diff options
Diffstat (limited to 'src/rasterizer/circle.rs')
-rw-r--r-- | src/rasterizer/circle.rs | 342 |
1 files changed, 342 insertions, 0 deletions
diff --git a/src/rasterizer/circle.rs b/src/rasterizer/circle.rs new file mode 100644 index 0000000..779f095 --- /dev/null +++ b/src/rasterizer/circle.rs @@ -0,0 +1,342 @@ +use crate::{BackendCoord, BackendStyle, DrawingBackend, DrawingErrorKind}; + +fn draw_part_a< + B: DrawingBackend, + Draw: FnMut(i32, (f64, f64)) -> Result<(), DrawingErrorKind<B::ErrorType>>, +>( + height: f64, + radius: u32, + mut draw: Draw, +) -> Result<(), DrawingErrorKind<B::ErrorType>> { + let half_width = (radius as f64 * radius as f64 + - (radius as f64 - height) * (radius as f64 - height)) + .sqrt(); + + let x0 = (-half_width).ceil() as i32; + let x1 = half_width.floor() as i32; + + let y0 = (radius as f64 - height).ceil(); + + for x in x0..=x1 { + let y1 = (radius as f64 * radius as f64 - x as f64 * x as f64).sqrt(); + check_result!(draw(x, (y0, y1))); + } + + Ok(()) +} + +fn draw_part_b< + B: DrawingBackend, + Draw: FnMut(i32, (f64, f64)) -> Result<(), DrawingErrorKind<B::ErrorType>>, +>( + from: f64, + size: f64, + mut draw: Draw, +) -> Result<(), DrawingErrorKind<B::ErrorType>> { + let from = from.floor(); + for x in (from - size).floor() as i32..=from as i32 { + check_result!(draw(x, (-x as f64, x as f64))); + } + Ok(()) +} + +fn draw_part_c< + B: DrawingBackend, + Draw: FnMut(i32, (f64, f64)) -> Result<(), DrawingErrorKind<B::ErrorType>>, +>( + r: i32, + r_limit: i32, + mut draw: Draw, +) -> Result<(), DrawingErrorKind<B::ErrorType>> { + let half_size = r as f64 / (2f64).sqrt(); + + let (x0, x1) = ((-half_size).ceil() as i32, half_size.floor() as i32); + + for x in x0..x1 { + let outter_y0 = ((r_limit as f64) * (r_limit as f64) - x as f64 * x as f64).sqrt(); + let inner_y0 = r as f64 - 1.0; + let mut y1 = outter_y0.min(inner_y0); + let y0 = ((r as f64) * (r as f64) - x as f64 * x as f64).sqrt(); + + if y0 > y1 { + y1 = y0.ceil(); + if y1 >= r as f64 { + continue; + } + } + + check_result!(draw(x, (y0, y1))); + } + + for x in x1 + 1..r { + let outter_y0 = ((r_limit as f64) * (r_limit as f64) - x as f64 * x as f64).sqrt(); + let inner_y0 = r as f64 - 1.0; + let y0 = outter_y0.min(inner_y0); + let y1 = x as f64; + + if y1 < y0 { + check_result!(draw(x, (y0, y1 + 1.0))); + check_result!(draw(-x, (y0, y1 + 1.0))); + } + } + + Ok(()) +} + +fn draw_sweep_line<B: DrawingBackend, S: BackendStyle>( + b: &mut B, + style: &S, + (x0, y0): BackendCoord, + (dx, dy): (i32, i32), + p0: i32, + (s, e): (f64, f64), +) -> Result<(), DrawingErrorKind<B::ErrorType>> { + let mut s = if dx < 0 || dy < 0 { -s } else { s }; + let mut e = if dx < 0 || dy < 0 { -e } else { e }; + if s > e { + std::mem::swap(&mut s, &mut e); + } + + let vs = s.ceil() - s; + let ve = e - e.floor(); + + if dx == 0 { + check_result!(b.draw_line( + (p0 + x0, s.ceil() as i32 + y0), + (p0 + x0, e.floor() as i32 + y0), + &style.color() + )); + check_result!(b.draw_pixel((p0 + x0, s.ceil() as i32 + y0 - 1), style.color().mix(vs))); + check_result!