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authorJohn Kessenich <cepheus@frii.com>2015-12-10 18:01:54 -0700
committerJohn Kessenich <cepheus@frii.com>2015-12-10 18:01:54 -0700
commitcc16fa0720ae3bf39f0b162d020a8d6f517d6a70 (patch)
treeb55a6a295654d8c9fa1f6cf52f53f420220c0a7f /Test/baseResults/spv.400.tesc.out
parent562394d112529412c4e42280d2e9343a3b8e4c09 (diff)
downloadglslang-cc16fa0720ae3bf39f0b162d020a8d6f517d6a70.tar.gz
Tests: Move to just linefeed to simply cross-platform test changes.
Diffstat (limited to 'Test/baseResults/spv.400.tesc.out')
-rwxr-xr-xTest/baseResults/spv.400.tesc.out352
1 files changed, 176 insertions, 176 deletions
diff --git a/Test/baseResults/spv.400.tesc.out b/Test/baseResults/spv.400.tesc.out
index dee214d6..4ecf0960 100755
--- a/Test/baseResults/spv.400.tesc.out
+++ b/Test/baseResults/spv.400.tesc.out
@@ -1,176 +1,176 @@
-spv.400.tesc
-Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
-
-
-Linked tessellation control stage:
-
-
-// Module Version 10000
-// Generated by (magic number): 80001
-// Id's are bound by 93
-
- Capability Tessellation
- 1: ExtInstImport "GLSL.std.450"
- MemoryModel Logical GLSL450
- EntryPoint TessellationControl 4 "main" 52 79 83 84 87 88 91 92
- ExecutionMode 4 OutputVertices 4
- Source GLSL 400
- SourceExtension "GL_ARB_separate_shader_objects"
- Name 4 "main"
- Name 12 "a"
- Name 17 "p"
- Name 19 "gl_PerVertex"
- MemberName 19(gl_PerVertex) 0 "gl_Position"
- MemberName 19(gl_PerVertex) 1 "gl_PointSize"
- MemberName 19(gl_PerVertex) 2 "gl_ClipDistance"
- Name 23 "gl_in"
- Name 30 "ps"
- Name 34 "cd"
- Name 38 "pvi"
- Name 40 "gl_PatchVerticesIn"
- Name 42 "pid"
- Name 43 "gl_PrimitiveID"
- Name 45 "iid"
- Name 46 "gl_InvocationID"
- Name 48 "gl_PerVertex"
- MemberName 48(gl_PerVertex) 0 "gl_Position"
- MemberName 48(gl_PerVertex) 1 "gl_PointSize"
- MemberName 48(gl_PerVertex) 2 "gl_ClipDistance"
- Name 52 "gl_out"
- Name 66 "gl_TessLevelOuter"
- Name 73 "gl_TessLevelInner"
- Name 78 "outa"
- Name 79 "patchOut"
- Name 83 "inb"
- Name 84 "ind"
- Name 87 "ivla"
- Name 88 "ivlb"
- Name 91 "ovla"
- Name 92 "ovlb"
- MemberDecorate 19(gl_PerVertex) 0 BuiltIn Position
- MemberDecorate 19(gl_PerVertex) 1 BuiltIn PointSize
- MemberDecorate 19(gl_PerVertex) 2 BuiltIn ClipDistance
- Decorate 19(gl_PerVertex) Block
- Decorate 40(gl_PatchVerticesIn) BuiltIn PatchVertices
- Decorate 43(gl_PrimitiveID) BuiltIn PrimitiveId
- Decorate 46(gl_InvocationID) BuiltIn InvocationId
- MemberDecorate 48(gl_PerVertex) 0 BuiltIn Position
- MemberDecorate 48(gl_PerVertex) 1 BuiltIn PointSize
- MemberDecorate 48(gl_PerVertex) 2 BuiltIn ClipDistance
- Decorate 48(gl_PerVertex) Block
- Decorate 66(gl_TessLevelOuter) Patch
- Decorate 66(gl_TessLevelOuter) BuiltIn TessLevelOuter
- Decorate 73(gl_TessLevelInner) Patch
- Decorate 73(gl_TessLevelInner) BuiltIn TessLevelInner
- Decorate 79(patchOut) Patch
- Decorate 87(ivla) Location 3
