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+Netcat 1.10
+=========== /\_/\
+ / 0 0 \
+Netcat is a simple Unix utility which reads and writes data ====v====
+across network connections, using TCP or UDP protocol. \ W /
+It is designed to be a reliable "back-end" tool that can | | _
+be used directly or easily driven by other programs and / ___ \ /
+scripts. At the same time, it is a feature-rich network / / \ \ |
+debugging and exploration tool, since it can create almost (((-----)))-'
+any kind of connection you would need and has several /
+interesting built-in capabilities. Netcat, or "nc" as the ( ___
+actual program is named, should have been supplied long ago \__.=|___E
+as another one of those cryptic but standard Unix tools. /
+
+In the simplest usage, "nc host port" creates a TCP connection to the given
+port on the given target host. Your standard input is then sent to the host,
+and anything that comes back across the connection is sent to your standard
+output. This continues indefinitely, until the network side of the connection
+shuts down. Note that this behavior is different from most other applications
+which shut everything down and exit after an end-of-file on the standard input.
+
+Netcat can also function as a server, by listening for inbound connections
+on arbitrary ports and then doing the same reading and writing. With minor
+limitations, netcat doesn't really care if it runs in "client" or "server"
+mode -- it still shovels data back and forth until there isn't any more left.
+In either mode, shutdown can be forced after a configurable time of inactivity
+on the network side.
+
+And it can do this via UDP too, so netcat is possibly the "udp telnet-like"
+application you always wanted for testing your UDP-mode servers. UDP, as the
+"U" implies, gives less reliable data transmission than TCP connections and
+some systems may have trouble sending large amounts of data that way, but it's
+still a useful capability to have.
+
+You may be asking "why not just use telnet to connect to arbitrary ports?"
+Valid question, and here are some reasons. Telnet has the "standard input
+EOF" problem, so one must introduce calculated delays in driving scripts to
+allow network output to finish. This is the main reason netcat stays running
+until the *network* side closes. Telnet also will not transfer arbitrary
+binary data, because certain characters are interpreted as telnet options and
+are thus removed from the data stream. Telnet also emits some of its
+diagnostic messages to standard output, where netcat keeps such things
+religiously separated from its *output* and will never modify any of the real
+data in transit unless you *really* want it to. And of course telnet is
+incapable of listening for inbound connections, or using UDP instead. Netcat
+doesn't have any of these limitations, is much smaller and faster than telnet,
+and has many other advantages.
+
+Some of netcat's major features are:
+
+ Outbound or inbound connections, TCP or UDP, to or from any ports
+ Full DNS forward/reverse checking, with appropriate warnings
+ Ability to use any local source port
+ Ability to use any locally-configured network source address
+ Built-in port-scanning capabilities, with randomizer
+ Built-in loose source-routing capability
+ Can read command line arguments from standard input
+ Slow-send mode, one line every N seconds
+ Hex dump of transmitted and received data
+ Optional ability to let another program service established connections
+ Optional telnet-options responder
+
+Efforts have been made to have netcat "do the right thing" in all its various
+modes. If you believe that it is doing the wrong thing under whatever
+circumstances, please notify me and tell me how you think it should behave.
+If netcat is not able to do some task you think up, minor tweaks to the code
+will probably fix that. It provides a basic and easily-modified template for
+writing other network applications, and I certainly encourage people to make
+custom mods and send in any improvements they make to it. This is the second
+release; the overall differences from 1.00 are relatively minor and have mostly
+to do with portability and bugfixes. Many people provided greatly appreciated
+fixes and comments on the 1.00 release. Continued feedback from the Internet
+community is always welcome!
+
+Netcat is entirely my own creation, although plenty of other code was used as
+examples. It is freely given away to the Internet community in the hope that
+it will be useful, with no restrictions except giving credit where it is due.
+No GPLs, Berkeley copyrights or any of that nonsense. The author assumes NO
+responsibility for how anyone uses it. If netcat makes you rich somehow and
+you're feeling generous, mail me a check. If you are affiliated in any way
+with Microsoft Network, get a life. Always ski in control. Comments,
+questions, and patches to hobbit@avian.org.
+
+Building
+========
+
+Compiling is fairly straightforward. Examine the Makefile for a SYSTYPE that
+matches yours, and do "make <systype>". The executable "nc" should appear.
+If there is no relevant SYSTYPE section, try "generic". If you create new
+sections for generic.h and Makefile to support another platform, please follow
+the given format and mail back the diffs.
+
+There are a couple of other settable #defines in netcat.c, which you can
+include as DFLAGS="-DTHIS -DTHAT" to your "make" invocation without having to
+edit the Makefile. See the following discussions for what they are and do.
+
+If you want to link against the resolver library on SunOS [recommended] and
+you have BIND 4.9.x, you may need to change XLIBS=-lresolv in the Makefile to
+XLIBS="-lresolv -l44bsd".
+
+Linux sys/time.h does not really support presetting of FD_SETSIZE; a harmless
+warning is issued.
+
+Some systems may warn about pointer types for signal(). No problem, though.
+
+Exploration of features
+=======================
+
+Where to begin? Netcat is at the same time so simple and versatile, it's like
+trying to describe everything you can do with your Swiss Army knife. This will
+go over the basics; you should also read the usage examples and notes later on
+which may give you even more ideas about what this sort of tool is good for.
+
+If no command arguments are given at all, netcat asks for them, reads a line
+from standard input, and breaks it up into arguments internally. This can be
+useful when driving netcat from certain types of scripts, with the side effect
+of hiding your command line arguments from "ps" displays.
+
+The host argument can be a name or IP address. If -n is specified, netcat
+will only accept numeric IP addresses and do no DNS lookups for anything. If
+-n is not given and -v is turned on, netcat will do a full forward and reverse
+name and address lookup for the host, and warn you about the all-too-common
+problem of mismatched names in the DNS. This often takes a little longer for
+connection setup, but is useful to know about. There are circumstances under
+which this can *save* time, such as when you want to know the name for some IP
+address and also connect there. Netcat will just tell you all about it, saving
+the manual steps of looking up the hostname yourself. Normally mismatch-
+checking is case-insensitive per the DNS spec, but you can define ANAL at
+compile time to make it case-sensitive -- sometimes useful for uncovering minor
+errors in your own DNS files while poking around your networks.
