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+#region Copyright notice and license
+// Protocol Buffers - Google's data interchange format
+// Copyright 2008 Google Inc. All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+#endregion
+using System;
+using System.Collections.Generic;
+using System.Globalization;
+using System.IO;
+using System.Text;
+
+namespace Google.Protobuf
+{
+ /// <summary>
+ /// Simple but strict JSON tokenizer, rigidly following RFC 7159.
+ /// </summary>
+ /// <remarks>
+ /// <para>
+ /// This tokenizer is stateful, and only returns "useful" tokens - names, values etc.
+ /// It does not create tokens for the separator between names and values, or for the comma
+ /// between values. It validates the token stream as it goes - so callers can assume that the
+ /// tokens it produces are appropriate. For example, it would never produce "start object, end array."
+ /// </para>
+ /// <para>Implementation details: the base class handles single token push-back and </para>
+ /// <para>Not thread-safe.</para>
+ /// </remarks>
+ internal abstract class JsonTokenizer
+ {
+ private JsonToken bufferedToken;
+
+ /// <summary>
+ /// Creates a tokenizer that reads from the given text reader.
+ /// </summary>
+ internal static JsonTokenizer FromTextReader(TextReader reader)
+ {
+ return new JsonTextTokenizer(reader);
+ }
+
+ /// <summary>
+ /// Creates a tokenizer that first replays the given list of tokens, then continues reading
+ /// from another tokenizer. Note that if the returned tokenizer is "pushed back", that does not push back
+ /// on the continuation tokenizer, or vice versa. Care should be taken when using this method - it was
+ /// created for the sake of Any parsing.
+ /// </summary>
+ internal static JsonTokenizer FromReplayedTokens(IList<JsonToken> tokens, JsonTokenizer continuation)
+ {
+ return new JsonReplayTokenizer(tokens, continuation);
+ }
+
+ /// <summary>
+ /// Returns the depth of the stack, purely in objects (not collections).
+ /// Informally, this is the number of remaining unclosed '{' characters we have.
+ /// </summary>
+ internal int ObjectDepth { get; private set; }
+
+ // TODO: Why do we allow a different token to be pushed back? It might be better to always remember the previous
+ // token returned, and allow a parameterless Rewind() method (which could only be called once, just like the current PushBack).
+ internal void PushBack(JsonToken token)
+ {
+ if (bufferedToken != null)
+ {
+ throw new InvalidOperationException("Can't push back twice");
+ }
+ bufferedToken = token;
+ if (token.Type == JsonToken.TokenType.StartObject)
+ {
+ ObjectDepth--;
+ }
+ else if (token.Type == JsonToken.TokenType.EndObject)
+ {
+ ObjectDepth++;
+ }
+ }
+
+ /// <summary>
+ /// Returns the next JSON token in the stream. An EndDocument token is returned to indicate the end of the stream,
+ /// after which point <c>Next()</c> should not be called again.
+ /// </summary>
+ /// <remarks>This implementation provides single-token buffering, and calls <see cref="NextImpl"/> if there is no buffered token.</remarks>
+ /// <returns>The next token in the stream. This is never null.</returns>
+ /// <exception cref="InvalidOperationException">This method is called after an EndDocument token has been returned</exception>
+ /// <exception cref="InvalidJsonException">The input text does not comply with RFC 7159</exception>
+ internal JsonToken Next()
+ {
+ JsonToken tokenToReturn;
+ if (bufferedToken != null)
+ {
+ tokenToReturn = bufferedToken;
+ bufferedToken = null;
+ }
+ else
+ {
+ tokenToReturn = NextImpl();
+ }
+ if (tokenToReturn.Type == JsonToken.TokenType.StartObject)
+ {
+ ObjectDepth++;
+ }
+ else if (tokenToReturn.Type == JsonToken.TokenType.EndObject)
+ {
+ ObjectDepth--;
+ }
+ return tokenToReturn;
+ }
+
+ /// <summary>
+ /// Returns the next JSON token in the stream, when requested by the base class. (The <see cref="Next"/> method delegates
+ /// to this if it doesn't have a buffered token.)
