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#include <map>
#include <utility>
#include <stdint.h>
#include <string.h>
#include <stdio.h>
#include "work.h"
#include "../lib.h"
#include "process.h"
using namespace std;
work::work(unsigned long address)
{
strncpy(handler, kernel_function(address), 31);
raw_count = 0;
}
static map<unsigned long, class work *> all_work;
static map<unsigned long, uint64_t> running_since;
void work::fire(uint64_t time, uint64_t work_struct)
{
running_since[work_struct] = time;
}
uint64_t work::done(uint64_t time, uint64_t work_struct)
{
int64_t delta;
if (running_since[work_struct] > time)
return 0;
delta = time - running_since[work_struct];
if (delta < 0)
printf("GOT HERE %llin", delta);
accumulated_runtime += delta;
raw_count++;
return delta;
}
static void add_work(const pair<unsigned long, class work*>& elem)
{
all_power.push_back(elem.second);
}
void all_work_to_all_power(void)
{
for_each(all_work.begin(), all_work.end(), add_work);
}
const char * work::description(void)
{
if (child_runtime > accumulated_runtime)
child_runtime = 0;
sprintf(desc, "Work %24s time %5.2fms wakeups %4.1f (total: %i)",
handler, (accumulated_runtime - child_runtime) / 1000000.0 / measurement_time,
wake_ups / measurement_time, raw_count);
return desc;
}
class work * find_create_work(uint64_t func)
{
class work * work;
if (all_work[func])
return all_work[func];
work = new class work(func);
all_work[func] = work;
return work;
}
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