+
+A port argument is required for outbound connections, and can be numeric or a
+name as listed in /etc/services. If -n is specified, only numeric arguments
+are valid. Special syntax and/or more than one port argument cause different
+behavior -- see details below about port-scanning.
+
+The -v switch controls the verbosity level of messages sent to standard error.
+You will probably want to run netcat most of the time with -v turned on, so you
+can see info about the connections it is trying to make. You will probably
+also want to give a smallish -w argument, which limits the time spent trying to
+make a connection. I usually alias "nc" to "nc -v -w 3", which makes it
+function just about the same for things I would otherwise use telnet to do.
+The timeout is easily changed by a subsequent -w argument which overrides the
+earlier one. Specifying -v more than once makes diagnostic output MORE
+verbose. If -v is not specified at all, netcat silently does its work unless
+some error happens, whereupon it describes the error and exits with a nonzero
+status. Refused network connections are generally NOT considered to be errors,
+unless you only asked for a single TCP port and it was refused.
+
+Note that -w also sets the network inactivity timeout. This does not have any
+effect until standard input closes, but then if nothing further arrives from
+the network in the next <timeout> seconds, netcat tries to read the net once
+more for good measure, and then closes and exits. There are a lot of network
+services now that accept a small amount of input and return a large amount of
+output, such as Gopher and Web servers, which is the main reason netcat was
+written to "block" on the network staying open rather than standard input.
+Handling the timeout this way gives uniform behavior with network servers that
+*don't* close by themselves until told to.
+
+UDP connections are opened instead of TCP when -u is specified. These aren't
+really "connections" per se since UDP is a connectionless protocol, although
+netcat does internally use the "connected UDP socket" mechanism that most
+kernels support. Although netcat claims that an outgoing UDP connection is
+"open" immediately, no data is sent until something is read from standard
+input. Only thereafter is it possible to determine whether there really is a
+UDP server on the other end, and often you just can't tell. Most UDP protocols
+use timeouts and retries to do their thing and in many cases won't bother
+answering at all, so you should specify a timeout and hope for the best. You
+will get more out of UDP connections if standard input is fed from a source
+of data that looks like various kinds of server requests.
+
+To obtain a hex dump file of the data sent either way, use "-o logfile". The
+dump lines begin with "<" or ">" to respectively indicate "from the net" or
+"to the net", and contain the total count per direction, and hex and ascii
+representations of the traffic. Capturing a hex dump naturally slows netcat
+down a bit, so don't use it where speed is critical.
+
+Netcat can bind to any local port, subject to privilege restrictions and ports
+that are already in use. It is also possible to use a specific local network
+source address if it is that of a network interface on your machine. [Note:
+this does not work correctly on all platforms.] Use "-p portarg" to grab a
+specific local port, and "-s ip-addr" or "-s name" to have that be your source
+IP address. This is often referred to as "anchoring the socket". Root users
+can grab any unused source port including the "reserved" ones less than 1024.
+Absence of -p will bind to whatever unused port the system gives you, just like
+any other normal client connection, unless you use -r [see below].
+
+Listen mode will cause netcat to wait for an inbound connection, and then the
+same data transfer happens. Thus, you can do "nc -l -p 1234 < filename" and
+when someone else connects to your port 1234, the file is sent to them whether
+they wanted it or not. Listen mode is generally used along with a local port
+argument -- this is required for UDP mode, while TCP mode can have the system
+assign one and tell you what it is if -v is turned on. If you specify a target
+host and optional port in listen mode, netcat will accept an inbound connection
+only from that host and if you specify one, only from that foreign source port.
+In verbose mode you'll be informed about the inbound connection, including what
+address and port it came from, and since listening on "any" applies to several
+possibilities, which address it came *to* on your end. If the system supports
+IP socket options, netcat will attempt to retrieve any such options from an
+inbound connection and print them out in hex.
+
+If netcat is compiled with -DGAPING_SECURITY_HOLE, the -e argument specifies
+a program to exec after making or receiving a successful connection. In the
+listening mode, this works similarly to "inetd" but only for a single instance.
+Use with GREAT CARE. This piece of the code is normally not enabled; if you
+know what you're doing, have fun. This hack also works in UDP mode. Note that
+you can only supply -e with the name of the program, but no arguments. If you
+want to launch something with an argument list, write a two-line wrapper script
+or just use inetd like always.
+
+If netcat is compiled with -DTELNET, the -t argument enables it to respond
+to telnet option negotiation [always in the negative, i.e. DONT or WONT].
+This allows it to connect to a telnetd and get past the initial negotiation
+far enough to get a login prompt from the server. Since this feature has
+the potential to modify the data stream, it is not enabled by default. You
+have to understand why you might need this and turn on the #define yourself.
+
+Data from the network connection is always delivered to standard output as
+efficiently as possible, using large 8K reads and writes. Standard input is
+normally sent to the net the same way, but the -i switch specifies an "interval
+time" which slows this down considerably. Standard input is still read in
+large batches, but netcat then tries to find where line breaks exist and sends
+one line every interval time. Note that if standard input is a terminal, data
+is already read line by line, so unless you make the -i interval rather long,
+what you type will go out at a fairly normal rate. -i is really designed
+for use when you want to "measure out" what is read from files or pipes.
+
+Port-scanning is a popular method for exploring what's out there. Netcat
+accepts its commands with options first, then the target host, and everything
+thereafter is interpreted as port names or numbers, or ranges of ports in M-N
+syntax. CAVEAT: some port names in /etc/services contain hyphens -- netcat
+currently will not correctly parse those, so specify ranges using numbers if
+you can. If more than one port is thus specified, netcat connects to *all* of
+them, sending the same batch of data from standard input [up to 8K worth] to
+each one that is successfully connected to. Specifying multiple ports also
+suppresses diagnostic messages about refused connections, unless -v is
+specified twice for "more verbosity". This way you normally get notified only
+about genuinely open connections. Example: "nc -v -w 2 -z target 20-30" will
+try connecting to every port between 20 and 30 [inclusive] at the target, and
+will likely inform you about an FTP server, telnet server, and mailer along the
+way. The -z switch prevents sending any data to a TCP connection and very
+limited probe data to a UDP connection, and is thus useful as a fast scanning
+mode just to see what ports the target is listening on. To limit scanning
+speed if desired, -i will insert a delay between each port probe. There are
+some pitfalls with regard to UDP scanning, described later, but in general it
+works well.
