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-rw-r--r--src/command_buffer/submit/queue_submit.rs359
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diff --git a/src/command_buffer/submit/queue_submit.rs b/src/command_buffer/submit/queue_submit.rs
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--- a/src/command_buffer/submit/queue_submit.rs
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-// Copyright (c) 2017 The vulkano developers
-// Licensed under the Apache License, Version 2.0
-// <LICENSE-APACHE or
-// https://www.apache.org/licenses/LICENSE-2.0> or the MIT
-// license <LICENSE-MIT or https://opensource.org/licenses/MIT>,
-// at your option. All files in the project carrying such
-// notice may not be copied, modified, or distributed except
-// according to those terms.
-
-use crate::check_errors;
-use crate::command_buffer::sys::UnsafeCommandBuffer;
-use crate::device::Queue;
-use crate::sync::Fence;
-use crate::sync::PipelineStages;
-use crate::sync::Semaphore;
-use crate::Error;
-use crate::OomError;
-use crate::SynchronizedVulkanObject;
-use crate::VulkanObject;
-use smallvec::SmallVec;
-use std::error;
-use std::fmt;
-use std::marker::PhantomData;
-
-/// Prototype for a submission that executes command buffers.
-// TODO: example here
-#[derive(Debug)]
-pub struct SubmitCommandBufferBuilder<'a> {
- wait_semaphores: SmallVec<[ash::vk::Semaphore; 16]>,
- destination_stages: SmallVec<[ash::vk::PipelineStageFlags; 8]>,
- signal_semaphores: SmallVec<[ash::vk::Semaphore; 16]>,
- command_buffers: SmallVec<[ash::vk::CommandBuffer; 4]>,
- fence: ash::vk::Fence,
- marker: PhantomData<&'a ()>,
-}
-
-impl<'a> SubmitCommandBufferBuilder<'a> {
- /// Builds a new empty `SubmitCommandBufferBuilder`.
- #[inline]
- pub fn new() -> SubmitCommandBufferBuilder<'a> {
- SubmitCommandBufferBuilder {
- wait_semaphores: SmallVec::new(),
- destination_stages: SmallVec::new(),
- signal_semaphores: SmallVec::new(),
- command_buffers: SmallVec::new(),
- fence: ash::vk::Fence::null(),
- marker: PhantomData,
- }
- }
-
- /// Returns true if this builder will signal a fence when submitted.
- ///
- /// # Example
- ///
- /// ```
- /// use vulkano::command_buffer::submit::SubmitCommandBufferBuilder;
- /// use vulkano::sync::Fence;
- /// # let device: std::sync::Arc<vulkano::device::Device> = return;
- ///
- /// unsafe {
- /// let fence = Fence::from_pool(device.clone()).unwrap();
- ///
- /// let mut builder = SubmitCommandBufferBuilder::new();
- /// assert!(!builder.has_fence());
- /// builder.set_fence_signal(&fence);
- /// assert!(builder.has_fence());
- /// }
- /// ```
- #[inline]
- pub fn has_fence(&self) -> bool {
- self.fence != ash::vk::Fence::null()
- }
-
- /// Adds an operation that signals a fence after this submission ends.
- ///
- /// # Example
- ///
- /// ```
- /// use std::time::Duration;
- /// use vulkano::command_buffer::submit::SubmitCommandBufferBuilder;
- /// use vulkano::sync::Fence;
- /// # let device: std::sync::Arc<vulkano::device::Device> = return;
- /// # let queue: std::sync::Arc<vulkano::device::Queue> = return;
- ///
- /// unsafe {
- /// let fence = Fence::from_pool(device.clone()).unwrap();
- ///
- /// let mut builder = SubmitCommandBufferBuilder::new();
- /// builder.set_fence_signal(&fence);
- ///
- /// builder.submit(&queue).unwrap();
- ///
- /// // We must not destroy the fence before it is signaled.
- /// fence.wait(Some(Duration::from_secs(5))).unwrap();
- /// }
- /// ```
- ///
- /// # Safety
- ///
- /// - The fence must not be signaled at the time when you call `submit()`.
- ///
- /// - If you use the fence for multiple submissions, only one at a time must be executed by the
- /// GPU. In other words, you must submit one, wait for the fence to be signaled, then reset
- /// the fence, and then only submit the second.
- ///
- /// - If you submit this builder, the fence must be kept alive until it is signaled by the GPU.
- /// Destroying the fence earlier is an undefined behavior.