- Decorate 88(ivlb) Location 4
- Decorate 91(ovla) Location 3
- Decorate 92(ovlb) Location 4
- 2: TypeVoid
- 3: TypeFunction 2
- 6: TypeInt 32 0
- 7: 6(int) Constant 1
- 8: 6(int) Constant 1023
- 9: 6(int) Constant 0
- 10: TypeInt 32 1
- 11: TypePointer Function 10(int)
- 13: 10(int) Constant 5392
- 14: TypeFloat 32
- 15: TypeVector 14(float) 4
- 16: TypePointer Function 15(fvec4)
- 18: TypeArray 14(float) 7
-19(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 18
- 20: 6(int) Constant 32
- 21: TypeArray 19(gl_PerVertex) 20
- 22: TypePointer Input 21
- 23(gl_in): 22(ptr) Variable Input
- 24: 10(int) Constant 1
- 25: 10(int) Constant 0
- 26: TypePointer Input 15(fvec4)
- 29: TypePointer Function 14(float)
- 31: TypePointer Input 14(float)
- 35: 10(int) Constant 2
- 39: TypePointer Input 10(int)
-40(gl_PatchVerticesIn): 39(ptr) Variable Input
-43(gl_PrimitiveID): 39(ptr) Variable Input
-46(gl_InvocationID): 39(ptr) Variable Input
-48(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 18
- 49: 6(int) Constant 4
- 50: TypeArray 48(gl_PerVertex) 49
- 51: TypePointer Output 50
- 52(gl_out): 51(ptr) Variable Output
- 55: TypePointer Output 15(fvec4)
- 59: TypePointer Output 14(float)
- 64: TypeArray 14(float) 49
- 65: TypePointer Output 64
-66(gl_TessLevelOuter): 65(ptr) Variable Output
- 67: 10(int) Constant 3
- 68: 14(float) Constant 1078774989
- 70: 6(int) Constant 2
- 71: TypeArray 14(float) 70
- 72: TypePointer Output 71
-73(gl_TessLevelInner): 72(ptr) Variable Output
- 74: 14(float) Constant 1067869798
- 76: TypeArray 10(int) 49
- 77: TypePointer Private 76
- 78(outa): 77(ptr) Variable Private
- 79(patchOut): 55(ptr) Variable Output
- 80: TypeVector 14(float) 2
- 81: TypeArray 80(fvec2) 20
- 82: TypePointer Input 81
- 83(inb): 82(ptr) Variable Input
- 84(ind): 82(ptr) Variable Input
- 85: TypeArray 15(fvec4) 20
- 86: TypePointer Input 85
- 87(ivla): 86(ptr) Variable Input
- 88(ivlb): 86(ptr) Variable Input
- 89: TypeArray 15(fvec4) 49
- 90: TypePointer Output 89
- 91(ovla): 90(ptr) Variable Output
- 92(ovlb): 90(ptr) Variable Output
- 4(main): 2 Function None 3
- 5: Label
- 12(a): 11(ptr) Variable Function
- 17(p): 16(ptr) Variable Function
- 30(ps): 29(ptr) Variable Function
- 34(cd): 29(ptr) Variable Function
- 38(pvi): 11(ptr) Variable Function
- 42(pid): 11(ptr) Variable Function
- 45(iid): 11(ptr) Variable Function
- MemoryBarrier 7 8
- ControlBarrier 7 7 9
- Store 12(a) 13
- 27: 26(ptr) AccessChain 23(gl_in) 24 25
- 28: 15(fvec4) Load 27
- Store 17(p) 28
- 32: 31(ptr) AccessChain 23(gl_in) 24 24
- 33: 14(float) Load 32
- Store 30(ps) 33
- 36: 31(ptr) AccessChain 23(gl_in) 24 35 35
- 37: 14(float) Load 36
- Store 34(cd) 37
- 41: 10(int) Load 40(gl_PatchVerticesIn)
- Store 38(pvi) 41
- 44: 10(int) Load 43(gl_PrimitiveID)
- Store 42(pid) 44
- 47: 10(int) Load 46(gl_InvocationID)
- Store 45(iid) 47
- 53: 10(int) Load 46(gl_InvocationID)
- 54: 15(fvec4) Load 17(p)
