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authorJohn Kessenich <cepheus@frii.com>2015-09-14 20:58:02 -0600
committerJohn Kessenich <cepheus@frii.com>2015-09-14 21:08:58 -0600
commite770b3e6cfc8907a7ca4e8517ab7dd066d610f04 (patch)
tree09bec3faaac506355d011feaa7572452db716e50 /Test/baseResults/spv.400.tesc.out
parent5f5b205ce971547d9bec8e9a480a42dc8b4bba48 (diff)
downloadglslang-e770b3e6cfc8907a7ca4e8517ab7dd066d610f04.tar.gz
SPV return from main: Simplify a legacy design such returns are not jumps to exit block.
Structured control-flow rules allow leaving the middle of a construct through a return, but not through a jump to a block that does a return. Addresses issue #58.
Diffstat (limited to 'Test/baseResults/spv.400.tesc.out')
-rwxr-xr-xTest/baseResults/spv.400.tesc.out310
1 files changed, 154 insertions, 156 deletions
diff --git a/Test/baseResults/spv.400.tesc.out b/Test/baseResults/spv.400.tesc.out
index 49ff1b85..076bf6f1 100755
--- a/Test/baseResults/spv.400.tesc.out
+++ b/Test/baseResults/spv.400.tesc.out
@@ -7,7 +7,7 @@ Linked tessellation control stage:
// Module Version 99
// Generated by (magic number): 51a00bb
-// Id's are bound by 91
+// Id's are bound by 90
Source GLSL 400
SourceExtension "GL_ARB_separate_shader_objects"
@@ -17,164 +17,162 @@ Linked tessellation control stage:
EntryPoint TessellationControl 4 "main"
ExecutionMode 4 OutputVertices 4
Name 4 "main"
- Name 13 "a"
- Name 18 "p"
- Name 20 "gl_PerVertex"
- MemberName 20(gl_PerVertex) 0 "gl_Position"
- MemberName 20(gl_PerVertex) 1 "gl_PointSize"
- MemberName 20(gl_PerVertex) 2 "gl_ClipDistance"
- Name 24 "gl_in"
- Name 31 "ps"
- Name 35 "cd"
- Name 39 "pvi"
- Name 41 "gl_PatchVerticesIn"
- Name 43 "pid"
- Name 44 "gl_PrimitiveID"
- Name 46 "iid"
- Name 47 "gl_InvocationID"
- Name 49 "gl_PerVertex"
- MemberName 49(gl_PerVertex) 0 "gl_Position"
- MemberName 49(gl_PerVertex) 1 "gl_PointSize"
- MemberName 49(gl_PerVertex) 2 "gl_ClipDistance"
- Name 53 "gl_out"
- Name 64 "gl_TessLevelOuter"
- Name 71 "gl_TessLevelInner"
- Name 76 "outa"
- Name 77 "patchOut"
- Name 81 "inb"
- Name 82 "ind"
- Name 85 "ivla"
- Name 86 "ivlb"
- Name 89 "ovla"
- Name 90 "ovlb"
- Decorate 20(gl_PerVertex) Block
- Decorate 41(gl_PatchVerticesIn) BuiltIn PatchVertices
- Decorate 44(gl_PrimitiveID) BuiltIn PrimitiveId
- Decorate 47(gl_InvocationID) BuiltIn InvocationId
- MemberDecorate 49(gl_PerVertex) 0 BuiltIn Position
- MemberDecorate 49(gl_PerVertex) 1 BuiltIn PointSize
- MemberDecorate 49(gl_PerVertex) 2 BuiltIn ClipDistance
- Decorate 49(gl_PerVertex) Block
- Decorate 64(gl_TessLevelOuter) Patch
- Decorate 64(gl_TessLevelOuter) BuiltIn TessLevelOuter
- Decorate 71(gl_TessLevelInner) Patch
- Decorate 71(gl_TessLevelInner) BuiltIn TessLevelInner
- Decorate 76(outa) NoStaticUse
