/* * This file is part of ltrace. * Copyright (C) 2012 Petr Machata, Red Hat Inc. * Copyright (C) 2009 Juan Cespedes * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA */ #ifndef BREAKPOINT_H #define BREAKPOINT_H /* XXX This is currently a very weak abstraction. We would like to * much expand this to allow things like breakpoints on SDT probes and * such. * * In particular, we would like to add a tracepoint abstraction. * Tracepoint is a traceable feature--e.g. an exact address, a DWARF * symbol, an ELF symbol, a PLT entry, or an SDT probe. Tracepoints * are named and the user can configure which of them he wants to * enable. Realized tracepoints enable breakpoints, which are a * low-level realization of high-level tracepoint. * * Service breakpoints like the handling of dlopen would be a * low-level breakpoint, likely without tracepoint attached. * * So that's for sometimes. */ #include "sysdep.h" #include "library.h" struct Process; struct breakpoint; struct bp_callbacks { void (*on_hit)(struct breakpoint *bp, struct Process *proc); void (*on_continue)(struct breakpoint *bp, struct Process *proc); void (*on_retract)(struct breakpoint *bp, struct Process *proc); }; struct breakpoint { struct bp_callbacks *cbs; struct library_symbol *libsym; void *addr; unsigned char orig_value[BREAKPOINT_LENGTH]; int enabled; struct arch_breakpoint_data arch; }; /* Call on-hit handler of BP, if any is set. */ void breakpoint_on_hit(struct breakpoint *bp, struct Process *proc); /* Call on-continue handler of BP. If none is set, call * continue_after_breakpoint. */ void breakpoint_on_continue(struct breakpoint *bp, struct Process *proc); /* Call on-retract handler of BP, if any is set. This should be * called before the breakpoints are destroyed. The reason for a * separate interface is that breakpoint_destroy has to be callable * without PROC. ON_DISABLE might be useful as well, but that would * be called every time we disable the breakpoint, which is too often * (a breakpoint has to be disabled every time that we need to execute * the instruction underneath it). */ void breakpoint_on_retract(struct breakpoint *bp, struct Process *proc); /* Initialize a breakpoint structure. That doesn't actually realize * the breakpoint. The breakpoint is initially assumed to be * disabled. orig_value has to be set separately. CBS may be * NULL. */ int breakpoint_init(struct breakpoint *bp, struct Process *proc, arch_addr_t addr, struct library_symbol *libsym); /* Make a clone of breakpoint BP into the area of memory pointed to by * RETP. The original breakpoint was assigned to process OLD_PROC, * the cloned breakpoint will be attached to process NEW_PROC. * Returns 0 on success or a negative value on failure. */ int breakpoint_clone(struct breakpoint *retp, struct Process *new_proc, struct breakpoint *bp, struct Process *old_proc); /* Set callbacks. If CBS is non-NULL, then BP->cbs shall be NULL. */ void breakpoint_set_callbacks(struct breakpoint *bp, struct bp_callbacks *cbs); /* Destroy a breakpoint structure. */ void breakpoint_destroy(struct breakpoint *bp); /* Call enable_breakpoint the first time it's called. Returns 0 on * success and a negative value on failure. */ int breakpoint_turn_on(struct breakpoint *bp, struct Process *proc); /* Call disable_breakpoint when turned off the same number of times * that it was turned on. Returns 0 on success and a negative value * on failure. */ int breakpoint_turn_off(struct breakpoint *bp, struct Process *proc); /* Utility function that does what typically needs to be done when a * breakpoint is to be inserted. It checks whether there is another * breakpoint in PROC->LEADER for given ADDR. If not, it allocates * memory for a new breakpoint on the heap, initializes it, and calls * PROC_ADD_BREAKPOINT to add the newly-created breakpoint. For newly * added as well as preexisting breakpoints, it then calls * BREAKPOINT_TURN_ON. If anything fails, it cleans up and returns * NULL. Otherwise it returns the breakpoint for ADDR. */ struct breakpoint *insert_breakpoint(struct Process *proc, void *addr, struct library_symbol *libsym); /* Name of a symbol associated with BP. May be NULL. */ const char *breakpoint_name(const struct breakpoint *bp); /* A library that this breakpoint comes from. May be NULL. */ struct library *breakpoint_library(const struct breakpoint *bp); /* Again, this seems to be several interfaces rolled into one: * - breakpoint_disable * - proc_remove_breakpoint * - breakpoint_destroy * XXX */ void delete_breakpoint(struct Process *proc, void *addr); /* XXX some of the following belongs to proc.h/proc.c. */ struct breakpoint *address2bpstruct(struct Process *proc, void *addr); void enable_all_breakpoints(struct Process *proc); void disable_all_breakpoints(struct Process *proc); int breakpoints_init(struct Process *proc); #endif /* BREAKPOINT_H */