//===-- DynamicLoaderMacOSXDYLD.h -------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // This is the DynamicLoader plugin for Darwin (macOS / iPhoneOS / tvOS / // watchOS / BridgeOS) // platforms earlier than 2016, where lldb would read the "dyld_all_image_infos" // dyld internal structure to understand where things were loaded and the // solib loaded/unloaded notification function we put a breakpoint on gives us // an array of (load address, mod time, file path) tuples. // // As of late 2016, the new DynamicLoaderMacOS plugin should be used, which uses // dyld SPI functions to get the same information without reading internal dyld // data structures. #ifndef liblldb_DynamicLoaderMacOSXDYLD_h_ #define liblldb_DynamicLoaderMacOSXDYLD_h_ #include #include #include "lldb/Host/SafeMachO.h" #include "lldb/Target/DynamicLoader.h" #include "lldb/Target/Process.h" #include "lldb/Utility/FileSpec.h" #include "lldb/Utility/StructuredData.h" #include "lldb/Utility/UUID.h" #include "DynamicLoaderDarwin.h" class DynamicLoaderMacOSXDYLD : public lldb_private::DynamicLoaderDarwin { public: DynamicLoaderMacOSXDYLD(lldb_private::Process *process); ~DynamicLoaderMacOSXDYLD() override; // Static Functions static void Initialize(); static void Terminate(); static lldb_private::ConstString GetPluginNameStatic(); static const char *GetPluginDescriptionStatic(); static lldb_private::DynamicLoader * CreateInstance(lldb_private::Process *process, bool force); /// Called after attaching a process. /// /// Allow DynamicLoader plug-ins to execute some code after /// attaching to a process. bool ProcessDidExec() override; lldb_private::Status CanLoadImage() override; bool GetSharedCacheInformation( lldb::addr_t &base_address, lldb_private::UUID &uuid, lldb_private::LazyBool &using_shared_cache, lldb_private::LazyBool &private_shared_cache) override; // PluginInterface protocol lldb_private::ConstString GetPluginName() override; uint32_t GetPluginVersion() override; protected: void PutToLog(lldb_private::Log *log) const; void DoInitialImageFetch() override; bool NeedToDoInitialImageFetch() override; bool DidSetNotificationBreakpoint() override; void DoClear() override; bool ReadDYLDInfoFromMemoryAndSetNotificationCallback(lldb::addr_t addr); static bool NotifyBreakpointHit(void *baton, lldb_private::StoppointCallbackContext *context, lldb::user_id_t break_id, lldb::user_id_t break_loc_id); uint32_t AddrByteSize(); bool ReadMachHeader(lldb::addr_t addr, llvm::MachO::mach_header *header, lldb_private::DataExtractor *load_command_data); uint32_t ParseLoadCommands(const lldb_private::DataExtractor &data, ImageInfo &dylib_info, lldb_private::FileSpec *lc_id_dylinker); struct DYLDAllImageInfos { uint32_t version; uint32_t dylib_info_count; // Version >= 1 lldb::addr_t dylib_info_addr; // Version >= 1 lldb::addr_t notification; // Version >= 1 bool processDetachedFromSharedRegion; // Version >= 1 bool libSystemInitialized; // Version >= 2 lldb::addr_t dyldImageLoadAddress; // Version >= 2 DYLDAllImageInfos() : version(0), dylib_info_count(0), dylib_info_addr(LLDB_INVALID_ADDRESS), notification(LLDB_INVALID_ADDRESS), processDetachedFromSharedRegion(false), libSystemInitialized(false), dyldImageLoadAddress(LLDB_INVALID_ADDRESS) {} void Clear() { version = 0; dylib_info_count = 0; dylib_info_addr = LLDB_INVALID_ADDRESS; notification = LLDB_INVALID_ADDRESS; processDetachedFromSharedRegion = false; libSystemInitialized = false; dyldImageLoadAddress = LLDB_INVALID_ADDRESS; } bool IsValid() const { return version >= 1 && version <= 6; } }; static lldb::ByteOrder GetByteOrderFromMagic(uint32_t magic); bool SetNotificationBreakpoint() override; void ClearNotificationBreakpoint() override; // There is a little tricky bit where you might initially attach while dyld is // updating // the all_image_infos, and you can't read the infos, so you have to continue // and pick it // up when you hit the update breakpoint. At that point, you need to run this // initialize // function, but when you do it that way you DON'T need to do the extra work // you would at // the breakpoint. // So this function will only do actual work if the image infos haven't been // read yet. // If it does do any work, then it will return true, and false otherwise. // That way you can // call it in the breakpoint action, and if it returns true you're done. bool InitializeFromAllImageInfos(); bool ReadAllImageInfosStructure(); bool AddModulesUsingImageInfosAddress(lldb::addr_t image_infos_addr, uint32_t image_infos_count); bool RemoveModulesUsingImageInfosAddress(lldb::addr_t image_infos_addr, uint32_t image_infos_count); void UpdateImageInfosHeaderAndLoadCommands(ImageInfo::collection &image_infos, uint32_t infos_count, bool update_executable); bool ReadImageInfos(lldb::addr_t image_infos_addr, uint32_t image_infos_count, ImageInfo::collection &image_infos); lldb::addr_t m_dyld_all_image_infos_addr; DYLDAllImageInfos m_dyld_all_image_infos; uint32_t m_dyld_all_image_infos_stop_id; lldb::user_id_t m_break_id; mutable std::recursive_mutex m_mutex; bool m_process_image_addr_is_all_images_infos; private: DISALLOW_COPY_AND_ASSIGN(DynamicLoaderMacOSXDYLD); }; #endif // liblldb_DynamicLoaderMacOSXDYLD_h_