+ /// </summary>
+ /// <exception cref="InvalidOperationException">This method is called after an EndDocument token has been returned</exception>
+ /// <exception cref="InvalidJsonException">The input text does not comply with RFC 7159</exception>
+ protected abstract JsonToken NextImpl();
+
+ /// <summary>
+ /// Tokenizer which first exhausts a list of tokens, then consults another tokenizer.
+ /// </summary>
+ private class JsonReplayTokenizer : JsonTokenizer
+ {
+ private readonly IList<JsonToken> tokens;
+ private readonly JsonTokenizer nextTokenizer;
+ private int nextTokenIndex;
+
+ internal JsonReplayTokenizer(IList<JsonToken> tokens, JsonTokenizer nextTokenizer)
+ {
+ this.tokens = tokens;
+ this.nextTokenizer = nextTokenizer;
+ }
+
+ // FIXME: Object depth not maintained...
+ protected override JsonToken NextImpl()
+ {
+ if (nextTokenIndex >= tokens.Count)
+ {
+ return nextTokenizer.Next();
+ }
+ return tokens[nextTokenIndex++];
+ }
+ }
+
+ /// <summary>
+ /// Tokenizer which does all the *real* work of parsing JSON.
+ /// </summary>
+ private sealed class JsonTextTokenizer : JsonTokenizer
+ {
+ // The set of states in which a value is valid next token.
+ private static readonly State ValueStates = State.ArrayStart | State.ArrayAfterComma | State.ObjectAfterColon | State.StartOfDocument;
+
+ private readonly Stack<ContainerType> containerStack = new Stack<ContainerType>();
+ private readonly PushBackReader reader;
+ private State state;
+
+ internal JsonTextTokenizer(TextReader reader)
+ {
+ this.reader = new PushBackReader(reader);
+ state = State.StartOfDocument;
+ containerStack.Push(ContainerType.Document);
+ }
+
+ /// <remarks>
+ /// This method essentially just loops through characters skipping whitespace, validating and
+ /// changing state (e.g. from ObjectBeforeColon to ObjectAfterColon)
+ /// until it reaches something which will be a genuine token (e.g. a start object, or a value) at which point
+ /// it returns the token. Although the method is large, it would be relatively hard to break down further... most
+ /// of it is the large switch statement, which sometimes returns and sometimes doesn't.
+ /// </remarks>
+ protected override JsonToken NextImpl()
+ {
+ if (state == State.ReaderExhausted)
+ {
+ throw new InvalidOperationException("Next() called after end of document");
+ }
+ while (true)
+ {
+ var next = reader.Read();
+ if (next == null)
+ {
+ ValidateState(State.ExpectedEndOfDocument, "Unexpected end of document in state: ");
+ state = State.ReaderExhausted;
+ return JsonToken.EndDocument;
+ }
+ switch (next.Value)
+ {
+ // Skip whitespace between tokens
+ case ' ':
+ case '\t':
+ case '\r':
+ case '\n':
+ break;
+ case ':':
+ ValidateState(State.ObjectBeforeColon, "Invalid state to read a colon: ");
+ state = State.ObjectAfterColon;
+ break;
+ case ',':
+ ValidateState(State.ObjectAfterProperty | State.ArrayAfterValue, "Invalid state to read a colon: ");
+ state = state == State.ObjectAfterProperty ? State.ObjectAfterComma : State.ArrayAfterComma;
+ break;
+ case '"':
+ string stringValue = ReadString();
+ if ((state & (State.ObjectStart | State.ObjectAfterComma)) != 0)
+ {
+ state = State.ObjectBeforeColon;
+ return JsonToken.Name(stringValue);
+ }
+ else
+ {
+ ValidateAndModifyStateForValue("Invalid state to read a double quote: ");
+ return JsonToken.Value(stringValue);
+ }
+ case '{':
+ ValidateState(ValueStates, "Invalid state to read an open brace: ");
+ state = State.ObjectStart;
+ containerStack.Push(ContainerType.Object);
+ return JsonToken.StartObject;
+ case '}':
