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author | Greg Fischer <greg@lunarg.com> | 2021-06-08 19:10:48 -0600 |
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committer | Greg Fischer <greg@lunarg.com> | 2021-06-09 10:07:03 -0600 |
commit | 230168d5d96d9f49393e2d5333fe1090aa9a336f (patch) | |
tree | be822c2bc635aae2b8e11e5cbb42cf1d54efc95b /Test/baseResults/vulkan.ast.vert.out | |
parent | cb2c7fd674b9433073013fca6a3e3c73ba96cd33 (diff) | |
download | glslang-230168d5d96d9f49393e2d5333fe1090aa9a336f.tar.gz |
Add support for float spec const vector initialization
Fixes #2025
Diffstat (limited to 'Test/baseResults/vulkan.ast.vert.out')
-rw-r--r-- | Test/baseResults/vulkan.ast.vert.out | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Test/baseResults/vulkan.ast.vert.out b/Test/baseResults/vulkan.ast.vert.out index d19c9633..05a63553 100644 --- a/Test/baseResults/vulkan.ast.vert.out +++ b/Test/baseResults/vulkan.ast.vert.out @@ -102,18 +102,18 @@ Shader version: 450 0:38 2 (const int) 0:38 'sci2' ( specialization-constant const highp int) 0:38 2 (const int) -0:40 Construct vec2 ( temp 2-component vector of float) +0:40 Construct vec2 ( specialization-constant const 2-component vector of float) 0:40 'scf1' ( specialization-constant const highp float) 0:40 1.000000 0:40 'scf1' ( specialization-constant const highp float) 0:40 1.000000 0:41 Construct vec2 ( temp 2-element array of 2-component vector of float) -0:41 Construct vec2 ( temp 2-component vector of float) +0:41 Construct vec2 ( specialization-constant const 2-component vector of float) 0:41 'scf1' ( specialization-constant const highp float) 0:41 1.000000 0:41 'scf1' ( specialization-constant const highp float) 0:41 1.000000 -0:41 Construct vec2 ( temp 2-component vector of float) +0:41 Construct vec2 ( specialization-constant const 2-component vector of float) 0:41 'scf1' ( specialization-constant const highp float) 0:41 1.000000 0:41 'scf1' ( specialization-constant const highp float) @@ -233,18 +233,18 @@ Shader version: 450 0:38 2 (const int) 0:38 'sci2' ( specialization-constant const highp int) 0:38 2 (const int) -0:40 Construct vec2 ( temp 2-component vector of float) +0:40 Construct vec2 ( specialization-constant const 2-component vector of float) 0:40 'scf1' ( specialization-constant const highp float) 0:40 1.000000 0:40 'scf1' ( specialization-constant const highp float) 0:40 1.000000 0:41 Construct vec2 ( temp 2-element array of 2-component vector of float) -0:41 Construct vec2 ( temp 2-component vector of float) +0:41 Construct vec2 ( specialization-constant const 2-component vector of float) 0:41 'scf1' ( specialization-constant const highp float) 0:41 1.000000 0:41 'scf1' ( specialization-constant const highp float) 0:41 1.000000 -0:41 Construct vec2 ( temp 2-component vector of float) +0:41 Construct vec2 ( specialization-constant const 2-component vector of float) 0:41 'scf1' ( specialization-constant const highp float) 0:41 1.000000 0:41 'scf1' ( specialization-constant const highp float) @@ -303,6 +303,9 @@ Shader version: 450 41: 14(int) Constant 2 42: TypeArray 37(ivec2) 41 44: TypeVector 6(float) 2 + 45: 44(fvec2) SpecConstantComposite 7(scf1) 7(scf1) + 46: 44(fvec2) SpecConstantComposite 7(scf1) 7(scf1) + 47: 44(fvec2) SpecConstantComposite 7(scf1) 7(scf1) 48: TypeArray 44(fvec2) 41 4(main): 2 Function None 3 5: Label @@ -317,9 +320,6 @@ Shader version: 450 32: 8(bool) FOrdGreaterThan 7(scf1) 7(scf1) 34: 8(bool) FUnordNotEqual 7(scf1) 7(scf1) 43: 42 CompositeConstruct 39 40 - 45: 44(fvec2) CompositeConstruct 7(scf1) 7(scf1) - 46: 44(fvec2) CompositeConstruct 7(scf1) 7(scf1) - 47: 44(fvec2) CompositeConstruct 7(scf1) 7(scf1) 49: 48 CompositeConstruct 46 47 Return FunctionEnd |