/* * Copyright 2012 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_ #define INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_ #include "libyuv/basic_types.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif // Copy ARGB to ARGB. #define ARGBToARGB ARGBCopy LIBYUV_API int ARGBCopy(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_argb, int dst_stride_argb, int width, int height); // Convert ARGB To BGRA. LIBYUV_API int ARGBToBGRA(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_bgra, int dst_stride_bgra, int width, int height); // Convert ARGB To ABGR. LIBYUV_API int ARGBToABGR(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_abgr, int dst_stride_abgr, int width, int height); // Convert ARGB To RGBA. LIBYUV_API int ARGBToRGBA(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_rgba, int dst_stride_rgba, int width, int height); // Aliases #define ARGBToAB30 ABGRToAR30 #define ABGRToAB30 ARGBToAR30 // Convert ABGR To AR30. LIBYUV_API int ABGRToAR30(const uint8_t* src_abgr, int src_stride_abgr, uint8_t* dst_ar30, int dst_stride_ar30, int width, int height); // Convert ARGB To AR30. LIBYUV_API int ARGBToAR30(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_ar30, int dst_stride_ar30, int width, int height); // Aliases #define ABGRToRGB24 ARGBToRAW #define ABGRToRAW ARGBToRGB24 // Convert ARGB To RGB24. LIBYUV_API int ARGBToRGB24(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_rgb24, int dst_stride_rgb24, int width, int height); // Convert ARGB To RAW. LIBYUV_API int ARGBToRAW(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_raw, int dst_stride_raw, int width, int height); // Convert ARGB To RGB565. LIBYUV_API int ARGBToRGB565(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_rgb565, int dst_stride_rgb565, int width, int height); // Convert ARGB To RGB565 with 4x4 dither matrix (16 bytes). // Values in dither matrix from 0 to 7 recommended. // The order of the dither matrix is first byte is upper left. // TODO(fbarchard): Consider pointer to 2d array for dither4x4. // const uint8_t(*dither)[4][4]; LIBYUV_API int ARGBToRGB565Dither(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_rgb565, int dst_stride_rgb565, const uint8_t* dither4x4, int width, int height); // Convert ARGB To ARGB1555. LIBYUV_API int ARGBToARGB1555(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_argb1555, int dst_stride_argb1555, int width, int height); // Convert ARGB To ARGB4444. LIBYUV_API int ARGBToARGB4444(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_argb4444, int dst_stride_argb4444, int width, int height); // Convert ARGB To I444. LIBYUV_API int ARGBToI444(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_u, int dst_stride_u, uint8_t* dst_v, int dst_stride_v, int width, int height); // Convert ARGB to AR64. LIBYUV_API int ARGBToAR64(const uint8_t* src_argb, int src_stride_argb, uint16_t* dst_ar64, int dst_stride_ar64, int width, int height); // Convert ABGR to AB64. #define ABGRToAB64 ARGBToAR64 // Convert ARGB to AB64. LIBYUV_API int ARGBToAB64(const uint8_t* src_argb, int src_stride_argb, uint16_t* dst_ab64, int dst_stride_ab64, int width, int height); // Convert ABGR to AR64. #define ABGRToAR64 ARGBToAB64 // Convert ARGB To I422. LIBYUV_API int ARGBToI422(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_u, int dst_stride_u, uint8_t* dst_v, int dst_stride_v, int width, int height); // Convert ARGB To I420. (also in convert.h) LIBYUV_API int ARGBToI420(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_u, int dst_stride_u, uint8_t* dst_v, int dst_stride_v, int width, int height); // Convert ARGB to J420. (JPeg full range I420). LIBYUV_API int ARGBToJ420(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_yj, int dst_stride_yj, uint8_t* dst_u, int dst_stride_u, uint8_t* dst_v, int dst_stride_v, int width, int height); // Convert ARGB to J422. LIBYUV_API int ARGBToJ422(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_yj, int dst_stride_yj, uint8_t* dst_u, int dst_stride_u, uint8_t* dst_v, int dst_stride_v, int width, int height); // Convert ARGB to J400. (JPeg full range). LIBYUV_API int ARGBToJ400(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_yj, int dst_stride_yj, int width, int height); // Convert RGBA to J400. (JPeg full range). LIBYUV_API int RGBAToJ400(const uint8_t* src_rgba, int src_stride_rgba, uint8_t* dst_yj, int dst_stride_yj, int width, int height); // Convert ARGB to I400. LIBYUV_API int ARGBToI400(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_y, int dst_stride_y, int width, int height); // Convert ARGB to G. (Reverse of J400toARGB, which replicates G back to ARGB) LIBYUV_API int ARGBToG(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_g, int dst_stride_g, int width, int height); // Convert ARGB To NV12. LIBYUV_API int ARGBToNV12(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_uv, int dst_stride_uv, int width, int height); // Convert ARGB To NV21. LIBYUV_API int ARGBToNV21(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_vu, int dst_stride_vu, int width, int height); // Convert ABGR To NV12. LIBYUV_API int ABGRToNV12(const uint8_t* src_abgr, int src_stride_abgr, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_uv, int dst_stride_uv, int width, int height); // Convert ABGR To NV21. LIBYUV_API int ABGRToNV21(const uint8_t* src_abgr, int src_stride_abgr, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_vu, int dst_stride_vu, int width, int height); // Convert ARGB To YUY2. LIBYUV_API int ARGBToYUY2(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_yuy2, int dst_stride_yuy2, int width, int height); // Convert ARGB To UYVY. LIBYUV_API int ARGBToUYVY(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_uyvy, int dst_stride_uyvy, int width, int height); // RAW to JNV21 full range NV21 LIBYUV_API int RAWToJNV21(const uint8_t* src_raw, int src_stride_raw, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_vu, int dst_stride_vu, int width, int height); #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif #endif // INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_