// Copyright 2003-2009 The RE2 Authors. All Rights Reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Regular expression interface RE2. // // Originally the PCRE C++ wrapper, but adapted to use // the new automata-based regular expression engines. #include "re2/re2.h" #include #include #include #include #include #include #include #include #include #include #include #include #include "util/util.h" #include "util/logging.h" #include "util/sparse_array.h" #include "util/strutil.h" #include "util/utf.h" #include "re2/prog.h" #include "re2/regexp.h" namespace re2 { // Maximum number of args we can set static const int kMaxArgs = 16; static const int kVecSize = 1+kMaxArgs; const int RE2::Options::kDefaultMaxMem; // initialized in re2.h RE2::Options::Options(RE2::CannedOptions opt) : encoding_(opt == RE2::Latin1 ? EncodingLatin1 : EncodingUTF8), posix_syntax_(opt == RE2::POSIX), longest_match_(opt == RE2::POSIX), log_errors_(opt != RE2::Quiet), max_mem_(kDefaultMaxMem), literal_(false), never_nl_(false), dot_nl_(false), never_capture_(false), case_sensitive_(true), perl_classes_(false), word_boundary_(false), one_line_(false) { } // static empty objects for use as const references. // To avoid global constructors, allocated in RE2::Init(). static const string* empty_string; static const std::map* empty_named_groups; static const std::map* empty_group_names; // Converts from Regexp error code to RE2 error code. // Maybe some day they will diverge. In any event, this // hides the existence of Regexp from RE2 users. static RE2::ErrorCode RegexpErrorToRE2(re2::RegexpStatusCode code) { switch (code) { case re2::kRegexpSuccess: return RE2::NoError; case re2::kRegexpInternalError: return RE2::ErrorInternal; case re2::kRegexpBadEscape: return RE2::ErrorBadEscape; case re2::kRegexpBadCharClass: return RE2::ErrorBadCharClass; case re2::kRegexpBadCharRange: return RE2::ErrorBadCharRange; case re2::kRegexpMissingBracket: return RE2::ErrorMissingBracket; case re2::kRegexpMissingParen: return RE2::ErrorMissingParen; case re2::kRegexpTrailingBackslash: return RE2::ErrorTrailingBackslash; case re2::kRegexpRepeatArgument: return RE2::ErrorRepeatArgument; case re2::kRegexpRepeatSize: return RE2::ErrorRepeatSize; case re2::kRegexpRepeatOp: return RE2::ErrorRepeatOp; case re2::kRegexpBadPerlOp: return RE2::ErrorBadPerlOp; case re2::kRegexpBadUTF8: return RE2::ErrorBadUTF8; case re2::kRegexpBadNamedCapture: return RE2::ErrorBadNamedCapture; } return RE2::ErrorInternal; } static string trunc(const StringPiece& pattern) { if (pattern.size() < 100) return string(pattern); return string(pattern.substr(0, 100)) + "..."; } RE2::RE2(const char* pattern) { Init(pattern, DefaultOptions); } RE2::RE2(const string& pattern) { Init(pattern, DefaultOptions); } RE2::RE2(const StringPiece& pattern) { Init(pattern, DefaultOptions); } RE2::RE2(const StringPiece& pattern, const Options& options) { Init(pattern, options); } int RE2::Options::ParseFlags() const { int flags = Regexp::ClassNL; switch (encoding()) { default: if (log_errors()) LOG(ERROR) << "Unknown encoding " << encoding(); break; case RE2::Options::EncodingUTF8: break; case RE2::Options::EncodingLatin1: flags |= Regexp::Latin1; break; } if (!posix_syntax()) flags |= Regexp::LikePerl; if (literal()) flags |= Regexp::Literal; if (never_nl()) flags |= Regexp::NeverNL; if (dot_nl()) flags |= Regexp::DotNL; if (never_capture()) flags |= Regexp::NeverCapture; if (!case_sensitive()) flags |= Regexp::FoldCase; if (perl_classes()) flags |= Regexp::PerlClasses; if (word_boundary()) flags |= Regexp::PerlB; if (one_line()) flags |= Regexp::OneLine; return flags; } void RE2::Init(const StringPiece& pattern, const Options& options) { static std::once_flag empty_once; std::call_once(empty_once, []() { empty_string = new string; empty_named_groups = new std::map; empty_group_names = new std::map; }); pattern_ = string(pattern); options_.Copy(options); entire_regexp_ = NULL; suffix_regexp_ = NULL; prog_ = NULL; num_captures_ = -1; rprog_ = NULL; error_ = empty_string; error_code_ = NoError; named_groups_ = NULL; group_names_ = NULL; RegexpStatus status; entire_regexp_ = Regexp::Parse( pattern_, static_cast(options_.ParseFlags()), &status); if (entire_regexp_ == NULL) { if (options_.log_errors()) { LOG(ERROR) << "Error parsing '" << trunc(pattern_) << "': " << status.Text(); } error_ = new string(status.Text()); error_code_ = RegexpErrorToRE2(status.code()); error_arg_ = string(status.error_arg()); return; } re2::Regexp* suffix; if (entire_regexp_->RequiredPrefix(&prefix_, &prefix_foldcase_, &suffix)) suffix_regexp_ = suffix; else suffix_regexp_ = entire_regexp_->Incref(); // Two thirds of the memory goes to the forward Prog, // one third to the reverse prog, because the forward // Prog has two DFAs but the reverse prog has one. prog_ = suffix_regexp_->CompileToProg(options_.max_mem()*2/3); if (prog_ == NULL) { if (options_.log_errors()) LOG(ERROR) << "Error compiling '" << trunc(pattern_) << "'"; error_ = new string("pattern too large - compile failed"); error_code_ = RE2::ErrorPatternTooLarge; return; } // We used to compute this lazily, but it's used during the // typical control flow for a match call, so we now compute // it eagerly, which avoids the overhead of std::once_flag. num_captures_ = suffix_regexp_->NumCaptures(); // Could delay this until the first match call that // cares about submatch information, but the one-pass // machine's memory gets cut from the DFA memory budget, // and that is harder to do if the DFA has already // been built. is_one_pass_ = prog_->IsOnePass(); } // Returns rprog_, computing it if needed. re2::Prog* RE2::ReverseProg() const { std::call_once(rprog_once_, [](const RE2* re) { re->rprog_ = re->suffix_regexp_->CompileToReverseProg(re->options_.max_mem() / 3); if (re->rprog_ == NULL) { if (re->options_.log_errors()) LOG(ERROR) << "Error reverse compiling '" << trunc(re->pattern_) << "'"; re->error_ = new string("pattern too large - reverse compile failed"); re->error_code_ = RE2::ErrorPatternTooLarge; } }, this); return rprog_; } RE2::~RE2() { if (suffix_regexp_) suffix_regexp_->Decref(); if (entire_regexp_) entire_regexp_->Decref(); delete prog_; delete rprog_; if (error_ != empty_string) delete error_; if (named_groups_ != NULL && named_groups_ != empty_named_groups) delete named_groups_; if (group_names_ != NULL && group_names_ != empty_group_names) delete group_names_; } int RE2::ProgramSize() const { if (prog_ == NULL) return -1; return prog_->size(); } int RE2::ReverseProgramSize() const { if (prog_ == NULL) return -1; Prog* prog = ReverseProg(); if (prog == NULL) return -1; return prog->size(); } static int Fanout(Prog* prog, std::map* histogram) { SparseArray fanout(prog->size()); prog->Fanout(&fanout); histogram->clear(); for (SparseArray::iterator i = fanout.begin(); i != fanout.end(); ++i) { // TODO(junyer): Optimise this? int bucket = 0; while (1 << bucket < i->value()) { bucket++; } (*histogram)[bucket]++; } return histogram->rbegin()->first; } int RE2::ProgramFanout(std::map* histogram) const { if (prog_ == NULL) return -1; return Fanout(prog_, histogram); } int RE2::ReverseProgramFanout(std::map* histogram) const { if (prog_ == NULL) return -1; Prog* prog = ReverseProg(); if (prog == NULL) return -1; return Fanout(prog, histogram); } // Returns named_groups_, computing it if needed. const std::map& RE2::NamedCapturingGroups() const { std::call_once(named_groups_once_, [](const RE2* re) { if (re->suffix_regexp_ != NULL) re->named_groups_ = re->suffix_regexp_->NamedCaptures(); if (re->named_groups_ == NULL) re->named_groups_ = empty_named_groups; }, this); return *named_groups_; } // Returns group_names_, computing it if needed. const std::map& RE2::CapturingGroupNames() const { std::call_once(group_names_once_, [](const RE2* re) { if (re->suffix_regexp_ != NULL) re->group_names_ = re->suffix_regexp_->CaptureNames(); if (re->group_names_ == NULL) re->group_names_ = empty_group_names; }, this); return *group_names_; } /***** Convenience interfaces *****/ bool RE2::FullMatchN(const StringPiece& text, const RE2& re, const Arg* const args[], int n) { return re.DoMatch(text, ANCHOR_BOTH, NULL, args, n); } bool RE2::PartialMatchN(const StringPiece& text, const RE2& re, const Arg* const args[], int n) { return re.DoMatch(text, UNANCHORED, NULL, args, n); } bool RE2::ConsumeN(StringPiece* input, const RE2& re, const Arg* const args[], int n) { size_t consumed; if (re.DoMatch(*input, ANCHOR_START, &consumed, args, n)) { input->remove_prefix(consumed); return true; } else { return false; } } bool RE2::FindAndConsumeN(StringPiece* input, const RE2& re, const Arg* const args[], int n) { size_t consumed; if (re.DoMatch(*input, UNANCHORED, &consumed, args, n)) { input->remove_prefix(consumed); return true; } else { return false; } } bool RE2::Replace(string* str, const RE2& re, const StringPiece& rewrite) { StringPiece vec[kVecSize]; int nvec = 1 + MaxSubmatch(rewrite); if (nvec > arraysize(vec)) return false; if (!re.Match(*str, 0, str->size(), UNANCHORED, vec, nvec)) return false; string s; if (!re.Rewrite(&s, rewrite, vec, nvec)) return false; assert(vec[0].begin() >= str->data()); assert(vec[0].end() <= str->data()+str->size()); str->replace(vec[0].data() - str->data(), vec[0].size(), s); return true; } int RE2::GlobalReplace(string* str, const RE2& re, const StringPiece& rewrite) { StringPiece vec[kVecSize]; int nvec = 1 + MaxSubmatch(rewrite); if (nvec > arraysize(vec)) return false; const char* p = str->data(); const char* ep = p + str->size(); const char* lastend = NULL; string out; int count = 0; #ifdef FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION // Iterate just once when fuzzing. Otherwise, we easily get bogged down // and coverage is unlikely to improve despite significant expense. while (p == str->data()) { #else while (p <= ep) { #endif if (!re.Match(*str, static_cast(p - str->data()), str->size(), UNANCHORED, vec, nvec)) break; if (p < vec[0].begin()) out.append(p, vec[0].begin() - p); if (vec[0].begin() == lastend && vec[0].size() == 0) { // Disallow empty match at end of last match: skip ahead. // // fullrune() takes int, not size_t. However, it just looks // at the leading byte and treats any length >= 4 the same. if (re.options().encoding() == RE2::Options::EncodingUTF8 && fullrune(p, static_cast(std::min(static_cast(4), ep - p)))) { // re is in UTF-8 mode and there is enough left of str // to allow us to advance by up to UTFmax bytes. Rune r; int n = chartorune(&r, p); // Some copies of chartorune have a bug that accepts // encodings of values in (10FFFF, 1FFFFF] as valid. if (r > Runemax) { n = 1; r = Runeerror; } if (!(n == 1 && r == Runeerror)) { // no decoding error out.append(p, n); p += n; continue; } } // Most likely, re is in Latin-1 mode. If it is in UTF-8 mode, // we fell through from above and the GIGO principle applies. if (p < ep) out.append(p, 1); p++; continue; } re.Rewrite(&out, rewrite, vec, nvec); p = vec[0].end(); lastend = p; count++; } if (count == 0) return 0; if (p < ep) out.append(p, ep - p); using std::swap; swap(out, *str); return count; } bool RE2::Extract(const StringPiece& text, const RE2& re, const StringPiece& rewrite, string* out) { StringPiece vec[kVecSize]; int nvec = 1 + MaxSubmatch(rewrite); if (nvec > arraysize(vec)) return false; if (!re.Match(text, 0, text.size(), UNANCHORED, vec, nvec)) return false; out->clear(); return re.Rewrite(out, rewrite, vec, nvec); } string RE2::QuoteMeta(const StringPiece& unquoted) { string result; result.reserve(unquoted.size() << 1); // Escape any ascii character not in [A-Za-z_0-9]. // // Note that