// Common/Wildcard.cpp #include "StdAfx.h" #include "Wildcard.h" bool g_CaseSensitive = #ifdef _WIN32 false; #else true; #endif bool IsPath1PrefixedByPath2(const wchar_t *s1, const wchar_t *s2) { if (g_CaseSensitive) return IsString1PrefixedByString2(s1, s2); return IsString1PrefixedByString2_NoCase(s1, s2); } int CompareFileNames(const wchar_t *s1, const wchar_t *s2) STRING_UNICODE_THROW { if (g_CaseSensitive) return MyStringCompare(s1, s2); return MyStringCompareNoCase(s1, s2); } #ifndef USE_UNICODE_FSTRING int CompareFileNames(const char *s1, const char *s2) { const UString u1 = fs2us(s1); const UString u2 = fs2us(s2); if (g_CaseSensitive) return MyStringCompare(u1, u2); return MyStringCompareNoCase(u1, u2); } #endif // ----------------------------------------- // this function compares name with mask // ? - any char // * - any char or empty static bool EnhancedMaskTest(const wchar_t *mask, const wchar_t *name) { for (;;) { wchar_t m = *mask; wchar_t c = *name; if (m == 0) return (c == 0); if (m == '*') { if (EnhancedMaskTest(mask + 1, name)) return true; if (c == 0) return false; } else { if (m == '?') { if (c == 0) return false; } else if (m != c) if (g_CaseSensitive || MyCharUpper(m) != MyCharUpper(c)) return false; mask++; } name++; } } // -------------------------------------------------- // Splits path to strings void SplitPathToParts(const UString &path, UStringVector &pathParts) { pathParts.Clear(); unsigned len = path.Len(); if (len == 0) return; UString name; unsigned prev = 0; for (unsigned i = 0; i < len; i++) if (IsPathSepar(path[i])) { name.SetFrom(path.Ptr(prev), i - prev); pathParts.Add(name); prev = i + 1; } name.SetFrom(path.Ptr(prev), len - prev); pathParts.Add(name); } void SplitPathToParts_2(const UString &path, UString &dirPrefix, UString &name) { const wchar_t *start = path; const wchar_t *p = start + path.Len(); for (; p != start; p--) if (IsPathSepar(*(p - 1))) break; dirPrefix.SetFrom(path, (unsigned)(p - start)); name = p; } void SplitPathToParts_Smart(const UString &path, UString &dirPrefix, UString &name) { const wchar_t *start = path; const wchar_t *p = start + path.Len(); if (p != start) { if (IsPathSepar(*(p - 1))) p--; for (; p != start; p--) if (IsPathSepar(*(p - 1))) break; } dirPrefix.SetFrom(path, (unsigned)(p - start)); name = p; } /* UString ExtractDirPrefixFromPath(const UString &path) { return path.Left(path.ReverseFind_PathSepar() + 1)); } */ UString ExtractFileNameFromPath(const UString &path) { return UString(path.Ptr(path.ReverseFind_PathSepar() + 1)); } bool DoesWildcardMatchName(const UString &mask, const UString &name) { return EnhancedMaskTest(mask, name); } bool DoesNameContainWildcard(const UString &path) { for (unsigned i = 0; i < path.Len(); i++) { wchar_t c = path[i]; if (c == '*' || c == '?') return true; } return false; } // ----------------------------------------------------------' // NWildcard namespace NWildcard { /* M = MaskParts.Size(); N = TestNameParts.Size(); File Dir ForFile rec M<=N [N-M, N) - !ForDir nonrec M=N [0, M) - ForDir rec M 1) return true; } return false; } bool CCensorNode::AreThereIncludeItems() const { if (IncludeItems.Size() > 0) return true; FOR_VECTOR (i, SubNodes) if (SubNodes[i].AreThereIncludeItems()) return true; return false; } bool CCensorNode::CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const { const CObjectVector &items = include ? IncludeItems : ExcludeItems; FOR_VECTOR (i, items) if (items[i].CheckPath(pathParts, isFile)) return