/>
+ <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
+ <enum name="GL_IMAGE_2D_MULTISAMPLE"/>
+ <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
+ <enum name="GL_INT_IMAGE_1D"/>
+ <enum name="GL_INT_IMAGE_2D"/>
+ <enum name="GL_INT_IMAGE_3D"/>
+ <enum name="GL_INT_IMAGE_2D_RECT"/>
+ <enum name="GL_INT_IMAGE_CUBE"/>
+ <enum name="GL_INT_IMAGE_BUFFER"/>
+ <enum name="GL_INT_IMAGE_1D_ARRAY"/>
+ <enum name="GL_INT_IMAGE_2D_ARRAY"/>
+ <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
+ <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
+ <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_1D"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
+ </group>
+
+ <group name="TransformFeedbackBufferMode" comment="See glTransformFeedbackVaryings()">
+ <enum name="GL_INTERLEAVED_ATTRIBS"/>
+ <enum name="GL_SEPARATE_ATTRIBS"/>
+ </group>
+
+ <group name="VertexAttribIType">
+ <enum name="GL_BYTE"/>
+ <enum name="GL_UNSIGNED_BYTE"/>
+ <enum name="GL_SHORT"/>
+ <enum name="GL_UNSIGNED_SHORT"/>
+ <enum name="GL_INT"/>
+ <enum name="GL_UNSIGNED_INT"/>
+ </group>
+
+ <group name="VertexAttribLType">
+ <enum name="GL_DOUBLE"/>
+ </group>
+
+ <group name="ProgramResourceProperty">
+ <enum name="GL_ACTIVE_VARIABLES"/>
+ <enum name="GL_BUFFER_BINDING"/>
+ <enum name="GL_NUM_ACTIVE_VARIABLES"/>
+ <enum name="GL_ARRAY_SIZE"/>
+ <enum name="GL_ARRAY_STRIDE"/>
+ <enum name="GL_BLOCK_INDEX"/>
+ <enum name="GL_IS_ROW_MAJOR"/>
+ <enum name="GL_MATRIX_STRIDE"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
+ <enum name="GL_BUFFER_DATA_SIZE"/>
+ <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
+ <enum name="GL_COMPATIBLE_SUBROUTINES"/>
+ <enum name="GL_IS_PER_PATCH"/>
+ <enum name="GL_LOCATION"/>
+ <enum name="GL_UNIFORM"/>
+ <enum name="GL_LOCATION_COMPONENT"/>
+ <enum name="GL_LOCATION_INDEX"/>
+ <enum name="GL_NAME_LENGTH"/>
+ <enum name="GL_OFFSET"/>
+ <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
+ <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
+ <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
+ <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
+ <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
+ <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
+ <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
+ <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
+ <enum name="GL_TYPE"/>
+ </group>
+
+ <group name="TextureCompareMode">
+ <enum name="GL_NONE"/>
+ <enum name="GL_COMPARE_REF_TO_TEXTURE"/>
+ <enum name="GL_COMPARE_R_TO_TEXTURE"/>
+ </group>
+
+ <group name="TextureSwizzle">
+ <enum name="GL_RED"/>
+ <enum name="GL_GREEN"/>
+ <enum name="GL_BLUE"/>
+ <enum name="GL_ALPHA"/>
+ <enum name="GL_ZERO"/>
+ <enum name="GL_ONE"/>
+ </group>
+
</groups>
<!-- SECTION: GL enumerant (token) definitions. -->
@@ -3416,11 +4607,20 @@ typedef unsigned int GLhandleARB;
<enum value="0x20000000" name="GL_MULTISAMPLE_BIT_ARB"/>
<enum value="0x20000000" name="GL_MULTISAMPLE_BIT_EXT"/>
<enum value="0x20000000" name="GL_MULTISAMPLE_BIT_3DFX"/>
- <enum value="0x000FFFFF" name="GL_ALL_ATTRIB_BITS" comment="Guaranteed to mark all attribute groups at once"/>
+ <enum value="0xFFFFFFFF" name="GL_ALL_ATTRIB_BITS" comment="Guaranteed to mark all attribute groups at once"/>
</enums>
- <enums namespace="GL" group="BufferAccessMask" type="bitmask" comment="GL_MAP_{COHERENT,FLUSH_EXPLICIT,INVALIDATE_BUFFER,INVALIDATE_RANGE,PERSISTENT,READ,UNSYNCHRONIZED,WRITE}_{BIT,BIT_EXT} also lie in this namespace">
- <!-- Also used: 0x000000ff for bits reused from MapBufferUsageMask below -->
+ <enums namespace="GL" group="BufferStorageMask" type="bitmask" comment="GL_MAP_{COHERENT,PERSISTENT,READ,WRITE}_{BIT,BIT_EXT} also lie in this namespace">
+ <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/>
+ <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
+ <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
+ <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/>
+ <enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/>
+ <enum value="0x0800" name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
+ <enum value="0x0800" name="GL_PER_GPU_STORAGE_BIT_NV"/>
+ <unused start="0x1000" end="0x1000" comment="Reserved for NVIDIA"/>
+ <enum value="0x2000" name="GL_EXTERNAL_STORAGE_BIT_NVX"/>
+ <!-- Also used: 0x000000ff for bits reused from MapBufferAccessMask below -->
</enums>
<enums namespace="GL" group="ClearBufferMask" type="bitmask" comment="GL_{DEPTH,ACCUM,STENCIL,COLOR}_BUFFER_BIT also lie in this namespace">
@@ -3450,7 +4650,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x00000002" name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
</enums>
- <enums namespace="GL" group="MapBufferUsageMask" type="bitmask">
+ <enums namespace="GL" group="MapBufferAccessMask" type="bitmask">
<enum value="0x0001" name="GL_MAP_READ_BIT"/>
<enum value="0x0001" name="GL_MAP_READ_BIT_EXT"/>
<enum value="0x0002" name="GL_MAP_WRITE_BIT"/>
@@ -3467,15 +4667,6 @@ typedef unsigned int GLhandleARB;
<enum value="0x0040" name="GL_MAP_PERSISTENT_BIT_EXT"/>
<enum value="0x0080" name="GL_MAP_COHERENT_BIT"/>
<enum value="0x0080" name="GL_MAP_COHERENT_BIT_EXT"/>
- <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/>
- <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
- <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
- <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/>
- <enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/>
- <enum value="0x0800" name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
- <enum value="0x0800" name="GL_PER_GPU_STORAGE_BIT_NV"/>
- <unused start="0x1000" end="0x1000" comment="Reserved for NVIDIA"/>
- <enum value="0x2000" name="GL_EXTERNAL_STORAGE_BIT_NVX"/>
</enums>
<enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
@@ -3540,10 +4731,24 @@ typedef unsigned int GLhandleARB;
<enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
<enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
<enum value="0x00000020" name="GL_COMPUTE_SHADER_BIT"/>
+ <enum value="0x00000040" name="GL_MESH_SHADER_BIT_NV"/>
+ <enum value="0x00000080" name="GL_TASK_SHADER_BIT_NV"/>
<enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS"/>
<enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS_EXT"/>
</enums>
+ <enums namespace="GL" group="SubgroupSupportedFeatures" type="bitmask">
+ <enum value="0x00000001" name="GL_SUBGROUP_FEATURE_BASIC_BIT_KHR"/>
+ <enum value="0x00000002" name="GL_SUBGROUP_FEATURE_VOTE_BIT_KHR"/>
+ <enum value="0x00000004" name="GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR"/>
+ <enum value="0x00000008" name="GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR"/>
+ <enum value="0x00000010" name="GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR"/>
+ <enum value="0x00000020" name="GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR"/>
+ <enum value="0x00000040" name="GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR"/>
+ <enum value="0x00000080" name="GL_SUBGROUP_FEATURE_QUAD_BIT_KHR"/>
+ <enum value="0x00000100" name="GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV"/>
+ </enums>
+
<!-- Bitmasks defined by vendor extensions -->
<enums namespace="GL" group="TextureStorageMaskAMD" type="bitmask">
@@ -3675,6 +4880,7 @@ typedef unsigned int GLhandleARB;
<enums namespace="GL" group="FoveationConfigBitQCOM" type="bitmask">
<enum value="0x00000001" name="GL_FOVEATION_ENABLE_BIT_QCOM"/>
<enum value="0x00000002" name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/>
+ <enum value="0x00000004" name="GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM"/>
</enums>
<enums namespace="GL" group="FfdMaskSGIX" type="bitmask">
@@ -5779,7 +6985,8 @@ typedef unsigned int GLhandleARB;
<enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
<enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/>
<enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/>
- <unused start="0x83FC" end="0x83FD" vendor="INTEL"/>
+ <enum value="0x83FC" name="GL_BLACKHOLE_RENDER_INTEL"/>
+ <unused start="0x83FD" vendor="INTEL"/>
<enum value="0x83FE" name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
<enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
</enums>
@@ -6492,6 +7699,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x864E" name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/>
<enum value="0x864F" name="GL_DEPTH_CLAMP"/>
<enum value="0x864F" name="GL_DEPTH_CLAMP_NV"/>
+ <enum value="0x864F" name="GL_DEPTH_CLAMP_EXT"/>
<enum value="0x8650" name="GL_VERTEX_ATTRIB_ARRAY0_NV"/>
<enum value="0x8651" name="GL_VERTEX_ATTRIB_ARRAY1_NV"/>
<enum value="0x8652" name="GL_VERTEX_ATTRIB_ARRAY2_NV"/>
@@ -7832,6 +9040,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x8BB8" name="GL_TILE_RASTER_ORDER_FIXED_MESA"/>
<enum value="0x8BB9" name="GL_TILE_RASTER_ORDER_INCREASING_X_MESA"/>
<enum value="0x8BBA" name="GL_TILE_RASTER_ORDER_INCREASING_Y_MESA"/>
+ <enum value="0x8BBB" name="GL_FRAMEBUFFER_FLIP_Y_MESA" />
</enums>
<enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="QCOM" comment="Reassigned from AMD to QCOM">
@@ -8652,7 +9861,22 @@ typedef unsigned int GLhandleARB;
<enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
<enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
<enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
- <unused start="0x8E60" end="0x8E6F" vendor="NV"/>
+ <enum value="0x8E60" name="GL_MAX_MESH_UNIFORM_BLOCKS_NV"/>
+ <enum value="0x8E61" name="GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV"/>
+ <enum value="0x8E62" name="GL_MAX_MESH_IMAGE_UNIFORMS_NV"/>
+ <enum value="0x8E63" name="GL_MAX_MESH_UNIFORM_COMPONENTS_NV"/>
+ <enum value="0x8E64" name="GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV"/>
+ <enum value="0x8E65" name="GL_MAX_MESH_ATOMIC_COUNTERS_NV"/>
+ <enum value="0x8E66" name="GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV"/>
+ <enum value="0x8E67" name="GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV"/>
+ <enum value="0x8E68" name="GL_MAX_TASK_UNIFORM_BLOCKS_NV"/>
+ <enum value="0x8E69" name="GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV"/>
+ <enum value="0x8E6A" name="GL_MAX_TASK_IMAGE_UNIFORMS_NV"/>
+ <enum value="0x8E6B" name="GL_MAX_TASK_UNIFORM_COMPONENTS_NV"/>
+ <enum value="0x8E6C" name="GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV"/>
+ <enum value="0x8E6D" name="GL_MAX_TASK_ATOMIC_COUNTERS_NV"/>
+ <enum value="0x8E6E" name="GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV"/>
+ <enum value="0x8E6F" name="GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV"/>
<enum value="0x8E70" name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
<enum value="0x8E71" name="GL_MAX_VERTEX_STREAMS"/>
<enum value="0x8E72" name="GL_PATCH_VERTICES"/>
@@ -8901,7 +10125,8 @@ typedef unsigned int GLhandleARB;
<enums namespace="GL" start="0x8FA0" end="0x8FBF" vendor="QCOM" comment="For Maurice Ribble, bug 4512">
<enum value="0x8FA0" name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
- <unused start="0x8FA1" end="0x8FAF" vendor="QCOM"/>
+ <enum value="0x8FA1" name="GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM"/>
