use core::mem; // The following ~400 lines of code exists for exactly one purpose, which is // to optimize this code: // // byte_slice.iter().position(|&b| b > 0x7F).unwrap_or(byte_slice.len()) // // Yes... Overengineered is a word that comes to mind, but this is effectively // a very similar problem to memchr, and virtually nobody has been able to // resist optimizing the crap out of that (except for perhaps the BSD and MUSL // folks). In particular, this routine makes a very common case (ASCII) very // fast, which seems worth it. We do stop short of adding AVX variants of the // code below in order to retain our sanity and also to avoid needing to deal // with runtime target feature detection. RESIST! // // In order to understand the SIMD version below, it would be good to read this // comment describing how my memchr routine works: // https://github.com/BurntSushi/rust-memchr/blob/b0a29f267f4a7fad8ffcc8fe8377a06498202883/src/x86/sse2.rs#L19-L106 // // The primary difference with memchr is that for ASCII, we can do a bit less // work. In particular, we don't need to detect the presence of a specific // byte, but rather, whether any byte has its most significant bit set. That // means we can effectively skip the _mm_cmpeq_epi8 step and jump straight to // _mm_movemask_epi8. #[cfg(any(test, not(target_arch = "x86_64")))] const USIZE_BYTES: usize = mem::size_of::(); #[cfg(any(test, not(target_arch = "x86_64")))] const FALLBACK_LOOP_SIZE: usize = 2 * USIZE_BYTES; // This is a mask where the most significant bit of each byte in the usize // is set. We test this bit to determine whether a character is ASCII or not. // Namely, a single byte is regarded as an ASCII codepoint if and only if it's // most significant bit is not set. #[cfg(any(test, not(target_arch = "x86_64")))] const ASCII_MASK_U64: u64 = 0x8080808080808080; #[cfg(any(test, not(target_arch = "x86_64")))] const ASCII_MASK: usize = ASCII_MASK_U64 as usize; /// Returns the index of the first non ASCII byte in the given slice. /// /// If slice only contains ASCII bytes, then the length of the slice is /// returned. pub fn first_non_ascii_byte(slice: &[u8]) -> usize { #[cfg(not(target_arch = "x86_64"))] { first_non_ascii_byte_fallback(slice) } #[cfg(target_arch = "x86_64")] { first_non_ascii_byte_sse2(slice) } } #[cfg(any(test, not(target_arch = "x86_64")))] fn first_non_ascii_byte_fallback(slice: &[u8]) -> usize { let align = USIZE_BYTES - 1; let start_ptr = slice.as_ptr(); let end_ptr = slice[slice.len()..].as_ptr(); let mut ptr = start_ptr; unsafe { if slice.len() < USIZE_BYTES { return first_non_ascii_byte_slow(start_ptr, end_ptr, ptr); } let chunk = read_unaligned_usize(ptr); let mask = chunk & ASCII_MASK; if mask != 0 { return first_non_ascii_byte_mask(mask); } ptr = ptr_add(ptr, USIZE_BYTES - (start_ptr as usize & align)); debug_assert!(ptr > start_ptr); debug_assert!(ptr_sub(end_ptr, USIZE_BYTES) >= start_ptr); if slice.len() >= FALLBACK_LOOP_SIZE { while ptr <= ptr_sub(end_ptr, FALLBACK_LOOP_SIZE) { debug_assert_eq!(0, (ptr as usize) % USIZE_BYTES); let a = *(ptr as *const usize); let b = *(ptr_add(ptr, USIZE_BYTES) as *const usize); if (a | b) & ASCII_MASK != 0 { // What a kludge. We wrap the position finding code into // a non-inlineable function, which makes the codegen in // the tight loop above a bit better by avoiding a // couple extra movs. We pay for it by two additional // stores, but only in the case of finding a non-ASCII // byte. #[inline(never)] unsafe fn findpos( start_ptr: *const u8, ptr: *const u8, ) -> usize { let a = *(ptr as *const usize); let b = *(ptr_add(ptr, USIZE_BYTES) as *const usize); let mut at = sub(ptr, start_ptr); let maska = a & ASCII_MASK; if maska != 0 { return at + first_non_ascii_byte_mask(maska); } at += USIZE_BYTES; let maskb = b & ASCII_MASK; debug_assert!(maskb != 0); return at + first_non_ascii_byte_mask(maskb); } return findpos(start_ptr, ptr); } ptr = ptr_add(ptr, FALLBACK_LOOP_SIZE); } } first_non_ascii_byte_slow(start_ptr, end_ptr, ptr) } } #[cfg(target_arch = "x86_64")] fn first_non_ascii_byte_sse2(slice: &[u8]) -> usize { use core::arch::x86_64::*; const VECTOR_SIZE: usize = mem::size_of::<__m128i>(); const VECTOR_ALIGN: usize = VECTOR_SIZE - 1; const VECTOR_LOOP_SIZE: usize = 4 * VECTOR_SIZE; let start_ptr = slice.as_ptr(); let end_ptr = slice[slice.len()..].as_ptr(); let mut ptr = start_ptr; unsafe { if slice.len() < VECTOR_SIZE { return first_non_ascii_byte_slow(start_ptr, end_ptr, ptr); } let chunk = _mm_loadu_si128(ptr as *const __m128i); let mask = _mm_movemask_epi8(chunk); if mask != 0 { return mask.trailing_zeros() as usize; } ptr = ptr.add(VECTOR_SIZE - (start_ptr as usize & VECTOR_ALIGN)); debug_assert!