+ ValidateState(State.ObjectAfterProperty | State.ObjectStart, "Invalid state to read a close brace: ");
+ PopContainer();
+ return JsonToken.EndObject;
+ case '[':
+ ValidateState(ValueStates, "Invalid state to read an open square bracket: ");
+ state = State.ArrayStart;
+ containerStack.Push(ContainerType.Array);
+ return JsonToken.StartArray;
+ case ']':
+ ValidateState(State.ArrayAfterValue | State.ArrayStart, "Invalid state to read a close square bracket: ");
+ PopContainer();
+ return JsonToken.EndArray;
+ case 'n': // Start of null
+ ConsumeLiteral("null");
+ ValidateAndModifyStateForValue("Invalid state to read a null literal: ");
+ return JsonToken.Null;
+ case 't': // Start of true
+ ConsumeLiteral("true");
+ ValidateAndModifyStateForValue("Invalid state to read a true literal: ");
+ return JsonToken.True;
+ case 'f': // Start of false
+ ConsumeLiteral("false");
+ ValidateAndModifyStateForValue("Invalid state to read a false literal: ");
+ return JsonToken.False;
+ case '-': // Start of a number
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7':
+ case '8':
+ case '9':
+ double number = ReadNumber(next.Value);
+ ValidateAndModifyStateForValue("Invalid state to read a number token: ");
+ return JsonToken.Value(number);
+ default:
+ throw new InvalidJsonException("Invalid first character of token: " + next.Value);
+ }
+ }
+ }
+
+ private void ValidateState(State validStates, string errorPrefix)
+ {
+ if ((validStates & state) == 0)
+ {
+ throw reader.CreateException(errorPrefix + state);
+ }
+ }
+
+ /// <summary>
+ /// Reads a string token. It is assumed that the opening " has already been read.
+ /// </summary>
+ private string ReadString()
+ {
+ var value = new StringBuilder();
+ bool haveHighSurrogate = false;
+ while (true)
+ {
+ char c = reader.ReadOrFail("Unexpected end of text while reading string");
+ if (c < ' ')
+ {
+ throw reader.CreateException(string.Format(CultureInfo.InvariantCulture, "Invalid character in string literal: U+{0:x4}", (int) c));
+ }
+ if (c == '"')
+ {
+ if (haveHighSurrogate)
+ {
+ throw reader.CreateException("Invalid use of surrogate pair code units");
+ }
+ return value.ToString();
+ }
+ if (c == '\\')
+ {
+ c = ReadEscapedCharacter();
+ }
+ // TODO: Consider only allowing surrogate pairs that are either both escaped,
+ // or both not escaped. It would be a very odd text stream that contained a "lone" high surrogate
+ // followed by an escaped low surrogate or vice versa... and that couldn't even be represented in UTF-8.
+ if (haveHighSurrogate != char.IsLowSurrogate(c))
+ {
+ throw reader.CreateException("Invalid use of surrogate pair code units");
+ }
+ haveHighSurrogate = char.IsHighSurrogate(c);
+ value.Append(c);
+ }
+ }
+
+ /// <summary>
+ /// Reads an escaped character. It is assumed that the leading backslash has already been read.
+ /// </summary>
+ private char ReadEscapedCharacter()
+ {
+ char c = reader.ReadOrFail("Unexpected end of text while reading character escape sequence");
+ switch (c)
+ {
+ case 'n':
+ return '\n';
+ case '\\':
+ return '\\';
+ case 'b':
+ return '\b';
+ case 'f':
+ return '\f';
+ case 'r':
+ return '\r';
+ case 't':
+ return '\t';
+ case '"':
+ return '"';
+ case '/':
+ return '/';
+ case 'u':
+ return ReadUnicodeEscape();
+ default:
+ throw reader.CreateException(string.Format(CultureInfo.InvariantCulture, "Invalid character in character escape sequence: U+{0:x4}", (int) c));
+ }
+ }
+
+ /// <summary>
+ /// Reads an escaped Unicode 4-nybble hex sequence. It is assumed that the leading \u has already been read.