+ <unused start="0x8FA2" end="0x8FAF" vendor="QCOM"/>
<enum value="0x8FB0" name="GL_BINNING_CONTROL_HINT_QCOM"/>
<enum value="0x8FB1" name="GL_CPU_OPTIMIZED_QCOM"/>
<enum value="0x8FB2" name="GL_GPU_OPTIMIZED_QCOM"/>
@@ -8911,7 +10136,7 @@ typedef unsigned int GLhandleARB;
<unused start="0x8FBC" vendor="QCOM"/>
<enum value="0x8FBD" name="GL_SR8_EXT"/>
<enum value="0x8FBE" name="GL_SRG8_EXT"/>
- <unused start="0x8FBF" vendor="QCOM"/>
+ <enum value="0x8FBF" name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/>
</enums>
<enums namespace="GL" start="0x8FC0" end="0x8FDF" vendor="VIV" comment="For Frido Garritsen, bug 4526">
@@ -9460,7 +10685,13 @@ typedef unsigned int GLhandleARB;
<enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB" alias="GL_MAX_SHADER_COMPILER_THREADS_KHR"/>
<enum value="0x91B1" name="GL_COMPLETION_STATUS_KHR"/>
<enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB" alias="GL_COMPLETION_STATUS_KHR"/>
- <unused start="0x91B2" end="0x91B8" vendor="AMD"/>
+ <enum value="0x91B2" name="GL_RENDERBUFFER_STORAGE_SAMPLES_AMD"/>
+ <enum value="0x91B3" name="GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD"/>
+ <enum value="0x91B4" name="GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD"/>
+ <enum value="0x91B5" name="GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD"/>
+ <enum value="0x91B6" name="GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD"/>
+ <enum value="0x91B7" name="GL_SUPPORTED_MULTISAMPLE_MODES_AMD"/>
+ <unused start="0x91B8" end="0x91B8" vendor="AMD"/>
<enum value="0x91B9" name="GL_COMPUTE_SHADER"/>
<unused start="0x91BA" vendor="AMD"/>
<enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
@@ -9664,7 +10895,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x92DC" name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
<enum value="0x92DD" name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
<enum value="0x92DE" name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
- <unused start="0x92DF" end="0x92DF" vendor="NV"/>
+ <enum value="0x92DF" name="GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV"/>
<enum value="0x92E0" name="GL_DEBUG_OUTPUT"/>
<enum value="0x92E0" name="GL_DEBUG_OUTPUT_KHR"/>
<enum value="0x92E1" name="GL_UNIFORM"/>
@@ -9827,7 +11058,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x937C" name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
<enum value="0x937D" name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
<enum value="0x937E" name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/>
- <unused start="0x937F" vendor="NV"/>
+ <enum value="0x937F" name="GL_REPRESENTATIVE_FRAGMENT_TEST_NV"/>
</enums>
<enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
@@ -9836,7 +11067,36 @@ typedef unsigned int GLhandleARB;
<enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
<enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
<enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
- <unused start="0x9383" end="0x939F" vendor="ARB"/>
+ <enum value="0x9383" name="GL_VIEW_CLASS_EAC_R11"/>
+ <enum value="0x9384" name="GL_VIEW_CLASS_EAC_RG11"/>
+ <enum value="0x9385" name="GL_VIEW_CLASS_ETC2_RGB"/>
+ <enum value="0x9386" name="GL_VIEW_CLASS_ETC2_RGBA"/>
+ <enum value="0x9387" name="GL_VIEW_CLASS_ETC2_EAC_RGBA"/>
+ <enum value="0x9388" name="GL_VIEW_CLASS_ASTC_4x4_RGBA"/>
+ <enum value="0x9389" name="GL_VIEW_CLASS_ASTC_5x4_RGBA"/>
+ <enum value="0x938A" name="GL_VIEW_CLASS_ASTC_5x5_RGBA"/>
+ <enum value="0x938B" name="GL_VIEW_CLASS_ASTC_6x5_RGBA"/>
+ <enum value="0x938C" name="GL_VIEW_CLASS_ASTC_6x6_RGBA"/>
+ <enum value="0x938D" name="GL_VIEW_CLASS_ASTC_8x5_RGBA"/>
+ <enum value="0x938E" name="GL_VIEW_CLASS_ASTC_8x6_RGBA"/>
+ <enum value="0x938F" name="GL_VIEW_CLASS_ASTC_8x8_RGBA"/>
+ <enum value="0x9390" name="GL_VIEW_CLASS_ASTC_10x5_RGBA"/>
+ <enum value="0x9391" name="GL_VIEW_CLASS_ASTC_10x6_RGBA"/>
+ <enum value="0x9392" name="GL_VIEW_CLASS_ASTC_10x8_RGBA"/>
+ <enum value="0x9393" name="GL_VIEW_CLASS_ASTC_10x10_RGBA"/>
+ <enum value="0x9394" name="GL_VIEW_CLASS_ASTC_12x10_RGBA"/>
+ <enum value="0x9395" name="GL_VIEW_CLASS_ASTC_12x12_RGBA"/>
+ <unused start="0x9396" end="0x939F" vendor="ARB" comment="reserved for ASTC 3D interactions with ARB_ifq2"/>
+ <!-- <enum value="0x9396" name="GL_VIEW_CLASS_ASTC_3x3x3_RGBA"/> -->
+ <!-- <enum value="0x9397" name="GL_VIEW_CLASS_ASTC_4x3x3_RGBA"/> -->
+ <!-- <enum value="0x9398" name="GL_VIEW_CLASS_ASTC_4x4x3_RGBA"/> -->
+ <!-- <enum value="0x9399" name="GL_VIEW_CLASS_ASTC_4x4x4_RGBA"/> -->
+ <!-- <enum value="0x939A" name="GL_VIEW_CLASS_ASTC_5x4x4_RGBA"/> -->
+ <!-- <enum value="0x939B" name="GL_VIEW_CLASS_ASTC_5x5x4_RGBA"/> -->
+ <!-- <enum value="0x939C" name="GL_VIEW_CLASS_ASTC_5x5x5_RGBA"/> -->
+ <!-- <enum value="0x939D" name="GL_VIEW_CLASS_ASTC_6x5x5_RGBA"/> -->
+ <!-- <enum value="0x939E" name="GL_VIEW_CLASS_ASTC_6x6x5_RGBA"/> -->
+ <!-- <enum value="0x939F" name="GL_VIEW_CLASS_ASTC_6x6x6_RGBA"/> -->
</enums>
<enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100">
@@ -9966,18 +11226,32 @@ typedef unsigned int GLhandleARB;
<enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977">
<enum value="0x9530" name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/>
<enum value="0x9531" name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/>
- <unused start="0x9532" end="0x953F" vendor="NV"/>
+ <enum value="0x9532" name="GL_SUBGROUP_SIZE_KHR"/>
+ <enum value="0x9533" name="GL_SUBGROUP_SUPPORTED_STAGES_KHR"/>
+ <enum value="0x9534" name="GL_SUBGROUP_SUPPORTED_FEATURES_KHR"/>
+ <enum value="0x9535" name="GL_SUBGROUP_QUAD_ALL_STAGES_KHR"/>
+ <enum value="0x9536" name="GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV"/>
+ <enum value="0x9537" name="GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV"/>
+ <enum value="0x9538" name="GL_MAX_MESH_OUTPUT_VERTICES_NV"/>
+ <enum value="0x9539" name="GL_MAX_MESH_OUTPUT_PRIMITIVES_NV"/>
+ <enum value="0x953A" name="GL_MAX_TASK_OUTPUT_COUNT_NV"/>
+ <enum value="0x953B" name="GL_MAX_MESH_WORK_GROUP_SIZE_NV"/>
+ <enum value="0x953C" name="GL_MAX_TASK_WORK_GROUP_SIZE_NV"/>
+ <enum value="0x953D" name="GL_MAX_DRAW_MESH_TASKS_COUNT_NV"/>
+ <enum value="0x953E" name="GL_MESH_WORK_GROUP_SIZE_NV"/>
+ <enum value="0x953F" name="GL_TASK_WORK_GROUP_SIZE_NV"/>
<enum value="0x9540" name="GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV"/>
<unused start="0x9541" vendor="NV"/>
<enum value="0x9542" name="GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV"/>
- <unused start="0x9543" vendor="NV"/>
+ <enum value="0x9543" name="GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV"/>
<enum value="0x9544" name="GL_QUERY_RESOURCE_SYS_RESERVED_NV"/>
<enum value="0x9545" name="GL_QUERY_RESOURCE_TEXTURE_NV"/>
<enum value="0x9546" name="GL_QUERY_RESOURCE_RENDERBUFFER_NV"/>
<enum value="0x9547" name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/>
<enum value="0x9548" name="GL_PER_GPU_STORAGE_NV"/>
<enum value="0x9549" name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
- <unused start="0x954A" end="0x954C" vendor="NV"/>
+ <enum value="0x954A" name="GL_UPLOAD_GPU_MASK_NVX"/>
+ <unused start="0x954B" end="0x954C" vendor="NV"/>
<enum value="0x954D" name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
<enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
<enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
@@ -9988,9 +11262,39 @@ typedef unsigned int GLhandleARB;
<enum value="0x9552" name="GL_SPIR_V_BINARY_ARB" alias="GL_SPIR_V_BINARY"/>
<enum value="0x9553" name="GL_SPIR_V_EXTENSIONS"/>
<enum value="0x9554" name="GL_NUM_SPIR_V_EXTENSIONS"/>
- <unused start="0x9555" end="0x9557" vendor="NV"/>
+ <enum value="0x9555" name="GL_SCISSOR_TEST_EXCLUSIVE_NV"/>
+ <enum value="0x9556" name="GL_SCISSOR_BOX_EXCLUSIVE_NV"/>
+ <enum value="0x9557" name="GL_MAX_MESH_VIEWS_NV"/>
<enum value="0x9558" name="GL_RENDER_GPU_MASK_NV"/>
- <unused start="0x9559" end="0x957F" vendor="NV"/>
+ <enum value="0x9559" name="GL_MESH_SHADER_NV"/>
+ <enum value="0x955A" name="GL_TASK_SHADER_NV"/>
+ <enum value="0x955B" name="GL_SHADING_RATE_IMAGE_BINDING_NV"/>
+ <enum value="0x955C" name="GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV"/>
+ <enum value="0x955D" name="GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV"/>
+ <enum value="0x955E" name="GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV"/>
+ <enum value="0x955F" name="GL_MAX_COARSE_FRAGMENT_SAMPLES_NV"/>
+ <unused start="0x9560" end="0x9562" vendor="NV"/>
+ <enum value="0x9563" name="GL_SHADING_RATE_IMAGE_NV"/>
+ <enum value="0x9564" name="GL_SHADING_RATE_NO_INVOCATIONS_NV"/>
+ <enum value="0x9565" name="GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV"/>
+ <enum value="0x9566" name="GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV"/>
+ <enum value="0x9567" name="GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV"/>
+ <enum value="0x9568" name="GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV"/>
+ <enum value="0x9569" name="GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV"/>
+ <enum value="0x956A" name="GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV"/>
+ <enum value="0x956B" name="GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV"/>
+ <enum value="0x956C" name="GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV"/>
+ <enum value="0x956D" name="GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV"/>
+ <enum value="0x956E" name="GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV"/>
+ <enum value="0x956F" name="GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV"/>
+ <unused start="0x9570" end="0x9578" vendor="NV"/>
+ <enum value="0x9579" name="GL_MESH_VERTICES_OUT_NV"/>
+ <enum value="0x957A" name="GL_MESH_PRIMITIVES_OUT_NV"/>
+ <enum value="0x957B" name="GL_MESH_OUTPUT_TYPE_NV"/>
+ <enum value="0x957C" name="GL_MESH_SUBROUTINE_NV"/>
+ <enum value="0x957D" name="GL_TASK_SUBROUTINE_NV"/>
+ <enum value="0x957E" name="GL_MESH_SUBROUTINE_UNIFORM_NV"/>
+ <enum value="0x957F" name="GL_TASK_SUBROUTINE_UNIFORM_NV"/>
<enum value="0x9580" name="GL_TEXTURE_TILING_EXT"/>
<enum value="0x9581" name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
<enum value="0x9582" name="GL_NUM_TILING_TYPES_EXT"/>
@@ -10019,7 +11323,28 @@ typedef unsigned int GLhandleARB;
<enum value="0x9599" name="GL_DEVICE_LUID_EXT"/>
<enum value="0x959A" name="GL_DEVICE_NODE_MASK_EXT"/>
<enum value="0x959B" name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
- <unused start="0x959C" end="0x962F" vendor="NV"/>
+ <enum value="0x959C" name="GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV"/>
+ <enum value="0x959D" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV"/>
+ <enum value="0x959E" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV"/>
+ <enum value="0x959F" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV"/>
+ <enum value="0x95A0" name="GL_REFERENCED_BY_MESH_SHADER_NV"/>
+ <enum value="0x95A1" name="GL_REFERENCED_BY_TASK_SHADER_NV"/>
+ <enum value="0x95A2" name="GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV"/>
+ <enum value="0x95A3" name="GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV"/>
