summaryrefslogtreecommitdiff
path: root/src/google/protobuf/io/zero_copy_stream.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/google/protobuf/io/zero_copy_stream.h')
-rw-r--r--src/google/protobuf/io/zero_copy_stream.h248
1 files changed, 0 insertions, 248 deletions
diff --git a/src/google/protobuf/io/zero_copy_stream.h b/src/google/protobuf/io/zero_copy_stream.h
deleted file mode 100644
index 52650fc6..00000000
--- a/src/google/protobuf/io/zero_copy_stream.h
+++ /dev/null
@@ -1,248 +0,0 @@
-// Protocol Buffers - Google's data interchange format
-// Copyright 2008 Google Inc. All rights reserved.
-// https://developers.google.com/protocol-buffers/
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following disclaimer
-// in the documentation and/or other materials provided with the
-// distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived from
-// this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-// Author: kenton@google.com (Kenton Varda)
-// Based on original Protocol Buffers design by
-// Sanjay Ghemawat, Jeff Dean, and others.
-//
-// This file contains the ZeroCopyInputStream and ZeroCopyOutputStream
-// interfaces, which represent abstract I/O streams to and from which
-// protocol buffers can be read and written. For a few simple
-// implementations of these interfaces, see zero_copy_stream_impl.h.
-//
-// These interfaces are different from classic I/O streams in that they
-// try to minimize the amount of data copying that needs to be done.
-// To accomplish this, responsibility for allocating buffers is moved to
-// the stream object, rather than being the responsibility of the caller.
-// So, the stream can return a buffer which actually points directly into
-// the final data structure where the bytes are to be stored, and the caller
-// can interact directly with that buffer, eliminating an intermediate copy
-// operation.
-//
-// As an example, consider the common case in which you are reading bytes
-// from an array that is already in memory (or perhaps an mmap()ed file).
-// With classic I/O streams, you would do something like:
-// char buffer[BUFFER_SIZE];
-// input->Read(buffer, BUFFER_SIZE);
-// DoSomething(buffer, BUFFER_SIZE);
-// Then, the stream basically just calls memcpy() to copy the data from
-// the array into your buffer. With a ZeroCopyInputStream, you would do
-// this instead:
-// const void* buffer;
-// int size;
-// input->Next(&buffer, &size);
-// DoSomething(buffer, size);
-// Here, no copy is performed. The input stream returns a pointer directly
-// into the backing array, and the caller ends up reading directly from it.
-//
-// If you want to be able to read the old-fashion way, you can create
-// a CodedInputStream or CodedOutputStream wrapping these objects and use
-// their ReadRaw()/WriteRaw() methods. These will, of course, add a copy
-// step, but Coded*Stream will handle buffering so at least it will be
-// reasonably efficient.
-//
-// ZeroCopyInputStream example:
-// // Read in a file and print its contents to stdout.
-// int fd = open("myfile", O_RDONLY);
-// ZeroCopyInputStream* input = new FileInputStream(fd);
-//
-// const void* buffer;
-// int size;
-// while (input->Next(&buffer, &size)) {
-// cout.write(buffer, size);
-// }
-//
-// delete input;
-// close(fd);
-//
-// ZeroCopyOutputStream example:
-// // Copy the contents of "infile" to "outfile", using plain read() for
-// // "infile" but a ZeroCopyOutputStream for "outfile".
-// int infd = open("infile", O_RDONLY);
-// int outfd = open("outfile", O_WRONLY);
-// ZeroCopyOutputStream* output = new FileOutputStream(outfd);
-//
-// void* buffer;
-// int size;
-// while (output->Next(&buffer, &size)) {
-// int bytes = read(infd, buffer, size);
-// if (bytes < size) {
-// // Reached EOF.
-// output->BackUp(size - bytes);
-// break;
-// }
-// }
-//
-// delete output;
-// close(infd);
-// close(outfd);
-
-#ifndef GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_H__
-#define GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_H__
-
-#include <string>
-#include <google/protobuf/stubs/common.h>
-
-namespace google {
-
-namespace protobuf {
-namespace io {
-
-// Defined in this file.
-class ZeroCopyInputStream;
-class ZeroCopyOutputStream;
-
-// Abstract interface similar to an input stream but designed to minimize
-// copying.
-class LIBPROTOBUF_EXPORT ZeroCopyInputStream {
- public:
- inline ZeroCopyInputStream() {}
- virtual ~ZeroCopyInputStream();
-
- // Obtains a chunk of data from the stream.