(b.draw_pixel((p0 + x0, e.floor() as i32 + y0 + 1), style.color().mix(ve))); + } else { + check_result!(b.draw_line( + (s.ceil() as i32 + x0, p0 + y0), + (e.floor() as i32 + x0, p0 + y0), + &style.color() + )); + check_result!(b.draw_pixel((s.ceil() as i32 + x0 - 1, p0 + y0), style.color().mix(vs))); + check_result!(b.draw_pixel((e.floor() as i32 + x0 + 1, p0 + y0), style.color().mix(ve))); + } + + Ok(()) +} + +fn draw_annulus<B: DrawingBackend, S: BackendStyle>( + b: &mut B, + center: BackendCoord, + radius: (u32, u32), + style: &S, +) -> Result<(), DrawingErrorKind<B::ErrorType>> { + let a0 = ((radius.0 - radius.1) as f64).min(radius.0 as f64 * (1.0 - 1.0 / (2f64).sqrt())); + let a1 = (radius.0 as f64 - a0 - radius.1 as f64).max(0.0); + + check_result!(draw_part_a::<B, _>(a0, radius.0, |p, r| draw_sweep_line( + b, + style, + center, + (0, 1), + p, + r + ))); + check_result!(draw_part_a::<B, _>(a0, radius.0, |p, r| draw_sweep_line( + b, + style, + center, + (0, -1), + p, + r + ))); + check_result!(draw_part_a::<B, _>(a0, radius.0, |p, r| draw_sweep_line( + b, + style, + center, + (1, 0), + p, + r + ))); + check_result!(draw_part_a::<B, _>(a0, radius.0, |p, r| draw_sweep_line( + b, + style, + center, + (-1, 0), + p, + r + ))); + + if a1 > 0.0 { + check_result!(draw_part_b::<B, _>( + radius.0 as f64 - a0, + a1.floor(), + |h, (f, t)| { + let h = h as i32; + let f = f as i32; + let t = t as i32; + check_result!(b.draw_line( + (center.0 + h, center.1 + f), + (center.0 + h, center.1 + t), + &style.color() + )); + check_result!(b.draw_line( + (center.0 - h, center.1 + f), + (center.0 - h, center.1 + t), + &style.color() + )); + + check_result!(b.draw_line( + (center.0 + f + 1, center.1 + h), + (center.0 + t - 1, center.1 + h), + &style.color() + )); + check_result!(b.draw_line( + (center.0 + f + 1, center.1 - h), + (center.0 + t - 1, center.1 - h), + &style.color() + )); + + Ok(()) + } + )); + } + + check_result!(draw_part_c::<B, _>( + radius.1 as i32, + radius.0 as i32, + |p, r| draw_sweep_line(b, style, center, (0, 1), p, r) + )); + check_result!(draw_part_c::<B, _>( + radius.1 as i32, + radius.0 as i32, + |p, r| draw_sweep_line(b, style, center, (0, -1), p, r) + )); + check_result!(draw_part_c::<B, _>( + radius.1 as i32, + radius.0 as i32, + |p, r| draw_sweep_line(b, style, center, (1, 0), p, r) + )); + check_result!(draw_part_c::<B, _>( + radius.1 as i32, + radius.0 as i32, + |p, r| draw_sweep_line(b, style, center, (-1, 0), p, r) + )); + + let d_inner = ((radius.1 as f64) / (2f64).sqrt()) as i32; + let d_outter = (((radius.0 as f64) / (2f64).sqrt()) as i32).min(radius.1 as i32 - 1); + let d_outter_actually = (radius.1 as i32).min( + (radius.0 as f64 * radius.0 as f64 - radius.1 as f64 * radius.1 as f64 / 2.0) + .sqrt() + .ceil() as i32, + ); + + check_result!(b.draw_line( + (center.0 - d_inner, center.1 - d_inner), + (center.0 - d_outter, center.1 - d_outter), + &style.color() + )); + check_result!