+ <enum value="0x95A4" name="GL_ATTACHED_MEMORY_OBJECT_NV"/>
+ <enum value="0x95A5" name="GL_ATTACHED_MEMORY_OFFSET_NV"/>
+ <enum value="0x95A6" name="GL_MEMORY_ATTACHABLE_ALIGNMENT_NV"/>
+ <enum value="0x95A7" name="GL_MEMORY_ATTACHABLE_SIZE_NV"/>
+ <enum value="0x95A8" name="GL_MEMORY_ATTACHABLE_NV"/>
+ <enum value="0x95A9" name="GL_DETACHED_MEMORY_INCARNATION_NV"/>
+ <enum value="0x95AA" name="GL_DETACHED_TEXTURES_NV"/>
+ <enum value="0x95AB" name="GL_DETACHED_BUFFERS_NV"/>
+ <enum value="0x95AC" name="GL_MAX_DETACHED_TEXTURES_NV"/>
+ <enum value="0x95AD" name="GL_MAX_DETACHED_BUFFERS_NV"/>
+ <enum value="0x95AE" name="GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV"/>
+ <enum value="0x95AF" name="GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV"/>
+ <enum value="0x95B0" name="GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV"/>
+ <unused start="0x9581" end="0x962F" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt">
@@ -10050,7 +11375,8 @@ typedef unsigned int GLhandleARB;
<enums namespace="GL" start="0x96A0" end="0x96AF" vendor="Qualcomm" comment="contact Maurice Ribble">
<unused start="0x96A0" end="0x96A1" vendor="Qualcomm"/>
<enum value="0x96A2" name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
- <unused start="0x96A3" end="0x96AF" vendor="Qualcomm"/>
+ <enum value="0x96A3" name="GL_VALIDATE_SHADER_BINARY_QCOM"/>
+ <unused start="0x96A4" end="0x96AF" vendor="Qualcomm"/>
</enums>
<!-- Enums reservable for future use. To reserve a new range, allocate one
@@ -10289,6 +11615,48 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>offset</name></param>
</command>
<command>
+ <proto><ptype>GLuint</ptype> <name>glAsyncCopyBufferSubDataNVX</name></proto>
+ <param><ptype>GLsizei</ptype> <name>waitSemaphoreCount</name></param>
+ <param len="waitSemaphoreCount">const <ptype>GLuint</ptype> *<name>waitSemaphoreArray</name></param>
+ <param len="waitSemaphoreCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param>
+ <param><ptype>GLuint</ptype> <name>readGpu</name></param>
+ <param><ptype>GLbitfield</ptype> <name>writeGpuMask</name></param>
+ <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
+ <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
+ <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param><ptype>GLsizei</ptype> <name>signalSemaphoreCount</name></param>
+ <param len="signalSemaphoreCount">const <ptype>GLuint</ptype> *<name>signalSemaphoreArray</name></param>
+ <param len="signalSemaphoreCount">const <ptype>GLuint64</ptype> *<name>signalValueArray</name></param>
+ </command>
+ <command>
+ <proto><ptype>GLuint</ptype> <name>glAsyncCopyImageSubDataNVX</name></proto>
+ <param><ptype>GLsizei</ptype> <name>waitSemaphoreCount</name></param>
+ <param len="waitSemaphoreCount">const <ptype>GLuint</ptype> *<name>waitSemaphoreArray</name></param>
+ <param len="waitSemaphoreCount">const <ptype>GLuint64</ptype> *<name>waitValueArray</name></param>
+ <param><ptype>GLuint</ptype> <name>srcGpu</name></param>
+ <param><ptype>GLbitfield</ptype> <name>dstGpuMask</name></param>
+ <param><ptype>GLuint</ptype> <name>srcName</name></param>
+ <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+ <param><ptype>GLint</ptype> <name>srcLevel</name></param>
+ <param><ptype>GLint</ptype> <name>srcX</name></param>
+ <param><ptype>GLint</ptype> <name>srcY</name></param>
+ <param><ptype>GLint</ptype> <name>srcZ</name></param>
+ <param><ptype>GLuint</ptype> <name>dstName</name></param>
+ <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+ <param><ptype>GLint</ptype> <name>dstLevel</name></param>
+ <param><ptype>GLint</ptype> <name>dstX</name></param>
+ <param><ptype>GLint</ptype> <name>dstY</name></param>
+ <param><ptype>GLint</ptype> <name>dstZ</name></param>
+ <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
+ <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
+ <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
+ <param><ptype>GLsizei</ptype> <name>signalSemaphoreCount</name></param>
+ <param len="signalSemaphoreCount">const <ptype>GLuint</ptype> *<name>signalSemaphoreArray</name></param>
+ <param len="signalSemaphoreCount">const <ptype>GLuint64</ptype> *<name>signalValueArray</name></param>
+ </command>
+ <command>
<proto>void <name>glAsyncMarkerSGIX</name></proto>
<param><ptype>GLuint</ptype> <name>marker</name></param>
</command>
@@ -10311,12 +11679,12 @@ typedef unsigned int GLhandleARB;
<command>
<proto>void <name>glBeginConditionalRender</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="ConditionalRenderMode"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glBeginConditionalRenderNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="ConditionalRenderMode"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBeginConditionalRender"/>
<glx type="render" opcode="348"/>
</command>
@@ -10632,6 +12000,10 @@ typedef unsigned int GLhandleARB;
<param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
</command>
<command>
+ <proto>void <name>glBindShadingRateImageNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint</ptype> <name>glBindTexGenParameterEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
@@ -11139,6 +12511,12 @@ typedef unsigned int GLhandleARB;
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
</command>
<command>
+ <proto>void <name>glBufferAttachMemoryNV</name></proto>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
<proto>void <name>glBufferData</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -11171,14 +12549,14 @@ typedef unsigned int GLhandleARB;
<param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
- <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glBufferStorageEXT</name></proto>
<param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
- <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
<alias name="glBufferStorage"/>
</command>
<command>
@@ -11187,7 +12565,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
- <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glBufferStorageMemEXT</name></proto>
@@ -11295,7 +12673,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glClearBufferSubData</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -11543,6 +12921,12 @@ typedef unsigned int GLhandleARB;
<param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
</command>
<command>
+ <proto>void <name>glClientWaitSemaphoreui64NVX</name></proto>
+ <param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param>
+ <param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param>
+ <param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param>
+ </command>
+ <command>
<proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
<param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
@@ -12824,13 +14208,13 @@ typedef unsigned int GLhandleARB;
<command>
<proto>void <name>glCopyImageSubData</name></proto>
<param><ptype>GLuint</ptype> <name>srcName</name></param>
- <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
+ <param group="CopyImageSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
<param><ptype>GLint</ptype> <name>srcLevel</name></param>
<param><ptype>GLint</ptype> <name>srcX</name></param>
<param><ptype>GLint</ptype> <name>srcY</name></param>
<param><ptype>GLint</ptype> <name>srcZ</name></param>
<param><ptype>GLuint</ptype> <name>dstName</name></param>
- <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
+ <param group="CopyImageSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
<param><ptype>GLint</ptype> <name>dstLevel</name></param>
<param><ptype>GLint</ptype> <name>dstX</name></param>
<param><ptype>GLint</ptype> <name>dstY</name></param>
@@ -13291,6 +14675,9 @@ typedef unsigned int GLhandleARB;
<param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
</command>
<command>
+ <proto><ptype>GLuint</ptype> <name>glCreateProgressFenceNVX</name></proto>
+ </command>
+ <command>
<proto>void <name>glCreateQueries</name></proto>
<param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
@@ -13785,8 +15172,8 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glDepthRange</name></proto>
- <param><ptype>GLdouble</ptype> <name>near</name></param>
- <param><ptype>GLdouble</ptype> <name>far</name></param>
+ <param><ptype>GLdouble</ptype> <name>n</name></param>
+ <param><ptype>GLdouble</ptype> <name>f</name></param>
<glx type="render" opcode="174"/>
</command>
<command>
@@ -14066,19 +15453,19 @@ typedef unsigned int GLhandleARB;
<command>
<proto>void <name>glDrawBuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
+ <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
<glx type="render" opcode="233"/>
</command>
<command>
<proto>void <name>glDrawBuffersARB</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
+ <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
<alias name="glDrawBuffers"/>
</command>
<command>
<proto>void <name>glDrawBuffersATI</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
+ <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
<alias name="glDrawBuffers"/>
<glx type="render" opcode="233"/>
</command>
@@ -14239,7 +15626,7 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="count">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
@@ -14249,7 +15636,7 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="count">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
@@ -14302,6 +15689,15 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>width</name></param>
</command>
<command>
+ <proto>void <name>glDrawMeshTasksNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLuint</ptype> <name>count</name></param>
+ </command>
+ <command>
+ <proto>void <name>glDrawMeshTasksIndirectNV</name></proto>
+ <param><ptype>GLintptr</ptype> <name>indirect</name></param>
+ </command>
+ <command>
<proto>void <name>glDrawPixels</name></proto>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
@@ -14384,10 +15780,11 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>width</name></param>
<param><ptype>GLfloat</ptype> <name>height</name></param>
+ <vecequiv name="glDrawTexfvOES"/>
</command>
<command>
<proto>void <name>glDrawTexfvOES</name></proto>
- <param>const <ptype>GLfloat</ptype> *<name>coords</name></param>
+ <param len="5">const <ptype>GLfloat</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glDrawTexiOES</name></proto>
@@ -14396,10 +15793,11 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>z</name></param>
<param><ptype>GLint</ptype> <name>width</name></param>
<param><ptype>GLint</ptype> <name>height</name></param>
+ <vecequiv name="glDrawTexivOES"/>
</command>
<command>
<proto>void <name>glDrawTexivOES</name></proto>
- <param>const <ptype>GLint</ptype> *<name>coords</name></param>
+ <param len="5">const <ptype>GLint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glDrawTexsOES</name></proto>
@@ -14408,10 +15806,11 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLshort</ptype> <name>z</name></param>
<param><ptype>GLshort</ptype> <name>width</name></param>
<param><ptype>GLshort</ptype> <name>height</name></param>
+ <vecequiv name="glDrawTexsvOES"/>
</command>
<command>
<proto>void <name>glDrawTexsvOES</name></proto>
- <param>const <ptype>GLshort</ptype> *<name>coords</name></param>