it's legal to escape a character even if it has no // special meaning in a regular expression -- so this function does // that. (This also makes it identical to the perl function of the // same name except for the null-character special case; // see `perldoc -f quotemeta`.) for (size_t ii = 0; ii < unquoted.size(); ++ii) { // Note that using 'isalnum' here raises the benchmark time from // 32ns to 58ns: if ((unquoted[ii] < 'a' || unquoted[ii] > 'z') && (unquoted[ii] < 'A' || unquoted[ii] > 'Z') && (unquoted[ii] < '0' || unquoted[ii] > '9') && unquoted[ii] != '_' && // If this is the part of a UTF8 or Latin1 character, we need // to copy this byte without escaping. Experimentally this is // what works correctly with the regexp library. !(unquoted[ii] & 128)) { if (unquoted[ii] == '\0') { // Special handling for null chars. // Note that this special handling is not strictly required for RE2, // but this quoting is required for other regexp libraries such as // PCRE. // Can't use "\\0" since the next character might be a digit. result += "\\x00"; continue; } result += '\\'; } result += unquoted[ii]; } return result; } bool RE2::PossibleMatchRange(string* min, string* max, int maxlen) const { if (prog_ == NULL) return false; int n = static_cast(prefix_.size()); if (n > maxlen) n = maxlen; // Determine initial min max from prefix_ literal. *min = prefix_.substr(0, n); *max = prefix_.substr(0, n); if (prefix_foldcase_) { // prefix is ASCII lowercase; change *min to uppercase. for (int i = 0; i < n; i++) { char& c = (*min)[i]; if ('a' <= c && c <= 'z') c += 'A' - 'a'; } } // Add to prefix min max using PossibleMatchRange on regexp. string dmin, dmax; maxlen -= n; if (maxlen > 0 && prog_->PossibleMatchRange(&dmin, &dmax, maxlen)) { min->append(dmin); max->append(dmax); } else if (!max->empty()) { // prog_->PossibleMatchRange has failed us, // but we still have useful information from prefix_. // Round up *max to allow any possible suffix. PrefixSuccessor(max); } else { // Nothing useful. *min = ""; *max = ""; return false; } return true; } // Avoid possible locale nonsense in standard strcasecmp. // The string a is known to be all lowercase. static int ascii_strcasecmp(const char* a, const char* b, size_t len) { const char* ae = a + len; for (; a < ae; a++, b++) { uint8_t x = *a; uint8_t y = *b; if ('A' <= y && y <= 'Z') y += 'a' - 'A'; if (x != y) return x - y; } return 0; } /***** Actual matching and rewriting code *****/ bool RE2::Match(const StringPiece& text, size_t startpos, size_t endpos, Anchor re_anchor, StringPiece* submatch, int nsubmatch) const { if (!ok()) { if (options_.log_errors()) LOG(ERROR) << "Invalid RE2: " << *error_; return false; } if (startpos > endpos || endpos > text.size()) { if (options_.log_errors()) LOG(ERROR) << "RE2: invalid startpos, endpos pair. [" << "startpos: " << startpos << ", " << "endpos: " << endpos << ", " << "text size: " << text.size() << "]"; return false; } StringPiece subtext = text; subtext.remove_prefix(startpos); subtext.remove_suffix(text.size() - endpos); // Use DFAs to find exact location of match, filter out non-matches. // Don't ask for the location if we won't use it. // SearchDFA can do extra optimizations in that case. StringPiece match; StringPiece* matchp = &match; if (nsubmatch == 0) matchp = NULL; int ncap = 1 + NumberOfCapturingGroups(); if (ncap > nsubmatch) ncap = nsubmatch; // If the regexp is anchored explicitly, must not be in middle of text. if (prog_->anchor_start() && startpos != 0) return false; // If the regexp is anchored explicitly, update re_anchor // so that we can potentially fall into a faster case below. if (prog_->anchor_start() && prog_->anchor_end()) re_anchor = ANCHOR_BOTH; else if (prog_->anchor_start() && re_anchor != ANCHOR_BOTH) re_anchor = ANCHOR_START; // Check for the required prefix, if any. size_t prefixlen = 0; if (!prefix_.empty()) { if (startpos != 0) return false; prefixlen = prefix_.size(); if (prefixlen > subtext.size()) return false; if (prefix_foldcase_) { if (ascii_strcasecmp(&prefix_[0], subtext.data(), prefixlen) != 0) return false; } else { if (memcmp(&prefix_[0], subtext.data(), prefixlen) != 0) return false; } subtext.remove_prefix(prefixlen); // If there is a required prefix, the anchor must be at least ANCHOR_START. if (re_anchor != ANCHOR_BOTH) re_anchor = ANCHOR_START; } Prog::Anchor anchor = Prog::kUnanchored; Prog::MatchKind kind = Prog::kFirstMatch; if (options_.longest_match()) kind = Prog::kLongestMatch; bool skipped_test = false; bool can_one_pass = (is_one_pass_ && ncap <= Prog::kMaxOnePassCapture); // SearchBitState allocates a bit vector of size prog_->size() * text.size(). // It also allocates a stack of 3-word structures which could potentially // grow as large as prog_->size() * text.size() but in practice is much // smaller. // Conditions for using SearchBitState: const int MaxBitStateProg = 500; // prog_->size() <= Max. const int MaxBitStateVector = 256*1024; // bit vector size <= Max (bits) bool can_bit_state = prog_->size() <= MaxBitStateProg; size_t bit_state_text_max = MaxBitStateVector / prog_->size(); bool dfa_failed = false; switch (re_anchor) { default: case UNANCHORED: { if (!prog_->SearchDFA(subtext, text, anchor, kind, matchp, &dfa_failed, NULL)) { if (dfa_failed) { if (options_.log_errors()) LOG(ERROR) << "DFA out of memory: size " << prog_->size() << ", " << "bytemap range " << prog_->bytemap_range() << ", " << "list count " << prog_->list_count(); // Fall back to NFA below. skipped_test = true; break; } return false; } if (matchp == NULL) // Matched. Don't care where return true; // SearchDFA set match[0].end() but didn't know where the // match started. Run the regexp backward from match[0].end() // to find the longest possible match -- that's where it started. Prog* prog = ReverseProg(); if (prog == NULL) return false; if (!prog->SearchDFA(match, text, Prog::kAnchored, Prog::kLongestMatch, &match, &dfa_failed, NULL)) { if (dfa_failed) { if (options_.log_errors()) LOG(ERROR) << "DFA out of memory: size " << prog->size() << ", " << "bytemap range " << prog->bytemap_range() << ", " << "list count " << prog->list_count(); // Fall back to NFA below. skipped_test = true; break; } if (options_.log_errors()) LOG(ERROR) << "SearchDFA inconsistency"; return false; } break; } case ANCHOR_BOTH: case ANCHOR_START: if (re_anchor == ANCHOR_BOTH) kind = Prog::kFullMatch; anchor = Prog::kAnchored; // If only a small amount of text and need submatch // information anyway and we're going to use OnePass or BitState // to get it, we might as well not even bother with the DFA: // OnePass or BitState will be fast enough. // On tiny texts, OnePass outruns even the DFA, and // it doesn't have the shared state and occasional mutex that // the DFA does. if (can_one_pass && text.size() <= 4096 && (ncap > 1 || text.size() <= 8)) { skipped_test = true; break; } if (can_bit_state && text.size() <= bit_state_text_max && ncap > 1) { skipped_test = true; break; } if (!prog_->SearchDFA(subtext, text, anchor, kind, &match, &dfa_failed, NULL)) { if (dfa_failed) { if (options_.log_errors()) LOG(ERROR) << "DFA out of memory: size " << prog_->size() << ", " << "bytemap range " << prog_->bytemap_range() << ", " << "list count " << prog_->list_count(); // Fall back to NFA below. skipped_test = true; break; } return false; } break; } if (!skipped_test && ncap <= 1) { // We know exactly where it matches. That's enough. if (ncap == 1) submatch[0] = match; } else { StringPiece subtext1; if (skipped_test) { // DFA ran out of memory or was skipped: // need to search in entire original text. subtext1 = subtext; } else { // DFA found the exact match location: // let NFA run an anchored, full match search // to find submatch locations. subtext1 = match; anchor = Prog::kAnchored; kind = Prog::kFullMatch; } if (can_one_pass && anchor != Prog::kUnanchored) { if (!prog_->SearchOnePass(subtext1, text, anchor, kind, submatch, ncap)) { if (!skipped_test && options_.log_errors()) LOG(ERROR) << "SearchOnePass inconsistency"; return false; } } else if (can_bit_state && subtext1.size() <= bit_state_text_max) { if (!prog_->SearchBitState(subtext1, text, anchor, kind, submatch, ncap)) { if (!skipped_test && options_.log_errors()) LOG(ERROR) << "SearchBitState inconsistency"; return false; } } else { if (!prog_->SearchNFA(subtext1, text, anchor, kind, submatch, ncap)) { if (!skipped_test && options_.log_errors()) LOG(ERROR) << "SearchNFA inconsistency"; return false; } } } // Adjust overall match for required prefix that we stripped off. if (prefixlen > 0 && nsubmatch > 0) submatch[0] = StringPiece(submatch[0].data() - prefixlen, submatch[0].size() + prefixlen); // Zero submatches that don't exist in the regexp. for (int i = ncap; i < nsubmatch; i++) submatch[i] = StringPiece(); return true; } // Internal matcher - like Match() but takes Args not StringPieces. bool RE2::DoMatch(const StringPiece& text, Anchor re_anchor, size_t* consumed, const Arg* const* args, int n) const { if (!ok()) { if (options_.log_errors()) LOG(ERROR) << "Invalid RE2: " << *error_; return false; } if (NumberOfCapturingGroups() < n) { // RE has fewer capturing groups than number of Arg pointers passed in. return false; } // Count number of capture groups needed. int nvec; if (n == 0 && consumed == NULL) nvec = 0; else nvec = n+1; StringPiece* vec; StringPiece stkvec[kVecSize]; StringPiece* heapvec = NULL; if (nvec <= arraysize(stkvec)) { vec = stkvec; } else { vec = new StringPiece[nvec]; heapvec = vec; } if (!Match(text, 0, text.size(), re_anchor, vec, nvec)) { delete[] heapvec; return false; } if (consumed != NULL) *consumed = static_cast(vec[0].end() - text.begin()); if (n == 0 || args == NULL) { // We are not interested in results delete[] heapvec; return true; } // If we got here, we must have matched the whole pattern. for (int i = 0; i < n; i++) { const StringPiece& s = vec[i+1]; if (!args[i]->Parse(s.data(), s.size())) { // TODO: Should we indicate what the error was? delete[] heapvec; return false; } } delete[] heapvec; return true; } // Checks that the rewrite string is well-formed with respect to this // regular expression. bool RE2::CheckRewriteString(const StringPiece& rewrite, string* error) const { int max_token = -1; for (const char *s = rewrite.data(), *end = s + rewrite.size(); s < end; s++) { int c = *s; if (c != '\\') { continue; } if (++s == end) { *error = "Rewrite schema error: '\\' not allowed at end."; return false; } c = *s; if (c == '\\') { continue; } if (!isdigit(c)) { *error = "Rewrite schema error: " "'\\' must be followed by a digit or '\\'."; return false; } int n = (c - '0'); if (max_token < n) { max_token = n; } } if (max_token > NumberOfCapturingGroups()) { SStringPrintf(error, "Rewrite schema requests %d matches, " "but the regexp only has %d parenthesized subexpressions.", max_token, NumberOfCapturingGroups()); return false; } return true; } // Returns the maximum submatch needed for the rewrite to be done by Replace(). // E.g. if rewrite == "foo \\2,\\1", returns 2. int RE2::MaxSubmatch(const StringPiece& rewrite) { int max = 0; for (const char *s = rewrite.data(), *end = s + rewrite.size(); s < end; s++) { if (*s == '\\') { s++; int c = (s < end) ? *s : -1; if (isdigit(c)) { int n = (c - '0'); if (n > max) max = n; } } } return max; } // Append the "rewrite" string, with backslash subsitutions from "vec", // to string "out". bool RE2::Rewrite(string* out, const StringPiece& rewrite, const StringPiece* vec, int veclen) const { for (const char *s = rewrite.data(), *end = s + rewrite.size(); s < end; s++) { if (*s != '\\') { out->push_back(*s); continue; } s++; int