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Diffstat (limited to 'src/image/traits.rs')
-rw-r--r-- | src/image/traits.rs | 438 |
1 files changed, 0 insertions, 438 deletions
diff --git a/src/image/traits.rs b/src/image/traits.rs deleted file mode 100644 index 4c6a5c8..0000000 --- a/src/image/traits.rs +++ /dev/null @@ -1,438 +0,0 @@ -// Copyright (c) 2016 The vulkano developers -// Licensed under the Apache License, Version 2.0 -// <LICENSE-APACHE or -// https://www.apache.org/licenses/LICENSE-2.0> or the MIT -// license <LICENSE-MIT or https://opensource.org/licenses/MIT>, -// at your option. All files in the project carrying such -// notice may not be copied, modified, or distributed except -// according to those terms. - -use crate::format::ClearValue; -use crate::format::Format; -use crate::format::FormatTy; -use crate::image::sys::UnsafeImage; -use crate::image::ImageDescriptorLayouts; -use crate::image::ImageDimensions; -use crate::image::ImageLayout; -use crate::image::SampleCount; -use crate::sync::AccessError; -use crate::SafeDeref; -use std::hash::Hash; -use std::hash::Hasher; - -/// Trait for types that represent the way a GPU can access an image. -pub unsafe trait ImageAccess { - /// Returns the inner unsafe image object used by this image. - fn inner(&self) -> ImageInner; - - /// Returns the format of this image. - #[inline] - fn format(&self) -> Format { - self.inner().image.format() - } - - /// Returns true if the image is a color image. - #[inline] - fn has_color(&self) -> bool { - matches!( - self.format().ty(), - FormatTy::Float | FormatTy::Uint | FormatTy::Sint | FormatTy::Compressed - ) - } - - /// Returns true if the image has a depth component. In other words, if it is a depth or a - /// depth-stencil format. - #[inline] - fn has_depth(&self) -> bool { - matches!(self.format().ty(), FormatTy::Depth | FormatTy::DepthStencil) - } - - /// Returns true if the image has a stencil component. In other words, if it is a stencil or a - /// depth-stencil format. - #[inline] - fn has_stencil(&self) -> bool { - matches!( - self.format().ty(), - FormatTy::Stencil | FormatTy::DepthStencil - ) - } - - /// Returns the number of mipmap levels of this image. - #[inline] - fn mipmap_levels(&self) -> u32 { - // TODO: not necessarily correct because of the new inner() design? - self.inner().image.mipmap_levels() - } - - /// Returns the number of samples of this image. - #[inline] - fn samples(&self) -> SampleCount { - self.inner().image.samples() - } - - /// Returns the dimensions of the image. - #[inline] - fn dimensions(&self) -> ImageDimensions { - // TODO: not necessarily correct because of the new inner() design? - self.inner().image.dimensions() - } - - /// Returns true if the image can be used as a source for blits. - #[inline] - fn supports_blit_source(&self) -> bool { - self.inner().image.format_features().blit_src - } - - /// Returns true if the image can be used as a destination for blits. - #[inline] - fn supports_blit_destination(&self) -> bool { - self.inner().image.format_features().blit_dst - } - - /// When images are created their memory layout is initially `Undefined` or `Preinitialized`. - /// This method allows the image memory barrier creation process to signal when an image - /// has been transitioned out of its initial `Undefined` or `Preinitialized` state. This - /// allows vulkano to avoid creating unnecessary image memory barriers between future - /// uses of the image. - /// - /// ## Unsafe - /// - /// If a user calls this method outside of the intended context and signals that the layout - /// is no longer `Undefined` or `Preinitialized` when it is still in an `Undefined` or - /// `Preinitialized` state, this may result in the vulkan implementation attempting to use - /// an image in an invalid layout. The same problem must be considered by the implementer - /// of the method. - unsafe fn layout_initialized(&self) {} - - fn is_layout_initialized(&self) -> bool { - false - } - - unsafe fn preinitialized_layout(&self) -> bool { - self.inner().image.preinitialized_layout() - } - - /// Returns the layout that the image has when it is first used in a primary command buffer. - /// - /// The first time you use an image in an `AutoCommandBufferBuilder`, vulkano will suppose that - /// the image is in the layout returned by this function. Later when the command buffer is - /// submitted vulkano will check whether the image is actually in this layout, and if it is not - /// the case then an error will be returned. - /// TODO: ^ that check is not yet implemented - fn initial_layout_requirement(&self) -> ImageLayout; - - /// Returns the layout that the image must be returned to before the end of the command buffer. - /// - /// When an image is used in an `AutoCommandBufferBuilder` vulkano will