+ <param len="5">const <ptype>GLshort</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glDrawTextureNV</name></proto>
@@ -14434,10 +15833,11 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLfixed</ptype> <name>z</name></param>
<param><ptype>GLfixed</ptype> <name>width</name></param>
<param><ptype>GLfixed</ptype> <name>height</name></param>
+ <vecequiv name="glDrawTexxvOES"/>
</command>
<command>
<proto>void <name>glDrawTexxvOES</name></proto>
- <param>const <ptype>GLfixed</ptype> *<name>coords</name></param>
+ <param len="5">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glDrawTransformFeedback</name></proto>
@@ -14488,11 +15888,23 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLeglImageOES</ptype> <name>image</name></param>
</command>
<command>
+ <proto>void <name>glEGLImageTargetTexStorageEXT</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
+ <param>const <ptype>GLint</ptype>* <name>attrib_list</name></param>
+ </command>
+ <command>
<proto>void <name>glEGLImageTargetTexture2DOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLeglImageOES</ptype> <name>image</name></param>
</command>
<command>
+ <proto>void <name>glEGLImageTargetTextureStorageEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
+ <param>const <ptype>GLint</ptype>* <name>attrib_list</name></param>
+ </command>
+ <command>
<proto>void <name>glEdgeFlag</name></proto>
<param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param>
<vecequiv name="glEdgeFlagv"/>
@@ -15221,6 +16633,9 @@ typedef unsigned int GLhandleARB;
<param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
</command>
<command>
+ <proto>void <name>glFramebufferFetchBarrierEXT</name></proto>
+ </command>
+ <command>
<proto>void <name>glFramebufferFetchBarrierQCOM</name></proto>
</command>
<command>
@@ -15855,7 +17270,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLint</ptype> *<name>size</name></param>
- <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param>
+ <param len="1" group="UniformType"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
@@ -15865,7 +17280,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>maxLength</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLint</ptype> *<name>size</name></param>
- <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param>
+ <param len="1" group="UniformType"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
<alias name="glGetActiveUniform"/>
</command>
@@ -16329,7 +17744,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glGetDoubleIndexedvEXT</name></proto>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
<alias name="glGetDoublei_v"/>
@@ -16342,7 +17757,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glGetDoublei_vEXT</name></proto>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
<alias name="glGetDoublei_v"/>
@@ -16407,34 +17822,34 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glGetFloatIndexedvEXT</name></proto>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
<alias name="glGetFloati_v"/>
</command>
<command>
<proto>void <name>glGetFloati_v</name></proto>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetFloati_vEXT</name></proto>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glGetFloati_v"/>
</command>
<command>
<proto>void <name>glGetFloati_vNV</name></proto>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
<alias name="glGetFloati_v"/>
</command>
<command>
<proto>void <name>glGetFloati_vOES</name></proto>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
<alias name="glGetFloati_v"/>
@@ -16552,6 +17967,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
+ <alias name="glGetGraphicsResetStatus"/>
</command>
<command>
<proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto>
@@ -16908,6 +18324,14 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glGetMemoryObjectDetachedResourcesuivNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param><ptype>GLuint</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glGetMemoryObjectParameterivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>memoryObject</name></param>
<param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -17234,7 +18658,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glGetObjectLabel</name></proto>
- <param><ptype>GLenum</ptype> <name>identifier</name></param>
+ <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
@@ -17524,13 +18948,13 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glGetPointerIndexedvEXT</name></proto>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">void **<name>data</name></param>
</command>
<command>
<proto>void <name>glGetPointeri_vEXT</name></proto>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">void **<name>params</name></param>
</command>
@@ -17746,7 +19170,7 @@ typedef unsigned int GLhandleARB;
<param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>propCount</name></param>
- <param len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param>
+ <param group="ProgramResourceProperty" len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
@@ -17827,7 +19251,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glGetQueryIndexediv</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
@@ -17864,7 +19288,7 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glGetQueryObjectivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
- <param><ptype>GLint</ptype> *<name>params</name></param>
+ <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetQueryObjectiv"/>
</command>
<command>
@@ -17899,7 +19323,7 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glGetQueryObjectuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
- <param><ptype>GLuint</ptype> *<name>params</name></param>
+ <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetQueryiv</name></proto>
@@ -17919,7 +19343,7 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glGetQueryivEXT</name></proto>
<param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
- <param><ptype>GLint</ptype> *<name>params</name></param>
+ <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetRenderbufferParameteriv</name></proto>
@@ -17945,53 +19369,53 @@ typedef unsigned int GLhandleARB;
<command>
<proto>void <name>glGetSamplerParameterIiv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetSamplerParameterIivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetSamplerParameterIiv"/>
</command>
<command>
<proto>void <name>glGetSamplerParameterIivOES</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetSamplerParameterIiv"/>
</command>
<command>
<proto>void <name>glGetSamplerParameterIuiv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetSamplerParameterIuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetSamplerParameterIuiv"/>
</command>
<command>
<proto>void <name>glGetSamplerParameterIuivOES</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetSamplerParameterIuiv"/>
</command>
<command>
<proto>void <name>glGetSamplerParameterfv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterF"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetSamplerParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
@@ -18059,6 +19483,19 @@ typedef unsigned int GLhandleARB;
<glx type="single" opcode="198"/>
</command>
<command>
+ <proto>void <name>glGetShadingRateImagePaletteNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>viewport</name></param>
+ <param><ptype>GLuint</ptype> <name>entry</name></param>
+ <param len="1"><ptype>GLenum</ptype> *<name>rate</name></param>
+ </command>
+ <command>
+ <proto>void <name>glGetShadingRateSampleLocationivNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>rate</name></param>
+ <param><ptype>GLuint</ptype> <name>samples</name></param>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param len="3"><ptype>GLint</ptype> *<name>location</name></param>
+ </command>
+ <command>
<proto>void <name>glGetSharpenTexFuncSGIS</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param>
@@ -18456,7 +19893,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
- <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
+ <param group="GlslTypeToken" len="1"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
<glx type="single" opcode="213"/>
</command>
@@ -18467,7 +19904,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
- <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
+ <param group="GlslTypeToken" len="1"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
<alias name="glGetTransformFeedbackVarying"/>
</command>
@@ -19121,7 +20558,7 @@ typedef unsigned int GLhandleARB;
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param>void *<name>pixels</name></param>
+ <param len="bufSize">void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glGetnTexImageARB</name></proto>
@@ -19137,7 +20574,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLdouble</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformdvARB</name></proto>
@@ -19151,7 +20588,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLfloat</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformfvARB</name></proto>
@@ -19173,7 +20610,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLfloat</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glGetnUniformfv"/>
</command>
<command>
@@ -19181,14 +20618,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLint64</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLint</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformivARB</name></proto>
@@ -19210,7 +20647,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLint</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetnUniformiv"/>
</command>
<command>
@@ -19218,14 +20655,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLuint64</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLuint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformuiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLuint</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformuivARB</name></proto>
@@ -19239,7 +20676,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLuint</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetnUniformuiv"/>
</command>
<command>
@@ -19523,7 +20960,7 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glInvalidateFramebuffer</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
- <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
+ <param group="FramebufferAttachment" len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
</command>
<command>
<proto>void <name>glInvalidateNamedFramebufferData</name></proto>
@@ -19543,7 +20980,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glInvalidateSubFramebuffer</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
<param len="numAttachments" group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
@@ -20263,7 +21700,7 @@ typedef unsigned int GLhandleARB;
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
- <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
+ <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
<glx type="single" opcode="205"/>
</command>
<command>
@@ -20271,7 +21708,7 @@ typedef unsigned int GLhandleARB;