(ptr > start_ptr); debug_assert!(end_ptr.sub(VECTOR_SIZE) >= start_ptr); if slice.len() >= VECTOR_LOOP_SIZE { while ptr <= ptr_sub(end_ptr, VECTOR_LOOP_SIZE) { debug_assert_eq!(0, (ptr as usize) % VECTOR_SIZE); let a = _mm_load_si128(ptr as *const __m128i); let b = _mm_load_si128(ptr.add(VECTOR_SIZE) as *const __m128i); let c = _mm_load_si128(ptr.add(2 * VECTOR_SIZE) as *const __m128i); let d = _mm_load_si128(ptr.add(3 * VECTOR_SIZE) as *const __m128i); let or1 = _mm_or_si128(a, b); let or2 = _mm_or_si128(c, d); let or3 = _mm_or_si128(or1, or2); if _mm_movemask_epi8(or3) != 0 { let mut at = sub(ptr, start_ptr); let mask = _mm_movemask_epi8(a); if mask != 0 { return at + mask.trailing_zeros() as usize; } at += VECTOR_SIZE; let mask = _mm_movemask_epi8(b); if mask != 0 { return at + mask.trailing_zeros() as usize; } at += VECTOR_SIZE; let mask = _mm_movemask_epi8(c); if mask != 0 { return at + mask.trailing_zeros() as usize; } at += VECTOR_SIZE; let mask = _mm_movemask_epi8(d); debug_assert!(mask != 0); return at + mask.trailing_zeros() as usize; } ptr = ptr_add(ptr, VECTOR_LOOP_SIZE); } } while ptr <= end_ptr.sub(VECTOR_SIZE) { debug_assert!(sub(end_ptr, ptr) >= VECTOR_SIZE); let chunk = _mm_loadu_si128(ptr as *const __m128i); let mask = _mm_movemask_epi8(chunk); if mask != 0 { return sub(ptr, start_ptr) + mask.trailing_zeros() as usize; } ptr = ptr.add(VECTOR_SIZE); } first_non_ascii_byte_slow(start_ptr, end_ptr, ptr) } } #[inline(always)] unsafe fn first_non_ascii_byte_slow( start_ptr: *const u8, end_ptr: *const u8, mut ptr: *const u8, ) -> usize { debug_assert!(start_ptr <= ptr); debug_assert!(ptr <= end_ptr); while ptr < end_ptr { if *ptr > 0x7F { return sub(ptr, start_ptr); } ptr = ptr.offset(1); } sub(end_ptr, start_ptr) } /// Compute the position of the first ASCII byte in the given mask. /// /// The mask should be computed by `chunk & ASCII_MASK`, where `chunk` is /// 8 contiguous bytes of the slice being checked where *at least* one of those /// bytes is not an ASCII byte. /// /// The position returned is always in the inclusive range [0, 7]. #[cfg(any(test, not(target_arch = "x86_64")))] fn first_non_ascii_byte_mask(mask: usize) -> usize { #[cfg(target_endian = "little")] { mask.trailing_zeros() as usize / 8 } #[cfg(target_endian = "big")] { mask.leading_zeros() as usize / 8 } } /// Increment the given pointer by the given amount. unsafe fn ptr_add(ptr: *const u8, amt: usize) -> *const u8 { debug_assert!(amt < ::core::isize::MAX as usize); ptr.offset(amt as isize) } /// Decrement the given pointer by the given amount. unsafe fn ptr_sub(ptr: *const u8, amt: usize) -> *const u8 { debug_assert!(amt < ::core::isize::MAX as usize); ptr.offset((amt as isize).wrapping_neg()) } #[cfg(any(test, not(target_arch = "x86_64")))] unsafe fn read_unaligned_usize(ptr: *const u8) -> usize { use core::ptr; let mut n: usize = 0; ptr::copy_nonoverlapping(ptr, &mut n as *mut _ as *mut u8, USIZE_BYTES); n } /// Subtract `b` from `a` and return the difference. `a` should be greater than /// or equal to `b`. fn sub(a: *const u8, b: *const u8) -> usize { debug_assert!(a >= b); (a as usize) - (b as usize) } #[cfg(test)] mod tests { use super::*; // Our testing approach here is to try and exhaustively test every case. // This includes the position at which a non-ASCII byte occurs in addition // to the alignment of the slice that we're searching. #[test] fn positive_fallback_forward() { for i in 0..517 { let s = "a".repeat(i); assert_eq!( i, first_non_ascii_byte_fallback(s.as_bytes()), "i: {:?}, len: {:?}, s: {:?}", i, s.len(), s ); } } #[test] #[cfg(target_arch = "x86_64")] fn positive_sse2_forward() { for i in 0..517 { let b = "a".repeat(i).into_bytes(); assert_eq!(b.len(), first_non_ascii_byte_sse2(&b)); } } #[test] fn negative_fallback_forward() { for i in 0..517 { for align in 0..65 { let mut s = "a".repeat(i); s.push_str("☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃"); let s = s.get(align..).unwrap_or(""); assert_eq!( i.saturating_sub(align), first_non_ascii_byte_fallback(s.as_bytes()), "i: {:?}, align: {:?}, len: {:?}, s: {:?}", i, align, s.len(), s ); } } } #[test] #[cfg(target_arch = "x86_64")] fn negative_sse2_forward() { for i in 0..517 { for align in 0..65 { let mut s = "a".repeat(i); s.push_str("☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃"); let s = s.get(align..).unwrap_or(""); assert_eq!( i.saturating_sub(align), first_non_ascii_byte_sse2(s.as_bytes()), "i: {:?}, align: {:?}, len: {:?}, s: {:?}", i, align, s.len(), s ); } } } }