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authorEmmanuele Bassi <ebassi@gnome.org>2020-12-23 19:48:37 +0000
committerEmmanuele Bassi <ebassi@gnome.org>2020-12-23 19:48:37 +0000
commit1878042c03643f0107f977bdd400de1448a45a02 (patch)
treeac8ffe3bea5b6e8ae86d943a5beb20e466f5a152
parentc37b42432be45f2484be975890e446029b29b5b9 (diff)
downloadlibepoxy-1878042c03643f0107f977bdd400de1448a45a02.tar.gz
Add a badge for the project license
-rw-r--r--README.md1
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diff --git a/README.md b/README.md
index b64d355..9d83ed9 100644
--- a/README.md
+++ b/README.md
@@ -2,6 +2,7 @@
![macOS](https://github.com/anholt/libepoxy/workflows/macOS/badge.svg)
![MSVC Build](https://github.com/anholt/libepoxy/workflows/MSVC%20Build/badge.svg)
![MSYS2 Build](https://github.com/anholt/libepoxy/workflows/MSYS2%20Build/badge.svg)
+[![License: MIT](https://img.shields.io/badge/license-MIT-brightgreen.svg)](https://opensource.org/licenses/MIT)
Epoxy is a library for handling OpenGL function pointer management for
you.