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>length</name></param>
- <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
+ <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
<alias name="glMapBufferRange"/>
</command>
<command>
@@ -20349,14 +21786,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
- <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
+ <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
</command>
<command>
<proto>void *<name>glMapNamedBufferRangeEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>length</name></param>
- <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
+ <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
</command>
<command>
<proto>void *<name>glMapObjectBufferATI</name></proto>
@@ -20916,7 +22353,7 @@ typedef unsigned int GLhandleARB;
<command>
<proto>void <name>glMultiDrawElementsIndirectCount</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLintptr</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
@@ -20933,6 +22370,16 @@ typedef unsigned int GLhandleARB;
<alias name="glMultiDrawElementsIndirectCount"/>
</command>
<command>
+ <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param>const void *<name>indirect</name></param>
+ <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ <alias name="glMultiDrawElementsIndirectCount"/>
+ </command>
+ <command>
<proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -20942,6 +22389,19 @@ typedef unsigned int GLhandleARB;
<alias name="glMultiDrawElementsIndirect"/>
</command>
<command>
+ <proto>void <name>glMultiDrawMeshTasksIndirectNV</name></proto>
+ <param><ptype>GLintptr</ptype> <name>indirect</name></param>
+ <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMultiDrawMeshTasksIndirectCountNV</name></proto>
+ <param><ptype>GLintptr</ptype> <name>indirect</name></param>
+ <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ </command>
+ <command>
<proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
@@ -20971,7 +22431,7 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glMultiTexBufferEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
@@ -21944,11 +23404,38 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glMulticastScissorArrayvNVX</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastViewportArrayvNVX</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastViewportPositionWScaleNVX</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLfloat</ptype> <name>xcoeff</name></param>
+ <param><ptype>GLfloat</ptype> <name>ycoeff</name></param>
+ </command>
+ <command>
<proto>void <name>glMulticastWaitSyncNV</name></proto>
<param><ptype>GLuint</ptype> <name>signalGpu</name></param>
<param><ptype>GLbitfield</ptype> <name>waitGpuMask</name></param>
</command>
<command>
+ <proto>void <name>glNamedBufferAttachMemoryNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
<proto>void <name>glNamedBufferData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -21981,7 +23468,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
- <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glNamedBufferStorageExternalEXT</name></proto>
@@ -21989,14 +23476,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
- <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glNamedBufferStorageEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
- <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
<alias name="glNamedBufferStorage"/>
</command>
<command>
@@ -22282,6 +23769,15 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
+ <proto>void <name>glNamedRenderbufferStorageMultisampleAdvancedAMD</name></proto>
+ <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
+ <param><ptype>GLsizei</ptype> <name>samples</name></param>
+ <param><ptype>GLsizei</ptype> <name>storageSamples</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ </command>
+ <command>
<proto>void <name>glNamedRenderbufferStorageMultisampleCoverageEXT</name></proto>
<param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
@@ -24750,12 +26246,12 @@ typedef unsigned int GLhandleARB;
<command>
<proto>void <name>glQueryCounter</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryCounterTarget"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glQueryCounterEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryCounterTarget"><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glQueryCounter"/>
</command>
<command>
@@ -25001,7 +26497,7 @@ typedef unsigned int GLhandleARB;
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param>void *<name>data</name></param>
+ <param len="bufSize">void *<name>data</name></param>
</command>
<command>
<proto>void <name>glReadnPixelsARB</name></proto>
@@ -25172,6 +26668,15 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
+ <proto>void <name>glRenderbufferStorageMultisampleAdvancedAMD</name></proto>
+ <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>samples</name></param>
+ <param><ptype>GLsizei</ptype> <name>storageSamples</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ </command>
+ <command>
<proto>void <name>glRenderbufferStorageMultisampleCoverageNV</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
@@ -25402,6 +26907,11 @@ typedef unsigned int GLhandleARB;
<glx type="render" opcode="4112"/>
</command>
<command>
+ <proto>void <name>glResetMemoryObjectParameterNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ </command>
+ <command>
<proto>void <name>glResetMinmax</name></proto>
<param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<glx type="render" opcode="4113"/>
@@ -25521,65 +27031,65 @@ typedef unsigned int GLhandleARB;
<command>
<proto>void <name>glSamplerParameterIiv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameterIivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
<alias name="glSamplerParameterIiv"/>
</command>
<command>
<proto>void <name>glSamplerParameterIivOES</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
<alias name="glSamplerParameterIiv"/>
</command>
<command>
<proto>void <name>glSamplerParameterIuiv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameterIuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
<alias name="glSamplerParameterIuiv"/>
</command>
<command>
<proto>void <name>glSamplerParameterIuivOES</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
<alias name="glSamplerParameterIuiv"/>
</command>
<command>
<proto>void <name>glSamplerParameterf</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterF"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameterfv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterF"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameteri</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
@@ -25637,6 +27147,19 @@ typedef unsigned int GLhandleARB;
<alias name="glScissorArrayv"/>
</command>
<command>
+ <proto>void <name>glScissorExclusiveArrayvNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
+ </command>
+ <command>
+ <proto>void <name>glScissorExclusiveNV</name></proto>
+ <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
+ <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ </command>
+ <command>
<proto>void <name>glScissorIndexed</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>left</name></param>
@@ -26072,6 +27595,27 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>storageBlockBinding</name></param>
</command>
<command>
+ <proto>void <name>glShadingRateImageBarrierNV</name></proto>
+ <param><ptype>GLboolean</ptype> <name>synchronize</name></param>
+ </command>
+ <command>
+ <proto>void <name>glShadingRateImagePaletteNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>viewport</name></param>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count">const <ptype>GLenum</ptype> *<name>rates</name></param>
+ </command>
+ <command>
+ <proto>void <name>glShadingRateSampleOrderNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>order</name></param>
+ </command>
+ <command>
+ <proto>void <name>glShadingRateSampleOrderCustomNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>rate</name></param>
+ <param><ptype>GLuint</ptype> <name>samples</name></param>
+ <param len="COMPSIZE(rate,samples)">const <ptype>GLint</ptype> *<name>locations</name></param>
+ </command>
+ <command>
<proto>void <name>glSharpenTexFuncSGIS</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
@@ -26088,6 +27632,13 @@ typedef unsigned int GLhandleARB;
<param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>dstLayouts</name></param>
</command>
<command>
+ <proto>void <name>glSignalSemaphoreui64NVX</name></proto>
+ <param><ptype>GLuint</ptype> <name>signalGpu</name></param>
+ <param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param>
+ <param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param>
+ <param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param>
+ </command>
+ <command>
<proto>void <name>glSpecializeShader</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
<param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param>
@@ -26401,6 +27952,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>name</name></param>
</command>
<command>
+ <proto>void <name>glTexAttachMemoryNV</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
<proto>void <name>glTexBuffer</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -27501,6 +29058,17 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTexStorageSparseAMD</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLsizei</ptype> <name>layers</name></param>
<param group="TextureStorageMaskAMD"><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
@@ -27620,6 +29188,12 @@ typedef unsigned int GLhandleARB;
<glx type="render" opcode="2058"/>
</command>
<command>
+ <proto>void <name>glTextureAttachMemoryNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
<proto>void <name>glTextureBarrier</name></proto>
</command>
<command>
@@ -28181,7 +29755,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param>
- <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
+ <param group="TransformFeedbackBufferMode" ><ptype>GLenum</ptype> <name>bufferMode</name></param>
<glx type="render" opcode="359"/>
</command>
<command>
@@ -29118,6 +30692,10 @@ typedef unsigned int GLhandleARB;
<param group="PreserveModeATI"><ptype>GLenum</ptype> <name>preserve</name></param>
</command>
<command>
+ <proto>void <name>glUploadGpuMaskNVX</name></proto>
+ <param><ptype>GLbitfield</ptype> <name>mask</name></param>
+ </command>
+ <command>
<proto>void <name>glUseProgram</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
@@ -29183,6 +30761,14 @@ typedef unsigned int GLhandleARB;
<param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
</command>
<command>
+ <proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterVideoSurfaceWithPictureStructureNV</name></proto>
+ <param>const void *<name>vdpSurface</name></param>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param>
+ <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
+ <param group="Boolean"><ptype>GLboolean</ptype> <name>isFrameStructure</name></param>
+ </command>
+ <command>
<proto>void <name>glVDPAUSurfaceAccessNV</name></proto>
<param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