+
+For each range of ports specified, scanning is normally done downward within
+that range. If the -r switch is used, scanning hops randomly around within
+that range and reports open ports as it finds them. [If you want them listed
+in order regardless, pipe standard error through "sort"...] In addition, if
+random mode is in effect, the local source ports are also randomized. This
+prevents netcat from exhibiting any kind of regular pattern in its scanning.
+You can exert fairly fine control over your scan by judicious use of -r and
+selected port ranges to cover. If you use -r for a single connection, the
+source port will have a random value above 8192, rather than the next one the
+kernel would have assigned you. Note that selecting a specific local port
+with -p overrides any local-port randomization.
+
+Many people are interested in testing network connectivity using IP source
+routing, even if it's only to make sure their own firewalls are blocking
+source-routed packets. On systems that support it, the -g switch can be used
+multiple times [up to 8] to construct a loose-source-routed path for your
+connection, and the -G argument positions the "hop pointer" within the list.
+If your network allows source-routed traffic in and out, you can test
+connectivity to your own services via remote points in the internet. Note that
+although newer BSD-flavor telnets also have source-routing capability, it isn't
+clearly documented and the command syntax is somewhat clumsy. Netcat's
+handling of "-g" is modeled after "traceroute".
+
+Netcat tries its best to behave just like "cat". It currently does nothing to
+terminal input modes, and does no end-of-line conversion. Standard input from
+a terminal is read line by line with normal editing characters in effect. You
+can freely suspend out of an interactive connection and resume. ^C or whatever
+your interrupt character is will make netcat close the network connection and
+exit. A switch to place the terminal in raw mode has been considered, but so
+far has not been necessary. You can send raw binary data by reading it out of
+a file or piping from another program, so more meaningful effort would be spent
+writing an appropriate front-end driver.
+
+Netcat is not an "arbitrary packet generator", but the ability to talk to raw
+sockets and/or nit/bpf/dlpi may appear at some point. Such things are clearly
+useful; I refer you to Darren Reed's excellent ip_filter package, which now
+includes a tool to construct and send raw packets with any contents you want.
+
+Example uses -- the light side
+==============================
+
+Again, this is a very partial list of possibilities, but it may get you to
+think up more applications for netcat. Driving netcat with simple shell or
+expect scripts is an easy and flexible way to do fairly complex tasks,
+especially if you're not into coding network tools in C. My coding isn't
+particularly strong either [although undoubtedly better after writing this
+thing!], so I tend to construct bare-metal tools like this that I can trivially
+plug into other applications. Netcat doubles as a teaching tool -- one can
+learn a great deal about more complex network protocols by trying to simulate
+them through raw connections!
+
+An example of netcat as a backend for something else is the shell-script
+Web browser, which simply asks for the relevant parts of a URL and pipes
+"GET /what/ever" into a netcat connection to the server. I used to do this
+with telnet, and had to use calculated sleep times and other stupidity to
+kludge around telnet's limitations. Netcat guarantees that I get the whole
+page, and since it transfers all the data unmodified, I can even pull down
+binary image files and display them elsewhere later. Some folks may find the
+idea of a shell-script web browser silly and strange, but it starts up and
+gets me my info a hell of a lot faster than a GUI browser and doesn't hide
+any contents of links and forms and such. This is included, as scripts/web,
+along with several other web-related examples.
+
+Netcat is an obvious replacement for telnet as a tool for talking to daemons.
+For example, it is easier to type "nc host 25", talk to someone's mailer, and
+just ^C out than having to type ^]c or QUIT as telnet would require you to do.
+You can quickly catalog the services on your network by telling netcat to
+connect to well-known services and collect greetings, or at least scan for open
+ports. You'll probably want to collect netcat's diagnostic messages in your
+output files, so be sure to include standard error in the output using
+`>& file' in *csh or `> file 2>&1' in bourne shell.
+
+A scanning example: "echo QUIT | nc -v -w 5 target 20-250 500-600 5990-7000"
+will inform you about a target's various well-known TCP servers, including
+r-services, X, IRC, and maybe a few you didn't expect. Sending in QUIT and
+using the timeout will almost guarantee that you see some kind of greeting or
+error from each service, which usually indicates what it is and what version.
+[Beware of the "chargen" port, though...] SATAN uses exactly this technique to
+collect host information, and indeed some of the ideas herein were taken from
+the SATAN backend tools. If you script this up to try every host in your
+subnet space and just let it run, you will not only see all the services,
+you'll find out about hosts that aren't correctly listed in your DNS. Then you
+can compare new snapshots against old snapshots to see changes. For going
+after particular services, a more intrusive example is in scripts/probe.
+
+Netcat can be used as a simple data transfer agent, and it doesn't really
+matter which end is the listener and which end is the client -- input at one
+side arrives at the other side as output. It is helpful to start the listener
+at the receiving side with no timeout specified, and then give the sending side
+a small timeout. That way the listener stays listening until you contact it,
+and after data stops flowing the client will time out, shut down, and take the
+listener with it. Unless the intervening network is fraught with problems,
+this should be completely reliable, and you can always increase the timeout. A
+typical example of something "rsh" is often used for: on one side,
+
+ nc -l -p 1234 | uncompress -c | tar xvfp -
+
+and then on the other side
+
+ tar cfp - /some/dir | compress -c | nc -w 3 othermachine 1234
+
+will transfer the contents of a directory from one machine to another, without
+having to worry about .rhosts files, user accounts, or inetd configurations
+at either end. Again, it matters not which is the listener or receiver; the
+"tarring" machine could just as easily be running the listener instead. One
+could conceivably use a scheme like this for backups, by having cron-jobs fire
+up listeners and backup handlers [which can be restricted to specific addresses
+and ports between each other] and pipe "dump" or "tar" on one machine to "dd
+of=/dev/tapedrive" on another as usual. Since netcat returns a nonzero exit
+status for a denied listener connection, scripts to handle such tasks could
+easily log and reject connect attempts from third parties, and then retry.
+
+Another simple data-transfer example: shipping things to a PC that doesn't have
+any network applications yet except a TCP stack and a web browser. Point the
+browser at an arbitrary port on a Unix server by telling it to download
+something like http://unixbox:4444/foo, and have a listener on the Unix side
+ready to ship out a file when the connect comes in. The browser may pervert
+binary data when told to save the URL, but you can dig the raw data out of
+the on-disk cache.
