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author | Phil Burk <philburk@mobileer.com> | 2019-12-17 07:09:25 -0800 |
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committer | GitHub <noreply@github.com> | 2019-12-17 07:09:25 -0800 |
commit | 89ed281decc4019951bf775a8f6f66f9ce82b9e2 (patch) | |
tree | e00efeb403e22c7b03dab967c0a5dc826513fa22 /README.md | |
parent | c55230bd9ff026d677c0ccdf648263f545ac2481 (diff) | |
download | oboe-89ed281decc4019951bf775a8f6f66f9ce82b9e2.tar.gz |
Add link to ADC 2019 video
Diffstat (limited to 'README.md')
-rwxr-xr-x | README.md | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -26,7 +26,8 @@ To build Oboe you'll need a compiler which supports C++14 and the Android header - [Getting started with Oboe](https://www.youtube.com/playlist?list=PLWz5rJ2EKKc_duWv9IPNvx9YBudNMmLSa) - [Low Latency Audio - Because Your Ears Are Worth It](https://www.youtube.com/watch?v=8vOf_fDtur4) (Android Dev Summit '18) - [Real-time audio with the 100 oscillator synthesizer](https://www.youtube.com/watch?v=J04iPJBkAKs) (DroidCon Berlin '18) -- [Winning on Android](https://www.youtube.com/watch?v=tWBojmBpS74) (ADC '18) +- [Winning on Android](https://www.youtube.com/watch?v=tWBojmBpS74) - How to optimize an Android audio app. (ADC '18) +- [Real-Time Processing on Android](https://youtu.be/hY9BrS2uX-c) (ADC '19) ## Sample code Sample apps can be found in the [samples directory](samples). Also check out the [Rhythm Game codelab](https://codelabs.developers.google.com/codelabs/musicalgame-using-oboe/index.html#0). |