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Diffstat (limited to 'src/coord/ranged1d/mod.rs')
-rw-r--r-- | src/coord/ranged1d/mod.rs | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/src/coord/ranged1d/mod.rs b/src/coord/ranged1d/mod.rs new file mode 100644 index 0000000..06de6bf --- /dev/null +++ b/src/coord/ranged1d/mod.rs @@ -0,0 +1,234 @@ +/*! + The one-dimensional coordinate system abstraction. + + Plotters build complex coordinate system with a combinator pattern and all the coordinate system is + built from the one dimensional coordinate system. This module defines the fundamental types used by + the one-dimensional coordinate system. + + The key trait for a one dimensional coordinate is [Ranged](trait.Ranged.html). This trait describes a + set of values which served as the 1D coordinate system in Plotters. In order to extend the coordinate system, + the new coordinate spec must implement this trait. + + The following example demonstrate how to make a customized coordinate specification + ``` +use plotters::coord::ranged1d::{Ranged, DefaultFormatting, KeyPointHint}; +use std::ops::Range; + +struct ZeroToOne; + +impl Ranged for ZeroToOne { + type ValueType = f64; + type FormatOption = DefaultFormatting; + + fn map(&self, &v: &f64, pixel_range: (i32, i32)) -> i32 { + let size = pixel_range.1 - pixel_range.0; + let v = v.min(1.0).max(0.0); + ((size as f64) * v).round() as i32 + } + + fn key_points<Hint:KeyPointHint>(&self, hint: Hint) -> Vec<f64> { + if hint.max_num_points() < 3 { + vec![] + } else { + vec![0.0, 0.5, 1.0] + } + } + + fn range(&self) -> Range<f64> { + 0.0..1.0 + } +} + +use plotters::prelude::*; + +let mut buffer = vec![0; 1024 * 768 * 3]; +let root = BitMapBackend::with_buffer(&mut buffer, (1024, 768)).into_drawing_area(); + +let chart = ChartBuilder::on(&root) + .build_cartesian_2d(ZeroToOne, ZeroToOne) + .unwrap(); + + ``` +*/ +use std::fmt::Debug; +use std::ops::Range; + +pub(super) mod combinators; +pub(super) mod types; + +mod discrete; +pub use discrete::{DiscreteRanged, IntoSegmentedCoord, SegmentValue, SegmentedCoord}; + +/// Since stable Rust doesn't have specialization, it's very hard to make our own trait that +/// automatically implemented the value formatter. This trait uses as a marker indicates if we +/// should automatically implement the default value formater based on it's `Debug` trait +pub trait DefaultValueFormatOption {} + +/// This makes the ranged coord uses the default `Debug` based formatting +pub struct DefaultFormatting; +impl DefaultValueFormatOption for DefaultFormatting {} + +/// This markers prevent Plotters to implement the default `Debug` based formatting +pub struct NoDefaultFormatting; +impl DefaultValueFormatOption for NoDefaultFormatting {} + +/// Determine how we can format a value in a coordinate system by default +pub trait ValueFormatter<V> { + /// Format the value + fn format(value: &V) -> String; +} + +// By default the value is formatted by the debug trait +impl<R: Ranged<FormatOption = DefaultFormatting>> ValueFormatter<R::ValueType> for R +where + R::ValueType: Debug, +{ + fn format(value: &R::ValueType) -> String { + format!("{:?}", value) + } +} + +/// Specify the weight of key points. +pub enum KeyPointWeight { + // Allows only bold key points + Bold, + // Allows any key points + Any, +} + +impl KeyPointWeight { + /// Check if this key point weight setting allows light point + pub fn allow_light_points(&self) -> bool { + match self { + KeyPointWeight::Bold => false, + KeyPointWeight::Any => true, + } + } +} + +/// The trait for a hint provided to the key point algorithm used by the coordinate specs. +/// The most important constraint is the `max_num_points` which means the algorithm could emit no