- Decorate 77(patchOut) Patch
- Decorate 77(patchOut) NoStaticUse
- Decorate 81(inb) NoStaticUse
- Decorate 82(ind) NoStaticUse
- Decorate 85(ivla) Location 3
- Decorate 85(ivla) NoStaticUse
- Decorate 86(ivlb) Location 4
- Decorate 86(ivlb) NoStaticUse
- Decorate 89(ovla) Location 3
- Decorate 89(ovla) NoStaticUse
- Decorate 90(ovlb) Location 4
- Decorate 90(ovlb) NoStaticUse
+ Name 12 "a"
+ Name 17 "p"
+ Name 19 "gl_PerVertex"
+ MemberName 19(gl_PerVertex) 0 "gl_Position"
+ MemberName 19(gl_PerVertex) 1 "gl_PointSize"
+ MemberName 19(gl_PerVertex) 2 "gl_ClipDistance"
+ Name 23 "gl_in"
+ Name 30 "ps"
+ Name 34 "cd"
+ Name 38 "pvi"
+ Name 40 "gl_PatchVerticesIn"
+ Name 42 "pid"
+ Name 43 "gl_PrimitiveID"
+ Name 45 "iid"
+ Name 46 "gl_InvocationID"
+ Name 48 "gl_PerVertex"
+ MemberName 48(gl_PerVertex) 0 "gl_Position"
+ MemberName 48(gl_PerVertex) 1 "gl_PointSize"
+ MemberName 48(gl_PerVertex) 2 "gl_ClipDistance"
+ Name 52 "gl_out"
+ Name 63 "gl_TessLevelOuter"
+ Name 70 "gl_TessLevelInner"
+ Name 75 "outa"
+ Name 76 "patchOut"
+ Name 80 "inb"
+ Name 81 "ind"
+ Name 84 "ivla"
+ Name 85 "ivlb"
+ Name 88 "ovla"
+ Name 89 "ovlb"
+ Decorate 19(gl_PerVertex) Block
+ Decorate 40(gl_PatchVerticesIn) BuiltIn PatchVertices
+ Decorate 43(gl_PrimitiveID) BuiltIn PrimitiveId
+ Decorate 46(gl_InvocationID) BuiltIn InvocationId
+ MemberDecorate 48(gl_PerVertex) 0 BuiltIn Position
+ MemberDecorate 48(gl_PerVertex) 1 BuiltIn PointSize
+ MemberDecorate 48(gl_PerVertex) 2 BuiltIn ClipDistance
+ Decorate 48(gl_PerVertex) Block
+ Decorate 63(gl_TessLevelOuter) Patch
+ Decorate 63(gl_TessLevelOuter) BuiltIn TessLevelOuter
+ Decorate 70(gl_TessLevelInner) Patch
+ Decorate 70(gl_TessLevelInner) BuiltIn TessLevelInner
+ Decorate 75(outa) NoStaticUse
+ Decorate 76(patchOut) Patch
+ Decorate 76(patchOut) NoStaticUse
+ Decorate 80(inb) NoStaticUse
+ Decorate 81(ind) NoStaticUse
+ Decorate 84(ivla) Location 3
+ Decorate 84(ivla) NoStaticUse
+ Decorate 85(ivlb) Location 4
+ Decorate 85(ivlb) NoStaticUse
+ Decorate 88(ovla) Location 3
+ Decorate 88(ovla) NoStaticUse
+ Decorate 89(ovlb) Location 4
+ Decorate 89(ovlb) NoStaticUse
2: TypeVoid
3: TypeFunction 2
- 7: TypeInt 32 0
- 8: 7(int) Constant 1
- 9: 7(int) Constant 1023
- 10: 7(int) Constant 0
- 11: TypeInt 32 1
- 12: TypePointer Function 11(int)
- 14: 11(int) Constant 5392
- 15: TypeFloat 32
- 16: TypeVector 15(float) 4
- 17: TypePointer Function 16(fvec4)
- 19: TypeArray 15(float) 8
-20(gl_PerVertex): TypeStruct 16(fvec4) 15(float) 19
- 21: 7(int) Constant 32
- 22: TypeArray 20(gl_PerVertex) 21
- 23: TypePointer Input 22
- 24(gl_in): 23(ptr) Variable Input
- 25: 11(int) Constant 1
- 26: 11(int) Constant 0
- 27: TypePointer Input 16(fvec4)
- 30: TypePointer Function 15(float)
- 32: TypePointer Input 15(float)
- 36: 11(int) Constant 2
