//===-- Process.h -----------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_Process_h_ #define liblldb_Process_h_ // C Includes #include #include // C++ Includes #include #include #include // Other libraries and framework includes // Project includes #include "lldb/lldb-private.h" #include "lldb/Core/ArchSpec.h" #include "lldb/Core/Broadcaster.h" #include "lldb/Core/Communication.h" #include "lldb/Core/Error.h" #include "lldb/Core/Event.h" #include "lldb/Core/RangeMap.h" #include "lldb/Core/StringList.h" #include "lldb/Core/ThreadSafeValue.h" #include "lldb/Core/PluginInterface.h" #include "lldb/Core/UserSettingsController.h" #include "lldb/Breakpoint/BreakpointSiteList.h" #include "lldb/Expression/ClangPersistentVariables.h" #include "lldb/Expression/IRDynamicChecks.h" #include "lldb/Host/FileSpec.h" #include "lldb/Host/Host.h" #include "lldb/Host/ReadWriteLock.h" #include "lldb/Interpreter/Args.h" #include "lldb/Interpreter/Options.h" #include "lldb/Target/ExecutionContextScope.h" #include "lldb/Target/Memory.h" #include "lldb/Target/ThreadList.h" #include "lldb/Target/UnixSignals.h" #include "lldb/Utility/PseudoTerminal.h" namespace lldb_private { //---------------------------------------------------------------------- // ProcessProperties //---------------------------------------------------------------------- class ProcessProperties : public Properties { public: ProcessProperties(bool is_global); virtual ~ProcessProperties(); bool GetDisableMemoryCache() const; Args GetExtraStartupCommands () const; void SetExtraStartupCommands (const Args &args); FileSpec GetPythonOSPluginPath () const; void SetPythonOSPluginPath (const FileSpec &file); bool GetIgnoreBreakpointsInExpressions () const; void SetIgnoreBreakpointsInExpressions (bool ignore); bool GetUnwindOnErrorInExpressions () const; void SetUnwindOnErrorInExpressions (bool ignore); bool GetStopOnSharedLibraryEvents () const; void SetStopOnSharedLibraryEvents (bool stop); }; typedef std::shared_ptr ProcessPropertiesSP; //---------------------------------------------------------------------- // ProcessInfo // // A base class for information for a process. This can be used to fill // out information for a process prior to launching it, or it can be // used for an instance of a process and can be filled in with the // existing values for that process. //---------------------------------------------------------------------- class ProcessInfo { public: ProcessInfo () : m_executable (), m_arguments (), m_environment (), m_uid (UINT32_MAX), m_gid (UINT32_MAX), m_arch(), m_pid (LLDB_INVALID_PROCESS_ID) { } ProcessInfo (const char *name, const ArchSpec &arch, lldb::pid_t pid) : m_executable (name, false), m_arguments (), m_environment(), m_uid (UINT32_MAX), m_gid (UINT32_MAX), m_arch (arch), m_pid (pid) { } void Clear () { m_executable.Clear(); m_arguments.Clear(); m_environment.Clear(); m_uid = UINT32_MAX; m_gid = UINT32_MAX; m_arch.Clear(); m_pid = LLDB_INVALID_PROCESS_ID; } const char * GetName() const { return m_executable.GetFilename().GetCString(); } size_t GetNameLength() const { return m_executable.GetFilename().GetLength(); } FileSpec & GetExecutableFile () { return m_executable; } void SetExecutableFile (const FileSpec &exe_file, bool add_exe_file_as_first_arg) { if (exe_file) { m_executable = exe_file; if (add_exe_file_as_first_arg) { char filename[PATH_MAX]; if (exe_file.GetPath(filename, sizeof(filename))) m_arguments.InsertArgumentAtIndex (0, filename); } } else { m_executable.Clear(); } } const FileSpec & GetExecutableFile () const { return m_executable; } uint32_t GetUserID() const { return m_uid; } uint32_t GetGroupID() const { return m_gid; } bool UserIDIsValid () const { return m_uid != UINT32_MAX; } bool GroupIDIsValid () const { return m_gid != UINT32_MAX; } void SetUserID (uint32_t uid) { m_uid = uid; } void SetGroupID (uint32_t gid) { m_gid = gid; } ArchSpec & GetArchitecture () { return m_arch; } const ArchSpec & GetArchitecture () const { return m_arch; } lldb::pid_t GetProcessID () const { return m_pid; } void SetProcessID (lldb::pid_t pid) { m_pid = pid; } bool ProcessIDIsValid() const { return m_pid != LLDB_INVALID_PROCESS_ID; } void Dump (Stream &s, Platform *platform) const; Args & GetArguments () { return m_arguments; } const Args & GetArguments () const { return m_arguments; } const char * GetArg0 () const { if (m_arg0.empty()) return NULL; return m_arg0.c_str(); } void SetArg0 (const char *arg) { if (arg && arg[0]) m_arg0.clear(); else m_arg0 = arg; } void SetArguments (const Args& args, bool first_arg_is_executable); void SetArguments (char const **argv, bool first_arg_is_executable); Args & GetEnvironmentEntries () { return m_environment; } const Args & GetEnvironmentEntries () const { return m_environment; } protected: FileSpec m_executable; std::string m_arg0; // argv[0] if supported. If empty, then use m_executable. // Not all process plug-ins support specifying an argv[0] // that differs from the resolved platform executable // (which is in m_executable) Args m_arguments; // All program arguments except argv[0] Args m_environment; uint32_t m_uid; uint32_t m_gid; ArchSpec m_arch; lldb::pid_t m_pid; }; //---------------------------------------------------------------------- // ProcessInstanceInfo // // Describes an existing process and any discoverable information that // pertains to that process. //---------------------------------------------------------------------- class ProcessInstanceInfo : public ProcessInfo { public: ProcessInstanceInfo () : ProcessInfo (), m_euid (UINT32_MAX), m_egid (UINT32_MAX), m_parent_pid (LLDB_INVALID_PROCESS_ID) { } ProcessInstanceInfo (const char *name, const ArchSpec &arch, lldb::pid_t pid) : ProcessInfo (name, arch, pid), m_euid (UINT32_MAX), m_egid (UINT32_MAX), m_parent_pid (LLDB_INVALID_PROCESS_ID) { } void Clear () { ProcessInfo::Clear(); m_euid = UINT32_MAX; m_egid = UINT32_MAX; m_parent_pid = LLDB_INVALID_PROCESS_ID; } uint32_t GetEffectiveUserID() const { return m_euid; } uint32_t GetEffectiveGroupID() const { return m_egid; } bool EffectiveUserIDIsValid () const { return m_euid != UINT32_MAX; } bool EffectiveGroupIDIsValid () const { return m_egid != UINT32_MAX; } void SetEffectiveUserID (uint32_t uid) { m_euid = uid; } void SetEffectiveGroupID (uint32_t gid) { m_egid = gid; } lldb::pid_t GetParentProcessID () const { return m_parent_pid; } void SetParentProcessID (lldb::pid_t pid) { m_parent_pid = pid; } bool ParentProcessIDIsValid() const { return m_parent_pid != LLDB_INVALID_PROCESS_ID; } void Dump (Stream &s, Platform *platform) const; static void DumpTableHeader (Stream &s, Platform *platform, bool show_args, bool verbose); void DumpAsTableRow (Stream &s, Platform *platform, bool show_args, bool verbose) const; protected: uint32_t m_euid; uint32_t m_egid; lldb::pid_t m_parent_pid; }; //---------------------------------------------------------------------- // ProcessLaunchInfo // // Describes any information that is required to launch a process. //---------------------------------------------------------------------- class ProcessLaunchInfo : public ProcessInfo { public: class FileAction { public: enum Action { eFileActionNone, eFileActionClose, eFileActionDuplicate, eFileActionOpen }; FileAction () : m_action (eFileActionNone), m_fd (-1), m_arg (-1), m_path () { } void Clear() { m_action = eFileActionNone; m_fd = -1; m_arg = -1; m_path.clear(); } bool Close (int fd); bool Duplicate (int fd, int dup_fd); bool Open (int fd, const char *path, bool read, bool write); static bool AddPosixSpawnFileAction (posix_spawn_file_actions_t *file_actions, const FileAction *info, Log *log, Error& error); int GetFD () const { return m_fd; } Action GetAction () const { return m_action; } int GetActionArgument () const { return m_arg; } const char * GetPath () const { if (m_path.empty()) return NULL; return m_path.c_str(); } protected: Action m_action; // The action for this file int m_fd; // An existing file descriptor int m_arg; // oflag for eFileActionOpen*, dup_fd for eFileActionDuplicate std::string m_path; // A file path to use for opening after fork or posix_spawn }; ProcessLaunchInfo () : ProcessInfo(), m_working_dir (), m_plugin_name (), m_shell (), m_flags (0), m_file_actions (), m_pty (), m_resume_count (0), m_monitor_callback (NULL), m_monitor_callback_baton (NULL), m_monitor_signals (false) { } ProcessLaunchInfo (const char *stdin_path, const char *stdout_path, const char *stderr_path, const char *working_directory, uint32_t launch_flags) : ProcessInfo(), m_working_dir (), m_plugin_name (), m_shell (), m_flags (launch_flags), m_file_actions (), m_pty (), m_resume_count (0), m_monitor_callback (NULL), m_monitor_callback_baton (NULL), m_monitor_signals (false) { if (stdin_path) { ProcessLaunchInfo::FileAction file_action; const bool read = true; const bool write = false; if (file_action.Open(STDIN_FILENO, stdin_path, read, write)) AppendFileAction (file_action); } if (stdout_path) { ProcessLaunchInfo::FileAction file_action; const bool read = false; const bool write = true; if (file_action.Open(STDOUT_FILENO, stdout_path, read, write)) AppendFileAction (file_action); } if (stderr_path) { ProcessLaunchInfo::FileAction file_action; const bool read = false; const bool write = true; if (file_action.Open(STDERR_FILENO, stderr_path, read, write)) AppendFileAction (file_action); } if (working_directory) SetWorkingDirectory(working_directory); } void AppendFileAction (const FileAction &info) { m_file_actions.push_back(info); } bool AppendCloseFileAction (int fd) { FileAction file_action; if (file_action.Close (fd)) { AppendFileAction (file_action); return true; } return false; } bool AppendDuplicateFileAction (int fd, int dup_fd) { FileAction file_action; if (file_action.Duplicate (fd, dup_fd)) { AppendFileAction (file_action); return true; } return false; } bool AppendOpenFileAction (int fd, const char *path, bool read, bool write) { FileAction file_action; if (file_action.Open (fd, path, read, write)) { AppendFileAction (file_action); return true; } return false; } bool AppendSuppressFileAction (int fd, bool read, bool write) { FileAction file_action; if (file_action.Open (fd, "/dev/null", read, write)) { AppendFileAction (file_action); return true; } return false; } void FinalizeFileActions (Target *target, bool default_to_use_pty); size_t GetNumFileActions () const { return m_file_actions.size(); } const FileAction * GetFileActionAtIndex (size_t idx) const { if (idx < m_file_actions.size()) return &m_file_actions[idx]; return NULL; } const FileAction * GetFileActionForFD (int fd) const { for (size_t idx=0, count=m_file_actions.size(); idx < count; ++idx) { if (m_file_actions[idx].GetFD () == fd) return &m_file_actions[idx]; } return NULL; } Flags & GetFlags () { return m_flags; } const Flags & GetFlags () const { return m_flags; } const char * GetWorkingDirectory () const { if (m_working_dir.empty()) return NULL; return m_working_dir.c_str(); } void SetWorkingDirectory (const char *working_dir) { if (working_dir && working_dir[0]) m_working_dir.assign (working_dir); else m_working_dir.clear(); } void SwapWorkingDirectory (std::string &working_dir) { m_working_dir.swap (working_dir); } const char * GetProcessPluginName () const { if (m_plugin_name.empty()) return NULL; return m_plugin_name.c_str(); } void SetProcessPluginName (const char *plugin) { if (plugin && plugin[0]) m_plugin_name.assign (plugin); else m_plugin_name.clear(); } const char * GetShell () const { if (m_shell.empty()) return NULL; return m_shell.c_str(); } void SetShell (const char * path) { if (path && path[0]) { m_shell.assign (path); m_flags.Set (lldb::eLaunchFlagLaunchInShell); } else { m_shell.clear(); m_flags.Clear (lldb::eLaunchFlagLaunchInShell); } } uint32_t GetResumeCount () const { return m_resume_count; } void SetResumeCount (uint32_t c) { m_resume_count = c; } bool GetLaunchInSeparateProcessGroup () { return m_flags.Test(lldb::eLaunchFlagLaunchInSeparateProcessGroup); } void SetLaunchInSeparateProcessGroup (bool separate) { if (separate) m_flags.Set(lldb::eLaunchFlagLaunchInSeparateProcessGroup); else m_flags.Clear (lldb::eLaunchFlagLaunchInSeparateProcessGroup); } void Clear () { ProcessInfo::Clear(); m_working_dir.clear(); m_plugin_name.clear(); m_shell.clear(); m_flags.Clear(); m_file_actions.clear(); m_resume_count = 0; } bool ConvertArgumentsForLaunchingInShell (Error &error, bool localhost, bool will_debug, bool first_arg_is_full_shell_command); void SetMonitorProcessCallback (Host::MonitorChildProcessCallback callback, void *baton, bool monitor_signals) { m_monitor_callback = callback; m_monitor_callback_baton = baton; m_monitor_signals = monitor_signals; } bool MonitorProcess () const { if (m_monitor_callback && ProcessIDIsValid()) { Host::StartMonitoringChildProcess (m_monitor_callback, m_monitor_callback_baton, GetProcessID(), m_monitor_signals); return true; } return false; } lldb_utility::PseudoTerminal & GetPTY () { return m_pty; } protected: std::string m_working_dir; std::string m_plugin_name; std::string m_shell; Flags m_flags; // Bitwise OR of bits from lldb::LaunchFlags std::vector m_file_actions; // File actions for any other files lldb_utility::PseudoTerminal m_pty; uint32_t m_resume_count; // How many times do we resume after launching Host::MonitorChildProcessCallback m_monitor_callback; void *m_monitor_callback_baton; bool m_monitor_signals; }; //---------------------------------------------------------------------- // ProcessLaunchInfo // // Describes any information that is required to launch a process. //---------------------------------------------------------------------- class ProcessAttachInfo : public ProcessInstanceInfo { public: ProcessAttachInfo() : ProcessInstanceInfo(), m_plugin_name (), m_resume_count (0), m_wait_for_launch (false), m_ignore_existing (true), m_continue_once_attached (false) { } ProcessAttachInfo (const ProcessLaunchInfo &launch_info) : ProcessInstanceInfo(), m_plugin_name (), m_resume_count (0), m_wait_for_launch (false), m_ignore_existing (true), m_continue_once_attached (false) { ProcessInfo::operator= (launch_info); SetProcessPluginName (launch_info.GetProcessPluginName()); SetResumeCount (launch_info.GetResumeCount()); } bool GetWaitForLaunch () const { return m_wait_for_launch; } void SetWaitForLaunch (bool b) { m_wait_for_launch = b; } bool GetIgnoreExisting () const { return m_ignore_existing; } void SetIgnoreExisting (bool b) { m_ignore_existing = b; } bool GetContinueOnceAttached () const { return m_continue_once_attached; } void SetContinueOnceAttached (bool b) { m_continue_once_attached = b; } uint32_t GetResumeCount () const { return m_resume_count; } void SetResumeCount (uint32_t c) { m_resume_count = c; } const char * GetProcessPluginName () const { if (m_plugin_name.empty()) return NULL; return m_plugin_name.c_str(); } void SetProcessPluginName (const char *plugin) { if (plugin && plugin[0]) m_plugin_name.assign (plugin); else m_plugin_name.clear(); } void Clear () { ProcessInstanceInfo::Clear(); m_plugin_name.clear(); m_resume_count = 0; m_wait_for_launch = false; m_ignore_existing = true; m_continue_once_attached = false; } bool ProcessInfoSpecified () const { if (GetExecutableFile()) return true; if (GetProcessID() != LLDB_INVALID_PROCESS_ID) return true; if (GetParentProcessID() != LLDB_INVALID_PROCESS_ID) return true; return false; } protected: std::string m_plugin_name; uint32_t m_resume_count; // How many times do we resume after launching bool m_wait_for_launch; bool m_ignore_existing; bool m_continue_once_attached; // Supports the use-case scenario of immediately continuing the process once attached. }; class ProcessLaunchCommandOptions : public Options { public: ProcessLaunchCommandOptions (CommandInterpreter &interpreter) : Options(interpreter) { // Keep default values of all options in one place: OptionParsingStarting () OptionParsingStarting (); } ~ProcessLaunchCommandOptions () { } Error SetOptionValue (uint32_t option_idx, const char *option_arg); void OptionParsingStarting () { launch_info.Clear(); } const OptionDefinition* GetDefinitions () { return g_option_table; } // Options table: Required for subclasses of Options. static OptionDefinition g_option_table[]; // Instance variables to hold the values for command options. ProcessLaunchInfo launch_info; }; //---------------------------------------------------------------------- // ProcessInstanceInfoMatch // // A class to help matching one ProcessInstanceInfo to another. //---------------------------------------------------------------------- class ProcessInstanceInfoMatch { public: ProcessInstanceInfoMatch () : m_match_info (), m_name_match_type (eNameMatchIgnore), m_match_all_users (false) { } ProcessInstanceInfoMatch (const char *process_name, NameMatchType process_name_match_type) : m_match_info (), m_name_match_type (process_name_match_type), m_match_all_users (false) { m_match_info.GetExecutableFile().SetFile(process_name, false); } ProcessInstanceInfo & GetProcessInfo () { return m_match_info; } const ProcessInstanceInfo & GetProcessInfo () const { return m_match_info; } bool GetMatchAllUsers () const { return m_match_all_users; } void SetMatchAllUsers (bool b) { m_match_all_users = b; } NameMatchType GetNameMatchType () const { return m_name_match_type; } void SetNameMatchType (NameMatchType name_match_type) { m_name_match_type = name_match_type; } bool NameMatches (const char *process_name) const; bool Matches (const ProcessInstanceInfo &proc_info) const; bool MatchAllProcesses () const; void Clear (); protected: ProcessInstanceInfo m_match_info; NameMatchType m_name_match_type; bool m_match_all_users; }; class ProcessInstanceInfoList { public: ProcessInstanceInfoList () : m_infos() { } void Clear() { m_infos.clear(); } size_t GetSize() { return m_infos.size(); } void Append (const ProcessInstanceInfo &info) { m_infos.push_back (info); } const char * GetProcessNameAtIndex (size_t idx) { if (idx < m_infos.size()) return m_infos[idx].GetName(); return NULL; } size_t GetProcessNameLengthAtIndex (size_t idx) { if (idx < m_infos.size()) return m_infos[idx].GetNameLength(); return 0; } lldb::pid_t GetProcessIDAtIndex (size_t idx) { if (idx < m_infos.size()) return m_infos[idx].GetProcessID(); return 0; } bool GetInfoAtIndex (size_t idx, ProcessInstanceInfo &info) { if (idx < m_infos.size()) { info = m_infos[idx]; return true; } return false; } // You must ensure "idx" is valid before calling this function const ProcessInstanceInfo & GetProcessInfoAtIndex (size_t idx) const { assert (idx < m_infos.size()); return m_infos[idx]; } protected: typedef std::vector collection; collection m_infos; }; // This class tracks the Modification state of the process. Things that can currently modify // the program are running the program (which will up the StopID) and writing memory (which // will up the MemoryID.) // FIXME: Should we also include modification of register states? class ProcessModID { friend bool operator== (const ProcessModID &lhs, const ProcessModID &rhs); public: ProcessModID () : m_stop_id (0), m_last_natural_stop_id(0), m_resume_id (0), m_memory_id (0), m_last_user_expression_resume (0), m_running_user_expression (false) {} ProcessModID (const ProcessModID &rhs) : m_stop_id (rhs.m_stop_id), m_memory_id (rhs.m_memory_id) {} const ProcessModID & operator= (const ProcessModID &rhs) { if (this != &rhs) { m_stop_id = rhs.m_stop_id; m_memory_id = rhs.m_memory_id; } return *this; } ~ProcessModID () {} void BumpStopID () { m_stop_id++; if (!IsLastResumeForUserExpression()) m_last_natural_stop_id++; } void BumpMemoryID () { m_memory_id++; } void BumpResumeID () { m_resume_id++; if (m_running_user_expression > 0) m_last_user_expression_resume = m_resume_id; } uint32_t GetStopID() const { return m_stop_id; } uint32_t GetLastNaturalStopID() const { return m_last_natural_stop_id; } uint32_t GetMemoryID () const { return m_memory_id; } uint32_t GetResumeID () const { return m_resume_id; } uint32_t GetLastUserExpressionResumeID () const { return m_last_user_expression_resume; } bool MemoryIDEqual (const ProcessModID &compare) const { return m_memory_id == compare.m_memory_id; } bool StopIDEqual (const ProcessModID &compare) const { return m_stop_id == compare.m_stop_id; } void SetInvalid () { m_stop_id = UINT32_MAX; } bool IsValid () const { return m_stop_id != UINT32_MAX; } bool IsLastResumeForUserExpression () const { return m_resume_id == m_last_user_expression_resume; } void SetRunningUserExpression (bool on) { // REMOVEME printf ("Setting running user expression %s at resume id %d - value: %d.\n", on ? "on" : "off", m_resume_id, m_running_user_expression); if (on) m_running_user_expression++; else m_running_user_expression--; } private: uint32_t m_stop_id; uint32_t m_last_natural_stop_id; uint32_t m_resume_id; uint32_t m_memory_id; uint32_t m_last_user_expression_resume; uint32_t m_running_user_expression; }; inline bool operator== (const ProcessModID &lhs, const ProcessModID &rhs) { if (lhs.StopIDEqual (rhs) && lhs.MemoryIDEqual (rhs)) return true; else return false; } inline bool operator!= (const ProcessModID &lhs, const ProcessModID &rhs) { if (!lhs.StopIDEqual (rhs) || !lhs.MemoryIDEqual (rhs)) return true; else return false; } class MemoryRegionInfo { public: typedef Range RangeType; enum OptionalBool { eDontKnow = -1, eNo = 0, eYes = 1 }; MemoryRegionInfo () : m_range (), m_read (eDontKnow), m_write (eDontKnow), m_execute (eDontKnow) { } ~MemoryRegionInfo () { } RangeType & GetRange() { return m_range; } void Clear() { m_range.Clear(); m_read = m_write = m_execute = eDontKnow; } const RangeType & GetRange() const { return m_range; } OptionalBool GetReadable () const { return m_read; } OptionalBool GetWritable () const { return m_write; } OptionalBool GetExecutable () const { return m_execute; } void SetReadable (OptionalBool val) { m_read = val; } void SetWritable (OptionalBool val) { m_write = val; } void SetExecutable (OptionalBool val) { m_execute = val; } protected: RangeType m_range; OptionalBool m_read; OptionalBool m_write; OptionalBool m_execute; }; //---------------------------------------------------------------------- /// @class Process Process.h "lldb/Target/Process.h" /// @brief A plug-in interface definition class for debugging a process. //---------------------------------------------------------------------- class Process : public std::enable_shared_from_this, public ProcessProperties, public UserID, public Broadcaster, public ExecutionContextScope, public PluginInterface { friend class ThreadList; friend class ClangFunction; // For WaitForStateChangeEventsPrivate friend class CommandObjectProcessLaunch; friend class ProcessEventData; friend class CommandObjectBreakpointCommand; friend class StopInfo; public: //------------------------------------------------------------------ /// Broadcaster event bits definitions. //------------------------------------------------------------------ enum { eBroadcastBitStateChanged = (1 << 0), eBroadcastBitInterrupt = (1 << 1), eBroadcastBitSTDOUT = (1 << 2), eBroadcastBitSTDERR = (1 << 3), eBroadcastBitProfileData = (1 << 4) }; enum { eBroadcastInternalStateControlStop = (1<<0), eBroadcastInternalStateControlPause = (1<<1), eBroadcastInternalStateControlResume = (1<<2) }; typedef Range LoadRange; // We use a read/write lock to allow on or more clients to // access the process state while the process is stopped (reader). // We lock the write lock to control access to the process // while it is running (readers, or clients that want the process // stopped can block waiting for the process to stop, or just // try to lock it to see if they can immediately access the stopped // process. If the try read lock fails, then the process is running. typedef ReadWriteLock::ReadLocker StopLocker; typedef ReadWriteLock::WriteLocker RunLocker; // These two functions fill out the Broadcaster interface: static ConstString &GetStaticBroadcasterClass (); virtual ConstString &GetBroadcasterClass() const { return GetStaticBroadcasterClass(); } //------------------------------------------------------------------ /// A notification structure that can be used by clients to listen /// for changes in a process's lifetime. /// /// @see RegisterNotificationCallbacks (const Notifications&) /// @see UnregisterNotificationCallbacks (const Notifications&) //------------------------------------------------------------------ #ifndef SWIG typedef struct { void *baton; void (*initialize)(void *baton, Process *process); void (*process_state_changed) (void *baton, Process *process, lldb::StateType state); } Notifications; class ProcessEventData : public EventData { friend class Process; public: ProcessEventData (); ProcessEventData (const lldb::ProcessSP &process, lldb::StateType state); virtual ~ProcessEventData(); static const ConstString & GetFlavorString (); virtual const ConstString & GetFlavor () const; const lldb::ProcessSP & GetProcessSP() const { return m_process_sp; } lldb::StateType GetState() const { return m_state; } bool GetRestarted () const { return m_restarted; } size_t GetNumRestartedReasons () { return m_restarted_reasons.size(); } const char * GetRestartedReasonAtIndex(size_t idx) { if (idx > m_restarted_reasons.size()) return NULL; else return m_restarted_reasons[idx].c_str(); } bool GetInterrupted () const { return m_interrupted; } virtual void Dump (Stream *s) const; virtual void DoOnRemoval (Event *event_ptr); static const Process::ProcessEventData * GetEventDataFromEvent (const Event *event_ptr); static lldb::ProcessSP GetProcessFromEvent (const Event *event_ptr); static lldb::StateType GetStateFromEvent (const Event *event_ptr); static bool GetRestartedFromEvent (const Event *event_ptr); static size_t GetNumRestartedReasons(const Event *event_ptr); static const char * GetRestartedReasonAtIndex(const Event *event_ptr, size_t idx); static void AddRestartedReason (Event *event_ptr, const char *reason); static void SetRestartedInEvent (Event *event_ptr, bool new_value); static bool GetInterruptedFromEvent (const Event *event_ptr); static void SetInterruptedInEvent (Event *event_ptr, bool new_value); static bool SetUpdateStateOnRemoval (Event *event_ptr); private: void SetUpdateStateOnRemoval() { m_update_state++; } void SetRestarted (bool new_value) { m_restarted = new_value; } void SetInterrupted (bool new_value) { m_interrupted = new_value; } void AddRestartedReason (const char *reason) { m_restarted_reasons.push_back(reason); } lldb::ProcessSP m_process_sp; lldb::StateType m_state; std::vector m_restarted_reasons; bool m_restarted; // For "eStateStopped" events, this is true if the target was automatically restarted. int m_update_state; bool m_interrupted; DISALLOW_COPY_AND_ASSIGN (ProcessEventData); }; #endif static void SettingsInitialize (); static void SettingsTerminate (); static const ProcessPropertiesSP & GetGlobalProperties(); //------------------------------------------------------------------ /// Construct with a shared pointer to a target, and the Process listener. //------------------------------------------------------------------ Process(Target &target, Listener &listener); //------------------------------------------------------------------ /// Destructor. /// /// The destructor is virtual since this class is designed to be /// inherited from by the plug-in instance. //------------------------------------------------------------------ virtual ~Process(); //------------------------------------------------------------------ /// Find a Process plug-in that can debug \a module using the /// currently selected architecture. /// /// Scans all loaded plug-in interfaces that implement versions of /// the Process plug-in interface and returns the first instance /// that can debug the file. /// /// @param[in] module_sp /// The module shared pointer that this process will debug. /// /// @param[in] plugin_name /// If NULL, select the best plug-in for the binary. If non-NULL /// then look for a plugin whose PluginInfo's name matches /// this string. /// /// @see Process::CanDebug () //------------------------------------------------------------------ static lldb::ProcessSP FindPlugin (Target &target, const char *plugin_name, Listener &listener, const FileSpec *crash_file_path); //------------------------------------------------------------------ /// Static function that can be used with the \b host function /// Host::StartMonitoringChildProcess (). /// /// This function can be used by lldb_private::Process subclasses /// when they want to watch for a local process and have its exit /// status automatically set when the host child process exits. /// Subclasses should call Host::StartMonitoringChildProcess () /// with: /// callback = Process::SetHostProcessExitStatus /// callback_baton = NULL /// pid = Process::GetID() /// monitor_signals = false //------------------------------------------------------------------ static bool SetProcessExitStatus (void *callback_baton, // The callback baton which should be set to NULL lldb::pid_t pid, // The process ID we want to monitor bool exited, int signo, // Zero for no signal int status); // Exit value of process if signal is zero lldb::ByteOrder GetByteOrder () const; uint32_t GetAddressByteSize () const; uint32_t GetUniqueID() const { return m_process_unique_id; } //------------------------------------------------------------------ /// Check if a plug-in instance can debug the file in \a module. /// /// Each plug-in is given a chance to say whether it can debug /// the file in \a module. If the Process plug-in instance can /// debug a file on the current system, it should return \b true. /// /// @return /// Returns \b true if this Process plug-in instance can /// debug the executable, \b false otherwise. //------------------------------------------------------------------ virtual bool CanDebug (Target &target, bool plugin_specified_by_name) = 0; //------------------------------------------------------------------ /// This object is about to be destroyed, do any necessary cleanup. /// /// Subclasses that override this method should always call this /// superclass method. //------------------------------------------------------------------ virtual void Finalize(); //------------------------------------------------------------------ /// Return whether this object is valid (i.e. has not been finalized.) /// /// @return /// Returns \b true if this Process has not been finalized /// and \b false otherwise. //------------------------------------------------------------------ bool IsValid() const { return !m_finalize_called; } //------------------------------------------------------------------ /// Return a multi-word command object that can be used to expose /// plug-in specific commands. /// /// This object will be used to resolve plug-in commands and can be /// triggered by a call to: /// /// (lldb) process commmand /// /// @return /// A CommandObject which can be one of the concrete subclasses /// of CommandObject like CommandObjectRaw, CommandObjectParsed, /// or CommandObjectMultiword. //------------------------------------------------------------------ virtual CommandObject * GetPluginCommandObject() { return NULL; } //------------------------------------------------------------------ /// Launch a new process. /// /// Launch a new process by spawning a new process using the /// target object's executable module's file as the file to launch. /// Arguments are given in \a argv, and the environment variables /// are in \a envp. Standard input and output files can be /// optionally re-directed to \a stdin_path, \a stdout_path, and /// \a stderr_path. /// /// This function is not meant to be overridden by Process /// subclasses. It will first call Process::WillLaunch (Module *) /// and if that returns \b true, Process::DoLaunch (Module*, /// char const *[],char const *[],const char *,const char *, /// const char *) will be called to actually do the launching. If /// DoLaunch returns \b true, then Process::DidLaunch() will be /// called. /// /// @param[in] argv /// The argument array. /// /// @param[in] envp /// The environment array. /// /// @param[in] launch_flags /// Flags to modify the launch (@see lldb::LaunchFlags) /// /// @param[in] stdin_path /// The path to use when re-directing the STDIN of the new /// process. If all stdXX_path arguments are NULL, a pseudo /// terminal will be used. /// /// @param[in] stdout_path /// The path to use when re-directing the STDOUT of the new /// process. If all stdXX_path arguments are NULL, a pseudo /// terminal will be used. /// /// @param[in] stderr_path /// The path to use when re-directing the STDERR of the new /// process. If all stdXX_path arguments are NULL, a pseudo /// terminal will be used. /// /// @param[in] working_directory /// The working directory to have the child process run in /// /// @return /// An error object. Call GetID() to get the process ID if /// the error object is success. //------------------------------------------------------------------ virtual Error Launch (const ProcessLaunchInfo &launch_info); virtual Error LoadCore (); virtual Error DoLoadCore () { Error error; error.SetErrorStringWithFormat("error: %s does not support loading core files.", GetShortPluginName()); return error; } //------------------------------------------------------------------ /// Get the dynamic loader plug-in for this process. /// /// The default action is to let the DynamicLoader plug-ins check /// the main executable and the DynamicLoader will select itself /// automatically. Subclasses can override this if inspecting the /// executable is not desired, or if Process subclasses can only /// use a specific DynamicLoader plug-in. //------------------------------------------------------------------ virtual DynamicLoader * GetDynamicLoader (); //------------------------------------------------------------------ /// Attach to an existing process using the process attach info. /// /// This function is not meant to be overridden by Process /// subclasses. It will first call WillAttach (lldb::pid_t) /// or WillAttach (const char *), and if that returns \b /// true, DoAttach (lldb::pid_t) or DoAttach (const char *) will /// be called to actually do the attach. If DoAttach returns \b /// true, then Process::DidAttach() will be called. /// /// @param[in] pid /// The process ID that we should attempt to attach to. /// /// @return /// Returns \a pid if attaching was successful, or /// LLDB_INVALID_PROCESS_ID if attaching fails. //------------------------------------------------------------------ virtual Error Attach (ProcessAttachInfo &attach_info); //------------------------------------------------------------------ /// Attach to a remote system via a URL /// /// @param[in] strm /// A stream where output intended for the user /// (if the driver has a way to display that) generated during /// the connection. This may be NULL if no output is needed.A /// /// @param[in] remote_url /// The URL format that we are connecting to. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error ConnectRemote (Stream *strm, const char *remote_url); bool GetShouldDetach () const { return m_should_detach; } void SetShouldDetach (bool b) { m_should_detach = b; } //------------------------------------------------------------------ /// Get the image information address for the current process. /// /// Some runtimes have system functions that can help dynamic /// loaders locate the dynamic loader information needed to observe /// shared libraries being loaded or unloaded. This function is /// in the Process interface (as opposed to the DynamicLoader /// interface) to ensure that remote debugging can take advantage of /// this functionality. /// /// @return /// The address of the dynamic loader information, or /// LLDB_INVALID_ADDRESS if this is not supported by this /// interface. //------------------------------------------------------------------ virtual lldb::addr_t GetImageInfoAddress (); //------------------------------------------------------------------ /// Load a shared library into this process. /// /// Try and load a shared library into the current process. This /// call might fail in the dynamic loader plug-in says it isn't safe /// to try and load shared libraries at the moment. /// /// @param[in] image_spec /// The image file spec that points to the shared library that /// you want to load. /// /// @param[out] error /// An error object that gets filled in with any errors that /// might occur when trying to load the shared library. /// /// @return /// A token that represents the shared library that can be /// later used to unload the shared library. A value of /// LLDB_INVALID_IMAGE_TOKEN will be returned if the shared /// library can't be opened. //------------------------------------------------------------------ virtual uint32_t LoadImage (const FileSpec &image_spec, Error &error); virtual Error UnloadImage (uint32_t image_token); //------------------------------------------------------------------ /// Register for process and thread notifications. /// /// Clients can register nofication callbacks by filling out a /// Process::Notifications structure and calling this function. /// /// @param[in] callbacks /// A structure that contains the notification baton and /// callback functions. /// /// @see Process::Notifications //------------------------------------------------------------------ #ifndef SWIG void RegisterNotificationCallbacks (const Process::Notifications& callbacks); #endif //------------------------------------------------------------------ /// Unregister for process and thread notifications. /// /// Clients can unregister nofication callbacks by passing a copy of /// the original baton and callbacks in \a callbacks. /// /// @param[in] callbacks /// A structure that contains the notification baton and /// callback functions. /// /// @return /// Returns \b true if the notification callbacks were /// successfully removed from the process, \b false otherwise. /// /// @see Process::Notifications //------------------------------------------------------------------ #ifndef SWIG bool UnregisterNotificationCallbacks (const Process::Notifications& callbacks); #endif //================================================================== // Built in Process Control functions //================================================================== //------------------------------------------------------------------ /// Resumes all of a process's threads as configured using the /// Thread run control functions. /// /// Threads for a process should be updated with one of the run /// control actions (resume, step, or suspend) that they should take /// when the process is resumed. If no run control action is given /// to a thread it will be resumed by default. /// /// This function is not meant to be overridden by Process /// subclasses. This function will take care of disabling any /// breakpoints that threads may be stopped at, single stepping, and /// re-enabling breakpoints, and enabling the basic flow control /// that the plug-in instances need not worry about. /// /// N.B. This function also sets the Write side of the Run Lock, /// which is unset when the corresponding stop event is pulled off /// the Public Event Queue. If you need to resume the process without /// setting the Run Lock, use PrivateResume (though you should only do /// that from inside the Process class. /// /// @return /// Returns an error object. /// /// @see Thread:Resume() /// @see Thread:Step() /// @see Thread:Suspend() //------------------------------------------------------------------ Error Resume(); //------------------------------------------------------------------ /// Halts a running process. /// /// This function is not meant to be overridden by Process /// subclasses. /// If the process is successfully halted, a eStateStopped /// process event with GetInterrupted will be broadcast. If false, we will /// halt the process with no events generated by the halt. /// /// @return /// Returns an error object. If the error is empty, the process is halted. /// otherwise the halt has failed. //------------------------------------------------------------------ Error Halt (); //------------------------------------------------------------------ /// Detaches from a running or stopped process. /// /// This function is not meant to be overridden by Process /// subclasses. /// /// @return /// Returns an error object. //------------------------------------------------------------------ Error Detach (); //------------------------------------------------------------------ /// Kills the process and shuts down all threads that were spawned /// to track and monitor the process. /// /// This function is not meant to be overridden by Process /// subclasses. /// /// @return /// Returns an error object. //------------------------------------------------------------------ Error Destroy(); //------------------------------------------------------------------ /// Sends a process a UNIX signal \a signal. /// /// This function is not meant to be overridden by Process /// subclasses. /// /// @return /// Returns an error object. //------------------------------------------------------------------ Error Signal (int signal); virtual UnixSignals & GetUnixSignals () { return m_unix_signals; } //================================================================== // Plug-in Process Control Overrides //================================================================== //------------------------------------------------------------------ /// Called before attaching to a process. /// /// Allow Process plug-ins to execute some code before attaching a /// process. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error WillAttachToProcessWithID (lldb::pid_t pid) { return Error(); } //------------------------------------------------------------------ /// Called before attaching to a process. /// /// Allow Process plug-ins to execute some code before attaching a /// process. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error WillAttachToProcessWithName (const char *process_name, bool wait_for_launch) { return Error(); } //------------------------------------------------------------------ /// Attach to a remote system via a URL /// /// @param[in] strm /// A stream where output intended for the user /// (if the driver has a way to display that) generated during /// the connection. This may be NULL if no output is needed.A /// /// @param[in] remote_url /// The URL format that we are connecting to. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error DoConnectRemote (Stream *strm, const char *remote_url) { Error error; error.SetErrorString ("remote connections are not supported"); return error; } //------------------------------------------------------------------ /// Attach to an existing process using a process ID. /// /// @param[in] pid /// The process ID that we should attempt to attach to. /// /// @return /// Returns \a pid if attaching was successful, or /// LLDB_INVALID_PROCESS_ID if attaching fails. //------------------------------------------------------------------ virtual Error DoAttachToProcessWithID (lldb::pid_t pid) { Error error; error.SetErrorStringWithFormat("error: %s does not support attaching to a process by pid", GetShortPluginName()); return error; } //------------------------------------------------------------------ /// Attach to an existing process using a process ID. /// /// @param[in] pid /// The process ID that we should attempt to attach to. /// /// @param[in] attach_info /// Information on how to do the attach. For example, GetUserID() /// will return the uid to attach as. /// /// @return /// Returns \a pid if attaching was successful, or /// LLDB_INVALID_PROCESS_ID if attaching fails. /// hanming : need flag //------------------------------------------------------------------ virtual Error DoAttachToProcessWithID (lldb::pid_t pid, const ProcessAttachInfo &attach_info) { Error error; error.SetErrorStringWithFormat("error: %s does not support attaching to a process by pid", GetShortPluginName()); return error; } //------------------------------------------------------------------ /// Attach to an existing process using a partial process name. /// /// @param[in] process_name /// The name of the process to attach to. /// /// @param[in] wait_for_launch /// If \b true, wait for the process to be launched and attach /// as soon as possible after it does launch. If \b false, then /// search for a matching process the currently exists. /// /// @param[in] attach_info /// Information on how to do the attach. For example, GetUserID() /// will return the uid to attach as. /// /// @return /// Returns \a pid if attaching was successful, or /// LLDB_INVALID_PROCESS_ID if attaching fails. //------------------------------------------------------------------ virtual Error DoAttachToProcessWithName (const char *process_name, bool wait_for_launch, const ProcessAttachInfo &attach_info) { Error error; error.SetErrorString("attach by name is not supported"); return error; } //------------------------------------------------------------------ /// Called after attaching a process. /// /// Allow Process plug-ins to execute some code after attaching to /// a process. //------------------------------------------------------------------ virtual void DidAttach () {} //------------------------------------------------------------------ /// Called after a process re-execs itself. /// /// Allow Process plug-ins to execute some code after a process has /// exec'ed itself. Subclasses typically should override DoDidExec() /// as the lldb_private::Process class needs to remove its dynamic /// loader, runtime, ABI and other plug-ins, as well as unload all /// shared libraries. //------------------------------------------------------------------ virtual void DidExec (); //------------------------------------------------------------------ /// Subclasses of Process should implement this function if they /// need to do anything after a process exec's itself. //------------------------------------------------------------------ virtual void DoDidExec () { } //------------------------------------------------------------------ /// Called before launching to a process. /// /// Allow Process plug-ins to execute some code before launching a /// process. