/* * Copyright 2013 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef INCLUDE_LIBYUV_ROTATE_ROW_H_ #define INCLUDE_LIBYUV_ROTATE_ROW_H_ #include "libyuv/basic_types.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif #if defined(__pnacl__) || defined(__CLR_VER) || \ (defined(__native_client__) && defined(__x86_64__)) || \ (defined(__i386__) && !defined(__SSE__) && !defined(__clang__)) #define LIBYUV_DISABLE_X86 #endif #if defined(__native_client__) #define LIBYUV_DISABLE_NEON #endif // MemorySanitizer does not support assembly code yet. http://crbug.com/344505 #if defined(__has_feature) #if __has_feature(memory_sanitizer) #define LIBYUV_DISABLE_X86 #endif #endif // The following are available for Visual C 32 bit: #if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86) && defined(_MSC_VER) && \ !defined(__clang__) #define HAS_TRANSPOSEWX8_SSSE3 #define HAS_TRANSPOSEUVWX8_SSE2 #endif // The following are available for GCC 32 or 64 bit: #if !defined(LIBYUV_DISABLE_X86) && (defined(__i386__) || defined(__x86_64__)) #define HAS_TRANSPOSEWX8_SSSE3 #define HAS_TRANSPOSE4X4_32_SSE2 #define HAS_TRANSPOSE4X4_32_AVX2 #endif // The following are available for 64 bit GCC: #if !defined(LIBYUV_DISABLE_X86) && defined(__x86_64__) #define HAS_TRANSPOSEWX8_FAST_SSSE3 #define HAS_TRANSPOSEUVWX8_SSE2 #endif #if !defined(LIBYUV_DISABLE_NEON) && \ (defined(__ARM_NEON__) || defined(LIBYUV_NEON) || defined(__aarch64__)) #define HAS_TRANSPOSEWX8_NEON #define HAS_TRANSPOSEUVWX8_NEON #define HAS_TRANSPOSE4X4_32_NEON #endif #if !defined(LIBYUV_DISABLE_MSA) && defined(__mips_msa) #define HAS_TRANSPOSEWX16_MSA #define HAS_TRANSPOSEUVWX16_MSA #endif #if !defined(LIBYUV_DISABLE_LSX) && defined(__loongarch_sx) #define HAS_TRANSPOSEWX16_LSX #define HAS_TRANSPOSEUVWX16_LSX #endif void TransposeWxH_C(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width, int height); void TransposeWx8_C(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void TransposeWx16_C(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void TransposeWx8_NEON(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void TransposeWx8_SSSE3(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void TransposeWx8_Fast_SSSE3(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void TransposeWx16_MSA(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void TransposeWx16_LSX(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void TransposeWx8_Any_NEON(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void TransposeWx8_Any_SSSE3(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void TransposeWx8_Fast_Any_SSSE3(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void TransposeWx16_Any_MSA(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void TransposeWx16_Any_LSX(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void TransposeUVWxH_C(const uint8_t* src, int src_stride, uint8_t* dst_a, int dst_stride_a, uint8_t* dst_b, int dst_stride_b, int width, int height); void TransposeUVWx8_C(const uint8_t* src, int src_stride, uint8_t* dst_a, int dst_stride_a, uint8_t* dst_b, int dst_stride_b, int width); void TransposeUVWx16_C(const uint8_t* src, int src_stride, uint8_t* dst_a, int dst_stride_a, uint8_t* dst_b, int dst_stride_b, int width); void TransposeUVWx8_SSE2(const uint8_t* src, int src_stride, uint8_t* dst_a, int dst_stride_a, uint8_t* dst_b, int dst_stride_b, int width); void TransposeUVWx8_NEON(const uint8_t* src, int src_stride, uint8_t* dst_a, int dst_stride_a, uint8_t* dst_b, int dst_stride_b, int width); void TransposeUVWx16_MSA(const uint8_t* src, int src_stride, uint8_t* dst_a, int dst_stride_a, uint8_t* dst_b, int dst_stride_b, int width); void TransposeUVWx16_LSX(const uint8_t* src, int src_stride, uint8_t* dst_a, int dst_stride_a, uint8_t* dst_b, int dst_stride_b, int width); void TransposeUVWx8_Any_SSE2(const uint8_t* src, int src_stride, uint8_t* dst_a, int dst_stride_a, uint8_t* dst_b, int dst_stride_b, int width); void TransposeUVWx8_Any_NEON(const uint8_t* src, int src_stride, uint8_t* dst_a, int dst_stride_a, uint8_t* dst_b, int dst_stride_b, int width); void TransposeUVWx16_Any_MSA(const uint8_t* src, int src_stride, uint8_t* dst_a, int dst_stride_a, uint8_t* dst_b, int dst_stride_b, int width); void TransposeUVWx16_Any_LSX(const uint8_t* src, int src_stride, uint8_t* dst_a, int dst_stride_a, uint8_t* dst_b, int dst_stride_b, int width); void TransposeWxH_16_C(const uint16_t* src, int src_stride, uint16_t* dst, int dst_stride, int width, int height); void TransposeWx8_16_C(const uint16_t* src, int src_stride, uint16_t* dst, int dst_stride, int width); void TransposeWx1_16_C(const uint16_t* src, int src_stride, uint16_t* dst, int dst_stride, int width); // Transpose 32 bit values (ARGB) void Transpose4x4_32_NEON(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void Transpose4x4_32_SSE2(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void Transpose4x4_32_AVX2(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); void Transpose4x4_32_C(const uint8_t* src, int src_stride, uint8_t* dst, int dst_stride, int width); #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif #endif // INCLUDE_LIBYUV_ROTATE_ROW_H_