+
+If you build netcat with GAPING_SECURITY_HOLE defined, you can use it as an
+"inetd" substitute to test experimental network servers that would otherwise
+run under "inetd". A script or program will have its input and output hooked
+to the network the same way, perhaps sans some fancier signal handling. Given
+that most network services do not bind to a particular local address, whether
+they are under "inetd" or not, it is possible for netcat avoid the "address
+already in use" error by binding to a specific address. This lets you [as
+root, for low ports] place netcat "in the way" of a standard service, since
+inbound connections are generally sent to such specifically-bound listeners
+first and fall back to the ones bound to "any". This allows for a one-off
+experimental simulation of some service, without having to screw around with
+inetd.conf. Running with -v turned on and collecting a connection log from
+standard error is recommended.
+
+Netcat as well can make an outbound connection and then run a program or script
+on the originating end, with input and output connected to the same network
+port. This "inverse inetd" capability could enhance the backup-server concept
+described above or help facilitate things such as a "network dialback" concept.
+The possibilities are many and varied here; if such things are intended as
+security mechanisms, it may be best to modify netcat specifically for the
+purpose instead of wrapping such functions in scripts.
+
+Speaking of inetd, netcat will function perfectly well *under* inetd as a TCP
+connection redirector for inbound services, like a "plug-gw" without the
+authentication step. This is very useful for doing stuff like redirecting
+traffic through your firewall out to other places like web servers and mail
+hubs, while posing no risk to the firewall machine itself. Put netcat behind
+inetd and tcp_wrappers, perhaps thusly:
+
+ www stream tcp nowait nobody /etc/tcpd /bin/nc -w 3 realwww 80
+
+and you have a simple and effective "application relay" with access control
+and logging. Note use of the wait time as a "safety" in case realwww isn't
+reachable or the calling user aborts the connection -- otherwise the relay may
+hang there forever.
+
+You can use netcat to generate huge amounts of useless network data for
+various performance testing. For example, doing
+
+ yes AAAAAAAAAAAAAAAAAAAAAA | nc -v -v -l -p 2222 > /dev/null
+
+on one side and then hitting it with
+
+ yes BBBBBBBBBBBBBBBBBBBBBB | nc othermachine 2222 > /dev/null
+
+from another host will saturate your wires with A's and B's. The "very
+verbose" switch usage will tell you how many of each were sent and received
+after you interrupt either side. Using UDP mode produces tremendously MORE
+trash per unit time in the form of fragmented 8 Kbyte mobygrams -- enough to
+stress-test kernels and network interfaces. Firing random binary data into
+various network servers may help expose bugs in their input handling, which
+nowadays is a popular thing to explore. A simple example data-generator is
+given in data/data.c included in this package, along with a small collection
+of canned input files to generate various packet contents. This program is
+documented in its beginning comments, but of interest here is using "%r" to
+generate random bytes at well-chosen points in a data stream. If you can
+crash your daemon, you likely have a security problem.
+
+The hex dump feature may be useful for debugging odd network protocols,
+especially if you don't have any network monitoring equipment handy or aren't
+root where you'd need to run "tcpdump" or something. Bind a listening netcat
+to a local port, and have it run a script which in turn runs another netcat
+to the real service and captures the hex dump to a log file. This sets up a
+transparent relay between your local port and wherever the real service is.
+Be sure that the script-run netcat does *not* use -v, or the extra info it
+sends to standard error may confuse the protocol. Note also that you cannot
+have the "listen/exec" netcat do the data capture, since once the connection
+arrives it is no longer netcat that is running.
+
+Binding to an arbitrary local port allows you to simulate things like r-service
+clients, if you are root locally. For example, feeding "^@root^@joe^@pwd^@"
+[where ^@ is a null, and root/joe could be any other local/remote username
+pair] into a "rsh" or "rlogin" server, FROM your port 1023 for example,
+duplicates what the server expects to receive. Thus, you can test for insecure
+.rhosts files around your network without having to create new user accounts on
+your client machine. The program data/rservice.c can aid this process by
+constructing the "rcmd" protocol bytes. Doing this also prevents "rshd" from
+trying to create that separate standard-error socket and still gives you an
+input path, as opposed to the usual action of "rsh -n". Using netcat for
+things like this can be really useful sometimes, because rsh and rlogin
+generally want a host *name* as an argument and won't accept IP addresses. If
+your client-end DNS is hosed, as may be true when you're trying to extract
+backup sets on to a dumb client, "netcat -n" wins where normal rsh/rlogin is
+useless.
+
+If you are unsure that a remote syslogger is working, test it with netcat.
+Make a UDP connection to port 514 and type in "<0>message", which should
+correspond to "kern.emerg" and cause syslogd to scream into every file it has
+open [and possibly all over users' terminals]. You can tame this down by
+using a different number and use netcat inside routine scripts to send syslog
+messages to places that aren't configured in syslog.conf. For example,
+"echo '<38>message' | nc -w 1 -u loggerhost 514" should send to auth.notice
+on loggerhost. The exact number may vary; check against your syslog.h first.
+
+Netcat provides several ways for you to test your own packet filters. If you
+bind to a port normally protected against outside access and make a connection
+to somewhere outside your own network, the return traffic will be coming to
+your chosen port from the "outside" and should be blocked. TCP may get through
+if your filter passes all "ack syn", but it shouldn't be even doing that to low
+ports on your network. Remember to test with UDP traffic as well! If your
+filter passes at least outbound source-routed IP packets, bouncing a connection
+back to yourself via some gateway outside your network will create "incoming"
+traffic with your source address, which should get dropped by a correctly
+configured anti-spoofing filter. This is a "non-test" if you're also dropping
+source-routing, but it's good to be able to test for that too. Any packet
+filter worth its salt will be blocking source-routed packets in both
+directions, but you never know what interesting quirks you might turn up by
+playing around with source ports and addresses and watching the wires with a
+network monitor.
