// Copyright 2021 The Pigweed Authors // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy of // the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations under // the License. #include "pw_chrono/system_clock.h" #include #include #include #include #include "RTOS.h" #include "pw_sync/interrupt_spin_lock.h" namespace pw::chrono::backend { namespace { sync::InterruptSpinLock system_clock_interrupt_spin_lock; int64_t overflow_tick_count = 0; uint32_t native_tick_count = 0; static_assert(!SystemClock::is_nmi_safe, "global state is not atomic nor double buferred"); static_assert(sizeof(void*) == 4, "this backend only supports 32 bit targets!"); inline uint32_t GetUint32TickCount() { // embOS returns a signed 32 bit value, however according to their developers // the binary value continues to increment like an unsigned value, ergo we // instead reinterpret the tick count as the raw underlying 32 bit unsigned // tick count. return static_cast(OS_GetTime32()); } // The tick count resets to 0, ergo the overflow count is the max count + 1. constexpr int64_t kNativeOverflowTickCount = static_cast(std::numeric_limits::max()) + 1; } // namespace int64_t GetSystemClockTickCount() { std::lock_guard lock(system_clock_interrupt_spin_lock); const uint32_t new_native_tick_count = GetUint32TickCount(); // WARNING: This must be called more than once per overflow period! if (new_native_tick_count < native_tick_count) { // Native tick count overflow detected! overflow_tick_count += kNativeOverflowTickCount; } native_tick_count = new_native_tick_count; return overflow_tick_count + native_tick_count; } } // namespace pw::chrono::backend