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error WillLaunch (Module* module) { return Error(); } //------------------------------------------------------------------ /// Launch a new process. /// /// Launch a new process by spawning a new process using \a module's /// file as the file to launch. Arguments are given in \a argv, /// and the environment variables are in \a envp. Standard input /// and output files can be optionally re-directed to \a stdin_path, /// \a stdout_path, and \a stderr_path. /// /// @param[in] module /// The module from which to extract the file specification and /// launch. /// /// @param[in] argv /// The argument array. /// /// @param[in] envp /// The environment array. /// /// @param[in] launch_flags /// Flags to modify the launch (@see lldb::LaunchFlags) /// /// @param[in] stdin_path /// The path to use when re-directing the STDIN of the new /// process. If all stdXX_path arguments are NULL, a pseudo /// terminal will be used. /// /// @param[in] stdout_path /// The path to use when re-directing the STDOUT of the new /// process. If all stdXX_path arguments are NULL, a pseudo /// terminal will be used. /// /// @param[in] stderr_path /// The path to use when re-directing the STDERR of the new /// process. If all stdXX_path arguments are NULL, a pseudo /// terminal will be used. /// /// @param[in] working_directory /// The working directory to have the child process run in /// /// @return /// A new valid process ID, or LLDB_INVALID_PROCESS_ID if /// launching fails. //------------------------------------------------------------------ virtual Error DoLaunch (Module *exe_module, const ProcessLaunchInfo &launch_info) { Error error; error.SetErrorStringWithFormat("error: %s does not support launching processes", GetShortPluginName()); return error; } //------------------------------------------------------------------ /// Called after launching a process. /// /// Allow Process plug-ins to execute some code after launching /// a process. //------------------------------------------------------------------ virtual void DidLaunch () {} //------------------------------------------------------------------ /// Called before resuming to a process. /// /// Allow Process plug-ins to execute some code before resuming a /// process. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error WillResume () { return Error(); } //------------------------------------------------------------------ /// Resumes all of a process's threads as configured using the /// Thread run control functions. /// /// Threads for a process should be updated with one of the run /// control actions (resume, step, or suspend) that they should take /// when the process is resumed. If no run control action is given /// to a thread it will be resumed by default. /// /// @return /// Returns \b true if the process successfully resumes using /// the thread run control actions, \b false otherwise. /// /// @see Thread:Resume() /// @see Thread:Step() /// @see Thread:Suspend() //------------------------------------------------------------------ virtual Error DoResume () { Error error; error.SetErrorStringWithFormat("error: %s does not support resuming processes", GetShortPluginName()); return error; } //------------------------------------------------------------------ /// Called after resuming a process. /// /// Allow Process plug-ins to execute some code after resuming /// a process. //------------------------------------------------------------------ virtual void DidResume () {} //------------------------------------------------------------------ /// Called before halting to a process. /// /// Allow Process plug-ins to execute some code before halting a /// process. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error WillHalt () { return Error(); } //------------------------------------------------------------------ /// Halts a running process. /// /// DoHalt must produce one and only one stop StateChanged event if it actually /// stops the process. If the stop happens through some natural event (for /// instance a SIGSTOP), then forwarding that event will do. Otherwise, you must /// generate the event manually. Note also, the private event thread is stopped when /// DoHalt is run to prevent the events generated while halting to trigger /// other state changes before the halt is complete. /// /// @param[out] caused_stop /// If true, then this Halt caused the stop, otherwise, the /// process was already stopped. /// /// @return /// Returns \b true if the process successfully halts, \b false /// otherwise. //------------------------------------------------------------------ virtual Error DoHalt (bool &caused_stop) { Error error; error.SetErrorStringWithFormat("error: %s does not support halting processes", GetShortPluginName()); return error; } //------------------------------------------------------------------ /// Called after halting a process. /// /// Allow Process plug-ins to execute some code after halting /// a process. //------------------------------------------------------------------ virtual void DidHalt () {} //------------------------------------------------------------------ /// Called before detaching from a process. /// /// Allow Process plug-ins to execute some code before detaching /// from a process. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error WillDetach () { return Error(); } //------------------------------------------------------------------ /// Detaches from a running or stopped process. /// /// @return /// Returns \b true if the process successfully detaches, \b /// false otherwise. //------------------------------------------------------------------ virtual Error DoDetach () { Error error; error.SetErrorStringWithFormat("error: %s does not support detaching from processes", GetShortPluginName()); return error; } //------------------------------------------------------------------ /// Called after detaching from a process. /// /// Allow Process plug-ins to execute some code after detaching /// from a process. //------------------------------------------------------------------ virtual void DidDetach () {} virtual bool DetachRequiresHalt() { return false; } //------------------------------------------------------------------ /// Called before sending a signal to a process. /// /// Allow Process plug-ins to execute some code before sending a /// signal to a process. /// /// @return /// Returns no error if it is safe to proceed with a call to /// Process::DoSignal(int), otherwise an error describing what /// prevents the signal from being sent. //------------------------------------------------------------------ virtual Error WillSignal () { return Error(); } //------------------------------------------------------------------ /// Sends a process a UNIX signal \a signal. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error DoSignal (int signal) { Error error; error.SetErrorStringWithFormat("error: %s does not support senging signals to processes", GetShortPluginName()); return error; } virtual Error WillDestroy () { return Error(); } virtual Error DoDestroy () = 0; virtual void DidDestroy () { } virtual bool DestroyRequiresHalt() { return true; } //------------------------------------------------------------------ /// Called after sending a signal to a process. /// /// Allow Process plug-ins to execute some code after sending a /// signal to a process. //------------------------------------------------------------------ virtual void DidSignal () {} //------------------------------------------------------------------ /// Currently called as part of ShouldStop. /// FIXME: Should really happen when the target stops before the /// event is taken from the queue... /// /// This callback is called as the event /// is about to be queued up to allow Process plug-ins to execute /// some code prior to clients being notified that a process was /// stopped. Common operations include updating the thread list, /// invalidating any thread state (registers, stack, etc) prior to /// letting the notification go out. /// //------------------------------------------------------------------ virtual void RefreshStateAfterStop () = 0; //------------------------------------------------------------------ /// Get the target object pointer for this module. /// /// @return /// A Target object pointer to the target that owns this /// module. //------------------------------------------------------------------ Target & GetTarget () { return m_target; } //------------------------------------------------------------------ /// Get the const target object pointer for this module. /// /// @return /// A const Target object pointer to the target that owns this /// module. //------------------------------------------------------------------ const Target & GetTarget () const { return m_target; } //------------------------------------------------------------------ /// Flush all data in the process. /// /// Flush the memory caches, all threads, and any other cached data /// in the process. /// /// This function can be called after a world changing event like /// adding a new symbol file, or after the process makes a large /// context switch (from boot ROM to booted into an OS). //------------------------------------------------------------------ void Flush (); //------------------------------------------------------------------ /// Get accessor for the current process state. /// /// @return /// The current state of the process. /// /// @see lldb::StateType //------------------------------------------------------------------ lldb::StateType GetState (); ExecutionResults RunThreadPlan (ExecutionContext &exe_ctx, lldb::ThreadPlanSP &thread_plan_sp, bool stop_others, bool run_others, bool unwind_on_error, bool ignore_breakpoints, uint32_t timeout_usec, Stream &errors); static const char * ExecutionResultAsCString (ExecutionResults result); void GetStatus (Stream &ostrm); size_t GetThreadStatus (Stream &ostrm, bool only_threads_with_stop_reason, uint32_t start_frame, uint32_t num_frames, uint32_t num_frames_with_source); void SendAsyncInterrupt (); protected: void SetState (lldb::EventSP &event_sp); lldb::StateType GetPrivateState (); //------------------------------------------------------------------ /// The "private" side of resuming a process. This doesn't alter the /// state of m_run_lock, but just causes the process to resume. /// /// @return /// An Error object describing the success or failure of the resume. //------------------------------------------------------------------ Error PrivateResume (); //------------------------------------------------------------------ // Called internally //------------------------------------------------------------------ void CompleteAttach (); public: //------------------------------------------------------------------ /// Get the exit status for a process. /// /// @return /// The process's return code, or -1 if the current process /// state is not eStateExited. //------------------------------------------------------------------ int GetExitStatus (); //------------------------------------------------------------------ /// Get a textual description of what the process exited. /// /// @return /// The textual description of why the process exited, or NULL /// if there is no description available. //------------------------------------------------------------------ const char * GetExitDescription (); virtual void DidExit () { } //------------------------------------------------------------------ /// Get the Modification ID of the process. /// /// @return /// The modification ID of the process. //------------------------------------------------------------------ ProcessModID GetModID () const { return m_mod_id; } const