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// Copyright 2016 The RE2 Authors.  All Rights Reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

#ifndef UTIL_STRUTIL_H_
#define UTIL_STRUTIL_H_

#include <string>

#include "re2/stringpiece.h"
#include "util/util.h"

namespace re2 {

string CEscape(const StringPiece& src);
void PrefixSuccessor(string* prefix);
string StringPrintf(const char* format, ...);
void SStringPrintf(string* dst, const char* format, ...);
void StringAppendF(string* dst, const char* format, ...);

}  // namespace re2

#endif  // UTIL_STRUTIL_H_