<param><ptype>GLenum</ptype> <name>access</name></param>
@@ -29525,7 +31111,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
@@ -29533,7 +31119,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
@@ -29655,7 +31241,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
@@ -29664,7 +31250,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
@@ -29673,7 +31259,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
@@ -29682,7 +31268,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
@@ -29691,7 +31277,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
@@ -30531,7 +32117,7 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glVertexAttribFormat</name></proto>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
@@ -30539,7 +32125,7 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glVertexAttribFormatNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
@@ -30807,14 +32393,14 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glVertexAttribIFormat</name></proto>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
<proto>void <name>glVertexAttribIFormatNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
@@ -31040,14 +32626,14 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glVertexAttribLFormat</name></proto>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
<proto>void <name>glVertexAttribLFormatNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
@@ -31693,6 +33279,13 @@ typedef unsigned int GLhandleARB;
<param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>srcLayouts</name></param>
</command>
<command>
+ <proto>void <name>glWaitSemaphoreui64NVX</name></proto>
+ <param><ptype>GLuint</ptype> <name>waitGpu</name></param>
+ <param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param>
+ <param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param>
+ <param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param>
+ </command>
+ <command>
<proto>void <name>glWaitSync</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
@@ -32167,6 +33760,18 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glSignalVkFenceNV</name></proto>
<param><ptype>GLuint64</ptype> <name>vkFence</name></param>
</command>
+ <command>
+ <proto>void <name>glFramebufferParameteriMESA</name></proto>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLint</ptype> <name>param</name></param>
+ </command>
+ <command>
+ <proto>void <name>glGetFramebufferParameterivMESA</name></proto>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
+ </command>
</commands>
@@ -33891,6 +35496,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
<enum name="GL_MAX_SAMPLES"/>
+ <enum name="GL_INDEX"/>
<command name="glIsRenderbuffer"/>
<command name="glBindRenderbuffer"/>
<command name="glDeleteRenderbuffers"/>
@@ -33912,8 +35518,7 @@ typedef unsigned int GLhandleARB;
<command name="glRenderbufferStorageMultisample"/>
<command name="glFramebufferTextureLayer"/>
</require>
- <require profile="compatibility" comment="Reuse ARB_framebuffer_object compatibility profile">
- <enum name="GL_INDEX"/>
+ <require comment="Reuse ARB_texture_float">
<enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
<enum name="GL_TEXTURE_INTENSITY_TYPE"/>
</require>
@@ -34961,6 +36566,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_CLAMP_VERTEX_COLOR"/>
<enum name="GL_CLAMP_FRAGMENT_COLOR"/>
<enum name="GL_ALPHA_INTEGER"/>
+ <enum name="GL_INDEX"/>
<enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
<enum name="GL_TEXTURE_INTENSITY_TYPE"/>
</remove>
@@ -38733,6 +40339,18 @@ typedef unsigned int GLhandleARB;
<command name="glBlendEquationSeparateIndexedAMD"/>
</require>
</extension>
+ <extension name="GL_AMD_framebuffer_multisample_advanced" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_RENDERBUFFER_STORAGE_SAMPLES_AMD"/>
+ <enum name="GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD"/>
+ <enum name="GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD"/>
+ <enum name="GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD"/>
+ <enum name="GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD"/>
+ <enum name="GL_SUPPORTED_MULTISAMPLE_MODES_AMD"/>
+ <command name="glRenderbufferStorageMultisampleAdvancedAMD"/>
+ <command name="glNamedRenderbufferStorageMultisampleAdvancedAMD"/>
+ </require>
+ </extension>
<extension name="GL_AMD_framebuffer_sample_positions" supported="gl">
<require>
<enum name="GL_SUBSAMPLE_DISTANCE_AMD"/>
@@ -40438,6 +42056,29 @@ typedef unsigned int GLhandleARB;
<enum name="GL_VIEW_CLASS_RGTC2_RG"/>
<enum name="GL_VIEW_CLASS_BPTC_UNORM"/>
<enum name="GL_VIEW_CLASS_BPTC_FLOAT"/>
+ </require>
+ <require comment="Supported only if GL_ARB_ES3_compatibility is supported">
+ <enum name="GL_VIEW_CLASS_EAC_R11"/>
+ <enum name="GL_VIEW_CLASS_EAC_RG11"/>
+ <enum name="GL_VIEW_CLASS_ETC2_RGB"/>
+ <enum name="GL_VIEW_CLASS_ETC2_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ETC2_EAC_RGBA"/>
+ </require>
+ <require comment="Supported only if GL_KHR_texture_compression_astc_ldr is supported">
+ <enum name="GL_VIEW_CLASS_ASTC_4x4_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_5x4_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_5x5_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_6x5_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_6x6_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_8x5_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_8x6_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_8x8_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_10x5_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_10x6_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_10x8_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_10x10_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_12x10_RGBA"/>
+ <enum name="GL_VIEW_CLASS_ASTC_12x12_RGBA"/>
<command name="glGetInternalformati64v"/>
</require>
</extension>
@@ -41182,7 +42823,7 @@ typedef unsigned int GLhandleARB;
<require comment="Supported only if GL_EXT_direct_state_access is supported">
<command name="glNamedBufferPageCommitmentEXT"/>
</require>
- <require comment="Supported only if GL_ARb_direct_state_access or GL 4.5 is supported">
+ <require comment="Supported only if GL_ARB_direct_state_access or GL 4.5 is supported">
<command name="glNamedBufferPageCommitmentARB"/>
</require>
</extension>
@@ -42543,6 +44184,15 @@ typedef unsigned int GLhandleARB;
</extension>
<extension name="GL_EXT_EGL_image_array" supported="gles2">
</extension>
+ <extension name="GL_EXT_EGL_image_storage" supported="gl|glcore|gles2">
+ <require>
+ <type name="GLeglImageOES"/>
+ <command name="glEGLImageTargetTexStorageEXT"/>
+ </require>
+ <require comment="Supported only if GL_EXT_direct_state_access, ARB_direct_state_access, or OpenGL 4.5 are supported">
+ <command name="glEGLImageTargetTextureStorageEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_YUV_target" supported="gles2">
<require>
<enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
@@ -42857,6 +44507,11 @@ typedef unsigned int GLhandleARB;
<command name="glDepthBoundsEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_depth_clamp" supported="gles2">
+ <require>
+ <enum name="GL_DEPTH_CLAMP_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_direct_state_access" supported="gl|glcore" comment="DSA extension doesn't identify which interfaces are core profile and keeps getting expanded. This is in sync with revision 34, 2010/09/07">
<require>
<enum name="GL_PROGRAM_MATRIX_EXT"/>
@@ -43815,6 +45470,9 @@ typedef unsigned int GLhandleARB;
<command name="glGetIntegeri_vEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_multiview_tessellation_geometry_shader" supported="gl|glcore|gles2"/>
+ <extension name="GL_EXT_multiview_texture_multisample" supported="gl|glcore|gles2"/>
+ <extension name="GL_EXT_multiview_timer_query" supported="gl|glcore|gles2"/>
<extension name="GL_EXT_occlusion_query_boolean" supported="gles2">
<require>
<enum name="GL_ANY_SAMPLES_PASSED_EXT"/>
@@ -44161,9 +45819,15 @@ typedef unsigned int GLhandleARB;
<enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_shader_framebuffer_fetch" supported="gles2">
+ <extension name="GL_EXT_shader_framebuffer_fetch" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_shader_framebuffer_fetch_non_coherent" supported="gl|glcore|gles2">
<require>
<enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
+ <command name="glFramebufferFetchBarrierEXT"/>
</require>
</extension>
<extension name="GL_EXT_shader_group_vote" supported="gles2"/>
@@ -44616,6 +46280,11 @@ typedef unsigned int GLhandleARB;
<enum name="GL_BGRA_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_texture_format_sRGB_override" supported="gles2">
+ <require>
+ <enum name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_texture_integer" supported="gl">
<require>
<enum name="GL_RGBA32UI_EXT"/>
@@ -44726,6 +46395,7 @@ typedef unsigned int GLhandleARB;
<command name="glTextureNormalEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_texture_query_lod" supported="gles2"/>
<extension name="GL_EXT_texture_rg" supported="gles2">
<require>
<enum name="GL_RED_EXT"/>
@@ -44754,7 +46424,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_texture_sRGB_R8" supported="gles2">
+ <extension name="GL_EXT_texture_sRGB_R8" supported="gles2|gl|glcore">
<require>
<enum name="GL_SR8_EXT"/>
</require>
@@ -45434,6 +47104,11 @@ typedef unsigned int GLhandleARB;
<command name="glMapTexture2DINTEL"/>
</require>
</extension>
+ <extension name="GL_INTEL_blackhole_render" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_BLACKHOLE_RENDER_INTEL"/>
+ </require>
+ </extension>
<extension name="GL_INTEL_parallel_arrays" supported="gl">
<require>
<enum name="GL_PARALLEL_ARRAYS_INTEL"/>
@@ -45669,6 +47344,22 @@ typedef unsigned int GLhandleARB;
<command name="glGetnUniformuivKHR"/>
</require>
</extension>
+ <extension name="GL_KHR_shader_subgroup" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_SUBGROUP_SIZE_KHR"/>
+ <enum name="GL_SUBGROUP_SUPPORTED_STAGES_KHR"/>
+ <enum name="GL_SUBGROUP_SUPPORTED_FEATURES_KHR"/>
+ <enum name="GL_SUBGROUP_QUAD_ALL_STAGES_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_BASIC_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_VOTE_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR"/>
+ <enum name="GL_SUBGROUP_FEATURE_QUAD_BIT_KHR"/>
+ </require>
+ </extension>
<extension name="GL_KHR_texture_compression_astc_hdr" supported="gl|glcore|gles2">
<require>
<enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
@@ -45751,6 +47442,13 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
</require>
</extension>
+ <extension name="GL_MESA_framebuffer_flip_y" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_FRAMEBUFFER_FLIP_Y_MESA"/>
+ <command name="glFramebufferParameteriMESA"/>
+ <command name="glGetFramebufferParameterivMESA"/>
+ </require>
+ </extension>
<extension name="GL_MESA_pack_invert" supported="gl">
<require>
<enum name="GL_PACK_INVERT_MESA"/>
@@ -46000,6 +47698,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
</require>
</extension>
+ <extension name="GL_NV_compute_shader_derivatives" supported="gl|glcore|gles2"/>