ProcessModID & GetModIDRef () const { return m_mod_id; } uint32_t GetStopID () const { return m_mod_id.GetStopID(); } uint32_t GetResumeID () const { return m_mod_id.GetResumeID(); } uint32_t GetLastUserExpressionResumeID () const { return m_mod_id.GetLastUserExpressionResumeID(); } uint32_t GetLastNaturalStopID() { return m_mod_id.GetLastNaturalStopID(); } //------------------------------------------------------------------ /// Set accessor for the process exit status (return code). /// /// Sometimes a child exits and the exit can be detected by global /// functions (signal handler for SIGCHLD for example). This /// accessor allows the exit status to be set from an external /// source. /// /// Setting this will cause a eStateExited event to be posted to /// the process event queue. /// /// @param[in] exit_status /// The value for the process's return code. /// /// @see lldb::StateType //------------------------------------------------------------------ virtual bool SetExitStatus (int exit_status, const char *cstr); //------------------------------------------------------------------ /// Check if a process is still alive. /// /// @return /// Returns \b true if the process is still valid, \b false /// otherwise. //------------------------------------------------------------------ virtual bool IsAlive () = 0; //------------------------------------------------------------------ /// Actually do the reading of memory from a process. /// /// Subclasses must override this function and can return fewer /// bytes than requested when memory requests are too large. This /// class will break up the memory requests and keep advancing the /// arguments along as needed. /// /// @param[in] vm_addr /// A virtual load address that indicates where to start reading /// memory from. /// /// @param[in] size /// The number of bytes to read. /// /// @param[out] buf /// A byte buffer that is at least \a size bytes long that /// will receive the memory bytes. /// /// @return /// The number of bytes that were actually read into \a buf. //------------------------------------------------------------------ virtual size_t DoReadMemory (lldb::addr_t vm_addr, void *buf, size_t size, Error &error) = 0; //------------------------------------------------------------------ /// Read of memory from a process. /// /// This function will read memory from the current process's /// address space and remove any traps that may have been inserted /// into the memory. /// /// This function is not meant to be overridden by Process /// subclasses, the subclasses should implement /// Process::DoReadMemory (lldb::addr_t, size_t, void *). /// /// @param[in] vm_addr /// A virtual load address that indicates where to start reading /// memory from. /// /// @param[out] buf /// A byte buffer that is at least \a size bytes long that /// will receive the memory bytes. /// /// @param[in] size /// The number of bytes to read. /// /// @return /// The number of bytes that were actually read into \a buf. If /// the returned number is greater than zero, yet less than \a /// size, then this function will get called again with \a /// vm_addr, \a buf, and \a size updated appropriately. Zero is /// returned to indicate an error. //------------------------------------------------------------------ virtual size_t ReadMemory (lldb::addr_t vm_addr, void *buf, size_t size, Error &error); //------------------------------------------------------------------ /// Read a NULL terminated C string from memory /// /// This function will read a cache page at a time until the NULL /// C string terminator is found. It will stop reading if the NULL /// termination byte isn't found before reading \a cstr_max_len /// bytes, and the results are always guaranteed to be NULL /// terminated (at most cstr_max_len - 1 bytes will be read). //------------------------------------------------------------------ size_t ReadCStringFromMemory (lldb::addr_t vm_addr, char *cstr, size_t cstr_max_len, Error &error); size_t ReadCStringFromMemory (lldb::addr_t vm_addr, std::string &out_str, Error &error); size_t ReadMemoryFromInferior (lldb::addr_t vm_addr, void *buf, size_t size, Error &error); //------------------------------------------------------------------ /// Reads an unsigned integer of the specified byte size from /// process memory. /// /// @param[in] load_addr /// A load address of the integer to read. /// /// @param[in] byte_size /// The size in byte of the integer to read. /// /// @param[in] fail_value /// The value to return if we fail to read an integer. /// /// @param[out] error /// An error that indicates the success or failure of this /// operation. If error indicates success (error.Success()), /// then the value returned can be trusted, otherwise zero /// will be returned. /// /// @return /// The unsigned integer that was read from the process memory /// space. If the integer was smaller than a uint64_t, any /// unused upper bytes will be zero filled. If the process /// byte order differs from the host byte order, the integer /// value will be appropriately byte swapped into host byte /// order. //------------------------------------------------------------------ uint64_t ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); lldb::addr_t ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); //------------------------------------------------------------------ /// Actually do the writing of memory to a process. /// /// @param[in] vm_addr /// A virtual load address that indicates where to start writing /// memory to. /// /// @param[in] buf /// A byte buffer that is at least \a size bytes long that /// contains the data to write. /// /// @param[in] size /// The number of bytes to write. /// /// @param[out] error /// An error value in case the memory write fails. /// /// @return /// The number of bytes that were actually written. //------------------------------------------------------------------ virtual size_t DoWriteMemory (lldb::addr_t vm_addr, const void *buf, size_t size, Error &error) { error.SetErrorStringWithFormat("error: %s does not support writing to processes", GetShortPluginName()); return 0; } //------------------------------------------------------------------ /// Write all or part of a scalar value to memory. /// /// The value contained in \a scalar will be swapped to match the /// byte order of the process that is being debugged. If \a size is /// less than the size of scalar, the least significate \a size bytes /// from scalar will be written. If \a size is larger than the byte /// size of scalar, then the extra space will be padded with zeros /// and the scalar value will be placed in the least significant /// bytes in memory. /// /// @param[in] vm_addr /// A virtual load address that indicates where to start writing /// memory to. /// /// @param[in] scalar /// The scalar to write to the debugged process. /// /// @param[in] size /// This value can be smaller or larger than the scalar value /// itself. If \a size is smaller than the size of \a scalar, /// the least significant bytes in \a scalar will be used. If /// \a size is larger than the byte size of \a scalar, then /// the extra space will be padded with zeros. If \a size is /// set to UINT32_MAX, then the size of \a scalar will be used. /// /// @param[out] error /// An error value in case the memory write fails. /// /// @return /// The number of bytes that were actually written. //------------------------------------------------------------------ size_t WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, size_t size, Error &error); size_t ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); //------------------------------------------------------------------ /// Write memory to a process. /// /// This function will write memory to the current process's /// address space and maintain any traps that might be present due /// to software breakpoints. /// /// This function is not meant to be overridden by Process /// subclasses, the subclasses should implement /// Process::DoWriteMemory (lldb::addr_t, size_t, void *). /// /// @param[in] vm_addr /// A virtual load address that indicates where to start writing /// memory to. /// /// @param[in] buf /// A byte buffer that is at least \a size bytes long that /// contains the data to write. /// /// @param[in] size /// The number of bytes to write. /// /// @return /// The number of bytes that were actually written. //------------------------------------------------------------------ size_t WriteMemory (lldb::addr_t vm_addr, const void *buf, size_t size, Error &error); //------------------------------------------------------------------ /// Actually allocate memory in the process. /// /// This function will allocate memory in the process's address /// space. This can't rely on the generic function calling mechanism, /// since that requires this function. /// /// @param[in] size /// The size of the allocation requested. /// /// @return /// The address of the allocated buffer in the process, or /// LLDB_INVALID_ADDRESS if the allocation failed. //------------------------------------------------------------------ virtual lldb::addr_t DoAllocateMemory (size_t size, uint32_t permissions, Error &error) { error.SetErrorStringWithFormat("error: %s does not support allocating in the debug process", GetShortPluginName()); return LLDB_INVALID_ADDRESS; } //------------------------------------------------------------------ /// The public interface to allocating memory in the process. /// /// This function will allocate memory in the process's address /// space. This can't rely on the generic function calling mechanism, /// since that requires this function. /// /// @param[in] size /// The size of the allocation requested. /// /// @param[in] permissions /// Or together any of the lldb::Permissions bits. The permissions on /// a given memory allocation can't be changed after allocation. Note /// that a block that isn't set writable can still be written on from lldb, /// just not by the process itself. /// /// @param[in/out] error /// An error object to fill in if things go wrong. /// @return /// The address of the allocated buffer in the process, or /// LLDB_INVALID_ADDRESS if the allocation failed. //------------------------------------------------------------------ lldb::addr_t AllocateMemory (size_t size, uint32_t permissions, Error &error); //------------------------------------------------------------------ /// Resolve dynamically loaded indirect functions. /// /// @param[in] address /// The load address of the indirect function to resolve. /// /// @param[out] error /// An error value in case the resolve fails. /// /// @return /// The address of the resolved function. /// LLDB_INVALID_ADDRESS if the resolution failed. //------------------------------------------------------------------ virtual lldb::addr_t ResolveIndirectFunction(const Address *address, Error &error) { error.SetErrorStringWithFormat("error: %s does not support indirect functions in the debug process", GetShortPluginName()); return LLDB_INVALID_ADDRESS; } virtual Error GetMemoryRegionInfo (lldb::addr_t load_addr, MemoryRegionInfo &range_info) { Error error; error.SetErrorString ("Process::GetMemoryRegionInfo() not supported"); return error; } virtual Error GetWatchpointSupportInfo (uint32_t &num) { Error error; error.SetErrorString ("Process::GetWatchpointSupportInfo() not supported"); return error; } virtual Error GetWatchpointSupportInfo (uint32_t &num, bool& after) { Error error; error.SetErrorString ("Process::GetWatchpointSupportInfo() not supported"); return error; } lldb::ModuleSP ReadModuleFromMemory (const