c = (s < end) ? *s : -1; if (isdigit(c)) { int n = (c - '0'); if (n >= veclen) { if (options_.log_errors()) { LOG(ERROR) << "requested group " << n << " in regexp " << rewrite.data(); } return false; } StringPiece snip = vec[n]; if (snip.size() > 0) out->append(snip.data(), snip.size()); } else if (c == '\\') { out->push_back('\\'); } else { if (options_.log_errors()) LOG(ERROR) << "invalid rewrite pattern: " << rewrite.data(); return false; } } return true; } /***** Parsers for various types *****/ bool RE2::Arg::parse_null(const char* str, size_t n, void* dest) { // We fail if somebody asked us to store into a non-NULL void* pointer return (dest == NULL); } bool RE2::Arg::parse_string(const char* str, size_t n, void* dest) { if (dest == NULL) return true; reinterpret_cast(dest)->assign(str, n); return true; } bool RE2::Arg::parse_stringpiece(const char* str, size_t n, void* dest) { if (dest == NULL) return true; *(reinterpret_cast(dest)) = StringPiece(str, n); return true; } bool RE2::Arg::parse_char(const char* str, size_t n, void* dest) { if (n != 1) return false; if (dest == NULL) return true; *(reinterpret_cast(dest)) = str[0]; return true; } bool RE2::Arg::parse_schar(const char* str, size_t n, void* dest) { if (n != 1) return false; if (dest == NULL) return true; *(reinterpret_cast(dest)) = str[0]; return true; } bool RE2::Arg::parse_uchar(const char* str, size_t n, void* dest) { if (n != 1) return false; if (dest == NULL) return true; *(reinterpret_cast(dest)) = str[0]; return true; } // Largest number spec that we are willing to parse static const int kMaxNumberLength = 32; // REQUIRES "buf" must have length at least nbuf. // Copies "str" into "buf" and null-terminates. // Overwrites *np with the new length. static const char* TerminateNumber(char* buf, size_t nbuf, const char* str, size_t* np, bool accept_spaces) { size_t n = *np; if (n == 0) return ""; if (n > 0 && isspace(*str)) { // We are less forgiving than the strtoxxx() routines and do not // allow leading spaces. We do allow leading spaces for floats. if (!accept_spaces) { return ""; } while (n > 0 && isspace(*str)) { n--; str++; } } // Although buf has a fixed maximum size, we can still handle // arbitrarily large integers correctly by omitting leading zeros. // (Numbers that are still too long will be out of range.) // Before deciding whether str is too long, // remove leading zeros with s/000+/00/. // Leaving the leading two zeros in place means that // we don't change 0000x123 (invalid) into 0x123 (valid). // Skip over leading - before replacing. bool neg = false; if (n >= 1 && str[0] == '-') { neg = true; n--; str++; } if (n >= 3 && str[0] == '0' && str[1] == '0') { while (n >= 3 && str[2] == '0') { n--; str++; } } if (neg) { // make room in buf for - n++; str--; } if (n > nbuf-1) return ""; memmove(buf, str, n); if (neg) { buf[0] = '-'; } buf[n] = '\0'; *np = n; return buf; } bool RE2::Arg::parse_long_radix(const char* str, size_t n, void* dest, int radix) { if (n == 0) return false; char buf[kMaxNumberLength+1]; str = TerminateNumber(buf, sizeof buf, str, &n, false); char* end; errno = 0; long r = strtol(str, &end, radix); if (end != str + n) return false; // Leftover junk if (errno) return false; if (dest == NULL) return true; *(reinterpret_cast(dest)) = r; return true; } bool RE2::Arg::parse_ulong_radix(const char* str, size_t n, void* dest, int radix) { if (n == 0) return false; char buf[kMaxNumberLength+1]; str = TerminateNumber(buf, sizeof buf, str, &n, false); if (str[0] == '-') { // strtoul() will silently accept negative numbers and parse // them. This module is more strict and treats them as errors. return false; } char* end; errno = 0; unsigned long r = strtoul(str, &end, radix); if (end != str + n) return false; // Leftover junk if (errno) return false; if (dest == NULL) return true; *(reinterpret_cast(dest)) = r; return