<extension name="GL_NV_conditional_render" supported="gl|glcore|gles2">
<require>
<enum name="GL_QUERY_WAIT_NV"/>
@@ -46318,6 +48017,7 @@ typedef unsigned int GLhandleARB;
</extension>
<extension name="GL_NV_fragment_program4" supported="gl"/>
<extension name="GL_NV_fragment_program_option" supported="gl"/>
+ <extension name="GL_NV_fragment_shader_barycentric" supported="gl|glcore|gles2"/>
<extension name="GL_NV_fragment_shader_interlock" supported="gl|glcore|gles2"/>
<extension name="GL_NV_framebuffer_blit" supported="gles2">
<require>
@@ -46602,6 +48302,105 @@ typedef unsigned int GLhandleARB;
<command name="glMulticastGetQueryObjectui64vNV"/>
</require>
</extension>
+ <extension name="GL_NVX_gpu_multicast2" supported="gl">
+ <require>
+ <enum name="GL_UPLOAD_GPU_MASK_NVX"/>
+ <command name="glUploadGpuMaskNVX"/>
+ <command name="glMulticastViewportArrayvNVX"/>
+ <command name="glMulticastViewportPositionWScaleNVX"/>
+ <command name="glMulticastScissorArrayvNVX"/>
+ <command name="glAsyncCopyBufferSubDataNVX"/>
+ <command name="glAsyncCopyImageSubDataNVX"/>
+ </require>
+ </extension>
+ <extension name="GL_NVX_progress_fence" supported="gl">
+ <require>
+ <command name="glCreateProgressFenceNVX"/>
+ <command name="glSignalSemaphoreui64NVX"/>
+ <command name="glWaitSemaphoreui64NVX"/>
+ <command name="glClientWaitSemaphoreui64NVX"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_memory_attachment" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_ATTACHED_MEMORY_OBJECT_NV"/>
+ <enum name="GL_ATTACHED_MEMORY_OFFSET_NV"/>
+ <enum name="GL_MEMORY_ATTACHABLE_ALIGNMENT_NV"/>
+ <enum name="GL_MEMORY_ATTACHABLE_SIZE_NV"/>
+ <enum name="GL_MEMORY_ATTACHABLE_NV"/>
+ <enum name="GL_DETACHED_MEMORY_INCARNATION_NV"/>
+ <enum name="GL_DETACHED_TEXTURES_NV"/>
+ <enum name="GL_DETACHED_BUFFERS_NV"/>
+ <enum name="GL_MAX_DETACHED_TEXTURES_NV"/>
+ <enum name="GL_MAX_DETACHED_BUFFERS_NV"/>
+ <command name="glGetMemoryObjectDetachedResourcesuivNV"/>
+ <command name="glResetMemoryObjectParameterNV"/>
+ <command name="glTexAttachMemoryNV"/>
+ <command name="glBufferAttachMemoryNV"/>
+ </require>
+ <require comment="Supported only if GL_EXT_direct_state_access is supported">
+ <command name="glTextureAttachMemoryNV"/>
+ <command name="glNamedBufferAttachMemoryNV"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_mesh_shader" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_MESH_SHADER_NV"/>
+ <enum name="GL_TASK_SHADER_NV"/>
+ <enum name="GL_MAX_MESH_UNIFORM_BLOCKS_NV"/>
+ <enum name="GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV"/>
+ <enum name="GL_MAX_MESH_IMAGE_UNIFORMS_NV"/>
+ <enum name="GL_MAX_MESH_UNIFORM_COMPONENTS_NV"/>
+ <enum name="GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV"/>
+ <enum name="GL_MAX_MESH_ATOMIC_COUNTERS_NV"/>
+ <enum name="GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV"/>
+ <enum name="GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV"/>
+ <enum name="GL_MAX_TASK_UNIFORM_BLOCKS_NV"/>
+ <enum name="GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV"/>
+ <enum name="GL_MAX_TASK_IMAGE_UNIFORMS_NV"/>
+ <enum name="GL_MAX_TASK_UNIFORM_COMPONENTS_NV"/>
+ <enum name="GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV"/>
+ <enum name="GL_MAX_TASK_ATOMIC_COUNTERS_NV"/>
+ <enum name="GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV"/>
+ <enum name="GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV"/>
+ <enum name="GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV"/>
+ <enum name="GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV"/>
+ <enum name="GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV"/>
+ <enum name="GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV"/>
+ <enum name="GL_MAX_MESH_OUTPUT_VERTICES_NV"/>
+ <enum name="GL_MAX_MESH_OUTPUT_PRIMITIVES_NV"/>
+ <enum name="GL_MAX_TASK_OUTPUT_COUNT_NV"/>
+ <enum name="GL_MAX_DRAW_MESH_TASKS_COUNT_NV"/>
+ <enum name="GL_MAX_MESH_VIEWS_NV"/>
+ <enum name="GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV"/>
+ <enum name="GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV"/>
+ <enum name="GL_MAX_MESH_WORK_GROUP_SIZE_NV"/>
+ <enum name="GL_MAX_TASK_WORK_GROUP_SIZE_NV"/>
+ <enum name="GL_MESH_WORK_GROUP_SIZE_NV"/>
+ <enum name="GL_TASK_WORK_GROUP_SIZE_NV"/>
+ <enum name="GL_MESH_VERTICES_OUT_NV"/>
+ <enum name="GL_MESH_PRIMITIVES_OUT_NV"/>
+ <enum name="GL_MESH_OUTPUT_TYPE_NV"/>
+ <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV"/>
+ <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV"/>
+ <enum name="GL_REFERENCED_BY_MESH_SHADER_NV"/>
+ <enum name="GL_REFERENCED_BY_TASK_SHADER_NV"/>
+ <enum name="GL_MESH_SHADER_BIT_NV"/>
+ <enum name="GL_TASK_SHADER_BIT_NV"/>
+ <command name="glDrawMeshTasksNV"/>
+ <command name="glDrawMeshTasksIndirectNV"/>
+ <command name="glMultiDrawMeshTasksIndirectNV"/>
+ <command name="glMultiDrawMeshTasksIndirectCountNV"/>
+ </require>
+ <require comment="Supported only in OpenGL">
+ <enum name="GL_MESH_SUBROUTINE_NV"/>
+ <enum name="GL_TASK_SUBROUTINE_NV"/>
+ <enum name="GL_MESH_SUBROUTINE_UNIFORM_NV"/>
+ <enum name="GL_TASK_SUBROUTINE_UNIFORM_NV"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV"/>
+ </require>
+ </extension>
<extension name="GL_NV_multisample_coverage" supported="gl">
<require>
<enum name="GL_SAMPLES_ARB"/>
@@ -47099,6 +48898,11 @@ typedef unsigned int GLhandleARB;
<command name="glGetCombinerStageParameterfvNV"/>
</require>
</extension>
+ <extension name="GL_NV_representative_fragment_test" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_REPRESENTATIVE_FRAGMENT_TEST_NV"/>
+ </require>
+ </extension>
<extension name="GL_NV_robustness_video_memory_purge" supported="gl">
<require>
<enum name="GL_PURGED_CONTEXT_RESET_NV"/>
@@ -47134,6 +48938,14 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_NV_sample_mask_override_coverage" supported="gl|glcore|gles2"/>
+ <extension name="GL_NV_scissor_exclusive" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_SCISSOR_TEST_EXCLUSIVE_NV"/>
+ <enum name="GL_SCISSOR_BOX_EXCLUSIVE_NV"/>
+ <command name="glScissorExclusiveNV"/>
+ <command name="glScissorExclusiveArrayvNV"/>
+ </require>
+ </extension>
<extension name="GL_NV_shader_atomic_counters" supported="gl|glcore"/>
<extension name="GL_NV_shader_atomic_float" supported="gl|glcore"/>
<extension name="GL_NV_shader_atomic_float64" supported="gl|glcore"/>
@@ -47169,6 +48981,12 @@ typedef unsigned int GLhandleARB;
</extension>
<extension name="GL_NV_shader_noperspective_interpolation" supported="gles2"/>
<extension name="GL_NV_shader_storage_buffer_object" supported="gl"/>
+ <extension name="GL_NV_shader_subgroup_partitioned" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_shader_texture_footprint" supported="gl|glcore|gles2"/>
<extension name="GL_NV_shader_thread_group" supported="gl|glcore">
<require>
<enum name="GL_WARP_SIZE_NV"/>
@@ -47177,6 +48995,39 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_NV_shader_thread_shuffle" supported="gl|glcore"/>
+ <extension name="GL_NV_shading_rate_image" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_SHADING_RATE_IMAGE_NV"/>
+ <enum name="GL_SHADING_RATE_NO_INVOCATIONS_NV"/>
+ <enum name="GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV"/>
+ <enum name="GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV"/>
+ <enum name="GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV"/>
+ <enum name="GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV"/>
+ <enum name="GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV"/>
+ <enum name="GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV"/>
+ <enum name="GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV"/>
+ <enum name="GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV"/>
+ <enum name="GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV"/>
+ <enum name="GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV"/>
+ <enum name="GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV"/>
+ <enum name="GL_SHADING_RATE_IMAGE_BINDING_NV"/>
+ <enum name="GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV"/>
+ <enum name="GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV"/>
+ <enum name="GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV"/>
+ <enum name="GL_MAX_COARSE_FRAGMENT_SAMPLES_NV"/>
+ <enum name="GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV"/>
+ <enum name="GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV"/>
+ <enum name="GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV"/>
+ <command name="glBindShadingRateImageNV"/>
+ <command name="glGetShadingRateImagePaletteNV"/>
+ <command name="glGetShadingRateSampleLocationivNV"/>
+ <command name="glShadingRateImageBarrierNV"/>
+ <command name="glShadingRateImageBarrierNV"/>
+ <command name="glShadingRateImagePaletteNV"/>
+ <command name="glShadingRateSampleOrderNV"/>
+ <command name="glShadingRateSampleOrderCustomNV"/>
+ </require>
+ </extension>
<extension name="GL_NV_shadow_samplers_array" supported="gles2">
<require>
<enum name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
@@ -47453,6 +49304,11 @@ typedef unsigned int GLhandleARB;
<command name="glVDPAUUnmapSurfacesNV"/>
</require>
</extension>
+ <extension name="GL_NV_vdpau_interop2" supported="gl">
+ <require>
+ <command name="glVDPAURegisterVideoSurfaceWithPictureStructureNV"/>
+ </require>
+ </extension>
<extension name="GL_NV_vertex_array_range" supported="gl">
<require>
<enum name="GL_VERTEX_ARRAY_RANGE_NV"/>
@@ -48830,6 +50686,12 @@ typedef unsigned int GLhandleARB;
<command name="glTextureFoveationParametersQCOM"/>
</require>
</extension>
+ <extension name="GL_QCOM_texture_foveated_subsampled_layout" supported="gles2">
+ <require>
+ <enum name="GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM"/>
+ <enum name="GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM"/>
+ </require>
+ </extension>
<extension name="GL_QCOM_perfmon_global_mode" supported="gles1|gles2">
<require>
<enum name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
@@ -48841,6 +50703,8 @@ typedef unsigned int GLhandleARB;
<command name="glFramebufferFetchBarrierQCOM"/>
</require>
</extension>
+ <extension name="GL_QCOM_shader_framebuffer_fetch_rate" supported="gles2">
+ </extension>
<extension name="GL_QCOM_tiled_rendering" supported="gles1|gles2">
<require>
<enum name="GL_COLOR_BUFFER_BIT0_QCOM"/>
@@ -48884,6 +50748,8 @@ typedef unsigned int GLhandleARB;
<enum name="GL_WRITEONLY_RENDERING_QCOM"/>
</require>
</extension>
+ <extension name="GL_QCOM_YUV_texture_gather" supported="gles2">
+ </extension>
<extension name="GL_REND_screen_coordinates" supported="gl">
<require>
<enum name="GL_SCREEN_COORDINATES_REND"/>
@@ -49558,5 +51424,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
</require>
</extension>
+ <extension name="GL_EXT_texture_shadow_lod" supported="gl|glcore|gles2"/>
</extensions>
</registry>
diff --git a/registry/glx.xml b/registry/glx.xml
index d6a7c27..0ce9cba 100644
--- a/registry/glx.xml
+++ b/registry/glx.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<registry>
<comment>
-Copyright (c) 2013-2017 The Khronos Group Inc.