+
+You can use netcat to protect your own workstation's X server against outside
+access. X is stupid enough to listen for connections on "any" and never tell
+you when new connections arrive, which is one reason it is so vulnerable. Once
+you have all your various X windows up and running you can use netcat to bind
+just to your ethernet address and listen to port 6000. Any new connections
+from outside the machine will hit netcat instead your X server, and you get a
+log of who's trying. You can either tell netcat to drop the connection, or
+perhaps run another copy of itself to relay to your actual X server on
+"localhost". This may not work for dedicated X terminals, but it may be
+possible to authorize your X terminal only for its boot server, and run a relay
+netcat over on the server that will in turn talk to your X terminal. Since
+netcat only handles one listening connection per run, make sure that whatever
+way you rig it causes another one to run and listen on 6000 soon afterward, or
+your real X server will be reachable once again. A very minimal script just
+to protect yourself could be
+
+ while true ; do
+ nc -v -l -s <your-addr> -p 6000 localhost 2
+ done
+
+which causes netcat to accept and then close any inbound connection to your
+workstation's normal ethernet address, and another copy is immediately run by
+the script. Send standard error to a file for a log of connection attempts.
+If your system can't do the "specific bind" thing all is not lost; run your
+X server on display ":1" or port 6001, and netcat can still function as a probe
+alarm by listening on 6000.
+
+Does your shell-account provider allow personal Web pages, but not CGI scripts?
+You can have netcat listen on a particular port to execute a program or script
+of your choosing, and then just point to the port with a URL in your homepage.
+The listener could even exist on a completely different machine, avoiding the
+potential ire of the homepage-host administrators. Since the script will get
+the raw browser query as input it won't look like a typical CGI script, and
+since it's running under your UID you need to write it carefully. You may want
+to write a netcat-based script as a wrapper that reads a query and sets up
+environment variables for a regular CGI script. The possibilities for using
+netcat and scripts to handle Web stuff are almost endless. Again, see the
+examples under scripts/.
+
+Example uses -- the dark side
+=============================
+
+Equal time is deserved here, since a versatile tool like this can be useful
+to any Shade of Hat. I could use my Victorinox to either fix your car or
+disassemble it, right? You can clearly use something like netcat to attack
+or defend -- I don't try to govern anyone's social outlook, I just build tools.
+Regardless of your intentions, you should still be aware of these threats to
+your own systems.
+
+The first obvious thing is scanning someone *else's* network for vulnerable
+services. Files containing preconstructed data, be it exploratory or
+exploitive, can be fed in as standard input, including command-line arguments
+to netcat itself to keep "ps" ignorant of your doings. The more random the
+scanning, the less likelihood of detection by humans, scan-detectors, or
+dynamic filtering, and with -i you'll wait longer but avoid loading down the
+target's network. Some examples for crafting various standard UDP probes are
+given in data/*.d.
+
+Some configurations of packet filters attempt to solve the FTP-data problem by
+just allowing such connections from the outside. These come FROM port 20, TO
+high TCP ports inside -- if you locally bind to port 20, you may find yourself
+able to bypass filtering in some cases. Maybe not to low ports "inside", but
+perhaps to TCP NFS servers, X servers, Prospero, ciscos that listen on 200x
+and 400x... Similar bypassing may be possible for UDP [and maybe TCP too] if a
+connection comes from port 53; a filter may assume it's a nameserver response.
+
+Using -e in conjunction with binding to a specific address can enable "server
+takeover" by getting in ahead of the real ones, whereupon you can snarf data
+sent in and feed your own back out. At the very least you can log a hex dump
+of someone else's session. If you are root, you can certainly use -s and -e to
+run various hacked daemons without having to touch inetd.conf or the real
+daemons themselves. You may not always have the root access to deal with low
+ports, but what if you are on a machine that also happens to be an NFS server?
+You might be able to collect some interesting things from port 2049, including
+local file handles. There are several other servers that run on high ports
+that are likely candidates for takeover, including many of the RPC services on
+some platforms [yppasswdd, anyone?]. Kerberos tickets, X cookies, and IRC
+traffic also come to mind. RADIUS-based terminal servers connect incoming
+users to shell-account machines on a high port, usually 1642 or thereabouts.
+SOCKS servers run on 1080. Do "netstat -a" and get creative.
+
+There are some daemons that are well-written enough to bind separately to all
+the local interfaces, possibly with an eye toward heading off this sort of
+problem. Named from recent BIND releases, and NTP, are two that come to mind.
+Netstat will show these listening on address.53 instead of *.53. You won't
+be able to get in front of these on any of the real interface addresses, which
+of course is especially interesting in the case of named, but these servers
+sometimes forget about things like "alias" interface addresses or interfaces
+that appear later on such as dynamic PPP links. There are some hacked web
+servers and versions of "inetd" floating around that specifically bind as well,
+based on a configuration file -- these generally *are* bound to alias addresses
+to offer several different address-based services from one machine.
+
+Using -e to start a remote backdoor shell is another obvious sort of thing,
+easier than constructing a file for inetd to listen on "ingreslock" or
+something, and you can access-control it against other people by specifying a
+client host and port. Experience with this truly demonstrates how fragile the
+barrier between being "logged in" or not really is, and is further expressed by
+scripts/bsh. If you're already behind a firewall, it may be easier to make an
+*outbound* connection and then run a shell; a small wrapper script can
+periodically try connecting to a known place and port, you can later listen
+there until the inbound connection arrives, and there's your shell. Running
+a shell via UDP has several interesting features, although be aware that once
+"connected", the UDP stub sockets tend to show up in "netstat" just like TCP
+connections and may not be quite as subtle as you wanted. Packets may also be
+lost, so use TCP if you need reliable connections. But since UDP is
+connectionless, a hookup of this sort will stick around almost forever, even if
+you ^C out of netcat or do a reboot on your side, and you only need to remember
+the ports you used on both ends to reestablish. And outbound UDP-plus-exec
+connection creates the connected socket and starts the program immediately. On
+a listening UDP connection, the socket is created once a first packet is
+received. In either case, though, such a "connection" has the interesting side
+effect that only your client-side IP address and [chosen?] source port will
+thereafter be able to talk to it. Instant access control! A non-local third
+party would have to do ALL of the following to take over such a session:
+
+ forge UDP with your source address [trivial to do; see below]
+ guess the port numbers of BOTH ends, or sniff the wire for them
+ arrange to block ICMP or UDP return traffic between it and your real
+ source, so the session doesn't die with a network write error.
+
+The companion program data/rservice.c is helpful in scripting up any sort of
+r-service username or password guessing attack. The arguments to "rservice"
+are simply the strings that get null-terminated and passed over an "rcmd"-style
+connection, with the assumption that the client does not need a separate
+standard-error port. Brute-force password banging is best done via "rexec" if
+it is available since it is less likely to log failed attempts. Thus, doing
+"rservice joe joespass pwd | nc target exec" should return joe's home dir if
+the password is right, or "Permission denied." Plug in a dictionary and go to
+town. If you're attacking rsh/rlogin, remember to be root and bind to a port
+between 512 and 1023 on your end, and pipe in "rservice joe joe pwd" and such.
