/* * Copyright 2016 The Chromium OS Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef DRV_PRIV_H #define DRV_PRIV_H #include #include #include #include #include #include "drv.h" struct bo_metadata { uint32_t width; uint32_t height; uint32_t format; uint32_t tiling; size_t num_planes; uint32_t offsets[DRV_MAX_PLANES]; uint32_t sizes[DRV_MAX_PLANES]; uint32_t strides[DRV_MAX_PLANES]; uint64_t format_modifier; uint64_t use_flags; size_t total_size; /* * Most of the following metadata is virtgpu cross_domain specific. However, that backend * needs to know traditional metadata (strides, offsets) in addition to this backend * specific metadata. It's easiest just to stuff all the metadata here rather than * having two metadata structs. */ uint32_t blob_id; uint32_t map_info; int32_t memory_idx; int32_t physical_device_idx; }; struct bo { struct driver *drv; struct bo_metadata meta; bool is_test_buffer; union bo_handle handles[DRV_MAX_PLANES]; void *priv; }; struct format_metadata { uint32_t priority; uint32_t tiling; uint64_t modifier; }; struct combination { uint32_t format; struct format_metadata metadata; uint64_t use_flags; }; struct driver { int fd; const struct backend *backend; void *priv; pthread_mutex_t buffer_table_lock; void *buffer_table; pthread_mutex_t mappings_lock; struct drv_array *mappings; struct drv_array *combos; bool compression; }; struct backend { char *name; void (*preload)(bool load); int (*init)(struct driver *drv); void (*close)(struct driver *drv); int (*bo_create)(struct bo *bo, uint32_t width, uint32_t height, uint32_t format, uint64_t use_flags); int (*bo_create_with_modifiers)(struct bo *bo, uint32_t width, uint32_t height, uint32_t format, const uint64_t *modifiers, uint32_t count); // Either both or neither _metadata functions must be implemented. // If the functions are implemented, bo_create and bo_create_with_modifiers must not be. int (*bo_compute_metadata)(struct bo *bo, uint32_t width, uint32_t height, uint32_t format, uint64_t use_flags, const uint64_t *modifiers, uint32_t count); int (*bo_create_from_metadata)(struct bo *bo); /* Called for every non-test-buffer BO on free */ int (*bo_release)(struct bo *bo); /* Called on free if this bo is the last object referencing the contained GEM BOs */ int (*bo_destroy)(struct bo *bo); int (*bo_import)(struct bo *bo, struct drv_import_fd_data *data); void *(*bo_map)(struct bo *bo, struct vma *vma, uint32_t map_flags); int (*bo_unmap)(struct bo *bo, struct vma *vma); int (*bo_invalidate)(struct bo *bo, struct mapping *mapping); int (*bo_flush)(struct bo *bo, struct mapping *mapping); void (*resolve_format_and_use_flags)(struct driver *drv, uint32_t format, uint64_t use_flags, uint32_t *out_format, uint64_t *out_use_flags); size_t (*num_planes_from_modifier)(struct driver *drv, uint32_t format, uint64_t modifier); int (*resource_info)(struct bo *bo, uint32_t strides[DRV_MAX_PLANES], uint32_t offsets[DRV_MAX_PLANES], uint64_t *format_modifier); uint32_t (*get_max_texture_2d_size)(struct driver *drv); }; // clang-format off #define BO_USE_RENDER_MASK (BO_USE_LINEAR | BO_USE_RENDERING | BO_USE_RENDERSCRIPT | \ BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN | BO_USE_SW_READ_RARELY | \ BO_USE_SW_WRITE_RARELY | BO_USE_TEXTURE | BO_USE_FRONT_RENDERING) #define BO_USE_TEXTURE_MASK (BO_USE_LINEAR | BO_USE_RENDERSCRIPT | BO_USE_SW_READ_OFTEN | \ BO_USE_SW_WRITE_OFTEN | BO_USE_SW_READ_RARELY | \ BO_USE_SW_WRITE_RARELY | BO_USE_TEXTURE | BO_USE_FRONT_RENDERING) #define BO_USE_SW_MASK (BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN | \ BO_USE_SW_READ_RARELY | BO_USE_SW_WRITE_RARELY | BO_USE_FRONT_RENDERING) #define BO_USE_GPU_HW (BO_USE_RENDERING | BO_USE_TEXTURE | BO_USE_GPU_DATA_BUFFER) #define BO_USE_NON_GPU_HW (BO_USE_SCANOUT | BO_USE_CAMERA_WRITE | BO_USE_CAMERA_READ | \ BO_USE_HW_VIDEO_ENCODER | BO_USE_HW_VIDEO_DECODER | BO_USE_SENSOR_DIRECT_DATA) #define BO_USE_HW_MASK (BO_USE_GPU_HW | BO_USE_NON_GPU_HW) #ifndef DRM_FORMAT_MOD_LINEAR #define DRM_FORMAT_MOD_LINEAR DRM_FORMAT_MOD_NONE #endif #define LINEAR_METADATA (struct format_metadata) { 1, 0, DRM_FORMAT_MOD_LINEAR } #define MESA_LLVMPIPE_MAX_TEXTURE_2D_LEVELS 15 #define MESA_LLVMPIPE_MAX_TEXTURE_2D_SIZE (1 << (MESA_LLVMPIPE_MAX_TEXTURE_2D_LEVELS - 1)) #define MESA_LLVMPIPE_TILE_ORDER 6 #define MESA_LLVMPIPE_TILE_SIZE (1 << MESA_LLVMPIPE_TILE_ORDER) // clang-format on #endif