+ /// </summary>
+ private char ReadUnicodeEscape()
+ {
+ int result = 0;
+ for (int i = 0; i < 4; i++)
+ {
+ char c = reader.ReadOrFail("Unexpected end of text while reading Unicode escape sequence");
+ int nybble;
+ if (c >= '0' && c <= '9')
+ {
+ nybble = c - '0';
+ }
+ else if (c >= 'a' && c <= 'f')
+ {
+ nybble = c - 'a' + 10;
+ }
+ else if (c >= 'A' && c <= 'F')
+ {
+ nybble = c - 'A' + 10;
+ }
+ else
+ {
+ throw reader.CreateException(string.Format(CultureInfo.InvariantCulture, "Invalid character in character escape sequence: U+{0:x4}", (int) c));
+ }
+ result = (result << 4) + nybble;
+ }
+ return (char) result;
+ }
+
+ /// <summary>
+ /// Consumes a text-only literal, throwing an exception if the read text doesn't match it.
+ /// It is assumed that the first letter of the literal has already been read.
+ /// </summary>
+ private void ConsumeLiteral(string text)
+ {
+ for (int i = 1; i < text.Length; i++)
+ {
+ char? next = reader.Read();
+ if (next == null)
+ {
+ throw reader.CreateException("Unexpected end of text while reading literal token " + text);
+ }
+ if (next.Value != text[i])
+ {
+ throw reader.CreateException("Unexpected character while reading literal token " + text);
+ }
+ }
+ }
+
+ private double ReadNumber(char initialCharacter)
+ {
+ StringBuilder builder = new StringBuilder();
+ if (initialCharacter == '-')
+ {
+ builder.Append("-");
+ }
+ else
+ {
+ reader.PushBack(initialCharacter);
+ }
+ // Each method returns the character it read that doesn't belong in that part,
+ // so we know what to do next, including pushing the character back at the end.
+ // null is returned for "end of text".
+ char? next = ReadInt(builder);
+ if (next == '.')
+ {
+ next = ReadFrac(builder);
+ }
+ if (next == 'e' || next == 'E')
+ {
+ next = ReadExp(builder);
+ }
+ // If we read a character which wasn't part of the number, push it back so we can read it again
+ // to parse the next token.
+ if (next != null)
+ {
+ reader.PushBack(next.Value);
+ }
+
+ // TODO: What exception should we throw if the value can't be represented as a double?
+ try
+ {
+ return double.Parse(builder.ToString(),
+ NumberStyles.AllowLeadingSign | NumberStyles.AllowDecimalPoint | NumberStyles.AllowExponent,
+ CultureInfo.InvariantCulture);
+ }
+ catch (OverflowException)
+ {
+ throw reader.CreateException("Numeric value out of range: " + builder);
+ }
+ }
+
+ private char? ReadInt(StringBuilder builder)
+ {
+ char first = reader.ReadOrFail("Invalid numeric literal");
+ if (first < '0' || first > '9')
+ {
+ throw reader.CreateException("Invalid numeric literal");
+ }
+ builder.Append(first);
+ int digitCount;
+ char? next = ConsumeDigits(builder, out digitCount);
+ if (first == '0' && digitCount != 0)
+ {
+ throw reader.CreateException("Invalid numeric literal: leading 0 for non-zero value.");
+ }
+ return next;
+ }
+
+ private char? ReadFrac(StringBuilder builder)
+ {
+ builder.Append('.'); // Already consumed this
+ int digitCount;
+ char? next = ConsumeDigits(builder, out digitCount);
+ if (digitCount == 0)
+ {
+ throw reader.CreateException("Invalid numeric literal: fraction with no trailing digits");
+ }
+ return next;
+ }
+
+ private char? ReadExp(StringBuilder builder)
+ {
+ builder.Append('E'); // Already consumed this (or 'e')
+ char? next = reader.Read();
+ if (next == null)
+ {
+ throw reader.CreateException("Invalid numeric literal: exponent with no trailing digits");
+ }
+ if (next == '-' || next == '+')
+ {
+ builder.Append(next.Value);
+ }
+ else
+ {
+ reader.PushBack(next.Value);
+ }
+ int digitCount;
+ next = ConsumeDigits(builder, out digitCount);
+ if (digitCount == 0)
+ {
+ throw reader.CreateException("Invalid numeric literal: exponent without value");
+ }
+ return next;
+ }
+
+ private char? ConsumeDigits(StringBuilder builder, out int count)
+ {
+ count = 0;
+ while (true)
+ {
+ char? next = reader.Read();
+ if (next == null || next.Value < '0' || next.Value > '9')
+ {
+ return next;
+ }
+ count++;
+ builder.Append(next.Value);
+ }
+ }
+
+ /// <summary>
+ /// Validates that we're in a valid state to read a value (using the given error prefix if necessary)
+ /// and changes the state to the appropriate one, e.g. ObjectAfterColon to ObjectAfterProperty.
