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authorAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2022-11-30 02:09:33 +0000
committerAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2022-11-30 02:09:33 +0000
commit28a99b8f526279e4a58fb4a78718d42c02bdab0d (patch)
tree2c0a48f4a5f4adf79a5f761e02a364cc13f519d7 /README.md
parent3b2cb36695f390131855967919bc7f3beed73b01 (diff)
parent0146411f7d7d31c4dc8321fd2626f8a7fb905f25 (diff)
downloadlibepoxy-157f55948f19377dea586e0fb0a48b49ee49cd3f.tar.gz
Change-Id: Ic87aef5f3b4ca4239912b47d7e55c8b223adec5a
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-[![Build Status](https://travis-ci.org/anholt/libepoxy.svg?branch=master)](https://travis-ci.org/anholt/libepoxy)
-[![Build status](https://ci.appveyor.com/api/projects/status/xv6y5jurt5v5ngjx/branch/master?svg=true)](https://ci.appveyor.com/project/ebassi/libepoxy/branch/master)
+![Ubuntu](https://github.com/anholt/libepoxy/workflows/Ubuntu/badge.svg)
+![macOS](https://github.com/anholt/libepoxy/workflows/macOS/badge.svg)
+![MSVC Build](https://github.com/anholt/libepoxy/workflows/MSVC%20Build/badge.svg)
+![MSYS2 Build](https://github.com/anholt/libepoxy/workflows/MSYS2%20Build/badge.svg)
+[![License: MIT](https://img.shields.io/badge/license-MIT-brightgreen.svg)](https://opensource.org/licenses/MIT)
Epoxy is a library for handling OpenGL function pointer management for
you.