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-rw-r--r--include/oboe/AudioStreamBuilder.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/include/oboe/AudioStreamBuilder.h b/include/oboe/AudioStreamBuilder.h
index 092d1773..4e1dad74 100644
--- a/include/oboe/AudioStreamBuilder.h
+++ b/include/oboe/AudioStreamBuilder.h
@@ -341,12 +341,13 @@ public:
}
/**
- * If set to None then Oboe will not do sample rate conversion. But the underlying APIs
- * might do sample rate conversion. Unfortunately sample rate conversion in Android typically
- * prevents one from getting a low latency stream. So we can do the conversion in Android
- * and still get a low latency stream.
+ * Specify the quality of the sample rate converter in Oboe.
*
- * Default is SampleRateConversionType::Sinc. TODO currently Linear
+ * If set to None then Oboe will not do sample rate conversion. But then the underlying APIs
+ * might do sample rate conversion, which can prevent one from getting a low latency stream.
+ * If we do the conversion in Oboe then we can still get a low latency stream.
+ *
+ * Default is SampleRateConversionQuality::None
*/
AudioStreamBuilder *setSampleRateConversionQuality(SampleRateConversionQuality quality) {
mSampleRateConversionQuality = quality;