- ///
- /// - The fence, command buffers, and semaphores must all belong to the same device.
- ///
- #[inline]
- pub unsafe fn set_fence_signal(&mut self, fence: &'a Fence) {
- self.fence = fence.internal_object();
- }
-
- /// Adds a semaphore to be waited upon before the command buffers are executed.
- ///
- /// Only the given `stages` of the command buffers added afterwards will wait upon
- /// the semaphore. Other stages not included in `stages` can execute before waiting.
- ///
- /// # Safety
- ///
- /// - The stages must be supported by the device.
- ///
- /// - If you submit this builder, the semaphore must be kept alive until you are guaranteed
- /// that the GPU has at least started executing the command buffers.
- ///
- /// - If you submit this builder, no other queue must be waiting on these semaphores. In other
- /// words, each semaphore signal can only correspond to one semaphore wait.
- ///
- /// - If you submit this builder, the semaphores must be signaled when the queue execution
- /// reaches this submission, or there must be one or more submissions in queues that are
- /// going to signal these semaphores. In other words, you must not block the queue with
- /// semaphores that can't get signaled.
- ///
- /// - The fence, command buffers, and semaphores must all belong to the same device.
- ///
- #[inline]
- pub unsafe fn add_wait_semaphore(&mut self, semaphore: &'a Semaphore, stages: PipelineStages) {
- debug_assert!(!ash::vk::PipelineStageFlags::from(stages).is_empty());
- // TODO: debug assert that the device supports the stages
- self.wait_semaphores.push(semaphore.internal_object());
- self.destination_stages.push(stages.into());
- }
-
- /// Adds a command buffer that is executed as part of this command.
- ///
- /// The command buffers are submitted in the order in which they are added.
- ///
- /// # Safety
- ///
- /// - If you submit this builder, the command buffer must be kept alive until you are
- /// guaranteed that the GPU has finished executing it.
- ///
- /// - Any calls to vkCmdSetEvent, vkCmdResetEvent or vkCmdWaitEvents that have been recorded
- /// into the command buffer must not reference any VkEvent that is referenced by any of
- /// those commands that is pending execution on another queue.
- /// TODO: rephrase ^ ?
- ///
- /// - The fence, command buffers, and semaphores must all belong to the same device.
- ///
- /// TODO: more here
- ///
- #[inline]
- pub unsafe fn add_command_buffer(&mut self, command_buffer: &'a UnsafeCommandBuffer) {
- self.command_buffers.push(command_buffer.internal_object());
- }
-
- /// Returns the number of semaphores to signal.
- ///
- /// In other words, this is the number of times `add_signal_semaphore` has been called.
- #[inline]
- pub fn num_signal_semaphores(&self) -> usize {
- self.signal_semaphores.len()
- }
-
- /// Adds a semaphore that is going to be signaled at the end of the submission.
- ///
- /// # Safety
- ///
- /// - If you submit this builder, the semaphore must be kept alive until you are guaranteed
- /// that the GPU has finished executing this submission.
- ///
- /// - The semaphore must be in the unsignaled state when queue execution reaches this
- /// submission.
- ///
- /// - The fence, command buffers, and semaphores must all belong to the same device.
- ///
- #[inline]
- pub unsafe fn add_signal_semaphore(&mut self, semaphore: &'a Semaphore) {
- self.signal_semaphores.push(semaphore.internal_object());
- }
-
- /// Submits the command buffer to the given queue.
- ///
- /// > **Note**: This is an expensive operation, so you may want to merge as many builders as
- /// > possible together and avoid submitting them one by one.
- ///
- pub fn submit(self, queue: &Queue) -> Result<(), SubmitCommandBufferError> {
- unsafe {
- let fns = queue.device().fns();
- let queue = queue.internal_object_guard();
-
- debug_assert_eq!(self.wait_semaphores.len(), self.destination_stages.len());
-
- let batch = ash::vk::SubmitInfo {
- wait_semaphore_count: self.wait_semaphores.len() as u32,
- p_wait_semaphores: self.wait_semaphores.as_ptr(),
- p_wait_dst_stage_mask: self.destination_stages.as_ptr(),
- command_buffer_count: self.command_buffers.len() as u32,
- p_command_buffers: self.command_buffers.as_ptr(),
- signal_semaphore_count: self.signal_semaphores.len() as u32,
- p_signal_semaphores: self.signal_semaphores.as_ptr(),
- ..Default::default()
- };
-
- check_errors(fns.v1_0.queue_submit(*queue, 1, &batch, self.fence))?;
- Ok(())
- }
- }
-
- /// Merges this builder with another builder.
