/* * Copyright 2011 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SFNTLY_CPP_SRC_SFNTLY_PORT_MEMORY_INPUT_STREAM_H_ #define SFNTLY_CPP_SRC_SFNTLY_PORT_MEMORY_INPUT_STREAM_H_ #include #include "sfntly/port/input_stream.h" namespace sfntly { class MemoryInputStream : public PushbackInputStream { public: MemoryInputStream(); virtual ~MemoryInputStream(); // InputStream methods virtual int32_t Available(); virtual void Close(); virtual void Mark(int32_t readlimit); virtual bool MarkSupported(); virtual int32_t Read(); virtual int32_t Read(ByteVector* b); virtual int32_t Read(ByteVector* b, int32_t offset, int32_t length); virtual void Reset(); virtual int64_t Skip(int64_t n); // PushbackInputStream methods virtual void Unread(ByteVector* b); virtual void Unread(ByteVector* b, int32_t offset, int32_t length); // Own methods virtual bool Attach(const byte_t* buffer, size_t length); private: const byte_t* buffer_; size_t position_; size_t length_; }; } // namespace sfntly #endif // SFNTLY_CPP_SRC_SFNTLY_PORT_MEMORY_INPUT_STREAM_H_