Age | Commit message (Collapse) | Author |
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bug:21762834
Change-Id: Ieef78f5564394d638b64687499865016d8f1828f
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bug:21762834
Change-Id: I27931a28370ef304d65fa0d92c5ce82daa30ab09
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This will be used for automated notification of external vulnerability
reports.
Change-Id: Ifdf1fbf8be38b8f42e9ec4f2cb6301b60be71926
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Change-Id: Ic9c877aedb8d181c33f97aeb721b9d90a0e669f2
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Change-Id: I4d1518c931488e5c8225e5667453090b0723510e
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-modify calculating frame rate per second (FPS)
to fix divide-by-zero crash issue after too slow task switch.
Signed-off-by: fujita <fujita@brilliantservice.co.jp>
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Bug 5898861
Change-Id: I65becb510139d7b2143ba9cfa20d80fd341b5c42
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Bug 5898230
...to com.replica.replicaisland. This makes it so the APK generated
by the build system is "com.replica.replicaisland.apk" rather than
"replicaisland.apk". It will also match the package name in the
AndroidManifest.xml. All this renaming allows Tradefed to install the
apk "com.replica.replicaisland.apk" and then unistall the package
via its name "com.replica.replicaisland. Tradefed couldn't uninstall
the package, because there was no such app with package name
"replicaisland".
Change-Id: I1912606a341f5b8f85ad040b961ca40f30192964
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- add localization to make build work
- changed start level to repeat Gl rendering
- add position reset in Buffer access to fix crash issue after
too fast task switch
- add watchdog timer to detect Gl rendering freeze
Change-Id: Iaf16ecdda6dec3b268d3322a405666aec92db6bf
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system.
+ Add fades to all activity transitions (seems unreliable, though; race condition?)
+ Add Extras Menu, unlockable Linear Mode and Level Select
+ Add difficulty settings: Baby, Kids, and Adult
+ Add on-screen control interface; add support for muli-touch input events
+ Add debug mode frame rate readout (game thread only)
+ Changed most broken game play elements: enemy spawner and shadow slime
+ Added post-game statistics screen
+ Added fist-run control setup dialog
+ Fixed unescaped single quote characters (sorry!)
git-svn-id: http://replicaisland.googlecode.com/svn/trunk@7 1dde52a2-2b62-11df-8484-2f92f965d510
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+ Rewrote input system to better abstract different hardware from game. Major rework to this section.
+ Added nefarious hacks via "Safe Mode" to work around failures in broken GL drivers used by some handsets (Cliq et al).
+ Various bug fixes and performance improvements.
+ Cranked up pool sizes to allow for more simultaneous game objects. (Runtime heap high watermark is now ~6mb)
+ Fixed bugs in SliderPreference to allow it to be properly instanced.
+ Added some debug frame rate display tools.
git-svn-id: http://replicaisland.googlecode.com/svn/trunk@6 1dde52a2-2b62-11df-8484-2f92f965d510
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to turn on debug logging from preferences.
git-svn-id: http://replicaisland.googlecode.com/svn/trunk@5 1dde52a2-2b62-11df-8484-2f92f965d510
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there are bugs in 1.5 and 1.6 software renderers related to freeing VBOs). This should fix the Cliq and other non-accelerated platforms.
- Fix Memory #034 to restore missing spike tiles. Also move a gem to make that level a little easier.
- Add configurable keyboard setup UI, push configured keys through to game thread.
- Add tilt sensitivity slider UI, hook up to game thread
- Add "what's new" ticker to main menu
- Fix Kabocha spelling error
- Fix out-dated or missing copyright headers (Eclipse seems to have automagically removed a bunch of them--thanks eclipse!)
git-svn-id: http://replicaisland.googlecode.com/svn/trunk@4 1dde52a2-2b62-11df-8484-2f92f965d510
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git-svn-id: http://replicaisland.googlecode.com/svn/trunk@3 1dde52a2-2b62-11df-8484-2f92f965d510
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git-svn-id: http://replicaisland.googlecode.com/svn/trunk@2 1dde52a2-2b62-11df-8484-2f92f965d510
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git-svn-id: http://replicaisland.googlecode.com/svn/trunk@1 1dde52a2-2b62-11df-8484-2f92f965d510
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