- 56: 55(ptr) AccessChain 52(gl_out) 53 25
- Store 56 54
- 57: 10(int) Load 46(gl_InvocationID)
- 58: 14(float) Load 30(ps)
- 60: 59(ptr) AccessChain 52(gl_out) 57 24
- Store 60 58
- 61: 10(int) Load 46(gl_InvocationID)
- 62: 14(float) Load 34(cd)
- 63: 59(ptr) AccessChain 52(gl_out) 61 35 24
- Store 63 62
- 69: 59(ptr) AccessChain 66(gl_TessLevelOuter) 67
- Store 69 68
- 75: 59(ptr) AccessChain 73(gl_TessLevelInner) 24
- Store 75 74
- Return
- FunctionEnd
+spv.400.tesc
+Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
+
+
+Linked tessellation control stage:
+
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 93
+
+ Capability Tessellation
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint TessellationControl 4 "main" 52 79 83 84 87 88 91 92
+ ExecutionMode 4 OutputVertices 4
+ Source GLSL 400
+ SourceExtension "GL_ARB_separate_shader_objects"
+ Name 4 "main"
+ Name 12 "a"
+ Name 17 "p"
+ Name 19 "gl_PerVertex"
+ MemberName 19(gl_PerVertex) 0 "gl_Position"
+ MemberName 19(gl_PerVertex) 1 "gl_PointSize"
+ MemberName 19(gl_PerVertex) 2 "gl_ClipDistance"
+ Name 23 "gl_in"
+ Name 30 "ps"
+ Name 34 "cd"
+ Name 38 "pvi"
+ Name 40 "gl_PatchVerticesIn"
+ Name 42 "pid"
+ Name 43 "gl_PrimitiveID"
+ Name 45 "iid"
+ Name 46 "gl_InvocationID"
+ Name 48 "gl_PerVertex"
+ MemberName 48(gl_PerVertex) 0 "gl_Position"
+ MemberName 48(gl_PerVertex) 1 "gl_PointSize"
+ MemberName 48(gl_PerVertex) 2 "gl_ClipDistance"
+ Name 52 "gl_out"
+ Name 66 "gl_TessLevelOuter"
+ Name 73 "gl_TessLevelInner"
+ Name 78 "outa"
+ Name 79 "patchOut"
+ Name 83 "inb"
+ Name 84 "ind"
+ Name 87 "ivla"
+ Name 88 "ivlb"
+ Name 91 "ovla"
+ Name 92 "ovlb"
+ MemberDecorate 19(gl_PerVertex) 0 BuiltIn Position
+ MemberDecorate 19(gl_PerVertex) 1 BuiltIn PointSize
+ MemberDecorate 19(gl_PerVertex) 2 BuiltIn ClipDistance
+ Decorate 19(gl_PerVertex) Block
+ Decorate 40(gl_PatchVerticesIn) BuiltIn PatchVertices
+ Decorate 43(gl_PrimitiveID) BuiltIn PrimitiveId
+ Decorate 46(gl_InvocationID) BuiltIn InvocationId
+ MemberDecorate 48(gl_PerVertex) 0 BuiltIn Position
+ MemberDecorate 48(gl_PerVertex) 1 BuiltIn PointSize
+ MemberDecorate 48(gl_PerVertex) 2 BuiltIn ClipDistance
+ Decorate 48(gl_PerVertex) Block
+ Decorate 66(gl_TessLevelOuter) Patch
+ Decorate 66(gl_TessLevelOuter) BuiltIn TessLevelOuter
+ Decorate 73(gl_TessLevelInner) Patch
+ Decorate 73(gl_TessLevelInner) BuiltIn TessLevelInner
+ Decorate 79(patchOut) Patch
+ Decorate 87(ivla) Location 3
+ Decorate 88(ivlb) Location 4
+ Decorate 91(ovla) Location 3
+ Decorate 92(ovlb) Location 4
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeInt 32 0
+ 7: 6(int) Constant 1
+ 8: 6(int) Constant 1023
+ 9: 6(int) Constant 0
+ 10: TypeInt 32 1
+ 11: TypePointer Function 10(int)
+ 13: 10(int) Constant 5392
+ 14: TypeFloat 32
+ 15: TypeVector 14(float) 4
+ 16: TypePointer Function 15(fvec4)
+ 18: TypeArray 14(float) 7
+19(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 18
