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authorAndroidDeveloperLB <lblb636@gmail.com>2018-06-30 13:34:40 +0300
committerDon Turner <dturner@users.noreply.github.com>2018-07-02 17:02:00 +0100
commit2cea91f04e3ed3588c25a6a4cadfbcc1d1c39a83 (patch)
treeddb17228ee2af91b9ea73e2f271375a3c64733d6 /samples/RhythmGame/build.gradle
parent7c662ba6332459b233ae2526a7b350ad5268c122 (diff)
downloadoboe-2cea91f04e3ed3588c25a6a4cadfbcc1d1c39a83.tar.gz
Updated all sdks, and also updated to use AndroidX as support library.
Diffstat (limited to 'samples/RhythmGame/build.gradle')
-rw-r--r--samples/RhythmGame/build.gradle10
1 files changed, 5 insertions, 5 deletions
diff --git a/samples/RhythmGame/build.gradle b/samples/RhythmGame/build.gradle
index 45022e1b..03f2ed67 100644
--- a/samples/RhythmGame/build.gradle
+++ b/samples/RhythmGame/build.gradle
@@ -1,14 +1,14 @@
apply plugin: 'com.android.application'
android {
- compileSdkVersion 27
+ compileSdkVersion 28
defaultConfig {
applicationId "com.google.oboe.sample.rhythmgame"
minSdkVersion 16
- targetSdkVersion 27
+ targetSdkVersion 28
versionCode 1
versionName "1.0"
- testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
+ testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
externalNativeBuild {
cmake {
cppFlags "-std=c++14"
@@ -31,6 +31,6 @@ android {
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
- implementation 'com.android.support:appcompat-v7:27.1.1'
- implementation 'com.android.support.constraint:constraint-layout:1.1.2'
+ implementation 'androidx.appcompat:appcompat:1.0.0-alpha3'
+ implementation 'androidx.constraintlayout:constraintlayout:1.1.2'
}