true; return false; } bool CCensorNode::CheckPathVect(const UStringVector &pathParts, bool isFile, bool &include) const { if (CheckPathCurrent(false, pathParts, isFile)) { include = false; return true; } include = true; bool finded = CheckPathCurrent(true, pathParts, isFile); if (pathParts.Size() <= 1) return finded; int index = FindSubNode(pathParts.Front()); if (index >= 0) { UStringVector pathParts2 = pathParts; pathParts2.Delete(0); if (SubNodes[index].CheckPathVect(pathParts2, isFile, include)) return true; } return finded; } /* bool CCensorNode::CheckPath2(bool isAltStream, const UString &path, bool isFile, bool &include) const { UStringVector pathParts; SplitPathToParts(path, pathParts); if (CheckPathVect(pathParts, isFile, include)) { if (!include || !isAltStream) return true; } if (isAltStream && !pathParts.IsEmpty()) { UString &back = pathParts.Back(); int pos = back.Find(L':'); if (pos > 0) { back.DeleteFrom(pos); return CheckPathVect(pathParts, isFile, include); } } return false; } bool CCensorNode::CheckPath(bool isAltStream, const UString &path, bool isFile) const { bool include; if (CheckPath2(isAltStream, path, isFile, include)) return include; return false; } */ bool CCensorNode::CheckPathToRoot(bool include, UStringVector &pathParts, bool isFile) const { if (CheckPathCurrent(include, pathParts, isFile)) return true; if (Parent == 0) return false; pathParts.Insert(0, Name); return Parent->CheckPathToRoot(include, pathParts, isFile); } /* bool CCensorNode::CheckPathToRoot(bool include, const UString &path, bool isFile) const { UStringVector pathParts; SplitPathToParts(path, pathParts); return CheckPathToRoot(include, pathParts, isFile); } */ void CCensorNode::AddItem2(bool include, const UString &path, bool recursive, bool wildcardMatching) { if (path.IsEmpty()) return; bool forFile = true; bool forFolder = true; UString path2 (path); if (IsPathSepar(path.Back())) { path2.DeleteBack(); forFile = false; } AddItem(include, path2, recursive, forFile, forFolder, wildcardMatching); } void CCensorNode::ExtendExclude(const CCensorNode &fromNodes) { ExcludeItems += fromNodes.ExcludeItems; FOR_VECTOR (i, fromNodes.SubNodes) { const CCensorNode &node = fromNodes.SubNodes[i]; int subNodeIndex = FindSubNode(node.Name); if (subNodeIndex < 0) subNodeIndex = SubNodes.Add(CCensorNode(node.Name, this)); SubNodes[subNodeIndex].ExtendExclude(node); } } int CCensor::FindPrefix(const UString &prefix) const { FOR_VECTOR (i, Pairs) if (CompareFileNames(Pairs[i].Prefix, prefix) == 0) return i; return -1; } #ifdef _WIN32 bool IsDriveColonName(const wchar_t *s) { wchar_t c = s[0]; return c != 0 && s[1] == ':' && s[2] == 0 && (c >= 'a' && c <= 'z' || c >= 'A' && c <= 'Z'); } unsigned GetNumPrefixParts_if_DrivePath(UStringVector &pathParts) { if (pathParts.IsEmpty()) return 0; unsigned testIndex = 0; if (pathParts[0].IsEmpty()) { if (pathParts.Size() < 4 || !pathParts[1].IsEmpty() || pathParts[2] != L"?") return 0; testIndex = 3; } if (NWildcard::IsDriveColonName(pathParts[testIndex])) return testIndex + 1; return 0; } #endif static unsigned GetNumPrefixParts(const UStringVector &pathParts) { if (pathParts.IsEmpty()) return 0; #ifdef _WIN32 if (IsDriveColonName(pathParts[0])) return 1; if (!pathParts[0].IsEmpty()) return 0; if (pathParts.Size() == 1) return 1; if (!pathParts[1].IsEmpty()) return 1; if (pathParts.Size() == 2) return 2; if (pathParts[2] == L".") return 3; unsigned networkParts = 2; if (pathParts[2] == L"?") { if (pathParts.Size() == 3) return 3; if (IsDriveColonName(pathParts[3])) return 4; if (!pathParts[3].IsEqualTo_Ascii_NoCase("UNC")) return 3; networkParts = 4; } networkParts += // 2; // server/share 1; // server if (pathParts.Size() <= networkParts) return pathParts.Size(); return networkParts; #else return pathParts[0].IsEmpty() ? 