(b.draw_line( + (center.0 + d_inner, center.1 - d_inner), + (center.0 + d_outter, center.1 - d_outter), + &style.color() + )); + check_result!(b.draw_line( + (center.0 - d_inner, center.1 + d_inner), + (center.0 - d_outter, center.1 + d_outter), + &style.color() + )); + check_result!(b.draw_line( + (center.0 + d_inner, center.1 + d_inner), + (center.0 + d_outter, center.1 + d_outter), + &style.color() + )); + + check_result!(b.draw_line( + (center.0 - d_inner, center.1 + d_inner), + (center.0 - d_outter_actually, center.1 + d_inner), + &style.color() + )); + check_result!(b.draw_line( + (center.0 + d_inner, center.1 - d_inner), + (center.0 + d_inner, center.1 - d_outter_actually), + &style.color() + )); + check_result!(b.draw_line( + (center.0 + d_inner, center.1 + d_inner), + (center.0 + d_inner, center.1 + d_outter_actually), + &style.color() + )); + check_result!(b.draw_line( + (center.0 + d_inner, center.1 + d_inner), + (center.0 + d_outter_actually, center.1 + d_inner), + &style.color() + )); + + Ok(()) +} + +pub fn draw_circle<B: DrawingBackend, S: BackendStyle>( + b: &mut B, + center: BackendCoord, + mut radius: u32, + style: &S, + mut fill: bool, +) -> Result<(), DrawingErrorKind<B::ErrorType>> { + if style.color().alpha == 0.0 { + return Ok(()); + } + + if !fill && style.stroke_width() != 1 { + let inner_radius = radius - (style.stroke_width() / 2).min(radius); + radius += style.stroke_width() / 2; + if inner_radius > 0 { + return draw_annulus(b, center, (radius, inner_radius), style); + } else { + fill = true; + } + } + + let min = (f64::from(radius) * (1.0 - (2f64).sqrt() / 2.0)).ceil() as i32; + let max = (f64::from(radius) * (1.0 + (2f64).sqrt() / 2.0)).floor() as i32; + + let range = min..=max; + + let (up, down) = ( + range.start() + center.1 - radius as i32, + range.end() + center.1 - radius as i32, + ); + + for dy in range { + let dy = dy - radius as i32; + let y = center.1 + dy; + + let lx = (f64::from(radius) * f64::from(radius) + - (f64::from(dy) * f64::from(dy)).max(1e-5)) + .sqrt(); + + let left = center.0 - lx.floor() as i32; + let right = center.0 + lx.floor() as i32; + + let v = lx - lx.floor(); + + let x = center.0 + dy; + let top = center.1 - lx.floor() as i32; + let bottom = center.1 + lx.floor() as i32; + + if fill { + check_result!(b.draw_line((left, y), (right, y), &style.color())); + check_result!(b.draw_line((x, top), (x, up), &style.color())); + check_result!(b.draw_line((x, down), (x, bottom), &style.color())); + } else { + check_result!(b.draw_pixel((left, y), style.color().mix(1.0 - v))); + check_result!(b.draw_pixel((right, y), style.color().mix(1.0 - v))); + + check_result!(b.draw_pixel((x, top), style.color().mix(1.0 - v))); + check_result!(b.draw_pixel((x, bottom), style.color().mix(1.0 - v))); + } + + check_result!(b.draw_pixel((left - 1, y), style.color().mix(v))); + check_result!(b.draw_pixel((right + 1, y), style.color().mix(v))); + check_result!(b.draw_pixel((x, top - 1), style.color().mix(v))); + check_result!(b.draw_pixel((x, bottom + 1), style.color().mix(v))); + } + + Ok(()) +} |