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-rw-r--r--msvc-build-launcher.cmd39
1 files changed, 39 insertions, 0 deletions
diff --git a/msvc-build-launcher.cmd b/msvc-build-launcher.cmd
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+@echo off
+
+REM Use old Windows SDK 6.1 so created .exe will be compatible with
+REM old Windows versions.
+REM Windows SDK 6.1 may be downloaded at:
+REM http://www.microsoft.com/en-us/download/details.aspx?id=11310
+set PATH_OLD=%PATH%
+
+REM The SDK creates a false install of Visual Studio at one of these locations
+set PATH=C:\Program Files\Microsoft Visual Studio 9.0\VC\bin;%PATH%
+set PATH=C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin;%PATH%
+
+REM set up the environment to compile to x86
+call VCVARS32
+if "%ERRORLEVEL%"=="0" (
+ cl /D "GUI=0" /D "WIN32_LEAN_AND_MEAN" launcher.c /O2 /link /MACHINE:x86 /SUBSYSTEM:CONSOLE /out:setuptools/cli-32.exe
+ cl /D "GUI=1" /D "WIN32_LEAN_AND_MEAN" launcher.c /O2 /link /MACHINE:x86 /SUBSYSTEM:WINDOWS /out:setuptools/gui-32.exe
+) else (
+ echo Windows SDK 6.1 not found to build Windows 32-bit version
+)
+
+REM buildout (and possibly other implementations) currently depend on
+REM the 32-bit launcher scripts without the -32 in the filename, so copy them
+REM there for now.
+copy setuptools/cli-32.exe setuptools/cli.exe
+copy setuptools/gui-32.exe setuptools/gui.exe
+
+REM now for 64-bit
+REM Use the x86_amd64 profile, which is the 32-bit cross compiler for amd64
+call VCVARSx86_amd64
+if "%ERRORLEVEL%"=="0" (
+ cl /D "GUI=0" /D "WIN32_LEAN_AND_MEAN" launcher.c /O2 /link /MACHINE:x64 /SUBSYSTEM:CONSOLE /out:setuptools/cli-64.exe
+ cl /D "GUI=1" /D "WIN32_LEAN_AND_MEAN" launcher.c /O2 /link /MACHINE:x64 /SUBSYSTEM:WINDOWS /out:setuptools/gui-64.exe
+) else (
+ echo Windows SDK 6.1 not found to build Windows 64-bit version
+)
+
+set PATH=%PATH_OLD%
+