automatically - /// transition this image to the layout returned by this function at the end of the command - /// buffer, if necessary. - /// - /// Except for special cases, this value should likely be the same as the one returned by - /// `initial_layout_requirement` so that the user can submit multiple command buffers that use - /// this image one after the other. - fn final_layout_requirement(&self) -> ImageLayout; - - /// Wraps around this `ImageAccess` and returns an identical `ImageAccess` but whose initial - /// layout requirement is either `Undefined` or `Preinitialized`. - #[inline] - unsafe fn forced_undefined_initial_layout( - self, - preinitialized: bool, - ) -> ImageAccessFromUndefinedLayout<Self> - where - Self: Sized, - { - ImageAccessFromUndefinedLayout { - image: self, - preinitialized, - } - } - - /// Returns an [`ImageDescriptorLayouts`] structure specifying the image layout to use - /// in descriptors of various kinds. - /// - /// This must return `Some` if the image is to be used to create an image view. - fn descriptor_layouts(&self) -> Option<ImageDescriptorLayouts>; - - /// Returns a key that uniquely identifies the memory content of the image. - /// Two ranges that potentially overlap in memory must return the same key. - /// - /// The key is shared amongst all buffers and images, which means that you can make several - /// different image objects share the same memory, or make some image objects share memory - /// with buffers, as long as they return the same key. - /// - /// Since it is possible to accidentally return the same key for memory ranges that don't - /// overlap, the `conflicts_image` or `conflicts_buffer` function should always be called to - /// verify whether they actually overlap. - fn conflict_key(&self) -> u64; - - /// Returns the current mip level that is accessed by the gpu - fn current_miplevels_access(&self) -> std::ops::Range<u32>; - - /// Returns the current layer level that is accessed by the gpu - fn current_layer_levels_access(&self) -> std::ops::Range<u32>; - - /// Locks the resource for usage on the GPU. Returns an error if the lock can't be acquired. - /// - /// After this function returns `Ok`, you are authorized to use the image on the GPU. If the - /// GPU operation requires an exclusive access to the image (which includes image layout - /// transitions) then `exclusive_access` should be true. - /// - /// The `expected_layout` is the layout we expect the image to be in when we lock it. If the - /// actual layout doesn't match this expected layout, then an error should be returned. If - /// `Undefined` is passed, that means that the caller doesn't care about the actual layout, - /// and that a layout mismatch shouldn't return an error. - /// - /// This function exists to prevent the user from causing a data race by reading and writing - /// to the same resource at the same time. - /// - /// If you call this function, you should call `unlock()` once the resource is no longer in use - /// by the GPU. The implementation is not expected to automatically perform any unlocking and - /// can rely on the fact that `unlock()` is going to be called. - fn try_gpu_lock( - &self, - exclusive_access: bool, - uninitialized_safe: bool, - expected_layout: ImageLayout, - ) -> Result<(), AccessError>; - - /// Locks the resource for usage on the GPU. Supposes that the resource is already locked, and - /// simply increases the lock by one. - /// - /// Must only be called after `try_gpu_lock()` succeeded. - /// - /// If you call this function, you should call `unlock()` once the resource is no longer in use - /// by the GPU. The implementation is not expected to automatically perform any unlocking and - /// can rely on the fact that `unlock()` is going to be called. - unsafe fn increase_gpu_lock(&self); - - /// Unlocks the resource previously acquired with `try_gpu_lock` or `increase_gpu_lock`. - /// - /// If the GPU operation that we unlock from transitioned the image to another layout, then - /// it should be passed as parameter. - /// - /// A layout transition requires exclusive access to the image, which means two things: - /// - /// - The implementation can panic if it finds out that the layout is not the same as it - /// currently is and that it is not locked in exclusive mode. - /// - There shouldn't be any possible race between `unlock` and `try_gpu_lock`, since - /// `try_gpu_lock` should fail if the image is already locked in exclusive mode. - /// - /// # Safety - /// - /// - Must only be called once per previous lock. - /// - The transitioned layout must be supported by the image (eg. the layout shouldn't be - /// `ColorAttachmentOptimal` if the image wasn't created with the `color_attachment` usage). - /// - The transitioned layout must not be `Undefined`. - /// - unsafe fn