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-rw-r--r--re2/unicode_groups.h33
1 files changed, 18 insertions, 15 deletions
diff --git a/re2/unicode_groups.h b/re2/unicode_groups.h
index f91c51f..75f55da 100644
--- a/re2/unicode_groups.h
+++ b/re2/unicode_groups.h
@@ -2,6 +2,9 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
+#ifndef RE2_UNICODE_GROUPS_H_
+#define RE2_UNICODE_GROUPS_H_
+
// Unicode character groups.
// The codes get split into ranges of 16-bit codes
@@ -15,50 +18,50 @@
// to 16.5 kB of data but make the data harder to use;
// we don't bother.
-#ifndef RE2_UNICODE_GROUPS_H__
-#define RE2_UNICODE_GROUPS_H__
+#include <stdint.h>
#include "util/util.h"
+#include "util/utf.h"
namespace re2 {
struct URange16
{
- uint16 lo;
- uint16 hi;
+ uint16_t lo;
+ uint16_t hi;
};
struct URange32
{
- uint32 lo;
- uint32 hi;
+ Rune lo;
+ Rune hi;
};
struct UGroup
{
const char *name;
int sign; // +1 for [abc], -1 for [^abc]
- URange16 *r16;
+ const URange16 *r16;
int nr16;
- URange32 *r32;
+ const URange32 *r32;
int nr32;
};
// Named by property or script name (e.g., "Nd", "N", "Han").
// Negated groups are not included.
-extern UGroup unicode_groups[];
-extern int num_unicode_groups;
+extern const UGroup unicode_groups[];
+extern const int num_unicode_groups;
// Named by POSIX name (e.g., "[:alpha:]", "[:^lower:]").
// Negated groups are included.
-extern UGroup posix_groups[];
-extern int num_posix_groups;
+extern const UGroup posix_groups[];
+extern const int num_posix_groups;
// Named by Perl name (e.g., "\\d", "\\D").
// Negated groups are included.
-extern UGroup perl_groups[];
-extern int num_perl_groups;
+extern const UGroup perl_groups[];
+extern const int num_perl_groups;
} // namespace re2
-#endif // RE2_UNICODE_GROUPS_H__
+#endif // RE2_UNICODE_GROUPS_H_