FileSpec& file_spec, lldb::addr_t header_addr); //------------------------------------------------------------------ /// Attempt to get the attributes for a region of memory in the process. /// /// It may be possible for the remote debug server to inspect attributes /// for a region of memory in the process, such as whether there is a /// valid page of memory at a given address or whether that page is /// readable/writable/executable by the process. /// /// @param[in] load_addr /// The address of interest in the process. /// /// @param[out] permissions /// If this call returns successfully, this bitmask will have /// its Permissions bits set to indicate whether the region is /// readable/writable/executable. If this call fails, the /// bitmask values are undefined. /// /// @return /// Returns true if it was able to determine the attributes of the /// memory region. False if not. //------------------------------------------------------------------ virtual bool GetLoadAddressPermissions (lldb::addr_t load_addr, uint32_t &permissions) { MemoryRegionInfo range_info; permissions = 0; Error error (GetMemoryRegionInfo (load_addr, range_info)); if (!error.Success()) return false; if (range_info.GetReadable() == MemoryRegionInfo::eDontKnow || range_info.GetWritable() == MemoryRegionInfo::eDontKnow || range_info.GetExecutable() == MemoryRegionInfo::eDontKnow) { return false; } if (range_info.GetReadable() == MemoryRegionInfo::eYes) permissions |= lldb::ePermissionsReadable; if (range_info.GetWritable() == MemoryRegionInfo::eYes) permissions |= lldb::ePermissionsWritable; if (range_info.GetExecutable() == MemoryRegionInfo::eYes) permissions |= lldb::ePermissionsExecutable; return true; } //------------------------------------------------------------------ /// Determines whether executing JIT-compiled code in this process /// is possible. /// /// @return /// True if execution of JIT code is possible; false otherwise. //------------------------------------------------------------------ bool CanJIT (); //------------------------------------------------------------------ /// Sets whether executing JIT-compiled code in this process /// is possible. /// /// @param[in] can_jit /// True if execution of JIT code is possible; false otherwise. //------------------------------------------------------------------ void SetCanJIT (bool can_jit); //------------------------------------------------------------------ /// Actually deallocate memory in the process. /// /// This function will deallocate memory in the process's address /// space that was allocated with AllocateMemory. /// /// @param[in] ptr /// A return value from AllocateMemory, pointing to the memory you /// want to deallocate. /// /// @return /// \btrue if the memory was deallocated, \bfalse otherwise. //------------------------------------------------------------------ virtual Error DoDeallocateMemory (lldb::addr_t ptr) { Error error; error.SetErrorStringWithFormat("error: %s does not support deallocating in the debug process", GetShortPluginName()); return error; } //------------------------------------------------------------------ /// The public interface to deallocating memory in the process. /// /// This function will deallocate memory in the process's address /// space that was allocated with AllocateMemory. /// /// @param[in] ptr /// A return value from AllocateMemory, pointing to the memory you /// want to deallocate. /// /// @return /// \btrue if the memory was deallocated, \bfalse otherwise. //------------------------------------------------------------------ Error DeallocateMemory (lldb::addr_t ptr); //------------------------------------------------------------------ /// Get any available STDOUT. /// /// If the process was launched without supplying valid file paths /// for stdin, stdout, and stderr, then the Process class might /// try to cache the STDOUT for the process if it is able. Events /// will be queued indicating that there is STDOUT available that /// can be retrieved using this function. /// /// @param[out] buf /// A buffer that will receive any STDOUT bytes that are /// currently available. /// /// @param[out] buf_size /// The size in bytes for the buffer \a buf. /// /// @return /// The number of bytes written into \a buf. If this value is /// equal to \a buf_size, another call to this function should /// be made to retrieve more STDOUT data. //------------------------------------------------------------------ virtual size_t GetSTDOUT (char *buf, size_t buf_size, Error &error); //------------------------------------------------------------------ /// Get any available STDERR. /// /// If the process was launched without supplying valid file paths /// for stdin, stdout, and stderr, then the Process class might /// try to cache the STDERR for the process if it is able. Events /// will be queued indicating that there is STDERR available that /// can be retrieved using this function. /// /// @param[out] buf /// A buffer that will receive any STDERR bytes that are /// currently available. /// /// @param[out] buf_size /// The size in bytes for the buffer \a buf. /// /// @return /// The number of bytes written into \a buf. If this value is /// equal to \a buf_size, another call to this function should /// be made to retrieve more STDERR data. //------------------------------------------------------------------ virtual size_t GetSTDERR (char *buf, size_t buf_size, Error &error); virtual size_t PutSTDIN (const char *buf, size_t buf_size, Error &error) { error.SetErrorString("stdin unsupported"); return 0; } //------------------------------------------------------------------ /// Get any available profile data. /// /// @param[out] buf /// A buffer that will receive any profile data bytes that are /// currently available. /// /// @param[out] buf_size /// The size in bytes for the buffer \a buf. /// /// @return /// The number of bytes written into \a buf. If this value is /// equal to \a buf_size, another call to this function should /// be made to retrieve more profile data. //------------------------------------------------------------------ virtual size_t GetAsyncProfileData (char *buf, size_t buf_size, Error &error); //---------------------------------------------------------------------- // Process Breakpoints //---------------------------------------------------------------------- size_t GetSoftwareBreakpointTrapOpcode (BreakpointSite* bp_site); virtual Error EnableBreakpointSite (BreakpointSite *bp_site) { Error error; error.SetErrorStringWithFormat("error: %s does not support enabling breakpoints", GetShortPluginName()); return error; } virtual Error DisableBreakpointSite (BreakpointSite *bp_site) { Error error; error.SetErrorStringWithFormat("error: %s does not support disabling breakpoints", GetShortPluginName()); return error; } // This is implemented completely using the lldb::Process API. Subclasses // don't need to implement this function unless the standard flow of // read existing opcode, write breakpoint opcode, verify breakpoint opcode // doesn't work for a specific process plug-in. virtual Error EnableSoftwareBreakpoint (BreakpointSite *bp_site); // This is implemented completely using the lldb::Process API. Subclasses // don't need to implement this function unless the standard flow of // restoring original opcode in memory and verifying the restored opcode // doesn't work for a specific process plug-in. virtual Error DisableSoftwareBreakpoint (BreakpointSite *bp_site); BreakpointSiteList & GetBreakpointSiteList(); const BreakpointSiteList & GetBreakpointSiteList() const; void DisableAllBreakpointSites (); Error ClearBreakpointSiteByID (lldb::user_id_t break_id); lldb::break_id_t CreateBreakpointSite (const lldb::BreakpointLocationSP &owner, bool use_hardware); Error DisableBreakpointSiteByID (lldb::user_id_t break_id); Error EnableBreakpointSiteByID (lldb::user_id_t break_id); // BreakpointLocations use RemoveOwnerFromBreakpointSite to remove // themselves from the owner's list of this breakpoint sites. void RemoveOwnerFromBreakpointSite (lldb::user_id_t owner_id, lldb::user_id_t owner_loc_id, lldb::BreakpointSiteSP &bp_site_sp); //---------------------------------------------------------------------- // Process Watchpoints (optional) //---------------------------------------------------------------------- virtual Error EnableWatchpoint (Watchpoint *wp, bool notify = true); virtual Error DisableWatchpoint (Watchpoint *wp, bool notify = true); //------------------------------------------------------------------ // Thread Queries //------------------------------------------------------------------ virtual bool UpdateThreadList (ThreadList &old_thread_list, ThreadList &new_thread_list) = 0; void UpdateThreadListIfNeeded (); ThreadList & GetThreadList () { return m_thread_list; } // This is obsoleted and will be removed very soon. uint32_t GetNextThreadIndexID (); uint32_t GetNextThreadIndexID (uint64_t thread_id); lldb::ThreadSP CreateOSPluginThread (lldb::tid_t tid, lldb::addr_t context); // Returns true if an index id has been assigned to a thread. bool HasAssignedIndexIDToThread(uint64_t sb_thread_id); // Given a thread_id, it will assign a more reasonable index id for display to the user. // If the thread_id has previously been assigned, the same index id will be used. uint32_t AssignIndexIDToThread(uint64_t thread_id); //------------------------------------------------------------------ // Event Handling //------------------------------------------------------------------ lldb::StateType GetNextEvent (lldb::EventSP &event_sp); lldb::StateType WaitForProcessToStop (const TimeValue *timeout, lldb::EventSP *event_sp_ptr = NULL); lldb::StateType WaitForStateChangedEvents (const TimeValue *timeout, lldb::EventSP &event_sp); Event * PeekAtStateChangedEvents (); class ProcessEventHijacker { public: ProcessEventHijacker (Process &process, Listener *listener) : m_process (process) { m_process.HijackProcessEvents (listener); } ~ProcessEventHijacker () { m_process.RestoreProcessEvents(); } private: Process &m_process; }; friend class ProcessEventHijacker; //------------------------------------------------------------------ /// If you need to ensure that you and only you will hear about some public /// event, then make a new listener, set to listen to process events, and /// then call this with that listener. Then you will have to wait on that /// listener explicitly for events (rather than using the GetNextEvent & WaitFor* /// calls above. Be sure to call RestoreProcessEvents when you are done. /// /// @param[in] listener /// This is the new listener to whom all process events will be delivered. /// /// @return /// Returns \b true if the new listener could be installed, /// \b false otherwise. //------------------------------------------------------------------ bool HijackProcessEvents (Listener *listener); //------------------------------------------------------------------ /// Restores the process event broadcasting to its normal state. /// //------------------------------------------------------------------ void RestoreProcessEvents (); protected: //------------------------------------------------------------------ /// This is the part of the event handling that for a process event. /// It decides what to do with the event and returns true if the /// event needs to be propagated to the user, and false otherwise. /// If the event is not propagated, this call will most likely set /// the target to executing again. /// /// @param[in] event_ptr /// This is the event we are handling. /// /// @return /// Returns \b true if the event should be reported to