+
+Netcat can prevent inadvertently sending extra information over a telnet
+connection. Use "nc -t" in place of telnet, and daemons that try to ask for
+things like USER and TERM environment variables will get no useful answers, as
+they otherwise would from a more recent telnet program. Some telnetds actually
+try to collect this stuff and then plug the USER variable into "login" so that
+the caller is then just asked for a password! This mechanism could cause a
+login attempt as YOUR real username to be logged over there if you use a
+Borman-based telnet instead of "nc -t".
+
+Got an unused network interface configured in your kernel [e.g. SLIP], or
+support for alias addresses? Ifconfig one to be any address you like, and bind
+to it with -s to enable all sorts of shenanigans with bogus source addresses.
+The interface probably has to be UP before this works; some SLIP versions
+need a far-end address before this is true. Hammering on UDP services is then
+a no-brainer. What you can do to an unfiltered syslog daemon should be fairly
+obvious; trimming the conf file can help protect against it. Many routers out
+there still blindly believe what they receive via RIP and other routing
+protocols. Although most UDP echo and chargen servers check if an incoming
+packet was sent from *another* "internal" UDP server, there are many that still
+do not, any two of which [or many, for that matter] could keep each other
+entertained for hours at the expense of bandwidth. And you can always make
+someone wonder why she's being probed by nsa.gov.
+
+Your TCP spoofing possibilities are mostly limited to destinations you can
+source-route to while locally bound to your phony address. Many sites block
+source-routed packets these days for precisely this reason. If your kernel
+does oddball things when sending source-routed packets, try moving the pointer
+around with -G. You may also have to fiddle with the routing on your own
+machine before you start receiving packets back. Warning: some machines still
+send out traffic using the source address of the outbound interface, regardless
+of your binding, especially in the case of localhost. Check first. If you can
+open a connection but then get no data back from it, the target host is
+probably killing the IP options on its end [this is an option inside TCP
+wrappers and several other packages], which happens after the 3-way handshake
+is completed. If you send some data and observe the "send-q" side of "netstat"
+for that connection increasing but never getting sent, that's another symptom.
+Beware: if Sendmail 8.7.x detects a source-routed SMTP connection, it extracts
+the hop list and sticks it in the Received: header!
+
+SYN bombing [sometimes called "hosing"] can disable many TCP servers, and if
+you hit one often enough, you can keep it unreachable for days. As is true of
+many other denial-of-service attacks, there is currently no defense against it
+except maybe at the human level. Making kernel SOMAXCONN considerably larger
+than the default and the half-open timeout smaller can help, and indeed some
+people running large high-performance web servers have *had* to do that just to
+handle normal traffic. Taking out mailers and web servers is sociopathic, but
+on the other hand it is sometimes useful to be able to, say, disable a site's
+identd daemon for a few minutes. If someone realizes what is going on,
+backtracing will still be difficult since the packets have a phony source
+address, but calls to enough ISP NOCs might eventually pinpoint the source.
+It is also trivial for a clueful ISP to watch for or even block outgoing
+packets with obviously fake source addresses, but as we know many of them are
+not clueful or willing to get involved in such hassles. Besides, outbound
+packets with an [otherwise unreachable] source address in one of their net
+blocks would look fairly legitimate.
+
+Notes
+=====
+
+A discussion of various caveats, subtleties, and the design of the innards.
+
+As of version 1.07 you can construct a single file containing command arguments
+and then some data to transfer. Netcat is now smart enough to pick out the
+first line and build the argument list, and send any remaining data across the
+net to one or multiple ports. The first release of netcat had trouble with
+this -- it called fgets() for the command line argument, which behind the
+scenes does a large read() from standard input, perhaps 4096 bytes or so, and
+feeds that out to the fgets() library routine. By the time netcat 1.00 started
+directly read()ing stdin for more data, 4096 bytes of it were gone. It now
+uses raw read() everywhere and does the right thing whether reading from files,
+pipes, or ttys. If you use this for multiple-port connections, the single
+block of data will now be a maximum of 8K minus the first line. Improvements
+have been made to the logic in sending the saved chunk to each new port. Note
+that any command-line arguments hidden using this mechanism could still be
+extracted from a core dump.
+
+When netcat receives an inbound UDP connection, it creates a "connected socket"
+back to the source of the connection so that it can also send out data using
+normal write(). Using this mechanism instead of recvfrom/sendto has several
+advantages -- the read/write select loop is simplified, and ICMP errors can in
+effect be received by non-root users. However, it has the subtle side effect
+that if further UDP packets arrive from the caller but from different source
+ports, the listener will not receive them. UDP listen mode on a multihomed
+machine may have similar quirks unless you specifically bind to one of its
+addresses. It is not clear that kernel support for UDP connected sockets
+and/or my understanding of it is entirely complete here, so experiment...
+
+You should be aware of some subtleties concerning UDP scanning. If -z is on,
+netcat attempts to send a single null byte to the target port, twice, with a
+small time in between. You can either use the -w timeout, or netcat will try
+to make a "sideline" TCP connection to the target to introduce a small time
+delay equal to the round-trip time between you and the target. Note that if
+you have a -w timeout and -i timeout set, BOTH take effect and you wait twice
+as long. The TCP connection is to a normally refused port to minimize traffic,
+but if you notice a UDP fast-scan taking somewhat longer than it should, it
+could be that the target is actually listening on the TCP port. Either way,
+any ICMP port-unreachable messages from the target should have arrived in the
+meantime. The second single-byte UDP probe is then sent. Under BSD kernels,
+the ICMP error is delivered to the "connected socket" and the second write
+returns an error, which tells netcat that there is NOT a UDP service there.
+While Linux seems to be a fortunate exception, under many SYSV derived kernels
+the ICMP is not delivered, and netcat starts reporting that *all* the ports are
+"open" -- clearly wrong. [Some systems may not even *have* the "udp connected
+socket" concept, and netcat in its current form will not work for UDP at all.]
+If -z is specified and only one UDP port is probed, netcat's exit status
+reflects whether the connection was "open" or "refused" as with TCP.
