// Copyright 2015 The Weave Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef LIBWEAVE_SRC_COMMANDS_COMMAND_QUEUE_H_ #define LIBWEAVE_SRC_COMMANDS_COMMAND_QUEUE_H_ #include #include #include #include #include #include #include #include #include #include #include #include #include "src/commands/command_instance.h" namespace weave { class CommandQueue final { public: CommandQueue(provider::TaskRunner* task_runner, base::Clock* clock); // TODO: Remove AddCommandAddedCallback and AddCommandRemovedCallback. using CommandCallback = base::Callback; // Adds notifications callback for a new command is added to the queue. void AddCommandAddedCallback(const CommandCallback& callback); // Adds notifications callback for a command is removed from the queue. void AddCommandRemovedCallback(const CommandCallback& callback); void AddCommandHandler(const std::string& component_path, const std::string& command_name, const Device::CommandHandlerCallback& callback); // Checks if the command queue is empty. bool IsEmpty() const { return map_.empty(); } // Returns the number of commands in the queue. size_t GetCount() const { return map_.size(); } // Adds a new command to the queue. Each command in the queue has a unique // ID that identifies that command instance in this queue. // One shouldn't attempt to add a command with the same ID. void Add(std::unique_ptr instance); // Selects command identified by |id| ready for removal. Command will actually // be removed after some time. void RemoveLater(const std::string& id); // Finds a command instance in the queue by the instance |id|. Returns // nullptr if the command with the given |id| is not found. The returned // pointer should not be persisted for a long period of time. CommandInstance* Find(const std::string& id) const; private: friend class CommandQueueTest; // Removes a command identified by |id| from the queue. bool Remove(const std::string& id); // Removes old commands scheduled by RemoveLater() to be deleted after // |cutoff_time|. void Cleanup(const base::Time& cutoff_time); // Schedule a cleanup task to be run after the specified |delay|. void ScheduleCleanup(base::TimeDelta delay); // Perform removal of scheduled commands (by calling Cleanup()) and scheduling // another cleanup task if the removal queue is still not empty. void PerformScheduledCleanup(); provider::TaskRunner* task_runner_{nullptr}; base::Clock* clock_{nullptr}; // ID-to-CommandInstance map. std::map> map_; // Queue of commands to be removed, keeps them sorted by the timestamp // (earliest first). This is done to tolerate system clock changes. template using InversePriorityQueue = std::priority_queue, std::greater>; InversePriorityQueue> remove_queue_; using CallbackList = std::vector; CallbackList on_command_added_; CallbackList on_command_removed_; std::map command_callbacks_; Device::CommandHandlerCallback default_command_callback_; // WeakPtr factory for controlling the lifetime of command queue cleanup // tasks. base::WeakPtrFactory weak_ptr_factory_{this}; DISALLOW_COPY_AND_ASSIGN(CommandQueue); }; } // namespace weave #endif // LIBWEAVE_SRC_COMMANDS_COMMAND_QUEUE_H_