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/*
* ProGuard -- shrinking, optimization, obfuscation, and preverification
* of Java bytecode.
*
* Copyright (c) 2002-2013 Eric Lafortune (eric@graphics.cornell.edu)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package proguard.gui.splash;
import java.awt.*;
/**
* This Sprite represents a text.
*
* @author Eric Lafortune
*/
public class TextSprite implements Sprite
{
private final VariableString[] text;
private final VariableInt spacing;
private final VariableInt x;
private final VariableInt y;
/**
* Creates a new TextSprite containing a single line of text.
* @param text the variable text string.
* @param x the variable x-coordinate of the lower-left corner of the text.
* @param y the variable y-coordinate of the lower-left corner of the text.
*/
public TextSprite(VariableString text,
VariableInt x,
VariableInt y)
{
this(new VariableString[] { text }, new ConstantInt(0), x, y);
}
/**
* Creates a new TextSprite containing a multiple lines of text.
* @param text the variable text strings.
* @param spacing the variable spacing between the lines of text.
* @param x the variable x-coordinate of the lower-left corner of the
* first line of text.
* @param y the variable y-coordinate of the lower-left corner of the
* first line of text.
*/
public TextSprite(VariableString[] text,
VariableInt spacing,
VariableInt x,
VariableInt y)
{
this.text = text;
this.spacing = spacing;
this.x = x;
this.y = y;
}
// Implementation for Sprite.
public void paint(Graphics graphics, long time)
{
int xt = x.getInt(time);
int yt = y.getInt(time);
int spacingt = spacing.getInt(time);
for (int index = 0; index < text.length; index++)
{
graphics.drawString(text[index].getString(time), xt, yt + index * spacingt);
}
}
}
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