+
+It may also be that UDP packets are being blocked by filters with no ICMP error
+returns, in which case everything will time out and return "open". This all
+sounds backwards, but that's how UDP works. If you're not sure, try "echo
+w00gumz | nc -u -w 2 target 7" to see if you can reach its UDP echo port at
+all. You should have no trouble using a BSD-flavor system to scan for UDP
+around your own network, although flooding a target with the high activity that
+-z generates will cause it to occasionally drop packets and indicate false
+"opens". A more "correct" way to do this is collect and analyze the ICMP
+errors, as does SATAN's "udp_scan" backend, but then again there's no guarantee
+that the ICMP gets back to you either. Udp_scan also does the zero-byte
+probes but is excruciatingly careful to calculate its own round-trip timing
+average and dynamically set its own response timeouts along with decoding any
+ICMP received. Netcat uses a much sleazier method which is nonetheless quite
+effective. Cisco routers are known to have a "dead time" in between ICMP
+responses about unreachable UDP ports, so a fast scan of a cisco will show
+almost everything "open". If you are looking for a specific UDP service, you
+can construct a file containing the right bytes to trigger a response from the
+other end and send that as standard input. Netcat will read up to 8K of the
+file and send the same data to every UDP port given. Note that you must use a
+timeout in this case [as would any other UDP client application] since the
+two-write probe only happens if -z is specified.
+
+Many telnet servers insist on a specific set of option negotiations before
+presenting a login banner. On a raw connection you will see this as small
+amount of binary gook. My attempts to create fixed input bytes to make a
+telnetd happy worked some places but failed against newer BSD-flavor ones,
+possibly due to timing problems, but there are a couple of much better
+workarounds. First, compile with -DTELNET and use -t if you just want to get
+past the option negotiation and talk to something on a telnet port. You will
+still see the binary gook -- in fact you'll see a lot more of it as the options
+are responded to behind the scenes. The telnet responder does NOT update the
+total byte count, or show up in the hex dump -- it just responds negatively to
+any options read from the incoming data stream. If you want to use a normal
+full-blown telnet to get to something but also want some of netcat's features
+involved like settable ports or timeouts, construct a tiny "foo" script:
+
+ #! /bin/sh
+ exec nc -otheroptions targethost 23
+
+and then do
+
+ nc -l -p someport -e foo localhost &
+ telnet localhost someport
+
+and your telnet should connect transparently through the exec'ed netcat to
+the target, using whatever options you supplied in the "foo" script. Don't
+use -t inside the script, or you'll wind up sending *two* option responses.
+
+I've observed inconsistent behavior under some Linuxes [perhaps just older
+ones?] when binding in listen mode. Sometimes netcat binds only to "localhost"
+if invoked with no address or port arguments, and sometimes it is unable to
+bind to a specific address for listening if something else is already listening
+on "any". The former problem can be worked around by specifying "-s 0.0.0.0",
+which will do the right thing despite netcat claiming that it's listening on
+[127.0.0.1]. This is a known problem -- for example, there's a mention of it
+in the makefile for SOCKS. On the flip side, binding to localhost and sending
+packets to some other machine doesn't work as you'd expect -- they go out with
+the source address of the sending interface instead. The Linux kernel contains
+a specific check to ensure that packets from 127.0.0.1 are never sent to the
+wire; other kernels may contain similar code. Linux, of course, *still*
+doesn't support source-routing, but they claim that it and many other network
+improvements are at least breathing hard.
+
+There are several possible errors associated with making TCP connections, but
+to specifically see anything other than "refused", one must wait the full
+kernel-defined timeout for a connection to fail. Netcat's mechanism of
+wrapping an alarm timer around the connect prevents the *real* network error
+from being returned -- "errno" at that point indicates "interrupted system
+call" since the connect attempt was interrupted. Some old 4.3 BSD kernels
+would actually return things like "host unreachable" immediately if that was
+the case, but most newer kernels seem to wait the full timeout and *then* pass
+back the real error. Go figure. In this case, I'd argue that the old way was
+better, despite those same kernels generally being the ones that tear down
+*established* TCP connections when ICMP-bombed.
+
+Incoming socket options are passed to applications by the kernel in the
+kernel's own internal format. The socket-options structure for source-routing
+contains the "first-hop" IP address first, followed by the rest of the real
+options list. The kernel uses this as is when sending reply packets -- the
+structure is therefore designed to be more useful to the kernel than to humans,
+but the hex dump of it that netcat produces is still useful to have.
+
+Kernels treat source-routing options somewhat oddly, but it sort of makes sense
+once one understands what's going on internally. The options list of addresses
+must contain hop1, hop2, ..., destination. When a source-routed packet is sent
+by the kernel [at least BSD], the actual destination address becomes irrelevant
+because it is replaced with "hop1", "hop1" is removed from the options list,
+and all the other addresses in the list are shifted up to fill the hole. Thus
+the outbound packet is sent from your chosen source address to the first
+*gateway*, and the options list now contains hop2, ..., destination. During
+all this address shuffling, the kernel does NOT change the pointer value, which
+is why it is useful to be able to set the pointer yourself -- you can construct
+some really bizarre return paths, and send your traffic fairly directly to the
+target but around some larger loop on the way back. Some Sun kernels seem to
+never flip the source-route around if it contains less than three hops, never
+reset the pointer anyway, and tries to send the packet [with options containing
+a "completed" source route!!] directly back to the source. This is way broken,
+of course. [Maybe ipforwarding has to be on? I haven't had an opportunity to
+beat on it thoroughly yet.]
+
+"Credits" section: The original idea for netcat fell out of a long-standing
+desire and fruitless search for a tool resembling it and having the same
+features. After reading some other network code and realizing just how many
+cool things about sockets could be controlled by the calling user, I started
+on the basics and the rest fell together pretty quickly. Some port-scanning
+ideas were taken from Venema/Farmer's SATAN tool kit, and Pluvius' "pscan"
+utility. Healthy amounts of BSD kernel source were perused in an attempt to
+dope out socket options and source-route handling; additional help was obtained
+from Dave Borman's telnet sources. The select loop is loosely based on fairly
+well-known code from "rsh" and Richard Stevens' "sock" program [which itself is
+sort of a "netcat" with more obscure features], with some more paranoid
+sanity-checking thrown in to guard against the distinct likelihood that there
+are subtleties about such things I still don't understand. I found the
+argument-hiding method cleanly implemented in Barrett's "deslogin"; reading the
+line as input allows greater versatility and is much less prone to cause
+bizarre problems than the more common trick of overwriting the argv array.