unlock(&self, transitioned_layout: Option<ImageLayout>); -} - -/// Inner information about an image. -#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)] -pub struct ImageInner<'a> { - /// The underlying image object. - pub image: &'a UnsafeImage, - - /// The first layer of `image` to consider. - pub first_layer: usize, - - /// The number of layers of `image` to consider. - pub num_layers: usize, - - /// The first mipmap level of `image` to consider. - pub first_mipmap_level: usize, - - /// The number of mipmap levels of `image` to consider. - pub num_mipmap_levels: usize, -} - -unsafe impl<T> ImageAccess for T -where - T: SafeDeref, - T::Target: ImageAccess, -{ - #[inline] - fn inner(&self) -> ImageInner { - (**self).inner() - } - - #[inline] - fn initial_layout_requirement(&self) -> ImageLayout { - (**self).initial_layout_requirement() - } - - #[inline] - fn final_layout_requirement(&self) -> ImageLayout { - (**self).final_layout_requirement() - } - - #[inline] - fn descriptor_layouts(&self) -> Option<ImageDescriptorLayouts> { - (**self).descriptor_layouts() - } - - #[inline] - fn conflict_key(&self) -> u64 { - (**self).conflict_key() - } - - #[inline] - fn try_gpu_lock( - &self, - exclusive_access: bool, - uninitialized_safe: bool, - expected_layout: ImageLayout, - ) -> Result<(), AccessError> { - (**self).try_gpu_lock(exclusive_access, uninitialized_safe, expected_layout) - } - - #[inline] - unsafe fn increase_gpu_lock(&self) { - (**self).increase_gpu_lock() - } - - #[inline] - unsafe fn unlock(&self, transitioned_layout: Option<ImageLayout>) { - (**self).unlock(transitioned_layout) - } - - #[inline] - unsafe fn layout_initialized(&self) { - (**self).layout_initialized(); - } - - #[inline] - fn is_layout_initialized(&self) -> bool { - (**self).is_layout_initialized() - } - - fn current_miplevels_access(&self) -> std::ops::Range<u32> { - (**self).current_miplevels_access() - } - - fn current_layer_levels_access(&self) -> std::ops::Range<u32> { - (**self).current_layer_levels_access() - } -} - -impl PartialEq for dyn ImageAccess + Send + Sync { - #[inline] - fn eq(&self, other: &Self) -> bool { - self.inner() == other.inner() - } -} - -impl Eq for dyn ImageAccess + Send + Sync {} - -impl Hash for dyn ImageAccess + Send + Sync { - #[inline] - fn hash<H: Hasher>(&self, state: &mut H) { - self.inner().hash(state); - } -} - -/// Wraps around an object that implements `ImageAccess` and modifies the initial layout -/// requirement to be either `Undefined` or `Preinitialized`. -#[derive(Debug, Copy, Clone)] -pub struct ImageAccessFromUndefinedLayout<I> { - image: I, - preinitialized: bool, -} - -unsafe impl<I> ImageAccess for ImageAccessFromUndefinedLayout<I> -where - I: ImageAccess, -{ - #[inline] - fn inner(&self) -> ImageInner { - self.image.inner() - } - - #[inline] - fn initial_layout_requirement(&self) -> ImageLayout { - if self.preinitialized { - ImageLayout::Preinitialized - } else { - ImageLayout::Undefined - } - } - - #[inline] - fn final_layout_requirement(&self) -> ImageLayout { - self.image.final_layout_requirement() - } - - #[inline] - fn descriptor_layouts(&self) -> Option<ImageDescriptorLayouts> { - self.image.descriptor_layouts() - } - - #[inline] - fn conflict_key(&self) -> u64 { - self.image.conflict_key() - } - - #[inline] - fn try_gpu_lock( - &self, - exclusive_access: bool, - uninitialized_safe: bool, - expected_layout: ImageLayout, - ) -> Result<(), AccessError> { - self.image - .try_gpu_lock(exclusive_access, uninitialized_safe, expected_layout) - } - - #[inline] - unsafe fn increase_gpu_lock(&self) { - self.image.increase_gpu_lock() - } - - #[inline] - unsafe fn unlock(&self, new_layout: Option<ImageLayout>) { - self.image.unlock(new_layout) - } - - fn current_miplevels_access(&self) -> std::ops::Range<u32> { - self.image.current_miplevels_access() - } - - fn current_layer_levels_access(&self) -> std::ops::Range<u32> { - self.image.current_layer_levels_access() - } -} - -impl<I> PartialEq for ImageAccessFromUndefinedLayout<I> -where - I: ImageAccess, -{ - #[inline] - fn eq(&self, other: &Self) -> bool { - self.inner() == other.inner() - } -} - -impl<I> Eq for ImageAccessFromUndefinedLayout<I> where I: ImageAccess {} - -impl<I> Hash for ImageAccessFromUndefinedLayout<I> -where - I: ImageAccess, -{ - #[inline] - fn hash<H: Hasher>(&self, state: &mut H) { - self.inner().hash(state); - } -} - -/// Extension trait for images. Checks whether the value `T` can be used as a clear value for the -/// given image. -// TODO: isn't that for image views instead? -pub unsafe trait ImageClearValue<T>: ImageAccess { - fn decode(&self, value: T) -> Option<ClearValue>; -} - -pub unsafe trait ImageContent<P>: ImageAccess { - /// Checks whether pixels of type `P` match the format of the image. - fn matches_format(&self) -> bool; -} |