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authorAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2024-04-24 21:38:04 +0000
committerGerrit Code Review <noreply-gerritcodereview@google.com>2024-04-24 21:38:04 +0000
commit9eabdb8b54403976be2fb9a7ac3e2a5a4b4f866d (patch)
tree7aa355fd0b89ec0b2611e17ee84a14c6fa449e22 /source/planar_functions.cc
parent1b581527656b7bb33d95a3f2d44ac98414139bd3 (diff)
parent1b119aa910ccec6f250604092093cc26423fe5d4 (diff)
downloadlibyuv-9eabdb8b54403976be2fb9a7ac3e2a5a4b4f866d.tar.gz
Merge "Snap for 11760101 from 488a2af021e3e7473f083a9435b1472c0d411f3d to androidx-window-release" into androidx-window-releaseandroidx-window-release
Diffstat (limited to 'source/planar_functions.cc')
-rw-r--r--source/planar_functions.cc8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/planar_functions.cc b/source/planar_functions.cc
index f6ec0dac..1c94e260 100644
--- a/source/planar_functions.cc
+++ b/source/planar_functions.cc
@@ -3027,6 +3027,8 @@ int I420Blend(const uint8_t* src_y0,
// Row buffer for intermediate alpha pixels.
align_buffer_64(halfalpha, halfwidth);
+ if (!halfalpha)
+ return 1;
for (y = 0; y < height; y += 2) {
// last row of odd height image use 1 row of alpha instead of 2.
if (y == (height - 1)) {
@@ -4710,6 +4712,8 @@ int GaussPlane_F32(const float* src,
{
// 2 pixels on each side, but aligned out to 16 bytes.
align_buffer_64(rowbuf, (4 + width + 4) * 4);
+ if (!rowbuf)
+ return 1;
memset(rowbuf, 0, 16);
memset(rowbuf + (4 + width) * 4, 0, 16);
float* row = (float*)(rowbuf + 16);
@@ -4868,6 +4872,8 @@ static int ARGBSobelize(const uint8_t* src_argb,
uint8_t* row_y0 = row_y + kEdge;
uint8_t* row_y1 = row_y0 + row_size;
uint8_t* row_y2 = row_y1 + row_size;
+ if (!rows)
+ return 1;
ARGBToYJRow(src_argb, row_y0, width);
row_y0[-1] = row_y0[0];
memset(row_y0 + width, row_y0[width - 1], 16); // Extrude 16 for valgrind.
@@ -5654,6 +5660,8 @@ int UYVYToNV12(const uint8_t* src_uyvy,
int awidth = halfwidth * 2;
// row of y and 2 rows of uv
align_buffer_64(rows, awidth * 3);
+ if (!rows)
+ return 1;
for (y = 0; y < height - 1; y += 2) {
// Split Y from UV.