more than specific number of key points +/// `weight` is used to determine if this is used as a bold grid line or light grid line +/// `bold_points` returns the max number of coresponding bold grid lines +pub trait KeyPointHint { + /// Returns the max number of key points + fn max_num_points(&self) -> usize; + /// Returns the weight for this hint + fn weight(&self) -> KeyPointWeight; + /// Returns the point number constraint for the bold points + fn bold_points(&self) -> usize { + self.max_num_points() + } +} + +impl KeyPointHint for usize { + fn max_num_points(&self) -> usize { + *self + } + + fn weight(&self) -> KeyPointWeight { + KeyPointWeight::Any + } +} + +/// The key point hint indicates we only need key point for the bold grid lines +pub struct BoldPoints(pub usize); + +impl KeyPointHint for BoldPoints { + fn max_num_points(&self) -> usize { + self.0 + } + + fn weight(&self) -> KeyPointWeight { + KeyPointWeight::Bold + } +} + +/// The key point hint indicates that we are using the key points for the light grid lines +pub struct LightPoints { + bold_points_num: usize, + light_limit: usize, +} + +impl LightPoints { + /// Create a new light key point hind + pub fn new(bold_count: usize, requested: usize) -> Self { + Self { + bold_points_num: bold_count, + light_limit: requested, + } + } +} + +impl KeyPointHint for LightPoints { + fn max_num_points(&self) -> usize { + self.light_limit + } + + fn bold_points(&self) -> usize { + self.bold_points_num + } + + fn weight(&self) -> KeyPointWeight { + KeyPointWeight::Any + } +} + +/// The trait that indicates we have a ordered and ranged value +/// Which is used to describe any 1D axis. +pub trait Ranged { + /// This marker decides if Plotters default [ValueFormatter](trait.ValueFormatter.html) implementation should be used. + /// This assicated type can be one of follow two types: + /// - [DefaultFormatting](struct.DefaultFormatting.html) will allow Plotters automatically impl + /// the formatter based on `Debug` trait, if `Debug` trait is not impl for the `Self::Value`, + /// [ValueFormatter](trait.ValueFormatter.html) will not impl unless you impl it manually. + /// + /// - [NoDefaultFormatting](struct.NoDefaultFormatting.html) Disable the automatical `Debug` + /// based value formatting. Thus you have to impl the + /// [ValueFormatter](trait.ValueFormatter.html) manually. + /// + type FormatOption: DefaultValueFormatOption; + + /// The type of this value in this range specification + type ValueType; + + /// This function maps the value to i32, which is the drawing coordinate + fn map(&self, value: &Self::ValueType, limit: (i32, i32)) -> i32; + + /// This function gives the key points that we can draw a grid based on this + fn key_points<Hint: KeyPointHint>(&self, hint: Hint) -> Vec<Self::ValueType>; + + /// Get the range of this value + fn range(&self) -> Range<Self::ValueType>; + + /// This function provides the on-axis part of its range + #[allow(clippy::range_plus_one)] + fn axis_pixel_range(&self, limit: (i32, i32)) -> Range<i32> { + if limit.0 < limit.1 { + limit.0..limit.1 + } else { + (limit.1 + 1)..(limit.0 + 1) + } + } +} + +/// The trait indicates the ranged value can be map reversely, which means +/// an pixel-based coordinate is given, it's possible to figure out the underlying +/// logic value. +pub trait ReversibleRanged: Ranged { + fn unmap(&self, input: i32, limit: (i32, i32)) -> Option<Self::ValueType>; +} + +/// The trait for the type that can be converted into a ranged coordinate axis +pub trait AsRangedCoord: Sized { + type CoordDescType: Ranged<ValueType = Self::Value> + From<Self>; + type Value; +} + +impl<T> AsRangedCoord for T +where + T: Ranged, +{ + type CoordDescType = T; + type Value = T::ValueType; +} |