- 40: TypePointer Input 11(int)
-41(gl_PatchVerticesIn): 40(ptr) Variable Input
-44(gl_PrimitiveID): 40(ptr) Variable Input
-47(gl_InvocationID): 40(ptr) Variable Input
-49(gl_PerVertex): TypeStruct 16(fvec4) 15(float) 19
- 50: 7(int) Constant 4
- 51: TypeArray 49(gl_PerVertex) 50
- 52: TypePointer Output 51
- 53(gl_out): 52(ptr) Variable Output
- 55: TypePointer Output 16(fvec4)
- 58: TypePointer Output 15(float)
- 62: TypeArray 15(float) 50
- 63: TypePointer Output 62
-64(gl_TessLevelOuter): 63(ptr) Variable Output
- 65: 11(int) Constant 3
- 66: 15(float) Constant 1078774989
- 68: 7(int) Constant 2
- 69: TypeArray 15(float) 68
- 70: TypePointer Output 69
-71(gl_TessLevelInner): 70(ptr) Variable Output
- 72: 15(float) Constant 1067869798
- 74: TypeArray 11(int) 50
- 75: TypePointer PrivateGlobal 74
- 76(outa): 75(ptr) Variable PrivateGlobal
- 77(patchOut): 55(ptr) Variable Output
- 78: TypeVector 15(float) 2
- 79: TypeArray 78(fvec2) 21
- 80: TypePointer Input 79
- 81(inb): 80(ptr) Variable Input
- 82(ind): 80(ptr) Variable Input
- 83: TypeArray 16(fvec4) 21
- 84: TypePointer Input 83
- 85(ivla): 84(ptr) Variable Input
- 86(ivlb): 84(ptr) Variable Input
- 87: TypeArray 16(fvec4) 50
- 88: TypePointer Output 87
- 89(ovla): 88(ptr) Variable Output
- 90(ovlb): 88(ptr) Variable Output
+ 6: TypeInt 32 0
+ 7: 6(int) Constant 1
+ 8: 6(int) Constant 1023
+ 9: 6(int) Constant 0
+ 10: TypeInt 32 1
+ 11: TypePointer Function 10(int)
+ 13: 10(int) Constant 5392
+ 14: TypeFloat 32
+ 15: TypeVector 14(float) 4
+ 16: TypePointer Function 15(fvec4)
+ 18: TypeArray 14(float) 7
+19(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 18
+ 20: 6(int) Constant 32
+ 21: TypeArray 19(gl_PerVertex) 20
+ 22: TypePointer Input 21
+ 23(gl_in): 22(ptr) Variable Input
+ 24: 10(int) Constant 1
+ 25: 10(int) Constant 0
+ 26: TypePointer Input 15(fvec4)
+ 29: TypePointer Function 14(float)
+ 31: TypePointer Input 14(float)
+ 35: 10(int) Constant 2
+ 39: TypePointer Input 10(int)
+40(gl_PatchVerticesIn): 39(ptr) Variable Input
+43(gl_PrimitiveID): 39(ptr) Variable Input
+46(gl_InvocationID): 39(ptr) Variable Input
+48(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 18
+ 49: 6(int) Constant 4
+ 50: TypeArray 48(gl_PerVertex) 49
+ 51: TypePointer Output 50
+ 52(gl_out): 51(ptr) Variable Output
+ 54: TypePointer Output 15(fvec4)
+ 57: TypePointer Output 14(float)
+ 61: TypeArray 14(float) 49
+ 62: TypePointer Output 61
+63(gl_TessLevelOuter): 62(ptr) Variable Output
+ 64: 10(int) Constant 3
+ 65: 14(float) Constant 1078774989
+ 67: 6(int) Constant 2
+ 68: TypeArray 14(float) 67
+ 69: TypePointer Output 68
+70(gl_TessLevelInner): 69(ptr) Variable Output
+ 71: 14(float) Constant 1067869798
+ 73: TypeArray 10(int) 49
+ 74: TypePointer PrivateGlobal 73
+ 75(outa): 74(ptr) Variable PrivateGlobal