+ /// </summary>
+ private void ValidateAndModifyStateForValue(string errorPrefix)
+ {
+ ValidateState(ValueStates, errorPrefix);
+ switch (state)
+ {
+ case State.StartOfDocument:
+ state = State.ExpectedEndOfDocument;
+ return;
+ case State.ObjectAfterColon:
+ state = State.ObjectAfterProperty;
+ return;
+ case State.ArrayStart:
+ case State.ArrayAfterComma:
+ state = State.ArrayAfterValue;
+ return;
+ default:
+ throw new InvalidOperationException("ValidateAndModifyStateForValue does not handle all value states (and should)");
+ }
+ }
+
+ /// <summary>
+ /// Pops the top-most container, and sets the state to the appropriate one for the end of a value
+ /// in the parent container.
+ /// </summary>
+ private void PopContainer()
+ {
+ containerStack.Pop();
+ var parent = containerStack.Peek();
+ switch (parent)
+ {
+ case ContainerType.Object:
+ state = State.ObjectAfterProperty;
+ break;
+ case ContainerType.Array:
+ state = State.ArrayAfterValue;
+ break;
+ case ContainerType.Document:
+ state = State.ExpectedEndOfDocument;
+ break;
+ default:
+ throw new InvalidOperationException("Unexpected container type: " + parent);
+ }
+ }
+
+ private enum ContainerType
+ {
+ Document, Object, Array
+ }
+
+ /// <summary>
+ /// Possible states of the tokenizer.
+ /// </summary>
+ /// <remarks>
+ /// <para>This is a flags enum purely so we can simply and efficiently represent a set of valid states
+ /// for checking.</para>
+ /// <para>
+ /// Each is documented with an example,
+ /// where ^ represents the current position within the text stream. The examples all use string values,
+ /// but could be any value, including nested objects/arrays.
+ /// The complete state of the tokenizer also includes a stack to indicate the contexts (arrays/objects).
+ /// Any additional notional state of "AfterValue" indicates that a value has been completed, at which
+ /// point there's an immediate transition to ExpectedEndOfDocument, ObjectAfterProperty or ArrayAfterValue.
+ /// </para>
+ /// <para>
+ /// These states were derived manually by reading RFC 7159 carefully.
+ /// </para>
+ /// </remarks>
+ [Flags]
+ private enum State
+ {
+ /// <summary>
+ /// ^ { "foo": "bar" }
+ /// Before the value in a document. Next states: ObjectStart, ArrayStart, "AfterValue"
+ /// </summary>
+ StartOfDocument = 1 << 0,
+ /// <summary>
+ /// { "foo": "bar" } ^
+ /// After the value in a document. Next states: ReaderExhausted
+ /// </summary>
+ ExpectedEndOfDocument = 1 << 1,
+ /// <summary>
+ /// { "foo": "bar" } ^ (and already read to the end of the reader)
+ /// Terminal state.
+ /// </summary>
+ ReaderExhausted = 1 << 2,
+ /// <summary>
+ /// { ^ "foo": "bar" }
+ /// Before the *first* property in an object.