+ 20: 6(int) Constant 32
+ 21: TypeArray 19(gl_PerVertex) 20
+ 22: TypePointer Input 21
+ 23(gl_in): 22(ptr) Variable Input
+ 24: 10(int) Constant 1
+ 25: 10(int) Constant 0
+ 26: TypePointer Input 15(fvec4)
+ 29: TypePointer Function 14(float)
+ 31: TypePointer Input 14(float)
+ 35: 10(int) Constant 2
+ 39: TypePointer Input 10(int)
+40(gl_PatchVerticesIn): 39(ptr) Variable Input
+43(gl_PrimitiveID): 39(ptr) Variable Input
+46(gl_InvocationID): 39(ptr) Variable Input
+48(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 18
+ 49: 6(int) Constant 4
+ 50: TypeArray 48(gl_PerVertex) 49
+ 51: TypePointer Output 50
+ 52(gl_out): 51(ptr) Variable Output
+ 55: TypePointer Output 15(fvec4)
+ 59: TypePointer Output 14(float)
+ 64: TypeArray 14(float) 49
+ 65: TypePointer Output 64
+66(gl_TessLevelOuter): 65(ptr) Variable Output
+ 67: 10(int) Constant 3
+ 68: 14(float) Constant 1078774989
+ 70: 6(int) Constant 2
+ 71: TypeArray 14(float) 70
+ 72: TypePointer Output 71
+73(gl_TessLevelInner): 72(ptr) Variable Output
+ 74: 14(float) Constant 1067869798
+ 76: TypeArray 10(int) 49
+ 77: TypePointer Private 76
+ 78(outa): 77(ptr) Variable Private
+ 79(patchOut): 55(ptr) Variable Output
+ 80: TypeVector 14(float) 2
+ 81: TypeArray 80(fvec2) 20
+ 82: TypePointer Input 81
+ 83(inb): 82(ptr) Variable Input
+ 84(ind): 82(ptr) Variable Input
+ 85: TypeArray 15(fvec4) 20
+ 86: TypePointer Input 85
+ 87(ivla): 86(ptr) Variable Input
+ 88(ivlb): 86(ptr) Variable Input
+ 89: TypeArray 15(fvec4) 49
+ 90: TypePointer Output 89
+ 91(ovla): 90(ptr) Variable Output
+ 92(ovlb): 90(ptr) Variable Output
+ 4(main): 2 Function None 3
+ 5: Label
+ 12(a): 11(ptr) Variable Function
+ 17(p): 16(ptr) Variable Function
+ 30(ps): 29(ptr) Variable Function
+ 34(cd): 29(ptr) Variable Function
+ 38(pvi): 11(ptr) Variable Function
+ 42(pid): 11(ptr) Variable Function
+ 45(iid): 11(ptr) Variable Function
+ MemoryBarrier 7 8
+ ControlBarrier 7 7 9
+ Store 12(a) 13
+ 27: 26(ptr) AccessChain 23(gl_in) 24 25
+ 28: 15(fvec4) Load 27
+ Store 17(p) 28
+ 32: 31(ptr) AccessChain 23(gl_in) 24 24
+ 33: 14(float) Load 32
+ Store 30(ps) 33
+ 36: 31(ptr) AccessChain 23(gl_in) 24 35 35
+ 37: 14(float) Load 36
+ Store 34(cd) 37
+ 41: 10(int) Load 40(gl_PatchVerticesIn)
+ Store 38(pvi) 41
+ 44: 10(int) Load 43(gl_PrimitiveID)
+ Store 42(pid) 44
+ 47: 10(int) Load 46(gl_InvocationID)
+ Store 45(iid) 47
+ 53: 10(int) Load 46(gl_InvocationID)
+ 54: 15(fvec4) Load 17(p)
+ 56: 55(ptr) AccessChain 52(gl_out) 53 25
+ Store 56 54
+ 57: 10(int) Load 46(gl_InvocationID)
+ 58: 14(float) Load 30(ps)
+ 60: 59(ptr) AccessChain 52(gl_out) 57 24
+ Store 60 58
+ 61: 10(int) Load 46(gl_InvocationID)
+ 62: 14(float) Load 34(cd)
+ 63: 59(ptr) AccessChain 52(gl_out) 61 35 24
+ Store 63 62
+ 69: 59(ptr) AccessChain 66(gl_TessLevelOuter) 67
+ Store 69 68
+ 75: 59(ptr) AccessChain 73(gl_TessLevelInner) 24
+ Store 75 74
+ Return
+ FunctionEnd