+Copyright (c) 2013-2018 The Khronos Group Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@@ -462,6 +462,13 @@ typedef unsigned __int64 uint64_t;
<unused start="0x21A9" end="0x21AF"/>
</enums>
+ <enums namespace="GLX" start="0x3100" end="0x3103" vendor="EXT" comment="Shared with EGL_IMG_context_priority">
+ <enum value="0x3100" name="GLX_CONTEXT_PRIORITY_LEVEL_EXT"/>
+ <enum value="0x3101" name="GLX_CONTEXT_PRIORITY_HIGH_EXT"/>
+ <enum value="0x3102" name="GLX_CONTEXT_PRIORITY_MEDIUM_EXT"/>
+ <enum value="0x3103" name="GLX_CONTEXT_PRIORITY_LOW_EXT"/>
+ </enums>
+
<enums namespace="GLX" start="0x31B3" end="0x31B3" vendor="ARB" comment="Shared with WGL.">
<enum value="0x31B3" name="GLX_CONTEXT_OPENGL_NO_ERROR_ARB"/>
</enums>
@@ -583,8 +590,7 @@ typedef unsigned __int64 uint64_t;
<enum value="0x818B" name="GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA"/>
<enum value="0x818C" name="GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA"/>
<enum value="0x818D" name="GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA"/>
- <enum value="0x818E" name="GLX_RENDERER_ID_MESA"/>
- <unused start="0x818F"/>
+ <unused start="0x818E" end="0x818F"/>
</enums>
<!-- Please remember that new enumerant allocations must be obtained by
@@ -1087,7 +1093,7 @@ typedef unsigned __int64 uint64_t;
<param><ptype>Display</ptype> *<name>dpy</name></param>
<param><ptype>Window</ptype> <name>overlay</name></param>
<param><ptype>Window</ptype> <name>underlay</name></param>
- <param>long *<name>pTransparentIndex</name></param>
+ <param>unsigned long *<name>pTransparentIndex</name></param>
</command>
<command>
<proto>int <name>glXGetVideoDeviceNV</name></proto>
@@ -1253,7 +1259,7 @@ typedef unsigned __int64 uint64_t;
<param><ptype>GLuint</ptype> *<name>count</name></param>
</command>
<command>
- <proto>int <name>glXQueryGLXPbufferSGIX</name></proto>
+ <proto>void <name>glXQueryGLXPbufferSGIX</name></proto>
<param><ptype>Display</ptype> *<name>dpy</name></param>
<param><ptype>GLXPbufferSGIX</ptype> <name>pbuf</name></param>
<param>int <name>attribute</name></param>
@@ -1394,8 +1400,8 @@ typedef unsigned __int64 uint64_t;
<param><ptype>GLboolean</ptype> <name>bBlock</name></param>
</command>
<command>
- <proto><ptype>Bool</ptype> <name>glXSet3DfxModeMESA</name></proto>
- <param>int <name>mode</name></param>
+ <proto><ptype>GLboolean</ptype> <name>glXSet3DfxModeMESA</name></proto>
+ <param>GLint <name>mode</name></param>
</command>
<command>
<proto>void <name>glXSwapBuffers</name></proto>
@@ -1735,6 +1741,14 @@ typedef unsigned __int64 uint64_t;
<enum name="GLX_BACK_BUFFER_AGE_EXT"/>
</require>
</extension>
+ <extension name="GLX_EXT_context_priority" supported="glx">
+ <require>
+ <enum name="GLX_CONTEXT_PRIORITY_LEVEL_EXT"/>
+ <enum name="GLX_CONTEXT_PRIORITY_HIGH_EXT"/>
+ <enum name="GLX_CONTEXT_PRIORITY_MEDIUM_EXT"/>
+ <enum name="GLX_CONTEXT_PRIORITY_LOW_EXT"/>
+ </require>
+ </extension>
<extension name="GLX_EXT_create_context_es_profile" supported="glx">
<require>
<enum name="GLX_CONTEXT_ES_PROFILE_BIT_EXT"/>
@@ -1898,7 +1912,6 @@ typedef unsigned __int64 uint64_t;
<enum name="GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA"/>
<enum name="GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA"/>
<enum name="GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA"/>
- <enum name="GLX_RENDERER_ID_MESA"/>
<command name="glXQueryCurrentRendererIntegerMESA"/>
<command name="glXQueryCurrentRendererStringMESA"/>
<command name="glXQueryRendererIntegerMESA"/>
diff --git a/registry/wgl.xml b/registry/wgl.xml
index 1adc1e3..87e8fe2 100644
--- a/registry/wgl.xml
+++ b/registry/wgl.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<registry>
<comment>
-Copyright (c) 2013-2017 The Khronos Group Inc.
+Copyright (c) 2013-2018 The Khronos Group Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@@ -384,7 +384,12 @@ Registry at
<enum value="0x20A8" name="WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT"/>
<enum value="0x20A9" name="WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB"/>
<enum value="0x20A9" name="WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
- <unused start="0x20AA" end="0x20AF"/>
+ <enum value="0x20AA" name="WGL_CONTEXT_MULTIGPU_ATTRIB_NV"/>
+ <enum value="0x20AB" name="WGL_CONTEXT_MULTIGPU_ATTRIB_SINGLE_NV"/>
+ <enum value="0x20AC" name="WGL_CONTEXT_MULTIGPU_ATTRIB_AFR_NV"/>
+ <enum value="0x20AD" name="WGL_CONTEXT_MULTIGPU_ATTRIB_MULTICAST_NV"/>
+ <enum value="0x20AE" name="WGL_CONTEXT_MULTIGPU_ATTRIB_MULTI_DISPLAY_MULTICAST_NV"/>
+ <unused start="0x20AF" end="0x20AF"/>
<enum value="0x20B0" name="WGL_FLOAT_COMPONENTS_NV"/>
<enum value="0x20B1" name="WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV"/>
<enum value="0x20B2" name="WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV"/>
@@ -427,6 +432,7 @@ Registry at
<enum value="0x21A3" name="WGL_GPU_RAM_AMD"/>
<enum value="0x21A4" name="WGL_GPU_CLOCK_AMD"/>
<enum value="0x21A5" name="WGL_GPU_NUM_PIPES_AMD"/>
+ <enum value="0x21A5" name="WGL_TEXTURE_RECTANGLE_ATI" comment="Duplicates unrelated WGL_GPU_NUM_PIPES_AMD"/>
<enum value="0x21A6" name="WGL_GPU_NUM_SIMD_AMD"/>
<enum value="0x21A7" name="WGL_GPU_NUM_RB_AMD"/>
<enum value="0x21A8" name="WGL_GPU_NUM_SPI_AMD"/>
@@ -451,7 +457,7 @@ Registry at
</enums>
<enums namespace="EGL" start="0x3080" end="0x30AF" vendor="KHR" comment="Values shared with EGL. Do not allocate additional values in this range.">
- <enum value="0x3087" name="WGL_COLORSPACE_EXT"/>
+ <enum value="0x309D" name="WGL_COLORSPACE_EXT"/>
<enum value="0x3089" name="WGL_COLORSPACE_SRGB_EXT"/>
<enum value="0x308A" name="WGL_COLORSPACE_LINEAR_EXT"/>
</enums>
@@ -459,7 +465,7 @@ Registry at
<enums namespace="WGL" start="0x31B3" end="0x31B3" vendor="ARB" comment="Shared with GLX.">
<enum value="0x31B3" name="WGL_CONTEXT_OPENGL_NO_ERROR_ARB"/>
</enums>
-
+
<enums namespace="GL" start="0x8250" end="0x826F" vendor="ARB" comment="Values shared with GL. Do not allocate additional values in this range.">
<enum value="0x8252" name="WGL_LOSE_CONTEXT_ON_RESET_ARB"/>
<enum value="0x8256" name="WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB"/>
@@ -537,7 +543,7 @@ Registry at
</command>
<command>
<proto><ptype>BOOL</ptype> <name>wglBindVideoDeviceNV</name></proto>
- <param><ptype>HDC</ptype> <name>hDC</name></param>
+ <param><ptype>HDC</ptype> <name>hDc</name></param>
<param>unsigned int <name>uVideoSlot</name></param>
<param><ptype>HVIDEOOUTPUTDEVICENV</ptype> <name>hVideoDevice</name></param>
<param>const int *<name>piAttribList</name></param>
@@ -780,7 +786,7 @@ Registry at
</command>
<command>
<proto>int <name>wglEnumerateVideoDevicesNV</name></proto>
- <param><ptype>HDC</ptype> <name>hDC</name></param>
+ <param><ptype>HDC</ptype> <name>hDc</name></param>
<param><ptype>HVIDEOOUTPUTDEVICENV</ptype> *<name>phDeviceList</name></param>
</command>
<command>
@@ -911,7 +917,7 @@ Registry at
<command>
<proto><ptype>INT</ptype> <name>wglGetGPUInfoAMD</name></proto>
<param><ptype>UINT</ptype> <name>id</name></param>
- <param>int <name>property</name></param>
+ <param><ptype>INT</ptype> <name>property</name></param>
<param><ptype>GLenum</ptype> <name>dataType</name></param>
<param><ptype>UINT</ptype> <name>size</name></param>
<param>void *<name>data</name></param>
@@ -1234,7 +1240,7 @@ Registry at
<command>
<proto><ptype>INT64</ptype> <name>wglSwapLayerBuffersMscOML</name></proto>
<param><ptype>HDC</ptype> <name>hdc</name></param>
- <param>int <name>fuPlanes</name></param>
+ <param><ptype>INT</ptype> <name>fuPlanes</name></param>
<param><ptype>INT64</ptype> <name>target_msc</name></param>
<param><ptype>INT64</ptype> <name>divisor</name></param>
<param><ptype>INT64</ptype> <name>remainder</name></param>
@@ -1627,6 +1633,11 @@ Registry at
<enum name="WGL_TYPE_RGBA_FLOAT_ATI"/>
</require>
</extension>
+ <extension name="WGL_ATI_render_texture_rectangle" supported="wgl">
+ <require>
+ <enum name="WGL_TEXTURE_RECTANGLE_ATI"/>
+ </require>
+ </extension>
<extension name="WGL_EXT_colorspace" supported="wgl">
<require>
<enum name="WGL_COLORSPACE_EXT"/>
@@ -1979,5 +1990,14 @@ Registry at
<command name="wglWaitForSbcOML"/>
</require>
</extension>
+ <extension name="WGL_NV_multigpu_context" supported="wgl">
+ <require>
+ <enum name="WGL_CONTEXT_MULTIGPU_ATTRIB_NV"/>
+ <enum name="WGL_CONTEXT_MULTIGPU_ATTRIB_SINGLE_NV"/>
+ <enum name="WGL_CONTEXT_MULTIGPU_ATTRIB_AFR_NV"/>
+ <enum name="WGL_CONTEXT_MULTIGPU_ATTRIB_MULTICAST_NV"/>
+ <enum name="WGL_CONTEXT_MULTIGPU_ATTRIB_MULTI_DISPLAY_MULTICAST_NV"/>
+ </require>
+ </extension>
</extensions>
</registry>