+ 76(patchOut): 54(ptr) Variable Output
+ 77: TypeVector 14(float) 2
+ 78: TypeArray 77(fvec2) 20
+ 79: TypePointer Input 78
+ 80(inb): 79(ptr) Variable Input
+ 81(ind): 79(ptr) Variable Input
+ 82: TypeArray 15(fvec4) 20
+ 83: TypePointer Input 82
+ 84(ivla): 83(ptr) Variable Input
+ 85(ivlb): 83(ptr) Variable Input
+ 86: TypeArray 15(fvec4) 49
+ 87: TypePointer Output 86
+ 88(ovla): 87(ptr) Variable Output
+ 89(ovlb): 87(ptr) Variable Output
4(main): 2 Function None 3
5: Label
- 13(a): 12(ptr) Variable Function
- 18(p): 17(ptr) Variable Function
- 31(ps): 30(ptr) Variable Function
- 35(cd): 30(ptr) Variable Function
- 39(pvi): 12(ptr) Variable Function
- 43(pid): 12(ptr) Variable Function
- 46(iid): 12(ptr) Variable Function
- MemoryBarrier 8 9
- ControlBarrier 8 8 10
- Store 13(a) 14
- 28: 27(ptr) AccessChain 24(gl_in) 25 26
- 29: 16(fvec4) Load 28
- Store 18(p) 29
- 33: 32(ptr) AccessChain 24(gl_in) 25 25
- 34: 15(float) Load 33
- Store 31(ps) 34
- 37: 32(ptr) AccessChain 24(gl_in) 25 36 36
- 38: 15(float) Load 37
- Store 35(cd) 38
- 42: 11(int) Load 41(gl_PatchVerticesIn)
- Store 39(pvi) 42
- 45: 11(int) Load 44(gl_PrimitiveID)
- Store 43(pid) 45
- 48: 11(int) Load 47(gl_InvocationID)
- Store 46(iid) 48
- 54: 16(fvec4) Load 18(p)
- 56: 55(ptr) AccessChain 53(gl_out) 25 26
- Store 56 54
- 57: 15(float) Load 31(ps)
- 59: 58(ptr) AccessChain 53(gl_out) 25 25
- Store 59 57
- 60: 15(float) Load 35(cd)
- 61: 58(ptr) AccessChain 53(gl_out) 25 36 25
- Store 61 60
- 67: 58(ptr) AccessChain 64(gl_TessLevelOuter) 65
- Store 67 66
- 73: 58(ptr) AccessChain 71(gl_TessLevelInner) 25
- Store 73 72
- Branch 6
- 6: Label
+ 12(a): 11(ptr) Variable Function
+ 17(p): 16(ptr) Variable Function
+ 30(ps): 29(ptr) Variable Function
+ 34(cd): 29(ptr) Variable Function
+ 38(pvi): 11(ptr) Variable Function
+ 42(pid): 11(ptr) Variable Function
+ 45(iid): 11(ptr) Variable Function
+ MemoryBarrier 7 8
+ ControlBarrier 7 7 9
+ Store 12(a) 13
+ 27: 26(ptr) AccessChain 23(gl_in) 24 25
+ 28: 15(fvec4) Load 27
+ Store 17(p) 28
+ 32: 31(ptr) AccessChain 23(gl_in) 24 24
+ 33: 14(float) Load 32
+ Store 30(ps) 33
+ 36: 31(ptr) AccessChain 23(gl_in) 24 35 35
+ 37: 14(float) Load 36
+ Store 34(cd) 37
+ 41: 10(int) Load 40(gl_PatchVerticesIn)
+ Store 38(pvi) 41
+ 44: 10(int) Load 43(gl_PrimitiveID)
+ Store 42(pid) 44
+ 47: 10(int) Load 46(gl_InvocationID)
+ Store 45(iid) 47
+ 53: 15(fvec4) Load 17(p)
+ 55: 54(ptr) AccessChain 52(gl_out) 24 25
+ Store 55 53
+ 56: 14(float) Load 30(ps)
+ 58: 57(ptr) AccessChain 52(gl_out) 24 24
+ Store 58 56
+ 59: 14(float) Load 34(cd)
+ 60: 57(ptr) AccessChain 52(gl_out) 24 35 24
+ Store 60 59
+ 66: 57(ptr) AccessChain 63(gl_TessLevelOuter) 64
+ Store 66 65
+ 72: 57(ptr) AccessChain 70(gl_TessLevelInner) 24
+ Store 72 71
Return
FunctionEnd