1 : 0; #endif } void CCensor::AddItem(ECensorPathMode pathMode, bool include, const UString &path, bool recursive, bool wildcardMatching) { if (path.IsEmpty()) throw "Empty file path"; UStringVector pathParts; SplitPathToParts(path, pathParts); bool forFile = true; if (pathParts.Back().IsEmpty()) { forFile = false; pathParts.DeleteBack(); } UString prefix; int ignoreWildcardIndex = -1; // #ifdef _WIN32 // we ignore "?" wildcard in "\\?\" prefix. if (pathParts.Size() >= 3 && pathParts[0].IsEmpty() && pathParts[1].IsEmpty() && pathParts[2] == L"?") ignoreWildcardIndex = 2; // #endif if (pathMode != k_AbsPath) { ignoreWildcardIndex = -1; const unsigned numPrefixParts = GetNumPrefixParts(pathParts); unsigned numSkipParts = numPrefixParts; if (pathMode != k_FullPath) { if (numPrefixParts != 0 && pathParts.Size() > numPrefixParts) numSkipParts = pathParts.Size() - 1; } { int dotsIndex = -1; for (unsigned i = numPrefixParts; i < pathParts.Size(); i++) { const UString &part = pathParts[i]; if (part == L".." || part == L".") dotsIndex = i; } if (dotsIndex >= 0) if (dotsIndex == (int)pathParts.Size() - 1) numSkipParts = pathParts.Size(); else numSkipParts = pathParts.Size() - 1; } for (unsigned i = 0; i < numSkipParts; i++) { { const UString &front = pathParts.Front(); // WIN32 doesn't support wildcards in file names if (wildcardMatching) if (i >= numPrefixParts && DoesNameContainWildcard(front)) break; prefix += front; prefix.Add_PathSepar(); } pathParts.Delete(0); } } int index = FindPrefix(prefix); if (index < 0) index = Pairs.Add(CPair(prefix)); if (pathMode != k_AbsPath) { if (pathParts.IsEmpty() || pathParts.Size() == 1 && pathParts[0].IsEmpty()) { // we create universal item, if we skip all parts as prefix (like \ or L:\ ) pathParts.Clear(); pathParts.Add(UString("*")); forFile = true; wildcardMatching = true; recursive = false; } } CItem item; item.PathParts = pathParts; item.ForDir = true; item.ForFile = forFile; item.Recursive = recursive; item.WildcardMatching = wildcardMatching; Pairs[index].Head.AddItem(include, item, ignoreWildcardIndex); } /* bool CCensor::CheckPath(bool isAltStream, const UString &path, bool isFile) const { bool finded = false; FOR_VECTOR (i, Pairs) { bool include; if (Pairs[i].Head.CheckPath2(isAltStream, path, isFile, include)) { if (!include) return false; finded = true; } } return finded; } */ void CCensor::ExtendExclude() { unsigned i; for (i = 0; i < Pairs.Size(); i++) if (Pairs[i].Prefix.IsEmpty()) break; if (i == Pairs.Size()) return; unsigned index = i; for (i = 0; i < Pairs.Size(); i++) if (index != i) Pairs[i].Head.ExtendExclude(Pairs[index].Head); } void CCensor::AddPathsToCensor(ECensorPathMode censorPathMode) { FOR_VECTOR(i, CensorPaths) { const CCensorPath &cp = CensorPaths[i]; AddItem(censorPathMode, cp.Include, cp.Path, cp.Recursive, cp.WildcardMatching); } CensorPaths.Clear(); } void CCensor::AddPreItem(bool include, const UString &path, bool recursive, bool wildcardMatching) { CCensorPath &cp = CensorPaths.AddNew(); cp.Path = path; cp.Include = include; cp.Recursive = recursive; cp.WildcardMatching = wildcardMatching; } }