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-rw-r--r--src/types/value.rs121
1 files changed, 121 insertions, 0 deletions
diff --git a/src/types/value.rs b/src/types/value.rs
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+++ b/src/types/value.rs
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+use super::{Null, Type};
+
+/// Owning [dynamic type value](http://sqlite.org/datatype3.html). Value's type is typically
+/// dictated by SQLite (not by the caller).
+///
+/// See [`ValueRef`](enum.ValueRef.html) for a non-owning dynamic type value.
+#[derive(Clone, Debug, PartialEq)]
+pub enum Value {
+ /// The value is a `NULL` value.
+ Null,
+ /// The value is a signed integer.
+ Integer(i64),
+ /// The value is a floating point number.
+ Real(f64),
+ /// The value is a text string.
+ Text(String),
+ /// The value is a blob of data
+ Blob(Vec<u8>),
+}
+
+impl From<Null> for Value {
+ fn from(_: Null) -> Value {
+ Value::Null
+ }
+}
+
+impl From<bool> for Value {
+ fn from(i: bool) -> Value {
+ Value::Integer(i as i64)
+ }
+}
+
+impl From<isize> for Value {
+ fn from(i: isize) -> Value {
+ Value::Integer(i as i64)
+ }
+}
+
+#[cfg(feature = "i128_blob")]
+impl From<i128> for Value {
+ fn from(i: i128) -> Value {
+ use byteorder::{BigEndian, ByteOrder};
+ let mut buf = vec![0u8; 16];
+ // We store these biased (e.g. with the most significant bit flipped)
+ // so that comparisons with negative numbers work properly.
+ BigEndian::write_i128(&mut buf, i ^ (1i128 << 127));
+ Value::Blob(buf)
+ }
+}
+
+#[cfg(feature = "uuid")]
+impl From<uuid::Uuid> for Value {
+ fn from(id: uuid::Uuid) -> Value {
+ Value::Blob(id.as_bytes().to_vec())
+ }
+}
+
+macro_rules! from_i64(
+ ($t:ty) => (
+ impl From<$t> for Value {
+ fn from(i: $t) -> Value {
+ Value::Integer(i64::from(i))
+ }
+ }
+ )
+);
+
+from_i64!(i8);
+from_i64!(i16);
+from_i64!(i32);
+from_i64!(u8);
+from_i64!(u16);
+from_i64!(u32);
+
+impl From<i64> for Value {
+ fn from(i: i64) -> Value {
+ Value::Integer(i)
+ }
+}
+
+impl From<f64> for Value {
+ fn from(f: f64) -> Value {
+ Value::Real(f)
+ }
+}
+
+impl From<String> for Value {
+ fn from(s: String) -> Value {
+ Value::Text(s)
+ }
+}
+
+impl From<Vec<u8>> for Value {
+ fn from(v: Vec<u8>) -> Value {
+ Value::Blob(v)
+ }
+}
+
+impl<T> From<Option<T>> for Value
+where
+ T: Into<Value>,
+{
+ fn from(v: Option<T>) -> Value {
+ match v {
+ Some(x) => x.into(),
+ None => Value::Null,
+ }
+ }
+}
+
+impl Value {
+ pub fn data_type(&self) -> Type {
+ match *self {
+ Value::Null => Type::Null,
+ Value::Integer(_) => Type::Integer,
+ Value::Real(_) => Type::Real,
+ Value::Text(_) => Type::Text,
+ Value::Blob(_) => Type::Blob,
+ }
+ }
+}