- ///
- /// # Panic
- ///
- /// Panics if both builders have a fence already set.
- // TODO: create multiple batches instead
- pub fn merge(mut self, other: Self) -> Self {
- assert!(
- self.fence == ash::vk::Fence::null() || other.fence == ash::vk::Fence::null(),
- "Can't merge two queue submits that both have a fence"
- );
-
- self.wait_semaphores.extend(other.wait_semaphores);
- self.destination_stages.extend(other.destination_stages); // TODO: meh? will be solved if we submit multiple batches
- self.signal_semaphores.extend(other.signal_semaphores);
- self.command_buffers.extend(other.command_buffers);
-
- if self.fence == ash::vk::Fence::null() {
- self.fence = other.fence;
- }
-
- self
- }
-}
-
-/// Error that can happen when submitting the prototype.
-#[derive(Copy, Clone, Debug, PartialEq, Eq)]
-#[repr(u32)]
-pub enum SubmitCommandBufferError {
- /// Not enough memory.
- OomError(OomError),
-
- /// The connection to the device has been lost.
- DeviceLost,
-}
-
-impl error::Error for SubmitCommandBufferError {
- #[inline]
- fn source(&self) -> Option<&(dyn error::Error + 'static)> {
- match *self {
- SubmitCommandBufferError::OomError(ref err) => Some(err),
- _ => None,
- }
- }
-}
-
-impl fmt::Display for SubmitCommandBufferError {
- #[inline]
- fn fmt(&self, fmt: &mut fmt::Formatter) -> Result<(), fmt::Error> {
- write!(
- fmt,
- "{}",
- match *self {
- SubmitCommandBufferError::OomError(_) => "not enough memory",
- SubmitCommandBufferError::DeviceLost =>
- "the connection to the device has been lost",
- }
- )
- }
-}
-
-impl From<Error> for SubmitCommandBufferError {
- #[inline]
- fn from(err: Error) -> SubmitCommandBufferError {
- match err {
- err @ Error::OutOfHostMemory => SubmitCommandBufferError::OomError(OomError::from(err)),
- err @ Error::OutOfDeviceMemory => {
- SubmitCommandBufferError::OomError(OomError::from(err))
- }
- Error::DeviceLost => SubmitCommandBufferError::DeviceLost,
- _ => panic!("unexpected error: {:?}", err),
- }
- }
-}
-
-#[cfg(test)]
-mod tests {
- use super::*;
- use crate::sync::Fence;
- use std::time::Duration;
-
- #[test]
- fn empty_submit() {
- let (device, queue) = gfx_dev_and_queue!();
- let builder = SubmitCommandBufferBuilder::new();
- builder.submit(&queue).unwrap();
- }
-
- #[test]
- fn signal_fence() {
- unsafe {
- let (device, queue) = gfx_dev_and_queue!();
-
- let fence = Fence::alloc(device.clone()).unwrap();
- assert!(!fence.ready().unwrap());
-
- let mut builder = SubmitCommandBufferBuilder::new();
- builder.set_fence_signal(&fence);
-
- builder.submit(&queue).unwrap();
- fence.wait(Some(Duration::from_secs(5))).unwrap();
- assert!(fence.ready().unwrap());
- }
- }
-
- #[test]
- fn has_fence() {
- unsafe {
- let (device, queue) = gfx_dev_and_queue!();
-
- let fence = Fence::alloc(device.clone()).unwrap();
-
- let mut builder = SubmitCommandBufferBuilder::new();
- assert!(!builder.has_fence());
- builder.set_fence_signal(&fence);
- assert!(builder.has_fence());
- }
- }
-
- #[test]
- fn merge_both_have_fences() {
- unsafe {
- let (device, _) = gfx_dev_and_queue!();
-
- let fence1 = Fence::alloc(device.clone()).unwrap();
- let fence2 = Fence::alloc(device.clone()).unwrap();
-
- let mut builder1 = SubmitCommandBufferBuilder::new();
- builder1.set_fence_signal(&fence1);
- let mut builder2 = SubmitCommandBufferBuilder::new();
- builder2.set_fence_signal(&fence2);
-
- assert_should_panic!("Can't merge two queue submits that both have a fence", {
- let _ = builder1.merge(builder2);
- });
- }
- }
-}