+ /// Next states:
+ /// "AfterValue" (empty object)
+ /// ObjectBeforeColon (read a name)
+ /// </summary>
+ ObjectStart = 1 << 3,
+ /// <summary>
+ /// { "foo" ^ : "bar", "x": "y" }
+ /// Next state: ObjectAfterColon
+ /// </summary>
+ ObjectBeforeColon = 1 << 4,
+ /// <summary>
+ /// { "foo" : ^ "bar", "x": "y" }
+ /// Before any property other than the first in an object.
+ /// (Equivalently: after any property in an object)
+ /// Next states:
+ /// "AfterValue" (value is simple)
+ /// ObjectStart (value is object)
+ /// ArrayStart (value is array)
+ /// </summary>
+ ObjectAfterColon = 1 << 5,
+ /// <summary>
+ /// { "foo" : "bar" ^ , "x" : "y" }
+ /// At the end of a property, so expecting either a comma or end-of-object
+ /// Next states: ObjectAfterComma or "AfterValue"
+ /// </summary>
+ ObjectAfterProperty = 1 << 6,
+ /// <summary>
+ /// { "foo":"bar", ^ "x":"y" }
+ /// Read the comma after the previous property, so expecting another property.
+ /// This is like ObjectStart, but closing brace isn't valid here
+ /// Next state: ObjectBeforeColon.
+ /// </summary>
+ ObjectAfterComma = 1 << 7,
+ /// <summary>
+ /// [ ^ "foo", "bar" ]
+ /// Before the *first* value in an array.
+ /// Next states:
+ /// "AfterValue" (read a value)
+ /// "AfterValue" (end of array; will pop stack)
+ /// </summary>
+ ArrayStart = 1 << 8,
+ /// <summary>
+ /// [ "foo" ^ , "bar" ]
+ /// After any value in an array, so expecting either a comma or end-of-array
+ /// Next states: ArrayAfterComma or "AfterValue"
+ /// </summary>
+ ArrayAfterValue = 1 << 9,
+ /// <summary>
+ /// [ "foo", ^ "bar" ]
+ /// After a comma in an array, so there *must* be another value (simple or complex).
+ /// Next states: "AfterValue" (simple value), StartObject, StartArray
+ /// </summary>
+ ArrayAfterComma = 1 << 10
+ }
+
+ /// <summary>
+ /// Wrapper around a text reader allowing small amounts of buffering and location handling.
+ /// </summary>
+ private class PushBackReader
+ {
+ // TODO: Add locations for errors etc.
+
+ private readonly TextReader reader;
+
+ internal PushBackReader(TextReader reader)
+ {
+ // TODO: Wrap the reader in a BufferedReader?
+ this.reader = reader;
+ }
+
+ /// <summary>
+ /// The buffered next character, if we have one.
+ /// </summary>
+ private char? nextChar;
+
+ /// <summary>
+ /// Returns the next character in the stream, or null if we have reached the end.
+ /// </summary>
+ /// <returns></returns>
+ internal char? Read()
+ {
+ if (nextChar != null)
+ {
+ char? tmp = nextChar;
+ nextChar = null;
+ return tmp;
+ }
+ int next = reader.Read();
+ return next == -1 ? null : (char?) next;
+ }
+
+ internal char ReadOrFail(string messageOnFailure)
+ {
+ char? next = Read();
+ if (next == null)
+ {
+ throw CreateException(messageOnFailure);
+ }
+ return next.Value;
+ }
+
+ internal void PushBack(char c)
+ {
+ if (nextChar != null)
+ {
+ throw new InvalidOperationException("Cannot push back when already buffering a character");
+ }
+ nextChar = c;
+ }
+
+ /// <summary>
+ /// Creates a new exception appropriate for the current state of the reader.
+ /// </summary>
+ internal InvalidJsonException CreateException(string message)
+ {
+ // TODO: Keep track of and use the location.
+ return new InvalidJsonException(message);
+ }
+ }
+ }
+ }
+}