- //
- // Preconditions:
- // * "size" and "data" are not NULL.
- //
- // Postconditions:
- // * If the returned value is false, there is no more data to return or
- // an error occurred. All errors are permanent.
- // * Otherwise, "size" points to the actual number of bytes read and "data"
- // points to a pointer to a buffer containing these bytes.
- // * Ownership of this buffer remains with the stream, and the buffer
- // remains valid only until some other method of the stream is called
- // or the stream is destroyed.
- // * It is legal for the returned buffer to have zero size, as long
- // as repeatedly calling Next() eventually yields a buffer with non-zero
- // size.
- virtual bool Next(const void** data, int* size) = 0;
-
- // Backs up a number of bytes, so that the next call to Next() returns
- // data again that was already returned by the last call to Next(). This
- // is useful when writing procedures that are only supposed to read up
- // to a certain point in the input, then return. If Next() returns a
- // buffer that goes beyond what you wanted to read, you can use BackUp()
- // to return to the point where you intended to finish.
- //
- // Preconditions:
- // * The last method called must have been Next().
- // * count must be less than or equal to the size of the last buffer
- // returned by Next().
- //
- // Postconditions:
- // * The last "count" bytes of the last buffer returned by Next() will be
- // pushed back into the stream. Subsequent calls to Next() will return
- // the same data again before producing new data.
- virtual void BackUp(int count) = 0;
-
- // Skips a number of bytes. Returns false if the end of the stream is
- // reached or some input error occurred. In the end-of-stream case, the
- // stream is advanced to the end of the stream (so ByteCount() will return
- // the total size of the stream).
- virtual bool Skip(int count) = 0;
-
- // Returns the total number of bytes read since this object was created.
- virtual int64 ByteCount() const = 0;
-
-
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ZeroCopyInputStream);
-};
-
-// Abstract interface similar to an output stream but designed to minimize
-// copying.
-class LIBPROTOBUF_EXPORT ZeroCopyOutputStream {
- public:
- inline ZeroCopyOutputStream() {}
- virtual ~ZeroCopyOutputStream();
-
- // Obtains a buffer into which data can be written. Any data written
- // into this buffer will eventually (maybe instantly, maybe later on)
- // be written to the output.
- //
- // Preconditions:
- // * "size" and "data" are not NULL.
- //
- // Postconditions:
- // * If the returned value is false, an error occurred. All errors are
- // permanent.
- // * Otherwise, "size" points to the actual number of bytes in the buffer
- // and "data" points to the buffer.
- // * Ownership of this buffer remains with the stream, and the buffer
- // remains valid only until some other method of the stream is called
- // or the stream is destroyed.
- // * Any data which the caller stores in this buffer will eventually be
- // written to the output (unless BackUp() is called).
- // * It is legal for the returned buffer to have zero size, as long
- // as repeatedly calling Next() eventually yields a buffer with non-zero
- // size.
- virtual bool Next(void** data, int* size) = 0;
-
- // Backs up a number of bytes, so that the end of the last buffer returned
- // by Next() is not actually written. This is needed when you finish
- // writing all the data you want to write, but the last buffer was bigger
- // than you needed. You don't want to write a bunch of garbage after the
- // end of your data, so you use BackUp() to back up.
- //
- // Preconditions:
- // * The last method called must have been Next().
- // * count must be less than or equal to the size of the last buffer
- // returned by Next().
- // * The caller must not have written anything to the last "count" bytes
- // of that buffer.
- //
- // Postconditions:
- // * The last "count" bytes of the last buffer returned by Next() will be
- // ignored.
- virtual void BackUp(int count) = 0;
-
- // Returns the total number of bytes written since this object was created.
- virtual int64 ByteCount() const = 0;
-
- // Write a given chunk of data to the output. Some output streams may
- // implement this in a way that avoids copying. Check AllowsAliasing() before
- // calling WriteAliasedRaw(). It will GOOGLE_CHECK fail if WriteAliasedRaw() is
- // called on a stream that does not allow aliasing.
- //
- // NOTE: It is caller's responsibility to ensure that the chunk of memory
- // remains live until all of the data has been consumed from the stream.
- virtual bool WriteAliasedRaw(const void* data, int size);
- virtual bool AllowsAliasing() const { return false; }
-
-
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ZeroCopyOutputStream);
-};
-
-} // namespace io
-} // namespace protobuf
-
-} // namespace google
-#endif // GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_H__