true; } bool RE2::Arg::parse_short_radix(const char* str, size_t n, void* dest, int radix) { long r; if (!parse_long_radix(str, n, &r, radix)) return false; // Could not parse if ((short)r != r) return false; // Out of range if (dest == NULL) return true; *(reinterpret_cast(dest)) = (short)r; return true; } bool RE2::Arg::parse_ushort_radix(const char* str, size_t n, void* dest, int radix) { unsigned long r; if (!parse_ulong_radix(str, n, &r, radix)) return false; // Could not parse if ((unsigned short)r != r) return false; // Out of range if (dest == NULL) return true; *(reinterpret_cast(dest)) = (unsigned short)r; return true; } bool RE2::Arg::parse_int_radix(const char* str, size_t n, void* dest, int radix) { long r; if (!parse_long_radix(str, n, &r, radix)) return false; // Could not parse if ((int)r != r) return false; // Out of range if (dest == NULL) return true; *(reinterpret_cast(dest)) = (int)r; return true; } bool RE2::Arg::parse_uint_radix(const char* str, size_t n, void* dest, int radix) { unsigned long r; if (!parse_ulong_radix(str, n, &r, radix)) return false; // Could not parse if ((unsigned int)r != r) return false; // Out of range if (dest == NULL) return true; *(reinterpret_cast(dest)) = (unsigned int)r; return true; } bool RE2::Arg::parse_longlong_radix(const char* str, size_t n, void* dest, int radix) { if (n == 0) return false; char buf[kMaxNumberLength+1]; str = TerminateNumber(buf, sizeof buf, str, &n, false); char* end; errno = 0; long long r = strtoll(str, &end, radix); if (end != str + n) return false; // Leftover junk if (errno) return false; if (dest == NULL) return true; *(reinterpret_cast(dest)) = r; return true; } bool RE2::Arg::parse_ulonglong_radix(const char* str, size_t n, void* dest, int radix) { if (n == 0) return false; char buf[kMaxNumberLength+1]; str = TerminateNumber(buf, sizeof buf, str, &n, false); if (str[0] == '-') { // strtoull() will silently accept negative numbers and parse // them. This module is more strict and treats them as errors. return false; } char* end; errno = 0; unsigned long long r = strtoull(str, &end, radix); if (end != str + n) return false; // Leftover junk if (errno) return false; if (dest == NULL) return true; *(reinterpret_cast(dest)) = r; return true; } static bool parse_double_float(const char* str, size_t n, bool isfloat, void* dest) { if (n == 0) return false; static const int kMaxLength = 200; char buf[kMaxLength+1]; str = TerminateNumber(buf, sizeof buf, str, &n, true); char* end; errno = 0; double r; if (isfloat) { r = strtof(str, &end); } else { r = strtod(str, &end); } if (end != str + n) return false; // Leftover junk if (errno) return false; if (dest == NULL) return true; if (isfloat) { *(reinterpret_cast(dest)) = (float)r; } else { *(reinterpret_cast(dest)) = r; } return true; } bool RE2::Arg::parse_double(const char* str, size_t n, void* dest) { return parse_double_float(str, n, false, dest); } bool RE2::Arg::parse_float(const char* str, size_t n, void* dest) { return parse_double_float(str, n, true, dest); } #define DEFINE_INTEGER_PARSER(name) \ bool RE2::Arg::parse_##name(const char* str, size_t n, void* dest) { \ return parse_##name##_radix(str, n, dest, 10); \ } \ bool RE2::Arg::parse_##name##_hex(const char* str, size_t n, void* dest) { \ return parse_##name##_radix(str, n, dest, 16); \ } \ bool RE2::Arg::parse_##name##_octal(const char* str, size_t n, void* dest) { \ return parse_##name##_radix(str, n, dest, 8); \ } \ bool RE2::Arg::parse_##name##_cradix(const char* str, size_t n, \ void* dest) { \ return parse_##name##_radix(str, n, dest, 0); \ } DEFINE_INTEGER_PARSER(short); DEFINE_INTEGER_PARSER(ushort); DEFINE_INTEGER_PARSER(int); DEFINE_INTEGER_PARSER(uint); DEFINE_INTEGER_PARSER(long); DEFINE_INTEGER_PARSER(ulong); DEFINE_INTEGER_PARSER(longlong); DEFINE_INTEGER_PARSER(ulonglong); #undef DEFINE_INTEGER_PARSER } // namespace re2