the /// user, \b false otherwise. //------------------------------------------------------------------ bool ShouldBroadcastEvent (Event *event_ptr); public: const lldb::ABISP & GetABI (); OperatingSystem * GetOperatingSystem () { return m_os_ap.get(); } virtual LanguageRuntime * GetLanguageRuntime (lldb::LanguageType language, bool retry_if_null = true); virtual CPPLanguageRuntime * GetCPPLanguageRuntime (bool retry_if_null = true); virtual ObjCLanguageRuntime * GetObjCLanguageRuntime (bool retry_if_null = true); bool IsPossibleDynamicValue (ValueObject& in_value); bool IsRunning () const; DynamicCheckerFunctions *GetDynamicCheckers() { return m_dynamic_checkers_ap.get(); } void SetDynamicCheckers(DynamicCheckerFunctions *dynamic_checkers) { m_dynamic_checkers_ap.reset(dynamic_checkers); } //------------------------------------------------------------------ /// Call this to set the lldb in the mode where it breaks on new thread /// creations, and then auto-restarts. This is useful when you are trying /// to run only one thread, but either that thread or the kernel is creating /// new threads in the process. If you stop when the thread is created, you /// can immediately suspend it, and keep executing only the one thread you intend. /// /// @return /// Returns \b true if we were able to start up the notification /// \b false otherwise. //------------------------------------------------------------------ virtual bool StartNoticingNewThreads() { return true; } //------------------------------------------------------------------ /// Call this to turn off the stop & notice new threads mode. /// /// @return /// Returns \b true if we were able to start up the notification /// \b false otherwise. //------------------------------------------------------------------ virtual bool StopNoticingNewThreads() { return true; } void SetRunningUserExpression (bool on); //------------------------------------------------------------------ // lldb::ExecutionContextScope pure virtual functions //------------------------------------------------------------------ virtual lldb::TargetSP CalculateTarget (); virtual lldb::ProcessSP CalculateProcess () { return shared_from_this(); } virtual lldb::ThreadSP CalculateThread () { return lldb::ThreadSP(); } virtual lldb::StackFrameSP CalculateStackFrame () { return lldb::StackFrameSP(); } virtual void CalculateExecutionContext (ExecutionContext &exe_ctx); void SetSTDIOFileDescriptor (int file_descriptor); //------------------------------------------------------------------ // Add a permanent region of memory that should never be read or // written to. This can be used to ensure that memory reads or writes // to certain areas of memory never end up being sent to the // DoReadMemory or DoWriteMemory functions which can improve // performance. //------------------------------------------------------------------ void AddInvalidMemoryRegion (const LoadRange ®ion); //------------------------------------------------------------------ // Remove a permanent region of memory that should never be read or // written to that was previously added with AddInvalidMemoryRegion. //------------------------------------------------------------------ bool RemoveInvalidMemoryRange (const LoadRange ®ion); //------------------------------------------------------------------ // If the setup code of a thread plan needs to do work that might involve // calling a function in the target, it should not do that work directly // in one of the thread plan functions (DidPush/WillResume) because // such work needs to be handled carefully. Instead, put that work in // a PreResumeAction callback, and register it with the process. It will // get done before the actual "DoResume" gets called. //------------------------------------------------------------------ typedef bool (PreResumeActionCallback)(void *); void AddPreResumeAction (PreResumeActionCallback callback, void *baton); bool RunPreResumeActions (); void ClearPreResumeActions (); ReadWriteLock & GetRunLock () { #if defined(__APPLE__) // The "m_private_run_lock" causes problems for other platforms // right now, so we are leaving this in for Apple builds only // until we can get the kinks worked out. if (Host::GetCurrentThread() == m_private_state_thread) return m_private_run_lock; else return m_public_run_lock; #else return m_public_run_lock; #endif } protected: //------------------------------------------------------------------ // NextEventAction provides a way to register an action on the next // event that is delivered to this process. There is currently only // one next event action allowed in the process at one time. If a // new "NextEventAction" is added while one is already present, the // old action will be discarded (with HandleBeingUnshipped called // after it is discarded.) //------------------------------------------------------------------ class NextEventAction { public: typedef enum EventActionResult { eEventActionSuccess, eEventActionRetry, eEventActionExit } EventActionResult; NextEventAction (Process *process) : m_process(process) { } virtual ~NextEventAction() { } virtual EventActionResult PerformAction (lldb::EventSP &event_sp) = 0; virtual void HandleBeingUnshipped () {} virtual EventActionResult HandleBeingInterrupted () = 0; virtual const char *GetExitString() = 0; protected: Process *m_process; }; void SetNextEventAction (Process::NextEventAction *next_event_action) { if (m_next_event_action_ap.get()) m_next_event_action_ap->HandleBeingUnshipped(); m_next_event_action_ap.reset(next_event_action); } // This is the completer for Attaching: class AttachCompletionHandler : public NextEventAction { public: AttachCompletionHandler (Process *process, uint32_t exec_count) : NextEventAction (process), m_exec_count (exec_count) { } virtual ~AttachCompletionHandler() { } virtual EventActionResult PerformAction (lldb::EventSP &event_sp); virtual EventActionResult HandleBeingInterrupted (); virtual const char *GetExitString(); private: uint32_t m_exec_count; std::string m_exit_string; }; bool HijackPrivateProcessEvents (Listener *listener); void RestorePrivateProcessEvents (); bool PrivateStateThreadIsValid () const { return IS_VALID_LLDB_HOST_THREAD(m_private_state_thread); } //------------------------------------------------------------------ // Type definitions //------------------------------------------------------------------ typedef std::map LanguageRuntimeCollection; struct PreResumeCallbackAndBaton { bool (*callback) (void *); void *baton; PreResumeCallbackAndBaton (PreResumeActionCallback in_callback, void *in_baton) : callback (in_callback), baton (in_baton) { } }; //------------------------------------------------------------------ // Member variables //------------------------------------------------------------------ Target & m_target; ///< The target that owns this process. ThreadSafeValue m_public_state; ThreadSafeValue m_private_state; // The actual state of our process Broadcaster m_private_state_broadcaster; // This broadcaster feeds state changed events into the private state thread's listener. Broadcaster m_private_state_control_broadcaster; // This is the control broadcaster, used to pause, resume & stop the private state thread. Listener m_private_state_listener; // This is the listener for the private state thread. Predicate m_private_state_control_wait; /// This Predicate is used to signal that a control operation is complete. lldb::thread_t m_private_state_thread; // Thread ID for the thread that watches interal state events ProcessModID m_mod_id; ///< Tracks the state of the process over stops and other alterations. uint32_t m_process_unique_id; ///< Each lldb_private::Process class that is created gets a unique integer ID that increments with each new instance uint32_t m_thread_index_id; ///< Each thread is created with a 1 based index that won't get re-used. std::map m_thread_id_to_index_id_map; int m_exit_status; ///< The exit status of the process, or -1 if not set. std::string m_exit_string; ///< A textual description of why a process exited. ThreadList m_thread_list; ///< The threads for this process. std::vector m_notifications; ///< The list of notifications that this process can deliver. std::vector m_image_tokens; Listener &m_listener; BreakpointSiteList m_breakpoint_site_list; ///< This is the list of breakpoint locations we intend to insert in the target. std::unique_ptr m_dyld_ap; std::unique_ptr m_dynamic_checkers_ap; ///< The functions used by the expression parser to validate data that expressions use. std::unique_ptr m_os_ap; UnixSignals m_unix_signals; /// This is the current signal set for this process. lldb::ABISP m_abi_sp; lldb::InputReaderSP m_process_input_reader; Communication m_stdio_communication; Mutex m_stdio_communication_mutex; std::string m_stdout_data; std::string m_stderr_data; Mutex m_profile_data_comm_mutex; std::vector m_profile_data; MemoryCache m_memory_cache; AllocatedMemoryCache m_allocated_memory_cache; bool m_should_detach; /// Should we detach if the process object goes away with an explicit call to Kill or Detach? LanguageRuntimeCollection m_language_runtimes; std::unique_ptr m_next_event_action_ap; std::vector m_pre_resume_actions; ReadWriteLock m_public_run_lock; #if defined(__APPLE__) ReadWriteLock m_private_run_lock; #endif Predicate m_currently_handling_event; bool m_finalize_called; lldb::StateType m_last_broadcast_state; /// This helps with the Public event coalescing in ShouldBroadcastEvent. bool m_destroy_in_process; enum { eCanJITDontKnow= 0, eCanJITYes, eCanJITNo } m_can_jit; size_t RemoveBreakpointOpcodesFromBuffer (lldb::addr_t addr, size_t size, uint8_t *buf) const; void SynchronouslyNotifyStateChanged (lldb::StateType state); void SetPublicState (lldb::StateType new_state); void SetPrivateState (lldb::StateType state); bool StartPrivateStateThread (bool force = false); void StopPrivateStateThread (); void PausePrivateStateThread (); void ResumePrivateStateThread (); static void * PrivateStateThread (void *arg); void * RunPrivateStateThread (); void HandlePrivateEvent (lldb::EventSP &event_sp); lldb::StateType WaitForProcessStopPrivate (const TimeValue *timeout, lldb::EventSP &event_sp); // This waits for both the state change broadcaster, and the control broadcaster. // If control_only, it only waits for the control broadcaster. bool WaitForEventsPrivate (const TimeValue *timeout, lldb::EventSP &event_sp, bool control_only); lldb::StateType WaitForStateChangedEventsPrivate (const TimeValue *timeout, lldb::EventSP &event_sp); lldb::StateType WaitForState (const TimeValue *timeout, const lldb::StateType *match_states, const uint32_t num_match_states); size_t WriteMemoryPrivate (lldb::addr_t addr, const void *buf, size_t size, Error &error); void AppendSTDOUT (const char *s, size_t len); void AppendSTDERR (const char *s, size_t len); void BroadcastAsyncProfileData(const char *s, size_t len); static void STDIOReadThreadBytesReceived (void *baton, const void *src, size_t src_len); void PushProcessInputReader (); void PopProcessInputReader (); void ResetProcessInputReader (); static size_t ProcessInputReaderCallback (void *baton, InputReader &reader, lldb::InputReaderAction notification, const char *bytes, size_t bytes_len); Error HaltForDestroyOrDetach(lldb::EventSP &exit_event_sp); private: //------------------------------------------------------------------ // For Process only //------------------------------------------------------------------ void ControlPrivateStateThread (uint32_t signal); DISALLOW_COPY_AND_ASSIGN (Process); }; } // namespace lldb_private #endif // liblldb_Process_h_