+After the first release, several people contributed portability fixes; they are
+credited in generic.h and the Makefile. Lauren Burka inspired the ascii art
+for this revised document. Dean Gaudet at Wired supplied a precursor to
+the hex-dump code, and mudge@l0pht.com originally experimented with and
+supplied code for the telnet-options responder. Outbound "-e <prog>" resulted
+from a need to quietly bypass a firewall installation. Other suggestions and
+patches have rolled in for which I am always grateful, but there are only 26
+hours per day and a discussion of feature creep near the end of this document.
+
+Netcat was written with the Russian railroad in mind -- conservatively built
+and solid, but it *will* get you there. While the coding style is fairly
+"tight", I have attempted to present it cleanly [keeping *my* lines under 80
+characters, dammit] and put in plenty of comments as to why certain things
+are done. Items I know to be questionable are clearly marked with "XXX".
+Source code was made to be modified, but determining where to start is
+difficult with some of the tangles of spaghetti code that are out there.
+Here are some of the major points I feel are worth mentioning about netcat's
+internal design, whether or not you agree with my approach.
+
+Except for generic.h, which changes to adapt more platforms, netcat is a single
+source file. This has the distinct advantage of only having to include headers
+once and not having to re-declare all my functions in a billion different
+places. I have attempted to contain all the gross who's-got-what-.h-file
+things in one small dumping ground. Functions are placed "dependencies-first",
+such that when the compiler runs into the calls later, it already knows the
+type and arguments and won't complain. No function prototyping -- not even the
+__P(()) crock -- is used, since it is more portable and a file of this size is
+easy enough to check manually. Each function has a standard-format comment
+ahead of it, which is easily found using the regexp " :$". I freely use gotos.
+Loops and if-clauses are made as small and non-nested as possible, and the ends
+of same *marked* for clarity [I wish everyone would do this!!].
+
+Large structures and buffers are all malloc()ed up on the fly, slightly larger
+than the size asked for and zeroed out. This reduces the chances of damage
+from those "end of the buffer" fencepost errors or runaway pointers escaping
+off the end. These things are permanent per run, so nothing needs to be freed
+until the program exits.
+
+File descriptor zero is always expected to be standard input, even if it is
+closed. If a new network descriptor winds up being zero, a different one is
+asked for which will be nonzero, and fd zero is simply left kicking around
+for the rest of the run. Why? Because everything else assumes that stdin is
+always zero and "netfd" is always positive. This may seem silly, but it was a
+lot easier to code. The new fd is obtained directly as a new socket, because
+trying to simply dup() a new fd broke subsequent socket-style use of the new fd
+under Solaris' stupid streams handling in the socket library.
+
+The catch-all message and error handlers are implemented with an ample list of
+phoney arguments to get around various problems with varargs. Varargs seems
+like deliberate obfuscation in the first place, and using it would also
+require use of vfprintf() which not all platforms support. The trailing
+sleep in bail() is to allow output to flush, which is sometimes needed if
+netcat is already on the other end of a network connection.
+
+The reader may notice that the section that does DNS lookups seems much
+gnarlier and more confusing than other parts. This is NOT MY FAULT. The
+sockaddr and hostent abstractions are an abortion that forces the coder to
+deal with it. Then again, a lot of BSD kernel code looks like similar
+struct-pointer hell. I try to straighten it out somewhat by defining my own
+HINF structure, containing names, ascii-format IP addresses, and binary IP
+addresses. I fill this structure exactly once per host argument, and squirrel
+everything safely away and handy for whatever wants to reference it later.
+
+Where many other network apps use the FIONBIO ioctl to set non-blocking I/O
+on network sockets, netcat uses straightforward blocking I/O everywhere.
+This makes everything very lock-step, relying on the network and filesystem
+layers to feed in data when needed. Data read in is completely written out
+before any more is fetched. This may not be quite the right thing to do under
+some OSes that don't do timed select() right, but this remains to be seen.
+
+The hexdump routine is written to be as fast as possible, which is why it does
+so much work itself instead of just sprintf()ing everything together. Each
+dump line is built into a single buffer and atomically written out using the
+lowest level I/O calls. Further improvements could undoubtedly be made by
+using writev() and eliminating all sprintf()s, but it seems to fly right along
+as is. If both exec-a-prog mode and a hexdump file is asked for, the hexdump
+flag is deliberately turned off to avoid creating random zero-length files.
+Files are opened in "truncate" mode; if you want "append" mode instead, change
+the open flags in main().
+
+main() may look a bit hairy, but that's only because it has to go down the
+argv list and handle multiple ports, random mode, and exit status. Efforts
+have been made to place a minimum of code inside the getopt() loop. Any real
+work is sent off to functions in what is hopefully a straightforward way.
+
+Obligatory vendor-bash: If "nc" had become a standard utility years ago,
+the commercial vendors would have likely packaged it setuid root and with
+-DGAPING_SECURITY_HOLE turned on but not documented. It is hoped that netcat
+will aid people in finding and fixing the no-brainer holes of this sort that
+keep appearing, by allowing easier experimentation with the "bare metal" of
+the network layer.
+
+It could be argued that netcat already has too many features. I have tried
+to avoid "feature creep" by limiting netcat's base functionality only to those
+things which are truly relevant to making network connections and the everyday
+associated DNS lossage we're used to. Option switches already have slightly
+overloaded functionality. Random port mode is sort of pushing it. The
+hex-dump feature went in later because it *is* genuinely useful. The
+telnet-responder code *almost* verges on the gratuitous, especially since it
+mucks with the data stream, and is left as an optional piece. Many people have
+asked for example "how 'bout adding encryption?" and my response is that such
+things should be separate entities that could pipe their data *through* netcat
+instead of having their own networking code. I am therefore not completely
+enthusiastic about adding any more features to this thing, although you are
+still free to send along any mods you think are useful.
+
+Nonetheless, at this point I think of netcat as my tcp/ip swiss army knife,
+and the numerous companion programs and scripts to go with it as duct tape.
+Duct tape of course has a light side and a dark side and binds the universe
+together, and if I wrap enough of it around what I'm trying to accomplish,
+it *will* work. Alternatively, if netcat is a large hammer, there are many
+network protocols that are increasingly looking like nails by now...
+
+_H* 960320 v1.10 RELEASE -- happy spring!